Halfling

Little Shins's page

88 posts. Organized Play character for Zynete (RPG Superstar 2009 Top 8).


Full Name

Little Shins

Race

Halfling

Classes/Levels

S Male Halfling Bard (Sea Singer 9) | HP 57/57 | AC 24 | T 16 | FF 19 | CMD 22 | Fort +9 | Ref +15 | Will +10 | Init +5 | Perc +16

Gender

Active Song + Buffs:
Good hope on all but Jin, Blur self, heroism self; inspire greatness on Roary

Age

28

Alignment

NG

Deity

Desna

Location

Absalom

Languages

Common, Halfling, Gnome, Kelish, Skald, Varisian, Hallit, Tien, Polygot, Vudrani, Shoanti, Osirioni

Occupation

Pathfinder

Strength 11
Dexterity 20
Constitution 12
Intelligence 14
Wisdom 11
Charisma 18

About Little Shins

Character Sheets
Chronicle Sheets

Background: I've spent most my life on ships. From my first memories to the day that I walked into the Grand Lodge, there wasn't a day that I didn't spend on a ship of one sort or another. I tended to things on the ships best I could, but the biggest reason they kept me around was because I am lucky. Everyone around me seems to be more likely to receive Desna's favor whenever trouble looms its ugly head. People are more likely to catch themselves as they fall. The ill are more recover. I don't think too much of myself, but I do think I am wasting such ability if I don't do all I am able with it. I'm here to bring aid to those around me.

I was traded from boat to boat on the whims of the captains until I began to think ill of those I traveled with, that I was more important than all of them. I don't think I caused the boat to crash, but by thinking only of myself, I feel that I did nothing to aid those who lost their lives that day.

After that I traveled over to Absalom so I could join the Pathfinders. I've always heard stories about them, legends about their daring, skill, and luck. While they aren't all as nice as I would hope, I've been able to help a lot of people in my time with the society and I know I can always save more who are on the razor's edge.

Little Shins
PFS# 2104-5
Male Halfling Bard (Sea Singer [APG]) 9
NG Small Humanoid (Halfling)
Senses: Perception +16

Occupation: Captain
Experience: 26
Fame: 46
Prestige: 21/46

Stats: Str 11, Dex 20, Con 12, Int 14, Wis 11, Cha 18

DEFENSE
AC 24, touch 16, FF 19 (+6 armor, +2 deflection, +4 Dex, +1 natural armor, +1 size); CMD 21; +1 AC vs spear weapon group
hp 57 (9d8+10)
Fort +9, Ref +15, Will +10; +2 vs fear, +4 vs. air or water effects that cause prone

OFFENSE
Init +5, Speed 20 ft.
BAB +6; CMB +5; CMD 21
Melee +1 keen mithral rapier +13/+8 to hit (1d4+1, 15-20/x2, P) or
... masterwork whip +13/+8 to hit (1d2 nonlethal damage, S)
Ranged shortbow +12/+7 to hit (1d4, x3, P)
Bard Spells Known (CL 9th, +13 concentration)
3rd (0/4)- haste, purging finale, good hope, arcane concordance
2nd (0/5)- heroism, gallant inspiration, cure moderate wounds, blur, invisibility
1st (5/6)- cure light wounds, saving finale, feather fall, silent image, remove fear
0- dancing lights, daze, know direction, mending, detect magic, read magic

Skills:
+13 Acrobatics [1 ranks, 5 Dex, 3 trained, 2 racial, -1 armor, 3 familiar]
+4 Bluff [4 Cha] (+5 to send secret messages)
+5 Climb [1 ranks, 0 Str, 3 trained, 2 racial, -1 armor]
+16 Diplomacy [9 ranks, 4 Cha, 3 trained]
+6 Knowledge (arcana) [1 ranks, 2 Int, 3 trained]
+16 Knowledge (geography) [7 ranks, 2 Int, 3 trained, 4 class]
+17 Knowledge (local) [8 ranks, 2 Int, 3 trained, 4 class]
+17 Knowledge (nature) [8 ranks, 2 Int, 3 trained, 4 class]
+6 Knowledge (nobility) [1 ranks, 2 Int, 3 trained]
+18 Linguistics [9 ranks, 2 Int, 3 trained, 4 class]
+16 Perception [9 ranks, 0 Wis, 3 trained, 2 racial, 2 Alertness]
+13 Perform (sing) [6 ranks, 4 Cha, 3 trained]
+19 Perform (stringed instruments) [9 ranks, 4 Cha, 3 trained, 3 competence magic lyre]
+8 Profession (sailor) [3 ranks, 0 Wis, 3 trained, 2 ?]
+10 Sense Motive [5 ranks, 0 Wis, 3 trained, 2 Alertness] (+5 to intercept secret messages)
+7 Spellcraft [2 ranks, 2 Int, 3 trained]
+12 Stealth [1 ranks, 5 Dex, 3 trained, 4 size, -1 armor]

Feats:
Lucky Halfling
Combat Expertise
Butterfly's Sting
Weapon Finesse
Lingering Performance
Alertness (from familiar)

Traits:
Resilient
Canter

Class Abilities:
bardic performance (11/24 rounds/day)
... distraction, fascinate, sea shanty, inspire courage +2, still water, whistle the wind, dirge of doom, inspire greatness
world traveler
familiar - monkey (Taka)
sea legs

Possessions:
belt of dexterity +4
amulet of natural armor +1
+2 chainshirt
+1 keen mithral rapier
clear spindle ioun stone
ring of protection +2
scroll of glitterdust
scroll of detect secret doors
scroll of comprehend languages
scroll of remove fear (2)
scroll of delay poison
scroll of invisibility
scroll of tactical acumen
litheria blossom (Chron. #9)
cloak of resistance +3
masterwork whip
shortbow (40 arrows)
flask of acid (2)
flask of alchemist's fire (2)
spell component pouch
fiddle
3 vials antitoxin
3 vials antiplague
soul soap (2)
elixir of tumbling
shining wayfinder
handy haversack
norn-string lyre

wand of cure light wounds 19 charges

Chronicles:
Chronicle Sheets

Taka, Monkey Familiar
N Tiny Magical Beast (augmented animal)
Senses: Perception +13

Stats: Str 3, Dex 15, Con 10, Int 10, Wis 12, Cha 5

DEFENSE
AC 19, touch 14, FF 17 (+2 Dex, +5 natural armor, +2 size)
hp 28 (1d8)
Fort +3, Ref +8, Will +7; improved evasion

OFFENSE
Init +2, Speed 30 ft., climb 30 ft.
BAB +0; CMB +0; CMD 6
Melee bite +10 (1d3-4)

Skills:
+14 Acrobatics [1 ranks, 2 Dex, 3 trained, 8 racial]
+14 Climb [1 ranks, 2 Dex, 3 trained, 8 climb speed]
+6 Diplomacy [9 ranks, -3 Cha]
+1 Knowledge (arcana) [1 ranks, 0 Int]
+7 Knowledge (geography) [7 ranks, 0 Int]
+8 Knowledge (local) [8 ranks, 0 Int]
+8 Knowledge (nature) [8 ranks, 0 Int]
+1 Knowledge (nobility) [1 ranks, 0 Int]
+9 Linguistics [9 ranks, 0 Int]
+13 Perception [9 ranks, 1 Wis, 3 trained]
+3 Perform (sing) [6 ranks, -3 Cha]
+6 Perform (stringed instruments) [9 ranks, -3 Cha]
+4 Profession (sailor) [3 ranks, 1 Wis]
+6 Sense Motive [5 ranks, 1 Wis]
+2 Spellcraft [2 ranks, 0 Int]
+14 Stealth [1 ranks, 2 Dex, 3 trained, 8 size]

Feats:
Weapon Finesse

Class Abilities:
Alertness (to master), share spells, empathic link, deliver touch spells, speak with master, speak with animals of its kind