Elf

Haska O'Wydroe's page

449 posts. Organized Play character for Wydroe.


Full Name

Haska O'Wydroe

Race

Elf

Classes/Levels

Alchemist 3 (8XP), dex mutagen (+4 dex, -2 will, +2 natural armor, adjusted stat in ())

Gender

male Alchemist 3, Init +5(+7), Perc: +7(+6), |AC 18(21), T13(14), FF15(17)|hp 24/24, BAB2,CMB2, CMD15(17), Fort +5, Ref+7(+9), Will+3(+2)|

Size

medium

Age

142

Alignment

CG

Deity

Cayden C.

Location

Daggermark

Languages

common, elven, halfling

Occupation

Craft (Alchemy)

Strength 11
Dexterity 16
Constitution 12
Intelligence 17
Wisdom 12
Charisma 10

About Haska O'Wydroe

CG Medium Humanoid (elf)
Favored Class: Alchemist
Init+5;low-light vision;perc+7 (+2 Racial)
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Defense
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AC 18 Touch 13 Flat-Footed 15
hp 24 (3d8+3(con)+3(FCB))
Fort+5, Ref+7, Will+3; +2 vs enchantments, +2 vs poison, +1 cloak
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Offense
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speed 30ft (20ft currently for medium load)
Melee: MWK Rapier +3(1d6)/18-20x2
Range: dagger +5(1d4)/19-20x2, sling +5(1d4)/x2
bombs(8/day) +6/+7PB(2d6+3/+4PB)/x2 (DC14 ref 1/2 splash)
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Statistics
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Str 11, Dex 16, Con 12, Int 17, Wis 12, Cha 10
Base Atk +2; CMB +2, CMD 15

Feats: Alchemy, Throw anything, Extra Bombs, Point Blank Shot, Precise Shot

Discoveries: Precise Bombs

Traits: Poverty-Stricken: +1 Survival
Warrior of Old: +2 Initiative

Racial: Immune to sleep spells,

Skills: Appraise +8, Craft(alchemy)+11, Disable device +9, Heal +5, Know(arcana)+9,(nature) +9, Perception+7, Spellcraft+8, Survival +7, UMD +8

Languages: common, elven, halfling, dwarven, sylvan

Combat Gear: +1 Chain Shirt, MWK Rapier, Dagger, sling

Gear:Backpack, traveler's clothes, pouch belt, wand of Cure light wounds (44 chrgs), +1 cloak of resistance

In Backpack: Ink pen, Ink, Formula book, 13 pc of paper, 10 pc parchment, chalk, sewing needle, 3 days rations, alchemical kit, 10 vials (empty), 2 flasks (empty), bedroll, waterskin

In pouch belt: flint and steel, 10 sling bullets

Alchemical Gear: Alchemist Fire (1), Alkali flask, 2x Vermin Repellent, vial of acid

Current Gold: 1547gp, 1sp, 0cp

Extracts Prepared: Cure light wounds, Shield, Expeditious retreat, Disguise Self

Formula Spells Known:

Level 1:
Shield, Cure light wounds, endure elements, Expeditious retreat, Bombers eye, heightened Awareness*, Enlarge Person*, Comprehend Languages*, Identify*, Illusion of calm**, Coin Shot**, negate aroma (2nd), Disguise Self (3rd) (* copied from Barl on 2) (** copied from Shlevin on 3)

Chronicles:
1. Silverhex 1XP, 2PP
2. 6-08, The Segang Expedition 1XP, 2PP
3. #13, The Prince of Augustana, 1XP, 2PP
4. 5-21, The Merchant's Wake, 1XP, 2PP
5. 8-99, Solstice Scar(A), 1XP, 2PP
6. 8-99, Solisrice Scar(B), 1XP, 2PP
7. 6-09, By way of Bloodcove, 1XP, 2PP (spent 2PP)
8. 8-99, Solistice Scar (D), 1XP, 2PP

Background:
Haska was raised in the forests around Daggermark. His mother was a member a druidic society dedicated to the protection of this forest. His father was a battle mage who hired out on caravans as an escort. Haska, from a young age, helped with the guarding of the forest and occasionally as a caravan guard with his father. As Haska was just coming of age, tragedy struck. His father did not return as his caravan disappeared. His mother was killed in a blight druid cue that consumed the family home and left Haska with out shelter or help. He wandered to Daggermark struggling to survive. He met Horagthan a local Alchemist. Horagthan employed Haska at first to gather ingredients and to make deliveries and finally as an apprentice. Haska enjoyed this time and was happy until Horagthan retired. Haska then traveled around suffering from wander lust and eventually ended up a pathfinder.