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I have been speaking with Ameiko at length about the towns history, walking the town and watching the people, and trying to understand my role in future events.

Sacerdos Echthileon |

Spells (Known)
Level 0
0 - Guidance (+1 to Attack, Save or Skill | 1 minute or discharged)
0 - Virtue (+1 Temporary Hit Point | 1 min)
0 - Light (20 ft Radius | 10 min/level)
Level 1
1 - Detect Evil
1 - Bless
1 - Detect Undead
Save DC 10 + 3 + Spell Level
DC Level 0 - 13
DC Level 1 - 14
Wis 18(+3)
Daily Powers
Channel Positive Energy (4/6)
Touch of Good (7/7)
Touch of Law (7/7)
Sacerdos departs the boneyard with his new comrades, the Robe of Bones secured safely in his satchel, his hand resting on the hilt of his bastard sword hilt where his holy symbol is engraved. As they arrive back at the Rusty Dragon, the cleric deviates from the group and heads for the stairs.
When they look questioningly in his direction, a smile forms on Sacerdos’ face that doesn’t touch his eyes. ”Go ahead, my friends. I wish to retire to my quarters and commune a while with my Lord Ragathiel.” The cleric looks to the stairs and begins climbing. ”I’ll join you soon.”
Once in his room, the cleric lights the lanterns in his room and sets about preparing a space on the ground for his daily prayers. Before him he lays his trusty sword and alongside that, the Robe of Bones he and his companions had discovered. Withdrawing his holy symbol from about his neck and closing his eyes, Sacerdos prays to Empyreal Lord Ragathiel for clarity and fortitude.
After an hour of prayer, he takes a flask of water from within the pockets of his satchel and casts Bless upon it. Then proceeds with a ritual to hopefully cleanse the taint upon the Robe of Bones, sprinkling it with the now Holy Water and asking that Ragathiel protect his hands as he and the team seek to know the vile garment’s origins...and hopefully its former owner.
That accomplished, Sacerdos gathers his things, refolding the robe of bones into his satchel and douses the lanterns in the room. He heads down stairs and rejoins his friends.
Downstairs, he sees them gathered at the table but troubling to see was the absence of Lorillon. Sacerdos finds a seat at the table and orders up some food and cider. All around him, the denizens of Sandpoint are working out the day’s events and leveraging food and drink to climb their way back to normalcy.
As Sacerdos observes the comings and goings, he casts a divine net among the people, seeking perhaps one or more among them that may have connection to the evil worming its way through the town. Those involved had to know something of interest existed in that tomb...perhaps someone here may be in alignment with our enemies.
Sacerdos leans back in his seat, sipping at his cider and casts Detect Evil and allows the spell to drift throughout the room.
1st Round: Presence or absence of evil.
2nd Round: Number of evil auras (creatures, objects, or spells) in the area and the power of the most potent evil aura present.
If you are of good alignment, and the strongest evil aura's power is overwhelming (see below), and the HD or level of the aura's source is at least twice your character level, you are stunned for 1 round and the spell ends.
3rd Round: The power and location of each aura. If an aura is outside your line of sight, then you discern its direction but not its exact location.
**Aura Power**
An evil aura's power depends on the type of evil creature or object that you're detecting and its HD, caster level, or (in the case of a cleric) class level; see the table below. If an aura falls into more than one strength category, the spell indicates the stronger of the two.

GM BigBusMan |

The man at the table immediately turns bright red in the face as Katrin hands him the satchel, still embarrassed by his performance earlier in the day he looks at the ground and hands the satchel back to her..
"'aye Lass, you bested me..and taught me a lesson today..'tis only fair that you keep it.."
he then quickly gets up and leaves the Inn.
As the rest of the group Sits at the table enjoying themselves, Ameiko comes over and serves some drinks and platters of food, she then sets a sizable leather pouch down in the middle of the table along with a scroll.
"Mr. Foxglove sends his apologies, he was unfortunately not able to make a meeting with you tonight, however he asks that I give you this and let you know that he would like to meet with you sometime tomorrow."

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She watches the man leave and sighs. She then opens the satchel and transfers the funds into her money purse. Once she gets this done she listens to Ameiko and says, "Thanks Ameiko." and then takes the pouch, opens it and then proceeds to count the money inside and divide it as evenly as possible among the party members.

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"Katrin, you are generous to a fault, but if you must give your takings to this group, why not place it in our group takings so that we can get something for the whole company? I am convinced that we should seek out a wand that magically heals against the day that Sacerdos is incapacitated."

Bedlam Bottomland |

Bedlam swallows his mug of ale.
He nods at Katrin as Anders speaks.
Aye, we be needing some group things and we might as well start a fund now.

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Katrin says to Anders, "Well whatever works best for all involved. If you think this should go into the group funds then we'll put it where it belongs. As you're an honest sorts Anders I'll let you carry it."
She gathers the gold and puts it back into the pouch and hands it to him.

Sacerdos Echthileon |

"I too am satisfied with the arrangement." Sacerdos reaches across the table and drew forth the scroll. "Now let's see what Mr. Foxglove has to say..."
He opens the scroll...
...releasing Hastur the Unnamed...ahhh!!!

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Reaching for the scroll, but Sacerdos grabs it first.
Open it. I am curious what has prevented Foxglove from meeting us.
Thank you kindly Ameiko. Was Foxglove looking healthy or was anything amiss?

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To Ameiko:
Was Foxglove is any distress, did he look healthy?

GM BigBusMan |

Ameiko says to Carrion:
"Besides looking very tired, I believe Mr. Foxglove was in good health and spirits this evening.
-Inside the pouch you find 700 GP-
Sacerdos unfurls the parchment and reads:
To the Group of Adventurer's that Saved me,
Please accept this small gesture as my further gratitude for the heroic effort you put forth today in saving the town, and myself from what would have otherwise been certain doom.
I am sorry I could not meet with you tonight in person,I find myself mentally and physically exhausted and require a good nights rest and some hours of meditation as I have some business to attend to early tomorrow, but please be assured that I will find you in the next few days before I return to my home in Magnimar.
Incidentally, I have been planning to go on a Boar hunt before I return home, and would like to formally invite all of you to Join me at no cost to you, Horses and equipment shall be provided for you at no cost and all you need to do is arrive.
I look forward to getting to know all of you a bit better and will contact you soon with the details.
Sincerly,
Aldern Foxglove
-end letter-

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I concur that would be an intelligent choice for us as a group.

Sacerdos Echthileon |

Sacerdos rolls up the scroll and places it next to the pouch of gold. "First, let's look in on the local talismonger or even the temple, see if we can't acquire that wand. If I slip from the horse and crack my fool head, then you'll need an alternative to Lord Ragathiel's healing." He cracks a smile that slowly fades as he looks back to he scroll.
"As for this boar hunt...I'm not much good at the sport, but perhaps we can leverage the time afield to continue our investigations."

GM BigBusMan |

The boar hunt will commence next week, this week the Team spends the week doing odd jobs around town, helping out the Sheriff and buying whatever supplies they need while gathering information and preparing themselves for later adventures, feel free to continue to RP if you want..sorry i dont have enough time to get a lot of detain in this week..I will be Better next week..=}

Bedlam Bottomland |

Bedlam spends the next week scouting the town.
He travels all-around it, searching especially its parameter.
He wants to know the ways into/out of the town.

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Anders spends the week speaking to the people of the town, trying to get a sense of who does what. he also looks out for a wand of cure light wounds that can be purchased with group booty.

Sacerdos Echthileon |

If Bedlam doesn't mind the company, Sacerdos will go with him on his scouting efforts. He's eager to keep the investigation going.
Perception: 1d20 + 5 ⇒ (17) + 5 = 22
Perception: 1d20 + 5 ⇒ (9) + 5 = 14
Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Perception: 1d20 + 5 ⇒ (5) + 5 = 10
Perception: 1d20 + 5 ⇒ (17) + 5 = 22
----------------------------------------
Also, Sacerdos will want to visit the local talismonger/apothecary to investigate the robe of bones. Sacerdos wants to know if there's any identifying marks on the garment that may hint as to its origins and who might have been using it.
Sense Motive: 1d20 + 8 ⇒ (10) + 8 = 18
Sense Motive: 1d20 + 8 ⇒ (12) + 8 = 20
...then rolls to discuss and understand any magical terms being thrown around...
Spellcraft: 1d20 + 5 ⇒ (20) + 5 = 25
Spellcraft: 1d20 + 5 ⇒ (6) + 5 = 11
...or religious significance...
Knowledge (religion): 1d20 + 5 ⇒ (15) + 5 = 20
Knowledge (religion): 1d20 + 5 ⇒ (11) + 5 = 16

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Katrin decides to use her time wisely. She asks around town for information in hopes of finding any information on the human that might be working with the goblin as well as leads of where the goblins come from. Beyond that she goes earn some coin through using her Profession: Solider skill to work with the watch and assist them in fighting crime and keeping the peace in the town.
Gather Information: 1d20 + 1 ⇒ (6) + 1 = 7
Profession Solider: 1d20 + 4 ⇒ (14) + 4 = 18

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I walk around town, and listen for rumors and information about the goblin attacks. I do search for more information regarding the church burning 5 years earlier and the family involved.

GM BigBusMan |

Everyone please make your way back to the Rusty Dragon, We will be starting fresh from there, You can discuss what you have seen or learned with each other, I will go back through and keep reading to see if there was any questions that I need to answer, but wanted us to get moving again.
After what seems like a long time of wandering the city, the group meets back at the Rusty dragon to discuss what they have learned.
Anders was Successful at finding a wand merchant who had a wand of cure light wounds, and after a very pleasant conversation and a fair amount of haggling he is able to obtain for the group a wand with 50 charges for the very low price of 187GP..75% off the normal retail value..the Merchant will be staying at the rusty dragon as well, and the wand will be available for purchase should the group decide to buy it.
Bedlam after much wandering and searching has gained a pretty good knowledge of the local area and the town, as such he gains a +2 bonus to all knowledge Local/geography checks while in town.
Sacerdos learns after having the robe of bones checked out that it is a very crudely made robe that still has very faint necromantic power, although all of the robes patches have been used up. There were no identifiable markings to suggest who the robe may have belonged to or who made it, the talismonger suggested that anyone with a basic understanding of necromancy, could have made the robe, but does not have any ideas of who in town that could be.
Katrin goes about town doing odds and ends for the local law enforcement including helping to rid a house of a wayward goblin that had terrorized a small boy, killed the family dof and done some nasty damage to the father while he was trying to pull the blasted thing out from under the floorboards, for her efforts she earned 250GP.
Carrion hears rumors of a local shop owners daughter shacking up with a local saw mill worker, quite a scandel in some peoples view, he also hears that strange things have been going on lately around the area of the glass works, and that a strange Elven ranger has been spotted outside of town.
Spears and Lorilon are at the rusty dragon when the group arrives back, both looking very forlorn, and not in the best of spirits.

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After a busy week, talking to many people, Anders is looking forward to a chat with the rest of the company. He orders a drink and sits at his customary place, offering a brief prayer to Alseta, and looks around. Only Lorilon and Spears are in evidence, but they look so glum he has to speak.
"Hey, guys, why the long faces? what's up?"

Bedlam Bottomland |

Bedlam enters the Rusty Dragon, views his companions and decides on joining them.
Well, me been all over this area and
i don't see nothing absolutely wrong with the layout.
He nods to a serving girl for some ale.
I believe that we be needing more leads.

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Katrin walks into the location dressed in a new breastplate armour and wearing a tabard of the Sandpoint watch. She says to the group, "I spent the week working with the watch. Looks like there was a goblin straggler hiding in one of the homes in town. I make swift work of it before it got a chance to take a bite out of the man of the house. Beyond that I whipped the watch into shape and gave them some instructions on how to properly wield a weapon. The men of this town wouldn't last a day in the northlands with their lackluster training. Beyond that I found no further information on the man the goblins mentioned was behind the raid. Looks like we are at a dead end at the moment."
Bought a breastplate armor with some of my gold and traded out my old scale mail for 1/2 it's value.

Sacerdos Echthileon |

Sacerdos arrives back at the tavern, a frown on his face. Half a dozen people later and he'd not uncovered anything of real value on the robe of bones. He looks ready to head upstairs to his room when he spots the gathering group in the common room. The cleric diverts and joins them.
"Unfortunately, that much is true, brave Katrin." Sacerdos takes a seat next to the Ulfen warrior, dropping his bag next to his chair. "I've found little in the way of information centered on the accursed robe of bones. Anyone with knowledge of necromancy could have fashioned it, for it is not of the best quality." his eyes drift to the bag next to him. "If no one objects, I'd like to burn it in a purging fire. Be rid of the evil thing."

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"That sounds like a good plan. My lady of Doors would never approve of such evil."
"I have found a merchant willing to sell a wand that cures light wounds for only 187gp, if we are all agreed i will go ahead and purchase it for the group."
"Has anyone heard anything about these goblins? If someone was using them, they would know who it was."

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Anyone hear about the glass works? Some strange activities have been occurring there. I will find more information on the glass works.
An elven ranger is running around the outskirts of town, and that may be providence. We shall see. Perhaps we can find this ranger during the boar hunt, or we could have a look.

Sacerdos Echthileon |

Glad to see someone had actually uncovered something of use, Sacerdos rests his hands on the table and says, "A good next step visiting the glassworks." The cleric shoulders his pack, already contemplating the sermon he'd write as part of the ceremony to burn the robe of bones and destroy it properly.
"As for this elven ranger," he looks to Katrin. "If he proves to be ally, perhaps he may have some insights into dangers lurking in the woods around Sandpoint."

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I am the only one to state what I did or learned while waiting for Foxglove? At least I am progressing the plot.
If it is a consensus, which it appears to be, I suppose it is the next logical place in our grand adventure. Let us see what fate is to bring.
What did you all learn about, anything exciting, or at least personally useful?

GM BigBusMan |

(sorry its taken me so long to reply, I had to download all the books and stuff again, and have been working a ton as well, I need to read the AP again tonight to get caught up and will post a more lengthy reply tomorrow I cant remember if we are ready to go to the glassworks or not yet)
The group is now in possession of a wand of cure light wounds..which they obtained for a great price!