
Cecil Von Spirito |

Osslend nods at Brynn, "I agree...why are we bothering with this grave site?"
"We're trying to learn about the werewolves. The obviously go to the gravesite. We can branch out from there. I believe it's a worthwhile venture, though I'm willing to go with the group decision."

Kayla Adrianas |

"Thinking back to Ragna, maybe it wouldn't hurt to check out the town first to make sure we understand what's going on. She really didn't seem threatening at all until she was scared we were going to harm others of her kind. If I'm going to go around killing people, I'd rather like to know that I'm killing the right ones for the right reasons. Depending on what we find out in the town, we may need to check the bodies at the gravesite later on to confirm what we will be told, so I suppose there isn't much point in disturbing them more than once. I'm not going to just assume everyone that we question will be telling us the truth."
Surprised Shinami didn't insist Kayla turn around.

Cecil Von Spirito |

"I'm willing to go with what folks decide. I don't know much about these kinds of things. If you...ummm...more learned folks think it's worthwhile to see this grave first, then I'm in."
"Kayla makes a good point. We should learn as much as possible about the situation before we go tromping about. I change my vote in favor of going to the town."

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It sounds like the concensus is to go to town first.
You break camp and are on the road by 11:00 which should put you in Faellstaff just before noon.
20 minutes into your journey you see, nearly 20 yards ahead, a man with a woodsman's axe clamber up the little bank and out of the road. He waits there, obviously trying to give your horses unobstructed use of the road.

Cecil Von Spirito |

"I'm just passin' through here m'self. Ain't heard of ar had any trouble 'round 'ere. Say! Could I travel with y'all? I can see I'd be plenty safe. I'm headin' ta th' capital then north to the ironwood forests. Where you lot from anyhow?"
"We're heading to Faelstaff."
Sense Motive 1d20 + 5 ⇒ (4) + 5 = 9

Cecil Von Spirito |

"Come again? I ain't lyin'!"
He looks affronted and nervous.
"You seem to have been 'passing through' for awhile. We're here to protect you, not harm you. Why don't you tell us the the complete truth of what's going on here? It's in your best interest."
DIplomacy 1d20 + 9 ⇒ (16) + 9 = 25

Cecil Von Spirito |

The man looks at you all with amazed astonishment. He hangs his head shamefully and his lower lip quivers slightly.
"It be them damned wolves i'nit? They killed me mudder and now she's huntin' me! I gotta get away from dis place, ya hear?"
"That's precisely why we're here. I know it may be difficult for you, but tell us what you know about the wolves. Any piece of information could be helpful, so don't leave anything out even if it seems arbitrary. Do this and we will avenge your mother. Her passing will not be in vain."Cecil says to prod the man for more information.

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"Oh they're beasts ain't they? They attack anyy living thing in their path! Exceptin' their own kind I s'pose. easiest way to notice 'em is that the first finger is'a same length as their middle. Silver hurts 'em worse than aything, though."
The man pats the haft of his axe. You notice now that the head is pure cast silver. At the mention of Ragna:
"I did hear about a woman what went by that name...yes, she was a wolf I think? Strangest wolf I ever heard of, she had this respect for life unheard of in her kin."
He seems confused and slightly angry about Ragna, but he's telling the truth.

Brynn Halistack |

Brynn straightens his back at the man's answer. Crossing his arms, he begins to take all of the pieces of this expedition into memory.
What knowledge or check would it be to see if this man could be a wolf? Regardless, a simple perception to see if he has any scratches or blood stains. 1d20 + 9 ⇒ (3) + 9 = 12

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Knowledge would give you more information about werewolves in general. Perception would help you decide if a specific person is a werewolf based on what you know of each. That said, kn: religion is most useful, kn: nature could help a bit too.
Based on what you know of werewolves so far: the have wierd fingeres, change at night, and are allergic to silver, you don't feel like this man is a werewolf.
Everyone else is welcome to make checks if they like.

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"Many thanks gov'na! I'll head there straight away. You lot do be careful though. Stay behind locked doors at night ya hear?"
He strolls of down the road singing an old soldier's song.
"Over th' hills and far away! Th' Queen has called so we obey! We'll stand our ground, then here we'll stay. Over th' hills and far away!"

Bryce Rosewood |

"One second, Kayla. I have some more questions for our new friend." Bryce puts his hand on the peasant's shoulder, and continues in a firm tone that expects no dissent. He pauses between each question, allowing the man to reply.
"How many different wolves have you seen with your own eyes? Have you killed any, or seen any killed by others?"
"How many of them have you seen change from man to wolf? Have any changed back?"
"How many armed or skilled people live in Faellstaff? Are any of them sympathetic to the wolves?"
Sense motive through-out, looking for dissembling or areas that the man steers clear of: 1d20 + 10 ⇒ (11) + 10 = 21.
EDIT - did Bryce get a chance to ask these quetions before Cecil dismissed the man?

Shinami Genbu |

Taking one of the silver throwing axes from Cecil, Shinami calls the man over.
"Good sir, come here for a moment please! Seeing that woodsaxe on your back there I'm hoping you might be able to help me with an issue. Can you fix the wrapping around the handle of this axe?"
Shinami hands the axe over to the aged man, making sure to hold on to the handle so the man would have to touch the gleaming silver to grab on to it.

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The man ends his song abruptly as Bryce, who had been at the end of the dragoons' ranks, places his hand on his shoulder.
The man smiles at Bryce.
"You are a thoughtful man. Grim, and a bit frightened, but that's ok. Who wouldn't be eh?"
The man takes a deep breath and thinks a moment.
"I've seen maybe 6 different wolves, but I ain't killed any. I keeps to m'self and stays behind a locked door don't I? I have seen 1 killed though: by its own kind it was."
"I've only seen 'em as wolves, but I have seen 'em change back and THAT, is a sound like you nev'r 'eard in yer life!"
"I don't know much about Faellstaff. I'm not from there."
____
To Shinami: "Of course I'll help you friend!"
The man grabs the axe head and flips it around and re-wraps the handle like a pro. Make a perception check Shinami

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He doesn't stay behind closed doors and you're pretty sure he has killed at leat one wolf. He has seen 1 killed by another werewolf. He has seen them change to and from all stages of wolfdom, he told the truth about the sound though. He is not from Faellstaff, but he probably knows more than he's letting on.

Bryce Rosewood |

Bryce looks at his companions. "Into town then? Eyes open, weapons ready." The hunter suits deed to word, checking his blades, making sure his bow is ready to string, and his silver-tipped arrows are close to hand in their quiver.
His gaze flicks from shadow to shadow as they move on. Do you want pre-emptive perception rolls?

Cecil Von Spirito |

"Well... He wasn't a werewolf. Didn't react at all to the silver. Do ya mind if I keep one of the axes Cecil? In case we run into more werewolves? Wouldn't mind having a weapon that can affect them from range."
"As you wish." Cecil says casually.

Cecil Von Spirito |

Cecil;
Perception1d20 + 2 ⇒ (4) + 2 = 6
Perception1d20 + 2 ⇒ (3) + 2 = 5
Perception1d20 + 2 ⇒ (16) + 2 = 18
Poe;
Perception1d20 + 2 ⇒ (3) + 2 = 5
Perception1d20 + 2 ⇒ (1) + 2 = 3
Perception1d20 + 2 ⇒ (17) + 2 = 19
Owen;
Perception1d20 + 15 ⇒ (9) + 15 = 24
Perception1d20 + 15 ⇒ (10) + 15 = 25
Perception1d20 + 15 ⇒ (7) + 15 = 22

Kayla Adrianas |

Kayla speaks low enough for only the group to hear. "I bet they wouldn't have bothered with a warning shot had we ridden up in the middle of the night."
Louder, for the guard to hear. "My name is Kayla Adrianas, cleric of Sarenrae. We've heard of the trouble going on here and wish to offer our assistance."
Diplomacy 1d20 + 11 ⇒ (9) + 11 = 20