GM_Foxy's 2nd Carrion Crown

Game Master Foxy Quickpaw

Carrion Crown AP
Battle Maps

Undiomede House
Skum Tunnels


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HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I can wait to level, Stam is 10th I says it in the alias page I don't put it on the face page we see here. I can if you wish.

Ok SO the temple, if Stam can have the night ot rest I could prepare spells to knock people out and subdue them instead of killing them out right.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

The Sausage Effigy!

I say we build some golem/construct bodies for the mayor and get them back up and moving.

We do need our nappies as well.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Yes, suggest we rest and then tackle the temple.

And after seeing what happened down here Grergof really isn't in a mood to pull his punches. They just tried to bring a dark god into existence. Unless they surrender, he's probably going to go in and smack them all down.

Oh and I am also level 10, I just didn't update that in my stat line.


Kitsune Game Master

Ok, if you're set on fixing them, that's the way to go:
Gentle repose, to keep them from rotting away. According to the spell this works also for Body Parts.
Attaching severed body parts is done with Restoration.
Seperating the brain from the container and putting everything back together would be a DC20 Heal check. If you fail for more than five, you kill the brain in the process.
If you'd be high enough level I'd suggest greater restoration, as it also removes insanity.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Seems like a lot of work for Darius since he will be the only one could can do this. I can always teleport us back here if we can preserve these bodies for a while.


Kitsune Game Master

The question is more like: How many money and time do you want to spend here. Some people might have someone who would pay to get them back. Others not.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Ya I don't have the cash to do this up front, we could gentle repose and then free the town. Tell them what happened then leave it up to them.

Or it could be out side the scope of the adventure.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Toot-toot! No stopping the derail!


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir can do Restoration extracts to help restore sanity by using Infusions. So I can pour it over them like syrup.

I'll concede on saving their lives so we can keep things going. Let's gentle repose and take them back.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I think that is the best Idea for now, it allows us to progress and save lives


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Ya, I don't have Gentle Repose memorized today, so it would have to be tomorrow.

And if we do this, since I don't know we have Greater Restoration, we would be releasing a bunch of insane people into town.
Is this really a good idea?


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Adventurers aren't known for good life choices


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

True, murder hobos don't think a head.


Kitsune Game Master
Stam Truthfinder wrote:

** spoiler omitted **

Stam pulls out a scroll and a smoke stick from his pack.

GM are you ok with using the smoke stick and the Scroll to do This combo?

You mean using the smookestick as material component to empower the spell?


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Yes, I don't feel like they intent it to be used with scrolls more likely with the spells being cast from the person


Kitsune Game Master

As you have to use the material component when creating the scroll, I'd say it won't work this way.


Kitsune Game Master

@Stam
Just to avoid disappointments and posts that can't be changed anymore. When you step back out of the fog and silence you'll face next the issue with line of sight to have your summoned creature appear. I twill basically appear next to you and have to move all the way to the enemy.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

That is fine with me, we can run in together for 10 rounds


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Foxy, do the cultists have 6 or more HD?
Just trying to figure out if the Deadly Juggernaught will kick in a luck bonus/DR for my first kill.


Kitsune Game Master

Yes, they have 6 or more HD.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

So just to be clear, does Grergof know there is something bothering Stam?

I think we are all in mulitple fog clouds and he's in a Silence spell, so my gut says no, but I want to be clear as I'm guessing there is significant mortal danger here.

If Grergof has an indication Stam is struggling he would go investigate. If not, he would chase the cultist that just withdrew from in front of him.


Kitsune Game Master

Well, now that you remind me of the silence spell...

Everything is fine behind you. nothing to hear there.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Tremorsense!


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Foxy the Scion’s last round works naritivly, but even stretching the rules I can’t for the life of me figure out how the Scion could do close to all that in a round.

In fog and silence, he maintained a grapple. Then moved the grapple, then located me in fog, avoided any AoO I might have gotten for him moving, then declared me a Smite target, then launched another attack and is multiple grapples going at the same time with no penalty.

Not asking for a retcon as it makes a better story. But wow, You normally aren’t that obvious ;)

Or maybe it’s just I’m looking at it on the map do my tactical side is on point.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Wow remind me never to post after midnight again...
my spelling and word choice is atrocious in the last posts!!!


Kitsune Game Master

I didn't add additional actions on purpose to the scion. Actually the Scion is a little scarce on the description and I filled it from memory with the transfer from claw to tentacles from the Endboss Golem at Schloss Caromarc. Which was a move and not a free action as I only now checked.

With that transfer being a free action, smite a swift, one move and one attack with a free grab it would have totally fit.

So you're right. To compensate, you can attack the monster again.

As for finding you: The scion simply moved in a straight line until it ran into you. As it ran into Stam earlier.


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

I really wasn't trying for that.

I'm just pointing out the fudge so that you can fudge next time we almost die.... :)

Spugnor go ahead and and finish the round... It's fun to have the challenge.


Kitsune Game Master

It almost sounds as if you don't like dying. ;)


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam doesn't like dying... he just told me that


Kitsune Game Master

Where is what located? The ice storm? You can mostly ignore that. The damage you took already, and the only thing left now is a perception malus of 4 and it counts as difficult terrain.

It covers all of the room you're in, but the corner squares. Lucky earth elemental I guess.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Stam Stuff:

HP 53/65

Reservoir Points 11/13

Arcanist Spells Prepared (CL 10th; concentration +15)
5th (3/3)— teleport
4th (5/5)— black tentacles , summon monster IV
3rd (4/5)— fireball (DC 18), haste, lightning bolt (DC 18)
2nd (5/5)— acid arrow , glitterdust (DC 17), Gust of Wind , web (DC 17)
1st (5/6)— ear-piercing scream UM (DC 16), mage armor , magic missile , protection from evil , thunderstomp
0 (at will)— acid splash , arcane mark , detect magic , disrupt undead , light, mage hand , mending, prestidigitation, read magic

Counterspell (Su) Use 1 reservoir as an imm action, counter with spell 1 level higher or same spell at +5 bonus.
Dimensional Slide (100 feet) (Su) Use 1 reservoir as part of move/withdraw, move to spot in sight for
only 5 ft movement & no AoO.
Metamixing (Su) Use 1 reservoir while casting a spell, apply a known MM to spell without affect on
casting time.
Piercing Spell Affected spell treats creatures with SR as having an SR of 5 lower
Quick Study (Ex) Use 1 reservoir as a full rd action, consult spellbook to switch out mem spell (provokes AoO).
Sickening Spell You can cast a spell that sickens those injured by it (duration = spell's level in rounds,
Fort negates).

Scroll Comprehend language x3
Scroll of Obscuring mist
Wand of Grease 5/14
Wand of Spider climb 40/15
Pearl of power 1/1
Lesser silent metamagic rod 3/3
Liquid Ice 2/2
Smoke pellet 4/4
Smoke stick 1/2
Spell Latice vanish 1/1

Stam spouts off a quick incantation, the words speeding out of his mouth. A bright red aura coats him and his allies, Adrenaline levels spiking everyone moves and reacts quicker.

Haste for 10 rounds


Kitsune Game Master

Spugnoir gets a new save every round.


Kitsune Game Master

@Stam
The three reflex saves were only for Spugnoir. You need to come up with other ideas, as you are in stage one of slugspawn infestation.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Ohh well, then, can I keep those saves around for a later date?


Kitsune Game Master

You could change them into a knowledge check and a heal check.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Ok so I have a funny question.

could I swap out for lets say cone of cold, then make either a high spell craft roll or concentration check to make the spell into not a spray and hold it in my hand.

Basically making it a touch spell but only on a specific area?


Kitsune Game Master

With swap out you're already to late. But you could simply start the cone of cold in front of you and direct it towards you, including you in the cone.


Kitsune Game Master

Patient Information Leaflet

Slug spawns are applied to your skin and search their way to the brain on their own. As soon as they are there, you're immune to all mind affecting effects.

Harmful secondary effects include headaches that make you believe your head is exploding. Also exploding of your head, which leads to death.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

Ahh I see, so basically I have to frost myself and Darius and Grergof?


Kitsune Game Master

If you can do so instantly, you have to frost Yourself and Spugnoir. Only you two have infestations. I fnot, you can enjoy your immunity to midaffecting effects until Darius can prepare the spells.


Kitsune Game Master

Or you can painfully stab yourself in hopes to get the critter.


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I feel like frosting us is the best idea, just don't tell spugnoir


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Spugnoir gets agnsty and cuts himself An aid another would help me make the roll


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Sorry for the delay in posting. I've been dealing with a 24 hour stomach flu that ran through he family.
In the past 6 days, I've cleaned puke off 2 beds, the Floor of four different rooms, washed I don't know how many towels/changes of clothing and yesterday dealt with being sick myself.

At least with me being last, I knew what I was in for, so I was prepared, so it went easy for me. I just couldn't deal with looking at a screen for any period of time...


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

We have done the house, now the temple, I don't know where else to go. We have gone under the sea as well. Someone else search the temple or something I am missing?


Kitsune Game Master

The temple has two more rooms.


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Let us search them!


Male Human Paladin of Sarenrae Lvl 17 (HP 100/155| AC:31 (33 Undead) (DR 3/-, 5/evil)| T: 17 (31 vs incorp) | FF: 31 (33 undead)| Fort:+22 | Ref:+18 | Will:+20 | Init + 3 | Perc + 16l
Daily Power:
LoH: 13/15, Smite: 5/6, DB: 3/4, Spells: 4: (FoV, RB) 3: (LoE) 2: (EA, FoE, LoE, LoR), 1: (DF, G, LoE), Boots (10/10)

Did we do this adventure backwards?
Were we supposed to do this temple before the house/caves and underwater portion?


HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9

I am pretty sure we have the baby, did we not give it to Kendra?


25% Chance to reduce crits 1/2Orc
Mutagen stats:
+4 Dex -2 Wis +2 Nat Armor AC21T14FF17
Alchemist17HP122/122,Init+6,F17R17W12(14 fear)AC19T12FF17Per22

Maybe we can get the woman with the dead baby to take care of the live baby

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