
GM Bold Strider |

Perception @ 10': 1d20 + 4 ⇒ (3) + 4 = 7
Perception @ 10': 1d20 + 4 ⇒ (1) + 4 = 5
Perception @ 15': 1d20 + 4 ⇒ (16) + 4 = 20
Perception @ 15': 1d20 + 4 ⇒ (14) + 4 = 18
Both of the tower guards see Barley at the same moment as he is 5' from the tower window.
They fire their crossbows at Barley and Rhoswen, Victoria and Corrina launch their ranged assault on the closer window guard.
We got company, boss!
Crossbow @ Barley-12 AC: 1d20 + 1 ⇒ (9) + 1 = 10
Crossbow @ Barley-12 AC: 1d20 + 1 ⇒ (6) + 1 = 7
The quarrels whiz by Barley's head as he clings to the wall, but his hand slips and he plummets 15'. 2d6 falling damage; DC 15 Acrobatics to negate 1d6 of the damage; Land prone.
First 1d6 (Non-negatable): 1d6 ⇒ 5
Second 1d6 (Negatable): 1d6 ⇒ 5
One of the guards is hit by a magic missile from Corrina.
Initiative:
Thugs: 1d20 + 0 ⇒ (16) + 0 = 16
Nessian: 1d20 + 1 ⇒ (20) + 1 = 21
Victoria: 1d20 + 1 ⇒ (19) + 1 = 20
Rhoswen: 1d20 + 6 ⇒ (6) + 6 = 12
Corrina: 1d20 + 1 ⇒ (18) + 1 = 19
Barley: 1d20 + 2 ⇒ (6) + 2 = 8
Farg: 1d20 + 2 ⇒ (1) + 2 = 3
Initiative:
Surprise: Rhoswen and Victoria
1st: Nessian
2nd: Victoria; Corrina
3rd: Thugs (#1; #2 @ 2 damage; #3; #4)
4th: Farg; Barley; Rhoswen

GM Bold Strider |

I don't think you can Feather Fall. It would cost 3 ki points and don't you only have 2 points in your pool?
Forgotten Trick (Ex): A ninja with this ability can recall one trick taught to her by her ancient masters. When she uses this ability, she selects one ninja trick (not a master trick or rogue talent) that she does not know and can use that ninja trick for a number of rounds equal to her level. She must pay any ki costs associated with the trick as normal. Using this ability expends 2 ki points from her ki pool, plus the ki cost of the trick she chooses.
Feather Fall (Su): As an immediate action, the ninja can slow her descent as if using feather fall. This ability uses her ninja level as the caster level. Each use of this ability uses up 1 ki point.

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Sorry folks site was down all day for me yesterday and I couldn't get on last night due to not being at a PC. Farg casts feather fall on Barley... If you'd let me retcon an action for the rounds in which Barley was stealthing Farg would have carried out his original plan. Cast Invisibility on self and Stealth over to the entrance. Then in the suprise round full attack both Thugs. Dice rolls below.The stealth round I'd activate arcaheologists luck. Farg's first attack would target flat footed AC.
Stealth w. Invisiobility1d20 + 30 ⇒ (8) + 30 = 38
Claw vs. Flatfooted 1d20 + 11 ⇒ (1) + 11 = 12 Damage 1d4 + 8 ⇒ (4) + 8 = 12
Claw 1d20 + 11 ⇒ (13) + 11 = 24 Damage 1d4 + 8 ⇒ (2) + 8 = 10
Bite 1d20 + 11 ⇒ (20) + 11 = 31 Damage 1d4 + 8 ⇒ (1) + 8 = 9
Crit confirmation 1d20 + 11 ⇒ (4) + 11 = 15 Damage 1d4 + 8 ⇒ (1) + 8 = 9

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Upon being sighted, Barley sheepishly quips at the guards, "Hehe, hey there, how are you doing tonight?" Then as he pin wheels towards the ground, he notes, Grandfather would not approve of this.
use Forgetten Trick, 1 ki: Feather Fall (Su)
::Splat::
"Ow, that's gonna leave a mark."

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Victoria would have launched another arc of lightning.
If she is ever holding up the show while I am at work, feel free to roll for her.
"Do be careful up there!"
range touch: 1d20 + 1 ⇒ (4) + 1 = 5 electric: 1d6 ⇒ 4
Round 1[ooc]
range touch: 1d20 + 1 ⇒ (5) + 1 = 6 electric: 1d6 ⇒ 4
[ooc]ok, nevermind...she is going back to bed!

GM Bold Strider |

@Victoria: Roger.
Victoria fires at one of the tower guards, but is unsuccessful. Victoria, Corrina and Rhoswen see that guard disappear from his post. Barley just sees the blue sky.
From inside the tower, where Farg is. One of the guards in the tower pulls a chain before flanking Farg with the other guard who just descended from the stairs with a man in bright red leather armor. The man whistles and, behind Farg, a growling is heard as a metal grate is raised and a vicious riding dog lunges at the intruder.
Marrow Chomper - Bite: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Nessian's Flail: 1d20 + 5 + 2 - 2 ⇒ (20) + 5 + 2 - 2 = 25
Nessian's Flail - Confirmation: 1d20 + 5 + 2 - 2 ⇒ (20) + 5 + 2 - 2 = 25
Damage: 2d8 + 4 + 1d6 ⇒ (1, 4) + 4 + (5) = 14
War Hounder's Dog Claw: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Initiative:
Surprise: Victoria
1st: Nessian; Marrow Chomper; Hirelings
2nd: Victoria; Corrina; Farg @ 16 HP; Barley; Rhoswen

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Not quite sure what went wrong here but I don't think my plan entailed going inside all by myself while the rest of the crew is hiding behind a rock on the far side of the map :)
Where the F~** did all you come from? Well I'll show you what it means to mess with FARG! the large Tiefling grunts as he takes a few vicious hits but quickly retaliates in kind with claw and fang.
Full attack with arcane Strike. I'll just roll all my attacks here. I will first look to take out Nessian. Then once he's out target the guard to my right. After his attacks are resolved Farg will take his 5 foot step NE.
Claw PA1d20 + 11 ⇒ (17) + 11 = 28 Damage 1d4 + 8 ⇒ (3) + 8 = 11
Claw PA1d20 + 11 ⇒ (11) + 11 = 22 Damage 1d4 + 8 ⇒ (4) + 8 = 12
Bite PA1d20 + 11 ⇒ (12) + 11 = 23 Damage 1d4 + 8 ⇒ (1) + 8 = 9

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Or is it Chuck Norris-farg? Send in one Pathfinder, don't forget the body bags :P No worries here. Victoria is not going to help much in the fight anyway.

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Farg is merely the cheese...he will however save your quotes for his book of Farg's awesomeness.

GM Bold Strider |

You guys are hilarious. Welp, how's this for a wrap-up.
The rest of the party turns the corner to the entrance of the Pyramid of the Dog and all they see is five slain men and a riding dog running off towards Absalom. Farg is reclining in a chair, manicuring his claws. He tosses a book at Barley. I think this is what we came for, right?
Farg flashes a huge toothy smile as the party cheers.
You have successfully stopped the Silent Tide... for now!