GM Debug's PbP: PFS-RPG Special: Blood under Absalom (Inactive)

Game Master DebugAMP

Maps


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Grand Lodge

GM

Please read my profile for a list of rules before we get started and make sure you're OK with everything you see before you check into the gameplay thread. Remember, this is a multitable special with coordination between tables, so I will be rather strict on post rates.


What tier was this again?


”Doc Featherton” | Female CN Medium Human Gunslinger (Way of the Drifter) 3 | HP 32/32 | AC 20 | F +7 R +11 W +9 | Perc +9 | Default Exploration (????) | Speed 25ft | Active Conditions: None

Tier 10-11

-Posted with Wayfinder

The Exchange

N Male Half Orc Oracle 15 HP 173|153 | Init +22 | AC 37, T17, FF37 | Fort +22, Reflex +18, Will +17, evasion, +4 vs death, MA, stun, +9 vs disease, +6 vs poison, +2 vs illusion | CMD 25 | Perception +29, Sense Motive +23
Resources:
Spells: 9|6|7|6|3|7|5; Reroll: unused
Conditions: Acid Resist 30, Delay Poison, Freedom of Movement

Dotting in


Sorry I had forgot I signed up for this lol.. I have an inqusitor or a barbarian I can bring.. Whichever is prefered.

I'll just random it.. Barb is 1..

1d2 ⇒ 1

Barbarian it is..

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Werepox's guy checking in.

Grand Lodge

Male Halfling Rogue (Burglar) [10.0]: HP 62/63 | AC 30 (33 vs traps) | T 21 | FF 23 | F +7 | R +16 (+18 vs traps) | W +7 (+9 vs. fear) | CMB +7 CMD 30 | Init +12 | Perc +16 | SM +5 | Stealth +23 | DD +26 | EA +19 | Acro +21 | Perform (Sing/Dance/Act) +4 | Climb +12 | Swim +9

PFS # 79644-3
Faction : Grand Lodge
Craft (Sculpture) Day Job: 1d20 + 7 ⇒ (1) + 7 = 8

Grand Lodge

GM

Quiven, do you expect to be 10 when this starts? 9 is legal for the table but it is known to have a bit of a death toll. Admittedly when I played it we breezed through it but I've heard lots to the contrary.

-Posted with Wayfinder

The Exchange

N Male Half Orc Oracle 15 HP 173|153 | Init +22 | AC 37, T17, FF37 | Fort +22, Reflex +18, Will +17, evasion, +4 vs death, MA, stun, +9 vs disease, +6 vs poison, +2 vs illusion | CMD 25 | Perception +29, Sense Motive +23
Resources:
Spells: 9|6|7|6|3|7|5; Reroll: unused
Conditions: Acid Resist 30, Delay Poison, Freedom of Movement

Trade Prince Jin-Goro Gallonica
Oracle (Heavens) 11
44523-12
Faction: The Exchange

While Jin is a Heavens Oracle I can probably count on the fingers of two hands how many times he has knocked people out with colour spray. He tends to prefer to buff and provide support, only breaking out the big guns when things get very hairy.

Grand Lodge

Male Halfling Rogue (Burglar) [10.0]: HP 62/63 | AC 30 (33 vs traps) | T 21 | FF 23 | F +7 | R +16 (+18 vs traps) | W +7 (+9 vs. fear) | CMB +7 CMD 30 | Init +12 | Perc +16 | SM +5 | Stealth +23 | DD +26 | EA +19 | Acro +21 | Perform (Sing/Dance/Act) +4 | Climb +12 | Swim +9

Ah, he is 10, just need to update the header.

Grand Lodge

GM

Ah alright perfect. Returned to the Sky was your last needed XP for 10 eh?

Grand Lodge

He/Him Human

Reconsidering my options for this table. Paladin, sorcerer, or oracle? I could even go druid if 9th level isn't a problem.


? Not much of a speed fanatic, couldn't tell you. Former Retail Worker/13

I'm going with a TWF 'light tank' L10 Slayer7/Cleric 3(Irori).

Working on updating to the profile.


TriOmegaZero wrote:
Reconsidering my options for this table. Paladin, sorcerer, or oracle? I could even go druid if 9th level isn't a problem.

Jin-Goro can tank if needed, if by tank we mean stand in the way of opponents or move about provoking opportunity attacks and hoping not to get hit. Shield of Faith takes him to 32AC, Blessing of Fervour pushes it to 34. While he has access to healing spells he is unlikely to use them during combat.

I think any of them could work well but it does look like we already have 3 melee (Slayer, Barbarian and Rogue) and two full casters (Oracle and Sorcerer).

Grand Lodge

Male Halfling Rogue (Burglar) [10.0]: HP 62/63 | AC 30 (33 vs traps) | T 21 | FF 23 | F +7 | R +16 (+18 vs traps) | W +7 (+9 vs. fear) | CMB +7 CMD 30 | Init +12 | Perc +16 | SM +5 | Stealth +23 | DD +26 | EA +19 | Acro +21 | Perform (Sing/Dance/Act) +4 | Climb +12 | Swim +9
Quiven Glist wrote:
Ah, he is 10, just need to update the header.

Correct.

Liberty's Edge

Male Tengu
Resources:
Channel Positive(2d6): 3/6 rem.;Lore Keeper (At will, Touch Attack/learn DC 21 about target), Rebuke Death 6/day(1d4+1),.;Studied Target 2
Stats:
Sla7Cl3|HP:47/93|AC: 31(35)/T:16/FF:28|F: +12(13)/R: +10(11)/W: +11(12)(13)|BAB: +9|CMB: +12|CMD: 28/26FF|Spd 30|Init: +4|Perc: +23| Stealth: +21|Acr: +7|S.M.: +8| Surv: +10(15 to track)|Dip: +10|PFS#145296-1

.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Af afar as tanking goes Roary can prob handle it if yall wanna bring a different character etc.. DR 5/- goes along way. Of course help in that area never hirts either so.

Silver Crusade

I think that my best option would be my level 10 Warpriest.

And I need to add her to the site and update everything so you can run a quick audit. I'm sorry, work and being out of town made my life crazy.


? Not much of a speed fanatic, couldn't tell you. Former Retail Worker/13

*fistpumps* Another religion to add to Wei's list for his 'Conferences on Religious Belief'!

Silver Crusade

How much do I need to set up for you? Can I send over a .pdf from HeroLab?

The Exchange

N Male Half Orc Oracle 15 HP 173|153 | Init +22 | AC 37, T17, FF37 | Fort +22, Reflex +18, Will +17, evasion, +4 vs death, MA, stun, +9 vs disease, +6 vs poison, +2 vs illusion | CMD 25 | Perception +29, Sense Motive +23
Resources:
Spells: 9|6|7|6|3|7|5; Reroll: unused
Conditions: Acid Resist 30, Delay Poison, Freedom of Movement

I pretty much just used the herolab output stat block option (bbcode option) and pasted it into my profile. I tidied it up a bit but the normal output should be fine.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

This goes live the 7th?

Grand Lodge

GM

Goes live Friday the 13th. I'll begin introductions and background on Monday.

-Posted with Wayfinder

Grand Lodge

GM

Alright, we are a week out from beginning so everyone make sure your character sheets are up to date and posted somewhere I can see them. Stat block in profile is preferred for me but I'm fine with scanned paper sheets in google docs, pdfs, mythweavers links and the like. Everyone go ahead and give me the following info if you haven't already:

Player name (As you want it to appear on your chronicle)
Character name
PFS# and character #
Progression (Normal or Slow track)
Day job (Or let me know that you have none)
Anything odd that your character does that I should be aware of. For example, common reactions or things that give rerolls. Specifically anything in the form of 'after the die is rolled but before the results are revealed.'

Liberty's Edge

Male Tengu
Resources:
Channel Positive(2d6): 3/6 rem.;Lore Keeper (At will, Touch Attack/learn DC 21 about target), Rebuke Death 6/day(1d4+1),.;Studied Target 2
Stats:
Sla7Cl3|HP:47/93|AC: 31(35)/T:16/FF:28|F: +12(13)/R: +10(11)/W: +11(12)(13)|BAB: +9|CMB: +12|CMD: 28/26FF|Spd 30|Init: +4|Perc: +23| Stealth: +21|Acr: +7|S.M.: +8| Surv: +10(15 to track)|Dip: +10|PFS#145296-1

Player Name: Jim Page AKA Wei Ji The Learner
Character Name: Wei Ji
PFS#: 145296-1
Progression: Normal
Day Job: Treasure Map check

Odd Things:
1. Have an artifact from Bonekeep 1 and Deathless property on breastplate for effective negative energy resistance 20.
2. Uses Heavy Darkwood Bashing Shield as 'main hand' attack, with 'off-hand' attack being a Sawtooth Sabre. Non-hasted, with improved two-weapon fighting can get up to five attacks per turn on full attack. (Main, Off, Beak, Main Iterative, Off Iterative).
3. Has Tengu Wings Feat for 10 minutes flight time per day.
4. Have Psychic Bastion Boon, which provides several levels of conditional save bonii depending on nature of a given mental assault.
5. Glammered Armor is typically set to 'cloth-like looking Eagle Knight outfit' unless situation calls for subtlety, then it goes to 'dark cloth wrappings'.

Other things may be available that I am missing at the moment. Will update if necessary.

Grand Lodge

Male Halfling Rogue (Burglar) [10.0]: HP 62/63 | AC 30 (33 vs traps) | T 21 | FF 23 | F +7 | R +16 (+18 vs traps) | W +7 (+9 vs. fear) | CMB +7 CMD 30 | Init +12 | Perc +16 | SM +5 | Stealth +23 | DD +26 | EA +19 | Acro +21 | Perform (Sing/Dance/Act) +4 | Climb +12 | Swim +9

I'll have to double check since its been a while but I think I'm up to date. I already made my crappy day job roll.

Scarab Sages

Male Aasimar Pal10 HP83/94 AC35 TC20 FF29 CMD29 F+17 R+15 W+16 (+2 [Evil]) Init+3 Spd60 LoH 7/9 Smite 0/4 Chronicles.

Player Name: Steven
Character Name: Ardelaneu Zakath
PFS #: 3217-3
Progression: Normal
Day Job: Handle Animal (Farmstead)

Character Tricks:
Missile Shield: Deflect Arrows with his heavy sheild.
Gamin the Reforged: Fully restored intelligent longsword. Will likely guidance as a readied action on iterative attacks.
Covering Defense: When using total defense, can give one ally +6 cover to AC.
Ardelaneu ITS.
Ardelaneu Chronicles Level 1-9.

The Exchange

N Male Half Orc Oracle 15 HP 173|153 | Init +22 | AC 37, T17, FF37 | Fort +22, Reflex +18, Will +17, evasion, +4 vs death, MA, stun, +9 vs disease, +6 vs poison, +2 vs illusion | CMD 25 | Perception +29, Sense Motive +23
Resources:
Spells: 9|6|7|6|3|7|5; Reroll: unused
Conditions: Acid Resist 30, Delay Poison, Freedom of Movement

Jin's character sheet should be up to date on this profile.

Player name: Andrew Watson
Character name: Jin-Goro Gallonica
PFS# and character: 44523-12
Progression: Slow track
Day job: Diplomacy
Day Job: 1d20 + 26 ⇒ (17) + 26 = 43

Anything Unusual:
Jin is a Heavens Oracle so if he employs colour spray, hypnotic pattern or rainbow pattern every target is treated as having 9 fewer HD. I do use this very sparingly.

Jin has access to a very large range of spells due to a mixture of the spirit guide archetype, the favoured class bonus and the expanded arcana feat. He has the Borrowed Fortune spell which allows him to reroll a d20 roll before the result is known as an immediate action. If he does then he must roll twice and take the lowest on d20 rolls for the next two rounds. He normally holds off on this for saves. He won't usually use it on reflex saves unless it looks like something really dangerous.

Jin owns some weapons but hardly ever carries any of them. He still threatens with his armour gantlets and heavy shield bash, not that he is ever likely to use them. If something provokes from him don't bother to wait for the OA, it won't be doing anything. A gauntlet punch at +4 for 1d3-2 isn't likely to matter.

Currently all Int skills are Charisma based for him due to the interaction of the spirit guide archetype and the wisdom of the ages hex from the Ancestor Spirit. Spirit Guide lets him take one shaman spirit and hex, the Ancestor hex makes all int skills wisdom based and the spirit guide archetype switches that to charisma. If out of combat knowledge checks are needed he also has the page bound epiphany spell which can allow him to add a 10 point insight bonus to one check if he has the time to cast it (1 minute for the full effect).

He has the spiritual ally and spiritual weapon spells via the Ancestor spirit and they work for him using charisma not wisdom as per the John Compton post

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Player Name: Werepox47
Character: Roary Flamebearer
PFS#: 45225-1
Progression: Normal
Day Job: Take 10 Survival via Hunting Lodge perk for a 28

Nothing to wierd about Roary, standard rage/pounce barbarian.. Spell Sunder is about the other cool thing he does.

Grand Lodge

GM

Ok, since at least one of you has some reroll options, I'll post save effects like this:

Ref Save for Players A, B, and C:
Fire Damage: 10d6 ⇒ (5, 4, 4, 5, 1, 6, 3, 1, 3, 6) = 38, DC 16 for half damage.

That way you can see the save and look at your roll (via preview) before clicking the spoiler and deciding if you wish to use your reroll. If a spell is particularly heinous I may put some context to indicate as such.

For AoOs, please give me a default AoO action that I can copy/paste when needed. Usually I'll just have you take your AoO as part of your coming turn, however in some cases it makes a big difference with the flow of combat.

Grand Lodge

Male Halfling Rogue (Burglar) [10.0]: HP 62/63 | AC 30 (33 vs traps) | T 21 | FF 23 | F +7 | R +16 (+18 vs traps) | W +7 (+9 vs. fear) | CMB +7 CMD 30 | Init +12 | Perc +16 | SM +5 | Stealth +23 | DD +26 | EA +19 | Acro +21 | Perform (Sing/Dance/Act) +4 | Climb +12 | Swim +9

Quiven would simply hack at the enemy with his weapon. Quiven has Combat Reflexes also, maybe I'll actually get to use it.

[dice=AoO]d20+16[/dice for [dice=Damage]d4+7[/dice

As far as a reroll I do have the character folio but no GM stars, just so you know.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

I use a shirt reroll, with no stars either..

Liberty's Edge

Male Tengu
Resources:
Channel Positive(2d6): 3/6 rem.;Lore Keeper (At will, Touch Attack/learn DC 21 about target), Rebuke Death 6/day(1d4+1),.;Studied Target 2
Stats:
Sla7Cl3|HP:47/93|AC: 31(35)/T:16/FF:28|F: +12(13)/R: +10(11)/W: +11(12)(13)|BAB: +9|CMB: +12|CMD: 28/26FF|Spd 30|Init: +4|Perc: +23| Stealth: +21|Acr: +7|S.M.: +8| Surv: +10(15 to track)|Dip: +10|PFS#145296-1

[dice=+2 Bashing Heavy Darkwood Shield]1d20+14[/dice

for

[dice=Damage]1d8+5[/dice

OR (if obviated by DR or other means)

[dice=+2 Adamantine Sawtooth Sabre]1d20+14[/dice

for

[dice=Damage]1d8+3[/dice

Also have folio with no stars as well as a Liberty's Edge faction pin.

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Roary's standard AoO would be:

[dice=Attack]1d20+17[/dice
[dice=Dam]2d4+10[/dice

Damage is magic/adamantine

If raging:

[dice=Attack]1d20+24[/dice
[dice=Dam]2d4+15[/dice

Damage is magic/cold iron/silver/adamantine

If power attacking -4 hit/+12 damage..

The Exchange

N Male Half Orc Oracle 15 HP 173|153 | Init +22 | AC 37, T17, FF37 | Fort +22, Reflex +18, Will +17, evasion, +4 vs death, MA, stun, +9 vs disease, +6 vs poison, +2 vs illusion | CMD 25 | Perception +29, Sense Motive +23
Resources:
Spells: 9|6|7|6|3|7|5; Reroll: unused
Conditions: Acid Resist 30, Delay Poison, Freedom of Movement

Oh, I have a folio reroll as well.

Grand Lodge

GM

Still need info and gameplay check-in for cyzzane.

Grand Lodge

He/Him Human

Cyzzane and I will be dropping out. I've taken too much on my plate this year.

Sovereign Court

HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

Hello! I have been graciously allowed to hop in and I am very excited/grateful/noisy for the honor!

Name: Baron Hiram Kell
Player: James
PFS # 1904-4
Faction: Sovereign Court
Level: Bard 10 (arcane duelist)
Progress: Normal
Dayjob: Perform (oratory): 1d20 + 18 ⇒ (7) + 18 = 25

Default AoO: [dice=Rapier!]1d20+14[/dice for [dice]1d6+7[/dice damage!

I do have a shirt reroll with 4 stars!

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Im on a hunting trip this weekend so my posting will be limited.. I will still be able to do the once per day though, hopefully more..

Grand Lodge

GM

If anyone knows someone who would like the last seat at this table let me know. I've put out a few recruitment calls and as you can see, Hiram answered but we've got room for 1 more. Otherwise we'll move forward with 5.

Grand Lodge

GM

I've got a 6th on the way.

-Posted with Wayfinder

Silver Crusade

Active Song + Buffs:
Good hope on all but Jin, Blur self, heroism self; inspire greatness on Roary
Halfling S Male Halfling Bard (Sea Singer 9) | HP 57/57 | AC 24 | T 16 | FF 19 | CMD 22 | Fort +9 | Ref +15 | Will +10 | Init +5 | Perc +16

Hello, I'm just coming off a long hiatus with this character so justing a few moth balls off.

Name: Little Shins
Player: Joshua
PFS #: 2106-5
Faction: Silver Crusade
Level: Bard 9 (Sea Singer)
Progress: Normal
Day Job: String Instrument: 1d20 + 16 ⇒ (1) + 16 = 17

Default AoO: [dice=Keen Rapier]1d20+13[/dice for [dice]1d4+1[/dice damage
Folio Reroll with 4 Stars

I do have a lot of unusual stuff, and since it generally affects rerolls for other players, I'm going to list most of it here.

Lucky Halfling: If one of my allies within 30 feet makes a save, after you roll, but before failure is declared, I can roll a saving throw as though I was affected with all my character bonuses. The ally can use my save result in place of their own. I do believe this means I can use my own Folio Reroll on this since I'm the one making the roll.

Saving Finale: As an immediate action, I can expend a second level spell slot and end my current bardic performance to grant to allow an ally to reroll a failed saving throw. Since I have Lingering Performance, this doesn't stop the bonuses I provide.

Gallant Inspiration: As an immediate action, after an ally fails an attack roll or skill check, I can expend a second level spell slot to grant an ally a +2d4 circumstance bonus on that attack roll or skill check (this does not stack with inspire courage).

Butterfly's Sting: Whenever I confirm a critical hit, I can do normal damage instead of critting, and the next ally who hits with a melee attack automatically confirms the attack as a critical hit.

The Exchange

N Male Half Orc Oracle 15 HP 173|153 | Init +22 | AC 37, T17, FF37 | Fort +22, Reflex +18, Will +17, evasion, +4 vs death, MA, stun, +9 vs disease, +6 vs poison, +2 vs illusion | CMD 25 | Perception +29, Sense Motive +23
Resources:
Spells: 9|6|7|6|3|7|5; Reroll: unused
Conditions: Acid Resist 30, Delay Poison, Freedom of Movement

OK, we have two bards, both with Haste and I have Blessing of Fervour. I would normally use Blessing in the first round but if people prefer Haste I can easily find something else to do or I can Fervour and you can save your spell slots for something different.

Sovereign Court

HP 73/73; Init +6, Perc +11; AC 30, T 18, FF 22, CMD 23; F+6, R+15, W+8,

Two bards: no waiting!

Silver Crusade

Active Song + Buffs:
Good hope on all but Jin, Blur self, heroism self; inspire greatness on Roary
Halfling S Male Halfling Bard (Sea Singer 9) | HP 57/57 | AC 24 | T 16 | FF 19 | CMD 22 | Fort +9 | Ref +15 | Will +10 | Init +5 | Perc +16

If you wish to open with blessing of fervor I have other spells I can open with as well. I would be able to use good hope in any case I would have been able to use haste effectively.

Grand Lodge

GM

This reminds me of the table I played at during Siege of Serpents.

Buff, buff, boom!

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Back from hunting trip, sorry for the delay on my part!


VC - Sydney, Australia

Just doing the rounds - all seems to be going along ok :) Cool stuff!

Liberty's Edge

Male Tengu
Resources:
Channel Positive(2d6): 3/6 rem.;Lore Keeper (At will, Touch Attack/learn DC 21 about target), Rebuke Death 6/day(1d4+1),.;Studied Target 2
Stats:
Sla7Cl3|HP:47/93|AC: 31(35)/T:16/FF:28|F: +12(13)/R: +10(11)/W: +11(12)(13)|BAB: +9|CMB: +12|CMD: 28/26FF|Spd 30|Init: +4|Perc: +23| Stealth: +21|Acr: +7|S.M.: +8| Surv: +10(15 to track)|Dip: +10|PFS#145296-1

Getting beat to heck and gone might suck, but y'know, calling out the Gorumites was so worth it!

Sovereign Court

Usable/Active:
Rage 35/35, Boots 10/10, Remove Fatigue 2/2, Reroll 1/1
HP 173(213)| DR 7/- | AC 22 | T 14 | FF 18 | CMD 33 | Fort +22 | Ref +16 | Will +13 | Init +5 | Perc +19
Situational Buffs:
+9 saves vs Spells/Sla's while Raging, +4 damage vs Spellcasters

Just a heads up GM, I am traveling pretty much all day for a hunting trip this weekend, last weekend of duck season in arkansas, so I will be out of pocket till later this afternoon. The camp where I stay doesn't have internet so I will be posting from my phone this weekend. I will still post 1/day, and will try for more.

If you need to bot me all his info is under his profile.

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