
|  Asgoro | 
 
	
 
                
                
              
            
            "I recall a keyhole on the golem's back... but that's not a key, and it certainly isn't magic. Besides, one would think the answer would be in this room, not another."
Asgoro checks around the room for any secret containers or doors.
Perception: 1d20 + 9 ⇒ (4) + 9 = 13

| GMG | 
 
	
 
                
                
              
            
            Vivian determines that there is something magical at the bottom of the pool! A glowing key is visible to her cantrip, although the bottom of the pool is to dark to make out otherwise.

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            Assuming that we are told.
I can get it, if ssssomeone givess me light." Tyrek offers.

| GMG | 
 
	
 
                
                
              
            
            Tyrek dives down and finds the floor of the pool covered in keys! Which one is the one he needs? He quickly swims up and gets his instructions from Vivian and then swims down again.
He surfaces with a big grin, holding up a key. Unfortunately something went wrong with understanding Vivian's instructions. He tries again, and again, and again... finally, on the seventh attempt he manages to come up with the magical key!
Int Vivian: 1d20 ⇒ 17
Int Tyrek: 1d20 ⇒ 13
Int Vivian: 1d20 ⇒ 12
Int Tyrek: 1d20 ⇒ 4
Int Vivian: 1d20 ⇒ 4
Int Tyrek: 1d20 ⇒ 15
Int Vivian: 1d20 ⇒ 4
Int Tyrek: 1d20 ⇒ 20
Int Vivian: 1d20 ⇒ 6
Int Tyrek: 1d20 ⇒ 4
Int Vivian: 1d20 ⇒ 3
Int Tyrek: 1d20 ⇒ 13
Int Vivian: 1d20 ⇒ 20
Int Tyrek: 1d20 ⇒ 15

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            Having quite enjoyed his bath, Tyrek slides out of the pool again - unbothered by the way his trousers now cling to every muscle and facet of his lean body.
"Sssso. What next?"

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            "Thankssss." Tyrek offers to Karlos. He towels off slowly, lingeringly wiping every drop of moisture from his scales and keeping his eyes on Vivian as he does so.

|  Vivian Nimue | 
 
	
 
                
                
              
            
            Vivian is made of water. She does not have the ability to blush.
But you do notice some steam coming from her as she turns and coughs.
Um... yes... focus... focusing on the prize is what's important here. The sooner we can find our way out of here the better.

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            Tyrek brushes past Vivian as they head south. "If you went down on me I could catch you, dearesssst."

| GMG | 
 
	
 
                
                
              
            
            Karlos hears nothing from the other side of the door. Trying the handle he finds that it is locked. Unfortunately the newly found key does not open it...
Morthak takes a minute and then opens the door. A small stone bench sits in the center of this dusty chamber. On the far wall is a faded mural depicting the hero Kassen defeating the mercenaries at the entrance to this crypt, with his blade piercing the chest of the mercenary leader. These figures stand alone in the center of a scene of carnage, with dead villagers and mercenaries all around them.

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            Perception: 1d20 + 7 ⇒ (3) + 7 = 10
Tyrek looks around the room, trying to discern any threats or other features of interest.

| GMG | 
 
	
 
                
                
              
            
            There is a door down a short corridor and Vivian seems to have cooled down again. Other than that Tyrek sees nothing of interest.

|  Asgoro | 
 
	
 
                
                
              
            
            Asgoro studies the mural, trying to discern anything from it. After that, he checks the stone bench as well.
Perception: 1d20 + 4 ⇒ (18) + 4 = 22
After that, he moves towards the south corridor. "Are we ready to move on?"

|  Morthak Bonerattle PFS | 
 
	
 
                
                
              
            
            Morthak assists Asgoro in his search.
Perception: 1d20 + 8 ⇒ (20) + 8 = 28

| GMG | 
 
	
 
                
                
              
            
            Asgoro sits down on the stone bench and studies the mural. He notices that both Kassen and the mercenary leader are wearing golden necklaces, each made up of a simple golden chain, from which hangs an oddly shaped medallion. While not identical, the amulets look similar.

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            I may well speak for the rest when I say - I have no idea what to do next! So yeah, ready to move on. :)

|  Asgoro | 
 
	
 
                
                
              
            
            Aw, man. My post got eaten. Thought it was kinda quiet.
"Hmm... mercenaries... Ah!" Asgoro's mind flashes back to the briefing. "If this is Kassan's final battle, then this mercenary here must be his old ally Asar, as they have matching necklaces. Maybe a representation of their old company?"
Asgoro Detect Magics the amulets, just in case.
Other than that, ready to move!

| GMG | 
 
	
 
                
                
              
            
            A single pillar in the center of the room supports this wide, domed chamber. The pillar is surrounded by a pit, but a stone bridge crosses the pit on the south side. Dozens of arrows jut from holes in the pillar, facing every direction.

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            "Thisss mussst be a trap."Tyrek comments. "We could ussse the sshields to protect usss asss we crosss..."
He will go back and collect the other tower shield unless someone objects.

| GMG | 
 
	
 
                
                
              
            
            Tyrek turns around and the door closes between him and Grazyra
My apologies, this part is a bit clunky in a PBP unless I make a lot of assumptions how you react, which I do not want to do.

|  Asgoro | 
 
	
 
                
                
              
            
            Asgoro moves over, pulling on the door.
If it's locked which it likely is Asgoro tries to break the door doen.
Strength: 1d20 + 4 ⇒ (6) + 4 = 10
"Someone give me a hand!

|  Morthak Bonerattle PFS | 
 
	
 
                
                
              
            
            "If that doesn't work, maybe I can unlock it."

|  Grazyra | 
 
	
 
                
                
              
            
            Grazyra will move counter-clockwise around the room keeping the shield between her and the pillar, moving towards the stone bridge but staying along the wall
best way I have found to do this room is to do it in combat rounds, it usually makes it easier to keep track of

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            Tyrek leans in with the others, adding his strength to theirs.
Strength: 1d20 + 4 ⇒ (5) + 4 = 9

| GMG | 
 
	
 
                
                
              
            
            Grazyra: 1d4 ⇒ 4
Karlos: 1d4 ⇒ 2
Attack Karlos: 1d20 + 10 ⇒ (8) + 10 = 18
Attack Karlos: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d8 ⇒ 7
Grazyra moves along the room, not caring that the door closed behind her while the others are scared that she is trapped behind the door. Just when they push open the door arrows start to fire from the pillar. Four arrows are fired at Grazyra, but she is safe behind the shield. Karlos is not so lucky, he stands in the open doorway and sees two arrows speed toward him. One hits him on his armor, but the other bruises his arm!
Blunt arrows
Round 2
Karlos: 7 nonlethal damage
Grazyra
Tyrek
Morthak
Asgora
Vivian
Round 3

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            "SSsstay back! Keep to the sssidesss!" Tyrek commands. He himself drops flat to the floor and begins to worm his way along the floor like the snakes he is descended from - hoping that none of the arrows are aimed at ankle height.
Ruleswise I think I just add the +4 AC from being prone, logically I hope everything just goes over his head!

|  Morthak Bonerattle PFS | 
 
	
 
                
                
              
            
            Morthak takes a defensive stance, and then rushes out into the room, diving down onto the floor.
Standard action to go Full Defense, then move, then free action to drop prone. My AC gets +4 from full defense and +4 for prone so will now be 25.

|  Tyrek Archaos | 
 
	
 
                
                
              
            
            Vivian looks at the others and sighs and begins to crawl.
This is... so undignified....
Same as Morthak I guess.
But if you are behind Tyrek you get a good view ;)

| GMG | 
 
	
 
                
                
              
            
            The door slams shut behind the patfinders and arrows start to fire...Luckily most of them pass over the pathfinders or on Grazyra's shield!
Grazyra
How many: 1d4 ⇒ 4
Asgoro AC 23
How many: 1d4 ⇒ 2
Arrow: 1d20 + 10 ⇒ (16) + 10 = 26
Arrow: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 2d8 ⇒ (7, 2) = 9
Morthak AC 27
How many: 1d4 ⇒ 3
Arrow: 1d20 + 10 ⇒ (13) + 10 = 23
Arrow: 1d20 + 10 ⇒ (6) + 10 = 16
Arrow: 1d20 + 10 ⇒ (14) + 10 = 24
Vivian AC 30
How many: 1d4 ⇒ 4
Arrow: 1d20 + 10 ⇒ (7) + 10 = 17
Arrow: 1d20 + 10 ⇒ (9) + 10 = 19
Arrow: 1d20 + 10 ⇒ (1) + 10 = 11
Arrow: 1d20 + 10 ⇒ (16) + 10 = 26
Tyrek AC 25
How many: 1d4 ⇒ 3
Arrow: 1d20 + 10 ⇒ (13) + 10 = 23
Arrow: 1d20 + 10 ⇒ (5) + 10 = 15
Arrow: 1d20 + 10 ⇒ (20) + 10 = 30
Confirm?: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 1d8 ⇒ 6
Karlos AC 27
How many: 1d4 ⇒ 3
Arrow: 1d20 + 10 ⇒ (3) + 10 = 13
Arrow: 1d20 + 10 ⇒ (2) + 10 = 12
Arrow: 1d20 + 10 ⇒ (4) + 10 = 14
Round 3
Karlos (prone & full defense): 7 nonlethal damage
Grazyra
Tyrek (prone & full defense): 6 nonlethal damage
Morthak (prone & full defense)
Asgora (prone & full defense): 9 nonlethal damage
Vivian (prone & full defense)
 
	
 
     
     
    