GM Edwin's Gamma Far-Go campaign
Game Master
Insnare
Far-Go is dying...the people are afraid...the animals are wasting away...the crops are withering in the fields. No one, not even the
powerful high priest, Arx Skystone, knows what has caused Far-Go's misfortune.
You are part of a group of young adventurers about to embark on the mysterious and perilous Rite of Adulthood. As you travel
through the savage wilderness, all you have to guide you are your wits...your strength...and your dreams!!
FAR-GO
Warrens
Chickens Exterior
Chicken Interior
Male Mutant Sentient Animal Examiner 1 | HP 27/46
"A-a-a-all right, try thi-i-is then," says Ba-a-a-arnabas, as he raises his shotgun.
Shotgun to hit: 1d20 + 2 ⇒ (8) + 2 = 10
Shotgun Damage: 4d6 ⇒ (5, 4, 3, 1) = 13
Sparky
Maeve swings with the longsword again.
1d20 + 2 ⇒ (6) + 2 = 8
And she tries a mental blast.
1d20 + 2 ⇒ (8) + 2 = 10
She steps aside to make room for someone else and aims with the crossbow.
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
Adney cannot seem to hit and attacks again
attack: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d10 ⇒ 1
Shot Putter Funkmeister
Male Mutant Animal THAC0 Melee +6, THAC0 Ranged +6, AC 16, HP 89, Health 16, Speed 35, Damage Claw 1d6+6, 1d6+6; bite 1d6+6 Enforcer
When Deyemi attacks the darkness, or in this case a chicken!
claw 1: 1d20 + 6 ⇒ (2) + 6 = 8
claw 2: 1d20 + 6 ⇒ (13) + 6 = 19
bite: 1d20 + 6 ⇒ (17) + 6 = 23
damage 1: 1d6 + 6 ⇒ (2) + 6 = 8
damage 2: 1d6 + 6 ⇒ (2) + 6 = 8
bite: 1d6 + 6 ⇒ (2) + 6 = 8
Shot Putter Funkmeister
Barny 25% 1d100 ⇒ 42
Adney 25% 1d100 ⇒ 50
Deyemi 25% 1d100 ⇒ 11 hit doing some damage with his right claw.
Deyemi 25% 1d100 ⇒ 39
The chicken fires another shot at Adney 1d20 + 8 ⇒ (16) + 8 = 24 hit 4d6 ⇒ (2, 2, 5, 4) = 13
and Mental Blast 1d20 + 5 ⇒ (10) + 5 = 15 hit2d6 ⇒ (6, 3) = 9
Next Round
Initiative Party 1d10 ⇒ 8 Chicken 1d10 ⇒ 1
Party
Shot Putter Funkmeister
Female Gren Scout 1 | 23/56 hp | AC 11 | MHAC 10 | Health 13 | Perception +2 | Stealth +2 | Remain Unseen +4
Sorry, didn't realize that we were up!
Kalina closes, trying to flank the opponent. Is there a bonus for flanking? She stabs again with her spear.
Attack: 1d20 ⇒ 19 Damage: 1d6 ⇒ 2
Male Mutant Animal THAC0 Melee +6, THAC0 Ranged +6, AC 16, HP 89, Health 16, Speed 35, Damage Claw 1d6+6, 1d6+6; bite 1d6+6 Enforcer
when Deyemi attacks!
claw 1: 1d20 + 6 ⇒ (14) + 6 = 20
claw 2: 1d20 + 6 ⇒ (16) + 6 = 22
bite: 1d20 + 6 ⇒ (16) + 6 = 22
damage: 1d6 + 6 ⇒ (6) + 6 = 12
damage: 1d6 + 6 ⇒ (6) + 6 = 12
damage: 1d6 + 6 ⇒ (1) + 6 = 7
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
Adney starts to feel the effects of the damage but presses the attack with his crossbow:
attack: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d10 ⇒ 1
Male Mutant Sentient Animal Examiner 1 | HP 27/46
"O-o-o-once more, with fe-e-e-eling," says Ba-a-a-arnabas, as he takes another shot with his shotgun.
Shotgun to hit: 1d20 + 2 ⇒ (13) + 2 = 15
Shotgun Damage: 4d6 ⇒ (5, 2, 6, 5) = 18
Shot Putter Funkmeister
Through the combination of everyone's attacks, you are able to destroy the chicken.
Combat Over
The glass from the metal box comes to life and says, "You have eliminated the last chicken in the facility. Please come to the Shroamatol Tower."
You wonder what a shroamatol is.
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
Adney will pick up the firearm it had and any ammo left over and look at the glass saying where is the tower?
The AI says, "Please come back to where we met prior."
Male Mutant Animal THAC0 Melee +6, THAC0 Ranged +6, AC 16, HP 89, Health 16, Speed 35, Damage Claw 1d6+6, 1d6+6; bite 1d6+6 Enforcer
Deyemi will lead the way after he can get some healing if the group will supply it back to the AI room.
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
Adney will follow along with the firearm drawn and loaded at the ready in one hand and the crossbow in the other.
Female Gren Scout 1 | 23/56 hp | AC 11 | MHAC 10 | Health 13 | Perception +2 | Stealth +2 | Remain Unseen +4
Kalina follows the others, with spear at the ready.
You make your way back to where the odd metal and glass ancient device started speaking with you.
You climb back up the tower and the machine greets you and says, "I can give you the coordinates to the crash site, or I can have a wagon take you there."
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
can we have the coordinates and directions as well as take a wagon there? Adney asks.
The voice says, "That shan't be a problem. Are you ready to leave?"
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
Adney holds up the fire arm and says are there any more weapons and ammunitions for those weapons around here we can arm ourselves with before we go?
The AI says, "I do not know."
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
I would like to search the facility before we depart for anything useful
Female Dwarf Ranger(Guide)
We had agreed to move towards the final boss; and now you want to go back in. I want to finish this adventure. We may be able to continue the campaign if we finish the adventure.
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
very well I was considering resources without character knowledge of the final boss. Let's move forward then
Shot Putter Funkmeister
Female Gren Scout 1 | 23/56 hp | AC 11 | MHAC 10 | Health 13 | Perception +2 | Stealth +2 | Remain Unseen +4
Male Human Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19
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