Banker

Adney de Montchele's page

294 posts. Alias of Edelsmirge.


Full Name

Adney

Race

Human

Classes/Levels

Bard 5 flame dancer 46 hp max, F 3, R 5, W 5 AC 19

Gender

Male

Size

Medium

Age

24

Special Abilities

See below

Alignment

NG

Deity

Halcamora

Strength 10
Dexterity 13
Constitution 14
Intelligence 10
Wisdom 12
Charisma 18

About Adney de Montchele

Hp 8(+8 tough) (+10 con), 7, 7, 7, 7

BAB +3
Rounds of performance: 18
Inspire courage +2

Feats:
1 toughness
A. Lingering performance
3 extra performance.
5 paegent of the peacock

Skills:
Perform act 5 4 3 12
Bluff 12 (VP)
Disguise 12 (VP)
Stealth 9
Acrobatics 9
Perception 9
Stealth 9
UMD 12

Equipment:
Longsword MC
Shortbow 100 arrows
Shield, hvy dark wood +1
Chainmail +1

Spells known 0:6, 1:4, 2:3
Spells per day 1:6 2:4
Dancing lights
Ghost sound
Detect magic
prestidigitation
Message
Mending

Obscuring mist
Saving finale
Cure light wounds
Silent image

Pyrotechnics
Heroism
Mirror Image

Equipment:
3o smoke sticks and tinder sticks
Flint and steel
Backpack
2 flasks water
3 weeks iron rations

flame dancer:
A flame dancer gains the following bardic performances.

Fire Dancer (Su): At 1st level, a fire dancer learns to protect himself and others from the pain of fire, and discovers how to control the flame while enduring its heat. Each round of the fire dance, he rolls a Perform (dance or sing) check. Any ally within 30 feet of the bard that has caught on fire or is affected by a fire effect or extreme heat can use the bard’s Perform check result in place of its saving throw against that fire. Any ally within 30 feet of the bard who is suffering from heatstroke can ignore the fatigue from heat exposure so long as the bard maintains this performance. Fire dance relies on audible or visual components.

This ability replaces countersong.

Song of the Fiery Gaze (Su): At 3rd level, a fire dancer can allow allies to see through flames without any distortion. Any ally within 30 feet of the bard who can hear the performance can see through fire, fog, and smoke without penalty as long as the light is sufficient to allow him to see normally, as with the base effect of the gaze of flames oracle revelation. Song of the fiery gaze relies on audible components.

This ability replaces inspire competence.

Fire Break (Su): At 6th level, a fire dancer’s performance can bend flames away from others. Any ally within 30 feet of the bard who can hear or see the bardic performance gains resist fire 20 as long as the performance is maintained. At 11th level, this resistance increases to 30. Fire break relies on audible or visual components.

This ability replaces suggestion.

Fan the Flames (Su): At 8th level, a fire dancer adds burning hands, flaming sphere, and fireball to his list of bard spells known (as 1st-, 2nd-, and 3rd-level spells, respectively).

This ability replaces dirge of doom.