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Really! Didn't notice that. Glad you pointed that out.

GM Faelyn |

Sorry for the delay folks; had a rather crazy holiday week.
Heryn Gale is working the counter and greets the Pathfinders. "I will gladly escort you personally to the cellar to retrieve the package; however, I ask that you wait for a few moments until my replacement arrives?" She smiles at Sune's impatience. "I understand your rush, dear, but I still have an establishment to run. Perhaps you all would like a drink on the house while you wait? Maybe even mingle with some of the patrons? There are several Pathfinders that you may recognize?"
There are drinks on the house and several Pathfinders in Wisp, including one female halfling that you all recognize; Janira! What would you like to do?

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Ah! Janira the bard! Silgil boldly plops down near her.
"Hello, Janira. It's been a while since the confirmation, though not too long. We've been travelling a bit though. Wonderful chance to explore the different cultures of the land.Care to swap tales?"

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"Ith thith a tavern? He looks about amazed--going so far as to peel the corner of his little domino mask up for a better look (not that he really needed to). "I don't get out much."
Igor wanders the common room taking the place in like an explorer might take in a dense unexplored jungle. He investigates small puddles of drink left behind, He observes and touches everything like they were amazing new flora and fauna that his name was about to be attached to in some journal. He inspects, sniffs, and tastes samples of people's food. Stares at them for uncomfortably long periods of time, while standing uncomfortably close. Then something Syllyn says from across the way registers a memory. It was something people did in these places.
He walks up to Janira's table and says to her "Care to swap some spit? I have a vial-" He says reaching into the lining of his coat.

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Scraps watches all this from stool by the bar while idly sucking up stray peanuts with his retractable trunk.
He walks up to Janira's table and says to her "Care to swap some spit? I have a vial-" He says reaching into the lining of his coat.
Scraps does a facepalm with one of his few appendages that has a palm.

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He walks up to Janira's table and says to her "Care to swap some spit? I have a vial-" He says reaching into the lining of his coat.
More talking in code! Clearly, I need to watch this 'Janira' closely...

GM Faelyn |

LMAO! I love these interactions!
Janira glances up to see Syllyn standing before her. "Hello, my friends! I am very glad to see you all again. I would to swap---" She stops midsentence and looks askew at Igor for a moment. "I think I'll perhaps pass on the swapping of spit." She smiles at Igor's dejected look. "But! I do know someone who might be very interested in that proposition! You should speak to The Boartusk twins over there." She points to two rowdy looking half-orcs at a nearby table that are currently in the middle of an arm-wrestling match.

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Oh dear. Now Syllyn has a quandary. Whether to watch this new ritual of spit-swapping he has never witnessed before, or to share lore with the famous Jahira!
His head is swiveling from one to the other, perhaps with the hope that he can do both, the picture of indecision.

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Dang! Now I'm wishing I had the stuff to be the Mathter!
When Sune spots Janira across the room, she quickly runs over.
"So sorry, I haven't time to talk because I am worried the bartender will come back while I'm gone, causing us unexpected delays! But it was good to see you!" she says, then sprints back to the bar.

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Deciding that it is probably a common ceremony and meeting Jahira is a more rare occurance, he will turn his attention - 85% of it anyway, to the bard. He launches into a tale of a talking sword, mechanical owl familiar, heroism and treachery, followed by mercy, forgiveness, and redemption. From a Skald to a Bard. Lively stuff, and only 50% embellished - a gesture of respect to his one-time mentor.

GM Faelyn |

Janira's head seems to bounce as she watches Sune rush over, say hello, and then rush away as quickly as she came! She gladly exchanged discussion with Syllyn smiling and laughing as they each share they own stories. "Feel free to seek me out anytime you need a little assistance with a mission, Syllyn!" She offers in between tales.
The half-orcs, one male and the other a female (and maybe even twins, but it's difficult to tell with half-orcs...), initially ignore Igor as they focus on the arm-wrestling match. After a moment, the female gains the upper hand and slowly forces the other's hand to the table with a victorious yell! "Hah! Next round on you, Garl!" She then turns to look at Igor and flinches. "Look brother, there is someone uglier than you!"
The male half-orc reaches across the table and punches the other in the shoulder. "Shrade, I found your other twin!" He points at Scraps sitting nearby. "I always knew you weren't my sister!" He lets loose with raucous laughter at the glare Shrade shoots him.
When the two half-orcs eventually calm down, the look at Igor again. "Well, what do you want?"

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The male half-orc reaches across the table and punches the other in the shoulder. "Shrade, I found your other twin!" He points at Scraps sitting nearby. "I always knew you weren't my sister!" He lets loose with raucous laughter at the glare Shrade shoots him.
"There ith a thimple way to tetht that. Um, thpit?"

GM Faelyn |

Garl looks at Igor and frowns. "Huh? Thpit? You insultin' my sister?"

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Why do I get the feeling Igor is finally going to push someone over the edge! And ironically it may be for misunderstanding instead of the other way around.

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Seeing Igor being challenged, the vigilante tries to help his comrade. Addressing the half-orcs, he offers an opinion: "My friend was just trying to be helpful. He meant no disrespect."
Diplomacy: 1d20 + 5 ⇒ (13) + 5 = 18

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Sense Motive: 1d20 ⇒ 10
One look is all it takes for Syllyn to guess that these two like to brawl. They probably make up excuses to fight.
*not interested*
Syllyn, not seeing any spit swapping ceremony likely to start, turns his full attention to the bard.

GM Faelyn |

The two half-orcs, clearly not understanding Igor's speech impediment look about ready to rip the strange man into pieces for calling Shrade a "s#&%ter"; however, before they decide on bloodshed, the vigilante steps forward and calms the situation.
"Not sure how name callin' is tryin' to be helpful, but..." Garl looks to Shrade who shrugs. "Tell you what, you buy the next round of ales and all is forgotten!"

GM Faelyn |

Garl grins and puts his arm around the masked man and Igor. "You two are friends now!" He grins, but then looks at Igor seriously. "What means this 'Thpit'? Interesting insult, but I do not know it. What language is it?"
Shrade rolls her eyes at her brother. "Are you Pathfinders too?"

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Garl grins and puts his arm around the masked man and Igor. "You two are friends now!" He grins, but then looks at Igor seriously. "What means this 'Thpit'? Interesting insult, but I do not know it. What language is it?"
"You know 'thpit'. Ith 'thiliva' but more on the outthide."
Shrade rolls her eyes at her brother. "Are you Pathfinders too?"
"Only because it allowth me to athitht my Mathter in hith work."

GM Faelyn |

Garl stares at Igor, then looks at the masked me with him for a translation with a quizzical look upon his face.
Viisiky spots another man watching the group from the corner with a shake of his head. After the latest round of miscommunication, he places down a scroll he had been reading and calls across the room. "He's saying spit, you imbecile! He wants you to spit into that vial."
Garl and Shrade share a look then grin and simultaneously spit into Igor's vial and all over his hand. "Hah!" The grin, finally understanding what he wanted.
Viiskiy hears the other man mumbling under his breath. "I weep to see what has become of the Society these days... Bunch of brainless thugs."

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He sounded like Zey!

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It was hard to get used to her companions talking to people so unnecessarily.
What do they think they will do? Win friends and influence people?
Still, she tried to keep her impatience to herself.

GM Faelyn |

Seems like you guys are pretty much done here.
Eventually Heryn's replacement arrives and she gathers the group together to escort them down below. "Just a fair warning, there's a large gap in the floor below. There's a board stretched across, but it's not very sturdy and we have not had the funds to implement a more permanent fix. So, please watch your footing."
A set of wooden stairs descends from the main floor into this tightly packed storeroom. Barrels, boxes, and crates of assorted foodstuffs and drink garnishes are pushed against the walls or under the stairs. You cross into the next room and spot the plank that covers a 10-foot deep chasm between 5 and 10 feet wide.
Map updated.

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Perception: 1d20 + 6 ⇒ (11) + 6 = 17
"That board looks pretty flimsy to me. "
Nevertheless, Syllyn starts making his way over the chasm.

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"Thyllyn right. We should avoid uthing it. Walk thith way Mathter." Igor hops across the gap.
acrobatics (jump): 1d20 + 2 ⇒ (14) + 2 = 16

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Sune gets a running start and glides over the chasm. or has feather fall if not
acrobatics: 1d20 + 4 ⇒ (9) + 4 = 13
"Hurry up, people! We have to find the package!"

GM Faelyn |

Syllyn begins to cross the plank, but he only makes it a few steps before his weight causes the board to snap and he plummets down 10' and cracks his head hard upon the stone! The chasm is tight with numerous hand holds, allowing Syllyn to climb back out without any difficulty. Climb DC of 10. Assuming you Take 10 to climb out to the other side.
Sune and Igor both easily make the jump across the chasm and land upon the other side.
Viisiky, how would you like to cross now that the board is broken? You can either attempt a jump, or you could climb down and then back up.
Falling damage: 1d6 ⇒ 6

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Sune looks back in annoyance.
"If we had time for breaking boards we would have gone to a dojo!"
Catching herself being a little harsh, she says "Umm...are you okay?

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Viisiky, how would you like to cross now that the board is broken? You can either attempt a jump, or you could climb down and then back up.
Acrobatics: 1d20 + 7 ⇒ (14) + 7 = 21
The vigilante leaps over. Then he lowers a hand to assist Syllyn's climb up the other side.

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Yes he will take 10 and climb out.
*sigh* "That hurt."
He looks quite embarrassed as well as hurt. He pulls out a wand and...
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
...soon he looks embarrassed but not hurt.

GM Faelyn |

The group makes it across the chasm and they start searching the racks of drinks. Igor finally locates the bottle and when he moves it the entire rack suddenly slides to the side to reveal a hidden room beyond!
A sturdy silver chain jutting from the ceiling ends in a glowing orb that radiates yellow light across the rectangular room. A simple desk of polished wood, stacked with documents and scattered notes, shelters a pair of wooden chests against the south wall. A series of cracks along the eastern and western walls form makeshift entrances into exposed caverns.
1d6 ⇒ 4 Bat swarm

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Sune looks into the dark corridor.
"Can we still take the bottle back and report?" she says. "I would rather not get sidetracked by side quests when we hardly had time to finish this in the first place!" she says impatiently.
One vote for going into the cavern and exploring ;p!

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"Now Sune, you KNOW the motto. We are explorers, not army grunts. We HAVE to explore."

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"But...our mission is to get the package back to Dreng..." Sune retorts quickly. However, past experience has shown her she will soon be outvoted.

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The homunculus makes a sound like particularly noisy bowels, that are somehow resigned to the fact. Scraps bravely--but quietly!--presses onward at his master's urging.
stealth: 1d20 + 6 ⇒ (11) + 6 = 17

GM Faelyn |

Will update either later tonight or tomorrow afternoon. I'm out and about with the family and do not have access to my stuff currently. Sorry for the delay everyone. Last week or so has been very busy.

GM Faelyn |

Scraps enters the small room and initially does not seem to have spooked anything; however, there is the sudden sound of squeaking, followed by the rush of hundreds of leathery wings... A swarm of bats suddenly appears in the mouth of one tunnel!
Initiatives!

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init: 1d20 + 1 ⇒ (11) + 1 = 12