GMG's PBP: Crypt of the Everflame (Inactive)

Game Master Magabeus

Maps and Other Info

Ini:

[dice=Asgoro]1d20+1[/dice]
[dice=Grazyra]1d20+3[/dice]
[dice=Karlos]1d20+4[/dice]
[dice=Morthak]1d20+4[/dice]
[dice=Tyrek]1d20+2[/dice]
[dice=Vivian]1d20+7[/dice]


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Grand Lodge

Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9

"I recall a keyhole on the golem's back... but that's not a key, and it certainly isn't magic. Besides, one would think the answer would be in this room, not another."

Asgoro checks around the room for any secret containers or doors.

Perception: 1d20 + 9 ⇒ (4) + 9 = 13

Grand Lodge

male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6

Karlos looks around, though magic is not in his skillset.

perc: 1d20 + 5 ⇒ (6) + 5 = 11


Fiend series | Shackles

Vivian determines that there is something magical at the bottom of the pool! A glowing key is visible to her cantrip, although the bottom of the pool is to dark to make out otherwise.

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

Assuming that we are told.

I can get it, if ssssomeone givess me light." Tyrek offers.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian takes off her wayfinder and hangs it lit around Tyrek's neck.

Go fetch that for me won't you my champion?


Fiend series | Shackles

Tyrek dives down and finds the floor of the pool covered in keys! Which one is the one he needs? He quickly swims up and gets his instructions from Vivian and then swims down again.

He surfaces with a big grin, holding up a key. Unfortunately something went wrong with understanding Vivian's instructions. He tries again, and again, and again... finally, on the seventh attempt he manages to come up with the magical key!

Dice:

Int Vivian: 1d20 ⇒ 17
Int Tyrek: 1d20 ⇒ 13

Int Vivian: 1d20 ⇒ 12
Int Tyrek: 1d20 ⇒ 4

Int Vivian: 1d20 ⇒ 4
Int Tyrek: 1d20 ⇒ 15

Int Vivian: 1d20 ⇒ 4
Int Tyrek: 1d20 ⇒ 20

Int Vivian: 1d20 ⇒ 6
Int Tyrek: 1d20 ⇒ 4

Int Vivian: 1d20 ⇒ 3
Int Tyrek: 1d20 ⇒ 13

Int Vivian: 1d20 ⇒ 20
Int Tyrek: 1d20 ⇒ 15

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

Having quite enjoyed his bath, Tyrek slides out of the pool again - unbothered by the way his trousers now cling to every muscle and facet of his lean body.

"Sssso. What next?"

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian stares at Tyrek in a rather... predatory manner for a bit before coughing and shaking her head.

Probably should try to use the key to continue.

Grand Lodge

male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6

Let the poor fellow dry off first. Don't want to catch a cold. Karlos jokes as he hands Tyrek his cloak to dry off with.

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

"Thankssss." Tyrek offers to Karlos. He towels off slowly, lingeringly wiping every drop of moisture from his scales and keeping his eyes on Vivian as he does so.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian is made of water. She does not have the ability to blush.

But you do notice some steam coming from her as she turns and coughs.
Um... yes... focus... focusing on the prize is what's important here. The sooner we can find our way out of here the better.

Sovereign Court

Female Aasimar HP 57/57|AC 26 T 12 FF 25| F +13 R +8 W +11|Init +3

"well we have 2 doors, lets go south before Vivian goes down shall we?"

Grand Lodge

male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6

South it is... Karlos says with a chuckle as he heads to the southern door. He listens at the door.

perc: 1d20 + 5 ⇒ (5) + 5 = 10

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

Tyrek brushes past Vivian as they head south. "If you went down on me I could catch you, dearesssst."


Fiend series | Shackles

Karlos hears nothing from the other side of the door. Trying the handle he finds that it is locked. Unfortunately the newly found key does not open it...

Morthak takes a minute and then opens the door. A small stone bench sits in the center of this dusty chamber. On the far wall is a faded mural depicting the hero Kassen defeating the mercenaries at the entrance to this crypt, with his blade piercing the chest of the mercenary leader. These figures stand alone in the center of a scene of carnage, with dead villagers and mercenaries all around them.

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Tyrek looks around the room, trying to discern any threats or other features of interest.


Fiend series | Shackles

There is a door down a short corridor and Vivian seems to have cooled down again. Other than that Tyrek sees nothing of interest.

Grand Lodge

Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9

Asgoro studies the mural, trying to discern anything from it. After that, he checks the stone bench as well.

Perception: 1d20 + 4 ⇒ (18) + 4 = 22

After that, he moves towards the south corridor. "Are we ready to move on?"

Grand Lodge

Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3
resources:
Adaptive Luck: 3/3, Wand of CLW 46/50
CONDITIONS: none

Morthak assists Asgoro in his search.

Perception: 1d20 + 8 ⇒ (20) + 8 = 28


Fiend series | Shackles

Asgoro sits down on the stone bench and studies the mural. He notices that both Kassen and the mercenary leader are wearing golden necklaces, each made up of a simple golden chain, from which hangs an oddly shaped medallion. While not identical, the amulets look similar.


Fiend series | Shackles

ready to move on?

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

I may well speak for the rest when I say - I have no idea what to do next! So yeah, ready to move on. :)

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Ditto!

Grand Lodge

male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6

yep...sorru...didnt show any new posts last few days....

Grand Lodge

Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9

Aw, man. My post got eaten. Thought it was kinda quiet.

"Hmm... mercenaries... Ah!" Asgoro's mind flashes back to the briefing. "If this is Kassan's final battle, then this mercenary here must be his old ally Asar, as they have matching necklaces. Maybe a representation of their old company?"

Asgoro Detect Magics the amulets, just in case.

Other than that, ready to move!

Sovereign Court

Female Aasimar HP 57/57|AC 26 T 12 FF 25| F +13 R +8 W +11|Init +3

Grazyra will head to the door with the golems tower shield in front of her as she opens and steps in


Fiend series | Shackles

A single pillar in the center of the room supports this wide, domed chamber. The pillar is surrounded by a pit, but a stone bridge crosses the pit on the south side. Dozens of arrows jut from holes in the pillar, facing every direction.

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

"Thisss mussst be a trap."Tyrek comments. "We could ussse the sshields to protect usss asss we crosss..."

He will go back and collect the other tower shield unless someone objects.


Fiend series | Shackles

Tyrek turns around and the door closes between him and Grazyra

My apologies, this part is a bit clunky in a PBP unless I make a lot of assumptions how you react, which I do not want to do.

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian gulps.

That.... is not good.

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

So Grazyra is in there on her own?

Wood or stone door?


Fiend series | Shackles

One could attempt to open the wooden door...

Grand Lodge

Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9

Asgoro moves over, pulling on the door.

If it's locked which it likely is Asgoro tries to break the door doen.

Strength: 1d20 + 4 ⇒ (6) + 4 = 10

"Someone give me a hand!


Fiend series | Shackles

You have to push

Grand Lodge

male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6

Karlos leans into the door, getting angrier as he goes.

str: 1d20 + 4 ⇒ (15) + 4 = 19

Grand Lodge

Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3
resources:
Adaptive Luck: 3/3, Wand of CLW 46/50
CONDITIONS: none

"If that doesn't work, maybe I can unlock it."

Sovereign Court

Female Aasimar HP 57/57|AC 26 T 12 FF 25| F +13 R +8 W +11|Init +3

Grazyra will move counter-clockwise around the room keeping the shield between her and the pillar, moving towards the stone bridge but staying along the wall

best way I have found to do this room is to do it in combat rounds, it usually makes it easier to keep track of

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

Tyrek leans in with the others, adding his strength to theirs.

Strength: 1d20 + 4 ⇒ (5) + 4 = 9


Fiend series | Shackles

Dice:

Grazyra: 1d4 ⇒ 4
Karlos: 1d4 ⇒ 2
Attack Karlos: 1d20 + 10 ⇒ (8) + 10 = 18
Attack Karlos: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d8 ⇒ 7

Grazyra moves along the room, not caring that the door closed behind her while the others are scared that she is trapped behind the door. Just when they push open the door arrows start to fire from the pillar. Four arrows are fired at Grazyra, but she is safe behind the shield. Karlos is not so lucky, he stands in the open doorway and sees two arrows speed toward him. One hits him on his armor, but the other bruises his arm!

Blunt arrows

Round 2
Karlos: 7 nonlethal damage
Grazyra
Tyrek
Morthak
Asgora
Vivian

Round 3

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian stands outside of the doorway and winces as Karlos is smacked by the blunt arrow. She waits to see what the others do.

Sovereign Court

Female Aasimar HP 57/57|AC 26 T 12 FF 25| F +13 R +8 W +11|Init +3

Grazyra will continue to make her way down the side of the wall to what looks like a doorway staying behind the shield of course

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions

"SSsstay back! Keep to the sssidesss!" Tyrek commands. He himself drops flat to the floor and begins to worm his way along the floor like the snakes he is descended from - hoping that none of the arrows are aimed at ankle height.

Ruleswise I think I just add the +4 AC from being prone, logically I hope everything just goes over his head!


Fiend series | Shackles

What are the others doing?

Grand Lodge

male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6

Karlos grunts as the arrows strike his ribs. He drops to the floor and holds hus shield over his head.

drop probe same as Tyrek...I posted earlier but it disappeared...this is the 4th game this happened in

Grand Lodge

Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3
resources:
Adaptive Luck: 3/3, Wand of CLW 46/50
CONDITIONS: none

Morthak takes a defensive stance, and then rushes out into the room, diving down onto the floor.

Standard action to go Full Defense, then move, then free action to drop prone. My AC gets +4 from full defense and +4 for prone so will now be 25.


Fiend series | Shackles

I assume Karlos and Tyrek also went full defense

Asgora and Vivian!

The Concordance

Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft

Vivian looks at the others and sighs and begins to crawl.

This is... so undignified....

Same as Morthak I guess.

Grand Lodge

Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9

Asgoro follows suit, quickly ducking and crawling.

"Yes, Vivian. But at least we can avoid getting shot."

Prone and full defense.

The Exchange

|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions
Vivian Nimue wrote:

Vivian looks at the others and sighs and begins to crawl.

This is... so undignified....

Same as Morthak I guess.

But if you are behind Tyrek you get a good view ;)


Fiend series | Shackles

The door slams shut behind the patfinders and arrows start to fire...Luckily most of them pass over the pathfinders or on Grazyra's shield!

Dice:

Grazyra
How many: 1d4 ⇒ 4

Asgoro AC 23
How many: 1d4 ⇒ 2
Arrow: 1d20 + 10 ⇒ (16) + 10 = 26
Arrow: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 2d8 ⇒ (7, 2) = 9

Morthak AC 27
How many: 1d4 ⇒ 3
Arrow: 1d20 + 10 ⇒ (13) + 10 = 23
Arrow: 1d20 + 10 ⇒ (6) + 10 = 16
Arrow: 1d20 + 10 ⇒ (14) + 10 = 24

Vivian AC 30
How many: 1d4 ⇒ 4
Arrow: 1d20 + 10 ⇒ (7) + 10 = 17
Arrow: 1d20 + 10 ⇒ (9) + 10 = 19
Arrow: 1d20 + 10 ⇒ (1) + 10 = 11
Arrow: 1d20 + 10 ⇒ (16) + 10 = 26

Tyrek AC 25
How many: 1d4 ⇒ 3
Arrow: 1d20 + 10 ⇒ (13) + 10 = 23
Arrow: 1d20 + 10 ⇒ (5) + 10 = 15
Arrow: 1d20 + 10 ⇒ (20) + 10 = 30
Confirm?: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 1d8 ⇒ 6

Karlos AC 27
How many: 1d4 ⇒ 3
Arrow: 1d20 + 10 ⇒ (3) + 10 = 13
Arrow: 1d20 + 10 ⇒ (2) + 10 = 12
Arrow: 1d20 + 10 ⇒ (4) + 10 = 14

Round 3
Karlos (prone & full defense): 7 nonlethal damage
Grazyra
Tyrek (prone & full defense): 6 nonlethal damage
Morthak (prone & full defense)
Asgora (prone & full defense): 9 nonlethal damage
Vivian (prone & full defense)

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