
Kalina the Swift |

Seeing others eat the goods, Kalina will take a bite as well.
When the party is ready to move on, she hefts her spear and gets ready.

GMEDWIN |

GM Rolls [spoiler] 1d20 ⇒ 3
You open the door with your card and inside you see what you presume to chambers for sleeping for four individuals. The have a strange foldy thing that you thick might be paper but it turns out to be some sort of ancient resin. Inside the chambers are a bed and a couple machines of the ancients and some sort of chamber with a metal pipe with holes in it.

Maeve Dawnbringer |

Maeve stands watch at the door, keeping an eye on one corridor, she motions for someone else to watch the other direction. [b]Anything of value in there?

GMEDWIN |

You make your way out of the resting chamber and back into the cafeteria and back the way you came making your way to area BB. You make your way to the fork in the tunnel and it starts to go deeper and deeper underground. You get to the door and there are three card readers with the colors green, red and blue on them.
People who can read

GMEDWIN |

As you slide the card into the reader, the double doors slide open and you can easily hear the loud humming of something from beyond the next set of doors. Placed near the center of the south wall are a
desk and chair. A built-in TV monitor sits on top of the desk and
can view either the corridor just outside
area with some sort of device of the ancients.. Lockers found along the north wall contain special no grain suits, ancient devices, and first aid kits. This room is lit with high intensity ceiling lights. The doors to this 8 meter by 6 meter security station are all
locked. Standing guard at the entrance door to the next
room CC is a machine similar to the one that is with you.

Ba-a-a-arnabas |

Ba-a-a-arnabas examines the ancient devices in the lockers along with the nograin suits and first aid kits, trying to determine what they are for and how they are used.
use artifacts on devices: 1d10 + 5 ⇒ (8) + 5 = 13
use artifacts on suits: 1d10 + 5 ⇒ (9) + 5 = 14
use artifacts on first aid kits: 1d10 + 5 ⇒ (8) + 5 = 13

GMEDWIN |

Barnabas

Ba-a-a-arnabas |

Ba-a-a-arnabas looks at the others.
"We-e-e-e should take these ki-i-its; they are go-o-o-ood for treating wounds."
He pokes his head out the door to talk to Adney.
"There are su-u-u-uits here that should prote-e-ect you from the radiation poison if you wa-a-a-a-ant to try them."
He then picks up one of the ancient devices and turns it on.
"Is everyone ready to look at this 'reactor?'"

Kalina the Swift |

Kalina looks dubiously at Ba-a-a-arnbus. She catches the idea that there is clothing, but nothing else makes sense.

Ba-a-a-arnabas |

Do we need to? Is this going to help us find the giant chickens?
"If the chi-i-i-ickens are mu-u-utants, and I think they ma-a-a-ay be, there may be so-o-o-o-ome down there. Why-y-y-y-y else would this be here unless the-e-ey used it in bree-e-e-eding their chickens?"
"A-a-a-a-and as I sa-a-aid before, exposing ourse-e-e-elves may grant us a-a-additional powers."
"If the re-e-e-est of you do no-o-ot care to go down the-e-ere, we can go elsewhere and consi-i-i-i-ider it later."

Kalina the Swift |

Kalina listens to the conversation, understanding none of it. The words are still foreign to her.

Deyemi |

Deyemi points inside past the robot and then at the robot and mentally speaks to Barnabas talk to the robot, get it also on our side and lets go in and turn off what is mutating the chickens then Deyemi points back lets go back and give Adney a protective suit.

GMEDWIN |

The robot is confused by Barny's request and it seems to be doing the calculations as he requested. You make your way into the next room and the sound of the ancient machines are almost completely deafening and just to hear oneself speak requires shouting. The largest machine itself and
peripheral structures take up most of the west and northwest
areas of this room. All around the north and south walls are
sophisticated ancient equipment, linked via pipes of resin to the main
box. Pipes of all sizes, from 10 centimeters through 1.5
meters wide, run in crisscross patterns throughout the room
and on into all other parts of the building (extending through
the filled in map areas).
This entire room is lead-shielded from the rest of the building
Bright lights shine constantly in this room.
GM rolls
You see a mutated chicken sitting at one of a series of fix ancient boxes typing something onto the disconnected typewriter.

Kalina the Swift |

Seeing the mutated chicken, Kalina, at last, knows what to do. She grips her spear tightly and charges the creature, intent on skewering it and instead trips on a loose cable and falls flat on her face.
Kalina vs. Mutant: 1d20 ⇒ 2 Damage: 1d6 ⇒ 4

Deyemi |

Deyemi roars and chokes the chicken...
claw: 1d20 + 6 ⇒ (6) + 6 = 12
claw: 1d20 + 6 ⇒ (18) + 6 = 24
bite: 1d20 + 6 ⇒ (5) + 6 = 11
damage: 1d6 + 6 ⇒ (1) + 6 = 7
damage: 1d6 + 6 ⇒ (4) + 6 = 10
damage: 1d6 + 6 ⇒ (3) + 6 = 9

GMEDWIN |

Kalina stabs the back of the chair.
Adney's crossbow bolt misses wide and bounces off the glass
Deyemi stumbles and misses two of his attacks and third does very little damage.
Initiative Party 1d10 ⇒ 8, Chicken 1d10 ⇒ 9
Round 1
The chicken with three arm claws pushes off of the chair and full attacks Deyemi with his rifle and pistol and bite
Rifle 1d20 + 10 ⇒ (12) + 10 = 22 hits for 5d10 + 3 ⇒ (5, 6, 6, 4, 2) + 3 = 26 striking the cougar man square in the chest
Slug thrower 1d20 + 6 ⇒ (2) + 6 = 8 which's projectile flies wide.
And then he tries to bite 1d20 + 5 ⇒ (15) + 5 = 20 hitting for 1d4 + 1 ⇒ (1) + 1 = 2
Party

Kalina the Swift |

Kalina scrambles to her feet and tries again to hit the chicken.
Attack: 1d20 ⇒ 6 Damage: 1d6 ⇒ 5

Maeve Dawnbringer |

seizures?: 1d20 ⇒ 17
Maeve attempts to stab with her halberd from the back of the room.
1d20 + 2 ⇒ (9) + 2 = 11
And blast the giant mutated McNugget with her mental blast.
1d20 + 2 ⇒ (9) + 2 = 11

Ba-a-a-arnabas |

Know what? I have these radiant eyes, and I have never used them. So let's try that out.
Ba-a-a-arnabas' eyes flash with light. "Fe-e-e-eel the heat, chicken!" Beams of energy shoot out of Ba-a-a-arnabas' eyes.
I'm not sure how the damage works though. According to the rules they have "Intensity 5." Is this as the radiation rules? I don't see anything under "intensity" but there is "potency." If those are the same thing then I probably am only doing 1d6 damage here.
Ranged attack: 1d20 + 2 ⇒ (4) + 2 = 6
Of course, that's probably a miss anyway.