GM Fuzzfoot's Mushroom Brigade (Inactive)

Game Master PJP



Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

OK, so who's in, and what should we run? Also, we should decide if we want to try to complete before GameDay 6 (Aug 25), which will limit us to a short scenario, wait for GD6 to try for boons, or ignore GD6.

This could affect some of the old characters who may currently be in session or already committed to GD6 games, so feel free to discuss!

You can dot into the gameplay thread too.

Sovereign Court

Female grippli gunslinger (bolt ace) 2 CG Small humanoid | Init +5; Senses darkvision 60 ft.; Perception +8 AC 17, T 15, FF13 | hp 12/22 | Fort +5, Ref +6, Will +3

Lady Finlay is available now. I'm good with about anything the group wants to do on start date. She isn't currently committed to anything other than this.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Shlevin is good to go. I'm not very concerned with GD6 so it's up to everyone else on that aspect. Glad to get the group back together though

Liberty's Edge

Male Human Fighter 1; HP 11; Speed 20; AC 18; Fort +3; Ref +3; Will +0

I'm available, and also not in game-day.

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

Giovanni reporting. I'm good either way.

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB2, CMD15(17), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (8XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

Haska was like going to be used for 3-01 The Frostfur Captive for Gameday VI, but I have lots of other Characters including a Rogue that I wanted to use there too.

Haska is level 2 now also. I could play any evergreen but confirmation with him still.

There are lots of scenarios I would like to play:
School of spirits or Blackwater
Most 1-5 scenarios for session 3.
most session 0 or 1 scenarios
Glass river rescue
Merchants wake
Any session 8 stuff but 8-06

If we are done by day, great. If we are not, great.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

**throws his arms up in celebration as the group gets back together**

Silver Crusade

Skills:
Acrobatics +5, Perception +11, Sense Motive +8
Male Nagaji PFS# 186188-6 Unchained Monk 2
Stats:
Init 6, HP 20/20, Speed 30 AC 16 (19), Touch 14, Flat-footed 16, CMD 14, Fort 4, Ref 3, Will 4, CMB +5, Base Attack Bonus 2

Sumil is signed up for Gameday, so this is my Unchained Monk that is available.

These are the Scenarios i have already played in Classic Mode. I've also GM'd all three Quest for Perfection Scenarios.

#4–01: Rise of the Goblin Guild
#2: The Hydra's Fang Incident
#13: The Prince of Augustana
#2-19: Shades of Ice—Part III: Keep of the Huscarl King
#2-17: Shades of Ice—Part II: Exiles of Winter
#2-15: Shades of Ice—Part I: Written in Blood
#2-02: Before the Dawn—Part II: Rescue at Azlant Ridg
#2-01: Before the Dawn—Part I: The Bloodcove Disguise
#5-01: The Glass River Rescue
#7–10: The Consortium Compact
#6–97: Siege of Serpents
#6–15: The Overflow Archives
#6–18: From Under Ice
#6–06: Hall of the Flesh Eaters
#6–98: Serpents Rise
#6–08: The Segang Expedition
#55: The Infernal Vault
#7–01: Between the Lines
#7-22: Bid for Alabastrine

I've played Black Water and School of Spirits in Core mode, but would be willing to play them again in Classic. Ideally since the are related I'd like to play them Back to Back if we did.

Otherwise I'm open for anything.

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

Giovanni has done Augustana and Mists of Mwangi.

I have run, with other characters:

Murder on the silken caravan
confirmation
gallows of madness
Voice in the void
Tervalis arc 1


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Based on the info so far, a couple that might be fun (and I have played and happen to own already):

#02-21 The Dalsine Affair
#05-21 The Merchant's Wake
#00-08 The Slave Pits of Absalom
#05-04 The Stolen Heir
#05-19 The Horn of Aroden

I also have all of seasons 5 & 6 (Humble bundles!), but everything is on sale right now, so I don't mind picking up something new.

I've kind of done the Black Water ones to death, so would prefer not to run those.

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

What looks fun to you?

Sovereign Court

Female grippli gunslinger (bolt ace) 2 CG Small humanoid | Init +5; Senses darkvision 60 ft.; Perception +8 AC 17, T 15, FF13 | hp 12/22 | Fort +5, Ref +6, Will +3

I've played two of the five.

00-08 The Slave Pits
05-04 The Stolen Heir

The other's I've not played.

Liberty's Edge

Male Human Fighter 1; HP 11; Speed 20; AC 18; Fort +3; Ref +3; Will +0

I haven't played any of them.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Let's go with Merchant's Wake, then. It was actually the first scenario I played in Pathfinder (after many years hiatus from gaming), and I think it would be a good role-playing one.

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

i dig

Silver Crusade

Skills:
Acrobatics +5, Perception +11, Sense Motive +8
Male Nagaji PFS# 186188-6 Unchained Monk 2
Stats:
Init 6, HP 20/20, Speed 30 AC 16 (19), Touch 14, Flat-footed 16, CMD 14, Fort 4, Ref 3, Will 4, CMB +5, Base Attack Bonus 2

Sounds good to me

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB2, CMD15(17), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (8XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

Cool! I like it.

Liberty's Edge

M Gnome Alchemist (Mind Chemist)/1 AC 18 {T 13, FF 16} HP: 8/8 // Fort +2, Ref +4, Will -1 // Init +2; Darkvision 60 ft.; Perception -1| Bomb +5 (1d6×2+5) Splash: 6
Resources:
Bomb 7/7 Extracts prepared | (CL 1ST, concentration +5): Comprehend Languages , Heightened Awareness | Spell-like abilities:1/day—dancing lights, flare, prestidigitation, produce flame

Agreed! Let's do it!

Sovereign Court

Female grippli gunslinger (bolt ace) 2 CG Small humanoid | Init +5; Senses darkvision 60 ft.; Perception +8 AC 17, T 15, FF13 | hp 12/22 | Fort +5, Ref +6, Will +3

Sounds great.

Liberty's Edge

Male Human Fighter 1; HP 11; Speed 20; AC 18; Fort +3; Ref +3; Will +0

Ditto!

Sovereign Court

Female grippli gunslinger (bolt ace) 2 CG Small humanoid | Init +5; Senses darkvision 60 ft.; Perception +8 AC 17, T 15, FF13 | hp 12/22 | Fort +5, Ref +6, Will +3

Yes you can see the 10, but not higher. At least the Lady doesn't have a negative Diplomacy modifier. Anyone know if Sarenrae is partciulary important to the Qadirans? If she isn't I say go for the sword

Liberty's Edge

Male Human Fighter 1; HP 11; Speed 20; AC 18; Fort +3; Ref +3; Will +0

She's the goddess of the sun, so desert people often worship her, I believe.

Silver Crusade

Skills:
Acrobatics +5, Perception +11, Sense Motive +8
Male Nagaji PFS# 186188-6 Unchained Monk 2
Stats:
Init 6, HP 20/20, Speed 30 AC 16 (19), Touch 14, Flat-footed 16, CMD 14, Fort 4, Ref 3, Will 4, CMB +5, Base Attack Bonus 2

Hmm, I ninja dotted the thread and it appeared on my campaign list but I didn't get any gameplay updates. Am busy tonight but will post when I get home.

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB2, CMD15(17), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (8XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

Which looks like the most expensive? I really don't care. They all were suggested by our boss.

appraise to tell with is most expensve: 1d20 + 7 ⇒ (11) + 7 = 18


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

They are all very fine items, masterwork for sure. You suspect they might even be magical, which could easily skew your estimated value.

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

can i buy something on a previous chronicle sheet now? or is it too late for that.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

You can buy stuff off past chronicles at any time, I think. Well, maybe not during combat, but as long as there is a shopping opportunity.

I got stuck with only phone access today, so I will continue in gameplay Sunday.

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

Awesome. I'd like to buy a Cracked Mulberry Pentacle Ioun stone (400gp). I can link you that chronicle sheet.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

OK, no problem. That will be useful to have.

Dark Archive

Just a heads up, between Sunday August 6th and Thursday August 10th I'll be out on a camping trip.

Last year there was intermittent cell service, I will check in as often as I can. Hoping to be able to catch up once in the morning and once in the evening but can't promise it will be that frequent, feel free to bot if needed.

Dark Archive

Skills:
Appraise +8, Kno (Arcana +10, History +8, Local +5, Planes +9, Religion +10), Perception +5, Profession (Archivist) +6, Sense Motive +5, Spell Craft +9, UMD +6
Male Human PFS#186188-4 Occultist/3
Stats:
│HP: 24/24│ AC 17│ T10│ FF17│ F:4│R:1│W:3 (+2 vs Fear effects)│Init 0│Perception +5│CMB +4│CMD14│ Focus Points 7/Day

Let's see if I have this right:

Influence so far:

Doritannia Raffella 4 Points (1 From Slevin speaking with her, and 3 from gaining Influence with Temel Passad as well) Possibly more pending the result of Lady Finley's roll.
Pellius Melkior 1 point
Jakti al'Awar 3 Influence (+5 on influence check from now on)
Temel Passad 3
Metella Rauger 0 Points

And I don't know if this was limited just to Jakti or not, but when Sumil listened to a request (opening the window) we all gained +5 on influence, so the others may have things we can do as well to make influencing them easier. High rolls also provide multiple influence points it seems.

Giovanni and Shlevin have the highest Diplomacy scores, so it is probably best if they work on the people with the lowest influence for their rolls now (Melkior and Rauger)

John seems hesitant to make any rolls so he can roll Aid Another rolls to possibly give a +2 to someone else, but not have to worry about any penalties.

Sumil can't influence Jakti again during this event.
Shlevin can't influence Doritannia again this event.
Lady Finley has used both rolls of Doritannia and Temel Passad.
Haska has used both rolls on Passad and Melkior.

Sumil and Shlevin each have 1 influence or aid roll left.
Giovanni, Lady Finley and John have 2 influence or aid rolls left.
Haska is all out of influence for this event.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

I don't have my notes with me, but this looks accurate.

Sovereign Court

Female grippli gunslinger (bolt ace) 2 CG Small humanoid | Init +5; Senses darkvision 60 ft.; Perception +8 AC 17, T 15, FF13 | hp 12/22 | Fort +5, Ref +6, Will +3

I know we've been leaning toward Temel, but I agree with Haska. I'm not sure I want to actively help embarrass someone at a wake. It might embarrass our host.

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB2, CMD15(17), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (8XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

Are we close to finishing? I was kind of hoping that we would finish prior to game day 6 start. But oh well. Haska will make the second half anyway.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

No, not really that close yet. We should be done by the second half, but I expect we still have about 2 weeks at our current rate.

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

we're 2 days since last post. i'm ok with some botting if necessary.

Dark Archive

Skills:
Appraise +8, Kno (Arcana +10, History +8, Local +5, Planes +9, Religion +10), Perception +5, Profession (Archivist) +6, Sense Motive +5, Spell Craft +9, UMD +6
Male Human PFS#186188-4 Occultist/3
Stats:
│HP: 24/24│ AC 17│ T10│ FF17│ F:4│R:1│W:3 (+2 vs Fear effects)│Init 0│Perception +5│CMB +4│CMD14│ Focus Points 7/Day

I thought we decided we weren't going to worry about finishing by gameday?

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

personally i'm ok with not making game day, but we've got a little lag right now. just moving it along.

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB2, CMD15(17), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (8XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

No worries. I was not counting on it. I was just hoping. I have already submitted the other character for the game day event I signed up for. It is all fun.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Sorry these took so long, but Google Drive was having issues this morning, and so I couldn't upload them. But things are looking better now, so Chronicles are >> here <<.

Let me know if you need changes, or if you want to re-roll day job. I thought I had rolls, but realized that they were from the last scenario. So I just did Take 10 to get them out, but you are welcome to roll your own if you prefer.

Grand Lodge

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB2, CMD15(17), Fort +5, Ref+7(+9), Will+3(+2)| Elf Alchemist 3 (8XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

Thank you very much for the reunion tour. It was a great time. We lost a few towards the end though. Life gets in the way. I think game day 6 contributed to that, also.

Busy with game day, I am currently fighting through 4 scenarios with newish characters with very different personalities. I am in one of your others, Ward Asunder. I thought I was a goner in it too.

You have done a superb job all around. I appreciate the take ten also. I have yet to break 5 on day job roll pre-bonus for any of my current games.

I hope to see your recruitment posts in the future. You can bet I will apply.

Dark Archive

Skills:
Appraise +8, Kno (Arcana +10, History +8, Local +5, Planes +9, Religion +10), Perception +5, Profession (Archivist) +6, Sense Motive +5, Spell Craft +9, UMD +6
Male Human PFS#186188-4 Occultist/3
Stats:
│HP: 24/24│ AC 17│ T10│ FF17│ F:4│R:1│W:3 (+2 vs Fear effects)│Init 0│Perception +5│CMB +4│CMD14│ Focus Points 7/Day

Chronicle looks good, thanks for the run! See you all around the boards!

Liberty's Edge

Male Human Fighter 1; HP 11; Speed 20; AC 18; Fort +3; Ref +3; Will +0

I would be interested in buying a composite longbow.
I don't know if I can at my prestige though, so I wanted to ask if I could.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

I think non-magic weapons are on the always available list, so you should be good. I will double check when I can, thought. Are you trying to pay the prestige or just gold?

Liberty's Edge

Male Human Fighter 1; HP 11; Speed 20; AC 18; Fort +3; Ref +3; Will +0

Just the gold.

-Posted with Wayfinder

Sovereign Court

Female grippli gunslinger (bolt ace) 2 CG Small humanoid | Init +5; Senses darkvision 60 ft.; Perception +8 AC 17, T 15, FF13 | hp 12/22 | Fort +5, Ref +6, Will +3

Yes it's on the always available list. Johnn if you can afford it I suggest getting a masterwork bow. Then you can just upgrade later it without purchasing another one.

Also for 2PP you can get a Darkwood Composite longbow with a strength rating of +3. I bought one on my fighter, and added adaptive to it a few levels later. Now no mater how much my strength gets buffed, I can use the bow.

Sovereign Court

Human Rogue (unchained, Investigator) 5 | HP 33 | AC 21/14/17 | F+2 R+8 W +1 | Init +4 | Perc +10 (+11 Danger Sense) | Active Conditions: Heightened Awareness, Evasion, Feather fall (1/day)

All good. Thanks a bunch! Leveled up!

Liberty's Edge

Male Human Fighter 1; HP 11; Speed 20; AC 18; Fort +3; Ref +3; Will +0

530gp for a composite +1, darkwood bow.
I think I might just stick with the standard masterwork though, at 500gp

Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Fuzzfoot's Mushroom Brigade Discussion All Messageboards

Want to post a reply? Sign in.