GM Fuzzfoot's CORE PFS #0-05 Mists of Mwangi (Inactive)

Game Master PJP

Grand Hall - Current Combat Map | East Wing | West Wing Map | Map of the Blackros Museum
The is a CORE game.


151 to 200 of 277 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

reassured of the well being of the two apemen, D'lack let the warriors of the group open the cabinet.

Still worried by possible threat he stayed aware of his surrounding.

Perception: 1d20 + 3 ⇒ (6) + 3 = 9


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

You do not see the possible threat. :)

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

how cruel of you !:P

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Kayde gives a quick nip of his flask, offers a similarly quick prayer … both to gather his nerve and try to regather his strength.

Lose Enlarge Person to cast CLW on self.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4

”Thanks … uh … Agent.” Then he looks over at D’lack. ”You need more healing from your stick? And can I use it on myself a bit?”

Otherwise, the half-orc bends down, whispers a few prayers to stabilize the men, then fishes some rope from his pack, and binds the two unconscious men.

Cast Stabilize on both and bind them with the rope.

As he stands backup, looking uneasily down at the two men, he stows his greataxe ... instead readying his shield and drawing out a morningstar.

"So, the mist did this?" he asks uncertainly, then shares the uncertain look with his affected group members as he (once again) rescuers his improvised mask. "You guys feel alright?"

Grand Lodge

Male Human Cleric 4 | AC 19 T12 FF17 CMD17 | F+7, R+5, W+7 | Per +2, Init +2 | HP 35

Do the guards still maintain their apelike visage once they were rendered unconscious?

The Agent gives both men a nod.

"Man, these guys will live, but I dunno about whatever did this..."

As he listens to Kayde, he turns to the more strangely behaving members of his own group.

"And yeah, what gives Arnie? Like, that's. Not normal, man... peeling your cigar like a bananna. Either this place is doing something to you, or you've got some deep-rooted childhood issues."

The Agent's Status:

HP: 10/10; AC: 15 (T12/FF13)
F: +3, R: +3, W: +4

Bit Of Luck Remaining: 5/5
Channels Remaining: 3/5

1st - [X] Cause Fear [ ] Longstrider [ ] Obscuring Mist


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The men do revert back to their normal appearance when they fell unconscious.

Silver Crusade

CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50

Are we going to start knocking each other unconscious haha

Ranor offers his wand to Kayde as he moves forward listening to the cabinet. Grabbing it with all his might he jerks it open.

Strength check: 1d20 + 3 ⇒ (18) + 3 = 21

Liberty's Edge

M AC 18 T 11 FF 15| Current HP 13/13 | F +5 R +5 W +1 | Init +3 | Perc +5

Armistead drops his sword and grabs The Agent and lifts him into the air.

"Long-hair man use words in strange ways, thinks he smarter than Armistead?"

Armistead lets go of The Agent, pushing him back.

"Me alpha! Strongest!"

Armistead punctuates each statement with a fist against his chest.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Ranor rips open the door, only to find a blubbering, obese scribe squeezed in there.

"NO! Leave me be!"

After a few moments, when he realizes he isn't being beaten to a pulp, he dislodges himself. "Thank you!"

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

You're welcome my friend ! said D'lack But, do you know what happened here ? and where is Nigel the curator ? Is he still alive ? he added.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

His jowls quiver and shake with terror as he recounts his tale. "My name is Saldak, and we are scribes here at the museum. Early this morning, our offices suddenly flooded with this strange mist, and that tendrils of it seemed to pour down Kadarnik’s and Yannis’ throats. Moments later, they went stark mad and beat Milgen to a pulp. I believe that the Tik Taan idols are responsible. I smelled something wrong with those hideous monkey-faced things as soon as Lugizar brought them out of his pack. I’ve a nose for trouble, I do! No one listens!"

"Last I knew, Nigel was taking stock of the pieces in storage in the East Exhibit storage room. You might ask him what he thinks is going on."

The man starts to cry. "I really just want to go home."

Grand Lodge

Male Human Cleric 4 | AC 19 T12 FF17 CMD17 | F+7, R+5, W+7 | Per +2, Init +2 | HP 35

The Agent, smoothing his robes after his close encounter with Arnie, regards the freed, jowled man.

"Man, you and me both. I mean my home's not much of a looker, but this place isn't good..."

The Agent takes a few steps towards the main hall and gestures at the exhibit.

"We gotta do what we gotta do for our Pathfinder wages, but the exit's right there, man. Help yourself while we check out the east room for Mister Nigel."

The Agent gives the man a little pat on the back and begins to head that direction, pausing long enough to let some of the "front-liners" pass him along the way.

Liberty's Edge

M AC 18 T 11 FF 15| Current HP 13/13 | F +5 R +5 W +1 | Init +3 | Perc +5

"Long-hair man steal thoughts out of Armistead's head! Armistead want to go to beast room. He says we go to beast room. He hungry, want meat. Beasts give good meat."

Armistead starts walking off towards the "beast room." "Shuffling"--in the manner of ape of course--might be a better word though. He drags his sword against the ground behind him.

Liberty's Edge

Female Human Sorceror 2 | HP 14/14 | AC 11 T 11 FF 10 | Saves: F: +2 R: +1 W: +3 | CMD: 12 | Init: +5 Percep: +2 SM: +1

Althera sighs with relief when she realizes the men not only survived, but they would soon return to their normal state. Her own allies, however, were still acting quite odd. She kept her distance as they moved into the next room, hoping they retained some part of their thinking selves.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

"Wait a minute", Saldak says. He starts rooting around the office, and then exclaims "Here it is!"

He shows you a Mwangi cloth that looks very old. "This might help you." The cloth (made from beaten bark) is quite ancient, and its original inventory tag states that it was cataloged along with “Tik Taan Idols, courtesy of Lugizar Trantos”.

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Thanks Saldak said D'lack who added but do you know what it does ? while looking at the cloth ?

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Sorry for the unexpected absence … last few days were busier than expected.

So, to catch up…

Kayne gives Ranor an uncomfortable, thankful nod at the offered wand, then uses it on himself as he listens to the exchange between D’lack and the quibbling museum worker.

Ranor’s Wand of CLW, x1 charge: 1d8 + 1 ⇒ (4) + 1 = 5; back to full. thanks!

As Armistad begins lumbering out, and D’lack continues his conversation, Kayde begins picking the unconscious men from the floor and carrying them out through the front door of the museum, depositing both of them safely outside the gates … and out of the range of the mists.

He arrives back in time to hear Saldak’s answer. He gives Ranor and D'lack each a questioning look, "You guys want me to hang onto these for ya? I can put'em to good use for ya."


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Saldak also digs a sack out of a drawer in the desk.

"Thank you for saving my life and my friends. Here is 500 gold - you should take it to cover your expenses. And remember, this is a museum - who knows what else might be around here that can help you. Please save Nigel."

With that, he scurries out the entrance again.

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

@Kayde : forgot to respond , yes you can use my wand to heal yourself. It's here for those in need ;-)

We will Saldak.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Thanks. I didn't want to assume, given that its' a personal resource of your character. I'll do my best to use them intelligently/conservatively where possible. :)

Kayde hikes his thumb toward where Armistad wandered off, "We should go watch his back."

Did we get an answer on what the paper thing Saldak gave us actually does?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

There is writing on the scraps, in an ancient language.

Linguistics DC 15:

The script on the cloth reveals a warning against the idols’ corrupting powers, and also a powerful chant that dispels their influence over men.

Bard:

You think you can use your countersong ability with the chant to remove the Tik Taan influence.

Read Magic:

The script on the cloth reveals a warning against the idols’ corrupting powers, and also a powerful chant that dispels their influence over men. It appears you can use this as a scroll of break enchantment.

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

D'lack used read magic to know about the strange cloth.

This thing could be useful for breaking the curse of this strange mist.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

"Great," Kayde grins, "then lets go use it."

Feeling a bit more confident, Kayde follows Armistead into the other wing, shield and morningstar at the ready.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

East Wing map

A large placard above the entryway to this hall reads “Hunting the Beasts of Legend” in great block letters. This gigantic chamber is relatively free of mist, and darkness is held at bay by braziers of radiant light. Behemoths occupy these halls, great taxidermy nightmares such as a two-headed bear easily taller than an ogre; a great desiccated beetle, its carapace larger than the face of the clock tower of Absalom’s Clockwork Cathedral; a massive specimen of chimera, its jaws open in a mock roar; and an assembled skeleton of a tyrant lizard. The walls here are studded with strange masks, staves, spears, and other implements of long forgotten cultures, most likely used in ritual hunts of the beasts preserved here.

Please place yourselves somewhere in this room (the big one).

Perception DC 20:

Taking your attention from the large stuffed creatures, you see a pair of helm-like masks mounted on the wall. The helms begin to crack and move slightly. You have 1 round of actions you can perform at this time.

Silver Crusade

CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50

Perception: 1d20 + 1 ⇒ (11) + 1 = 12

Ranor moves about the room inspecting all of the stuffed animals.

He pokes at a couple with his flail as if the creatures are a threat to him.

Grand Lodge

Male Human Cleric 4 | AC 19 T12 FF17 CMD17 | F+7, R+5, W+7 | Per +2, Init +2 | HP 35

The Agent allows Arnie and Ranor to enter before finally stepping in himself.

"Like, these stuffed animals look like a little too lifelike for my liking..."

Content that he managed to use the word 'like' or a variation four times in a single expression, the Desnan moves to put the desk between himself and the stuffed dinosaur.

Perception: 1d20 + 2 ⇒ (5) + 2 = 7

Liberty's Edge

M AC 18 T 11 FF 15| Current HP 13/13 | F +5 R +5 W +1 | Init +3 | Perc +5

Armistead fumes as he shuffles back and forth, his sword dragging against the ground with a teeth-grinding screech.

"Beast room boring! Armistead thought beast to fight, not look at!"

Armistead swings his shield at the tyrant lizard bones.

"These bones fight like little bones?"

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Perception DC20: 1d20 + 3 ⇒ (14) + 3 = 17

D'lack followed his comrades in the room, staying near Kayde.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Perception: 1d20 + 2 ⇒ (13) + 2 = 15

Kayde follows Armistead and Ranor into the room, fanning out to his right to follow the wall as he watches the statues warily. He winces as the two warriors begin poking and hitting them, then pauses to whisper a quick prayer of magical discernment.

Cast Detect Magic and begin sweeping the room in a counter-clockwise direction.

Liberty's Edge

Female Human Sorceror 2 | HP 14/14 | AC 11 T 11 FF 10 | Saves: F: +2 R: +1 W: +3 | CMD: 12 | Init: +5 Percep: +2 SM: +1

Sorry for the holdup. Would someone put my token right inside the room.

Althera enters last, eying the creatures on display.

Perception : 1d20 + 1 ⇒ (10) + 1 = 11

-Posted with Wayfinder


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Initiative Rolls:

Agent: 1d20 + 2 ⇒ (18) + 2 = 20
Althera: 1d20 + 5 ⇒ (17) + 5 = 22
Armistead: 1d20 + 3 ⇒ (6) + 3 = 9
D'lack: 1d20 + 3 ⇒ (17) + 3 = 20
Kayde: 1d20 + 2 ⇒ (1) + 2 = 3
Ranor: 1d20 + 5 ⇒ (8) + 5 = 13
Monsters: 1d20 + 5 ⇒ (6) + 5 = 11

While you are preoccupied with the exhibits, two of the masks on the wall suddenly burst into dust and shards of stone as creatures emerge. They appear to be blackened, bat-winged fiend's heads with tentacles dangle from chin and scalp, and fanged mouths hang agapeas they fly above you (15' up), shrieking loudly.

Everyone needs to make a DC 12 Fortitude save or be paralyzed for 2d4 rounds. Please make this check before posting your action.

Round 1 (Bold may act)
Althera
Agent
D'lack
Ranor

Monsters
Armistead
Kayde

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Fortitude DC12: 1d20 + 1 ⇒ (2) + 1 = 3
Rounds: 2d4 ⇒ (4, 1) = 5

Before D'lack could act, a shriek paralysed him.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Fort DC 12: 1d20 + 4 ⇒ (13) + 4 = 17

Liberty's Edge

Female Human Sorceror 2 | HP 14/14 | AC 11 T 11 FF 10 | Saves: F: +2 R: +1 W: +3 | CMD: 12 | Init: +5 Percep: +2 SM: +1

Fort: 1d20 + 2 ⇒ (1) + 2 = 3
Paralyzed : 2d4 ⇒ (2, 3) = 5

Althera just sees the creatures, then to her horror she finds herself frozen in place!

-Posted with Wayfinder

Silver Crusade

CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50

Fort Save: 1d20 + 4 ⇒ (8) + 4 = 12

Seeing everyone else frozen in fright Ranor scoffs at them. I am stronger. This proves it.

Ranor moves around the exhibits to the southern flappy creature as he pulls out his shortbow and fires an arrow at the creature.

Shortbow: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
Confirm Crit: 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
damage: 1d6 ⇒ 6
Crit damage: 2d6 ⇒ (4, 6) = 10

Grand Lodge

Male Human Cleric 4 | AC 19 T12 FF17 CMD17 | F+7, R+5, W+7 | Per +2, Init +2 | HP 35

Fort DC12: 1d20 + 4 ⇒ (14) + 4 = 18

"Whoa, what in the Dreamer are those??"

The Agent glances over to witness D'lack drooling on himself and immediately works to plant some arrows in the creature.

Attacking Ranor's if it still stands, otherwise new target.

Longbow (rapid, pt blank) #1: 1d20 + 3 + 1 - 2 ⇒ (5) + 3 + 1 - 2 = 7 for 1d8 + 2 ⇒ (1) + 2 = 3

Longbow (rapid, pt blank) #2: 1d20 + 3 + 1 - 2 ⇒ (14) + 3 + 1 - 2 = 16 for 1d8 + 2 ⇒ (8) + 2 = 10


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Ranor and The Agent destroy the flying creature, and the other one, as pitiful as it is, attempts to fly over and bite Ranor.

Attack: 1d20 + 5 ⇒ (9) + 5 = 14

Armistead and Kayde up, then the rest of the party may start round 2.

Silver Crusade

CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50

Ranor drops his bow and draws his flail swinging at the flying beast.

Flail: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Damage: 1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

What Knowledge to try to ID these things? (please say Religion)

"Iomedae's balls!" Kayde yells as he rushes in to help Ranor, "What are these?"

Morningstar: 1d20 + 3 ⇒ (11) + 3 = 14
damage: 1d8 + 3 ⇒ (7) + 3 = 10

Silver Crusade

CORE Male Human (2.0A CORE) Pal 2 | HP 21/22; AC 20;TCH 13; FF 17; F +7; R +4; W+5; CMB +5; CMD 18; INIT +4; Smite 1/1; Lay on Hands 1/3; Arrows 19/20 | Wands: CLW 47/50

Ranor points his flail at the one lying on the floor. They are dead....


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

I can't find a clear answer on knowledge checks compared to specific creatures, but I think in this case, Knowledge: Religion would in fact reveal something. Knowledge: Planes might also work, but Knowledge:Nature would probably only reveal that this is not a natural creature.

BTW, both of you failed to hit the creature. We will wait to give Armistead a chance to act. Also, I will be having a busy day today and tomorrow, so I will try to post but it may be sporadic.

Scarab Sages

Sorcerer 6
Spoiler:
HP 32/32 | AC23 (11FF, 14T) | Perception +7, Sense Motive -1 | +4 Init | Fort +3, Ref +6, Will +4 | Spell 1 : 7/7 Spell 2 : 5/5

Still paralized by the creature's shriek, D'lack was unable to move ordo anything.

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

Cool. If Kayde can ID it, Im mostly interested in knowing if it has any other special attacks we should be wary of (given that we know it can shriek us into paralyzation already).
Knowledge (Religion): 1d20 + 2 ⇒ (12) + 2 = 14


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

It is a Vargouille, which is a small, evil, extraplanar creature. Unfortunately, you don't know much more than that.

Grand Lodge

Male Human Cleric 4 | AC 19 T12 FF17 CMD17 | F+7, R+5, W+7 | Per +2, Init +2 | HP 35

The Agent, unaccustomed to firing in melee, does his best to land another arrow in the winged monster.

Longbow (pt blank, in melee): 1d20 + 3 + 1 - 4 ⇒ (13) + 3 + 1 - 4 = 13 for 1d8 + 2 ⇒ (6) + 2 = 8

Liberty's Edge

M AC 18 T 11 FF 15| Current HP 13/13 | F +5 R +5 W +1 | Init +3 | Perc +5

Fort Save: 1d20 + 5 ⇒ (13) + 5 = 18

Armistead looks around, thinking some great beasts worthy of his strength must have arrived to challenge him. A deep scowl rapidly appears on his face.

"RRRRRRAAAAAAAHHHH! Puny bat-faces annoy Armistead! Go away so big beasts fight!"

Armistead mutters something under his breath (it sounds like something about a "charge lane") then rushes up to the closest "bat-face," taking a mighty swing.

Attack with Longsword: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 5 ⇒ (3) + 5 = 8
Crit Confirm: 1d20 + 6 ⇒ (20) + 6 = 26
Crit Damage: 1d8 + 5 ⇒ (7) + 5 = 12

Liberty's Edge

Female Human Sorceror 2 | HP 14/14 | AC 11 T 11 FF 10 | Saves: F: +2 R: +1 W: +3 | CMD: 12 | Init: +5 Percep: +2 SM: +1

Well, I certainly -hope- that killed it!

-Posted with Wayfinder

Liberty's Edge

Half-orc Cleric 1.1 :: HP 13/13 :: AC 18 (T 12 FF 16) :: CMD 15 :: F/R/W +4/+2/+4 :: Initiative +2 Perception +2 (Darkvision)

*golf clap*


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Armi marches up and cuts the last vargouille in half.

The storeroom door leads to the upper right room on the map. This simple room of unadorned stone is piled floor to ceiling with boxes and crates, allowing room for only a few small corridors between these towers of dusty, mothballed exhibits.

Liberty's Edge

Female Human Sorceror 2 | HP 14/14 | AC 11 T 11 FF 10 | Saves: F: +2 R: +1 W: +3 | CMD: 12 | Init: +5 Percep: +2 SM: +1

Althera finally returns to her sense. As the team approaches the next room, she keeps to the doorway, afraid of further dangers. She scans the room with detect magic active.

251 to 277 of 277 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Fuzzfoot's CORE PFS #0-05 Mists of Mwangi All Messageboards

Want to post a reply? Sign in.