GM BPChocobo's PFS Cult of the Ebon Destroyer (Inactive)

Game Master Black Powder Chocobo

Cult of the Ebon Destroyer for PFS credit

Combat map
Ebon Destroyers handouts


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Sczarni

Varisian Barbarian** 2, Martial Artist 2| HP /42 DR 1/- | AC 15 T 14 FF 12 | Perc +9 | F +10 R +5 W +6 |CMB +8 | CMD 20 | Speed 30' | Init +1

Guido moves to where he can see when they enter the room, but can't be seen from the hallway. He plans to 5' step and full attack something just inside the doorway.


Niswan map Ebon Destroyers handouts Combat map

Sue and Guido take up positions.

Horgrym launches a sling bullet into one of the zombies, but it lands it a thud inside its rotten flesh and doesn't faze the creature.

The wight waits behind the zombies, delaying to move after them. The zombies charge towards Ringmaster and Sue (single action 30' charge).. but Ringmaster has a trick prepared for them!

Z1 Reflex save: 1d20 ⇒ 3
Z2 Reflex save: 1d20 ⇒ 18

The first one lands on its face as the ground is covered in grease, the other one stays up and continues to charge Sue, but can't reach her now.

Guido, you may full attack the tripped zombie after your 5' step (can't edit map right now).

The wight still moves behind, taking its time to reach the living prey behind his zombie shields.

Amarthethel, you may charge Z2.

Scarab Sages

Male Kyton spawn Tiefling (Shackleborn) Summoner 2

I've edited the map for you, can you check if it's ok?

The Celestial beetle moves in and smites the fallen zombie!

Bite: 1d20 + 1 ⇒ (11) + 1 = 121d6 + 1 ⇒ (2) + 1 = 3

Against a prone and charging that might even be a hit! :-)

Liberty's Edge

HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
Resources:
StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

Sue will tumble up to the corner getting a defensive flank on the zombie and positioning herself for best defense against the wight.

Acrobatics: 1d20 + 8 ⇒ (18) + 8 = 26
Fight Defensively: 1d20 + 4 + 2 - 2 ⇒ (12) + 4 + 2 - 2 = 16 Damage: 1d4 + 1 ⇒ (4) + 1 = 5 Probably doesn't break DR.

Sue summersaults into position, kicking at the zombie as she she moves below landing on one foot and gesturing for the wight to 'bring it.'

Silver Crusade

Male Elf Magus (Hexcrafter) 10 - HP 83/83 - AC 21/T: 14/FF:19 - Perception +7 (+10 near familiar) - F: +12/ R: +11/ W: +8 (+2 vs. Enchantments) - CMB: +11- CMD: 25, Speed: 30, Init. +2 - Arcane Pool +3 10/10

Charge, +1 mwk cold iron longsword[: 1d20 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 91d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10'

Amarthecthel moves up and trips over his shoelaces.

Scarab Sages

hp 63/63 | AC 19 (20 vs. M+) T 13 FF 18 | Per +10 (+12 traps/ug, +14 both) | F +8 R +5 W -0 (+4 vs fear) (addtl. +2 vs spells)| CMB +8 | CMD 19 | Spd 20' | Init +1 (+3 ug)

Horgrym watches his sling strike the zombie ineffectually and frowns.

"Couldn't they at least have been zombie goblins...."

Sczarni

Varisian Barbarian** 2, Martial Artist 2| HP /42 DR 1/- | AC 15 T 14 FF 12 | Perc +9 | F +10 R +5 W +6 |CMB +8 | CMD 20 | Speed 30' | Init +1

Guido will step up and put a couple good kicks into the fallen zombie.

Flurry: 1d20 + 5 ⇒ (8) + 5 = 13
Flurry: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

Llathander will move closer to get to his allies to heal but otherwise take a completely defensive position.


Niswan map Ebon Destroyers handouts Combat map

@Ringmaster: The positions and icons are good, thanks :) Also, the bug's bite does indeed hit and wound the zombie!

@Sue: You kick the zombie in the head as you leap past it; the head spins around in a circle and the zombie does not look wounded in the slightest.

@Amarthecthel: Your strike does indeed miss.

@Guido: You kick the fallen zombie twice; the first blow barely registers, but the second one does leave a mark.

@Llathander: As an option in case you don't recall, you can use Channel Energy to harm undead :)

Round 2 begins!

Scarab Sages

hp 63/63 | AC 19 (20 vs. M+) T 13 FF 18 | Per +10 (+12 traps/ug, +14 both) | F +8 R +5 W -0 (+4 vs fear) (addtl. +2 vs spells)| CMB +8 | CMD 19 | Spd 20' | Init +1 (+3 ug)

Horgrym drops his ineffectual sling and draws his greatsword, slashing at the nearby zombie with all of his might.

Power Attack: 1d20 + 5 ⇒ (15) + 5 = 201d10 + 7 ⇒ (5) + 7 = 12

Liberty's Edge

HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
Resources:
StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

Sue readies to strike the wight defensively, while still providing a flank for the zombie.

Attack: 1d20 + 4 - 2 ⇒ (11) + 4 - 2 = 13

Current AC block includes fighting defensively. Please subtract 3 if say the zombie attacks be before the wight moves up.

Scarab Sages

Male Kyton spawn Tiefling (Shackleborn) Summoner 2
Llathander Ausk wrote:
Llathander will move closer to get to his allies to heal but otherwise take a completely defensive position.

"The Ringmaster wouldn't mind if you 'heal' our undead enemies."

Scarab Sages

Male Kyton spawn Tiefling (Shackleborn) Summoner 2

The beetle will continue to attack the zombie.

Bite: 1d20 + 1 ⇒ (20) + 1 = 211d4 + 1 ⇒ (1) + 1 = 2

Confirmation: 1d20 + 1 ⇒ (6) + 1 = 71d4 + 1 ⇒ (3) + 1 = 4


Niswan map Ebon Destroyers handouts Combat map

@Sue: You strike at the zombie, keeping it's attention to you.

@Horgrym: With a single blow, Horgrym cleaves the zombie in half and it falls to the ground motionless Nice hit! Z2 is destroyed!

Making wight's action assuming Guido cannot kill it on one round if he tried :P
Wight acrobatics: 1d20 + 1 ⇒ (12) + 1 = 13

The wight steps around the corner, treading carefully on the greasy floor, and moves to strike the gnome!

Wight slam @ Sue: 1d20 + 4 ⇒ (14) + 4 = 18
Damage on hit: 1d4 + 1 ⇒ (1) + 1 = 2

The wight nearly strikes her head, but Sue's hand darts up and pulls the arm forward and past her body safely.

@Ringmaster: The firebug goes right for the zombie neck, tearing away rotted flesh.

Scarab Sages

Male Kyton spawn Tiefling (Shackleborn) Summoner 2

The Ringmaster uses his Kyton heritage to keep the wight at bay.

"STAY!"

Web


Niswan map Ebon Destroyers handouts Combat map

@Ringmaster:
Wight Reflex vs DC 18 Web: 1d20 + 2 ⇒ (7) + 2 = 9
Zombie 1 Reflex vs DC 18 Web: 1d20 ⇒ 11

Covered in sticky webbing, both undead are now stuck grappling the gooey fibers!

This will only affect Amarthecthel's attack roll for this round, but next round everyone can enjoy the webbed target fun!

Scarab Sages

Male Kyton spawn Tiefling (Shackleborn) Summoner 2

"Sometimes the Ringmaster really prefers the show to proceed with a safety net!"

Scarab Sages

hp 63/63 | AC 19 (20 vs. M+) T 13 FF 18 | Per +10 (+12 traps/ug, +14 both) | F +8 R +5 W -0 (+4 vs fear) (addtl. +2 vs spells)| CMB +8 | CMD 19 | Spd 20' | Init +1 (+3 ug)

"Hopefully we can make the best of a sticky situation!"

Liberty's Edge

HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
Resources:
StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

"Finish off those zombies and start throwing things at the wight, I'm gonna try and keep it pinned here."

Defensive Attack: 1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Silver Crusade

Male Elf Magus (Hexcrafter) 10 - HP 83/83 - AC 21/T: 14/FF:19 - Perception +7 (+10 near familiar) - F: +12/ R: +11/ W: +8 (+2 vs. Enchantments) - CMB: +11- CMD: 25, Speed: 30, Init. +2 - Arcane Pool +3 10/10

The elf warrior is happy to take Sue's suggestion.

Full attack, with shocking grasp

Concentration check, casting defensively (DC 17): 1d20 + 2 + 4 ⇒ (9) + 2 + 4 = 15

+1 cold iron masterwork longsword: 1d20 + 5 + 1 - 2 ⇒ (9) + 5 + 1 - 2 = 131d6 + 2 ⇒ (6) + 2 = 8
+1 cold iron masterwork longsword plus spell: 1d20 + 5 + 1 - 2 ⇒ (12) + 5 + 1 - 2 = 161d6 + 2 ⇒ (1) + 2 = 32d6 ⇒ (2, 2) = 4

Bleah. So, unless a 13 hits, that's two misses. Plus an AoO

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

Channel positive energy, harming undead

1d6 ⇒ 3


Niswan map Ebon Destroyers handouts Combat map

@Amarthecthel: Actually, the shocking grasp goes off; the wight is grappled in webbing and cannot make attacks of opportunities! I'll keep your attack rolls... and because the wight is "grappled" by web, both attacks hit! BOOM! Also, as a minor note, failing to cast defensively doesn't provoke an AoO, just makes you lose the spell (and its action).

The elf more than happily listens to the gnome's advise and cuts the wight twice with his rapier, the first one inducing an electrifying burst that releases the scent of cooked flesh into the air.

Wight is still "alive", but not happy!

Botting Guido
Guido continues to curb stomp the fallen zombie.

Guido Flurry 1 @ Z1: 1d20 + 3 ⇒ (14) + 3 = 17
Damage on hit: 1d6 + 4 ⇒ (4) + 4 = 8
Guido Flurry 2 @ Z1: 1d20 + 3 ⇒ (17) + 3 = 20
Damage on hit: 1d6 + 4 ⇒ (5) + 4 = 9

With two more bashes with his mighty foot, the zombie's head is crushed, splattering decaying brain tissue as it barely moves.

Note, Ringmaster, this means your summon will deal the final damage to kill the zombie!

@Llathander:
Wight Will: 1d20 + 5 ⇒ (11) + 5 = 16
The burst of holy light barely fazes the abomination as it looks to much easier prey.

Round 2 recap:
Sue goes defensive, tries to get wight's attention.
Llathander channels energy, wounding all of the undead.
Guido curb stomps a zombie.
Horgrym cuts the other zombie in half.
Ringmaster entangles the wight in sticky webbing. Bug bites and finishes off zombie.
Amarthecthel rips into the zombie twice including an additional jolt of electricity.

Round 2: Finish the thing!

Scarab Sages

hp 63/63 | AC 19 (20 vs. M+) T 13 FF 18 | Per +10 (+12 traps/ug, +14 both) | F +8 R +5 W -0 (+4 vs fear) (addtl. +2 vs spells)| CMB +8 | CMD 19 | Spd 20' | Init +1 (+3 ug)

Horgrym takes a five foot step up towards the wight and puts his entire weight into an attack, his rotund belly sloshing as his hips follow through on the swing.

Power Attack: 1d20 + 5 ⇒ (8) + 5 = 131d10 + 7 ⇒ (5) + 7 = 12

Liberty's Edge

HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
Resources:
StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

Sue takes another defensive swing at the wight.

Attack: 1d20 + 4 - 2 ⇒ (7) + 4 - 2 = 9
Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Niswan map Ebon Destroyers handouts Combat map

@Sue: Your blow once again fails to land, paying more attention to not getting hit than actually striking the wight.

@Horgrym: With a mighty cleave, you go two for two, splitting the wight's head open.
"Curse you halfling!...." are its final words as it falls to the ground immobile.

Combat over! And once again the wight fails to hit anyone :P

Scarab Sages

Male Kyton spawn Tiefling (Shackleborn) Summoner 2

After it kills the zombie, the celestial bug looks at the Ringmaster.

The Ringmaster : "What do you expect? A compliment? You finally manage to hit something, but only after it fell down and was in a web and was severly hurt by the others. Anything could have killed it! Now you are just a kill stealer!"

Dismiss the Web
Dismiss the Grease

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

That was exhausting but we must press on I believe. Llathander says weakly.

Liberty's Edge

HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
Resources:
StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

"Well done everybody, let us leave the darkness of this room and see what the wight was guarding."

Silver Crusade

Male Elf Magus (Hexcrafter) 10 - HP 83/83 - AC 21/T: 14/FF:19 - Perception +7 (+10 near familiar) - F: +12/ R: +11/ W: +8 (+2 vs. Enchantments) - CMB: +11- CMD: 25, Speed: 30, Init. +2 - Arcane Pool +3 10/10

Amarthecthel regards the Ringmaster and his help. "Nicely done," he says. The elf takes a moment to clean his blade before proceeding on forward.


Niswan map Ebon Destroyers handouts Combat map

Heading into the next room, you are greeted with a large stone dais in this chamber that supports a great sarcophagus. The lid, once carved in the image of a sleeping ancient warrior, is cracked into two pieces and lies askew.

A single passageway heads east from an exit to the south.

Accursed Halls 1 map updated.

Scarab Sages

hp 63/63 | AC 19 (20 vs. M+) T 13 FF 18 | Per +10 (+12 traps/ug, +14 both) | F +8 R +5 W -0 (+4 vs fear) (addtl. +2 vs spells)| CMB +8 | CMD 19 | Spd 20' | Init +1 (+3 ug)

Horgrym nods at the Ringmaster as they enter the next room. "That web and slippery stuff was nice! Much better than being eaten by a zombie." He looks from the ancient warrior on the sarcophagus to the wight, looking for a resemblance.


Niswan map Ebon Destroyers handouts Combat map

@Horgrym: There's not much of a resemblance; worse off for your theory, the crack in the opening is not large enough for a man, or man-sized undead to squeeze through. Looking inside, there is a mummified corpse still in the stone tomb. However, you do note that the wight body does have an exquisitely made silver ring with a family crest engraved upon it.

Silver Crusade

Male Elf Magus (Hexcrafter) 10 - HP 83/83 - AC 21/T: 14/FF:19 - Perception +7 (+10 near familiar) - F: +12/ R: +11/ W: +8 (+2 vs. Enchantments) - CMB: +11- CMD: 25, Speed: 30, Init. +2 - Arcane Pool +3 10/10

Did we recover anything of value from the undead? Search their bodies for loot?

Ninja'd!

Let's make sure we search them and take any valuables, -then- move into the sarcophagus room, searching carefully as we go.


Niswan map Ebon Destroyers handouts Combat map

@Amarthecthel: Horgrym beat you to it. The only thing of value, unless you have a thing for rotten organs, was the ring.

Also, give me a Perception check for the sarcophagus room if you wish to search for anything else :)

Silver Crusade

Male Elf Magus (Hexcrafter) 10 - HP 83/83 - AC 21/T: 14/FF:19 - Perception +7 (+10 near familiar) - F: +12/ R: +11/ W: +8 (+2 vs. Enchantments) - CMB: +11- CMD: 25, Speed: 30, Init. +2 - Arcane Pool +3 10/10

Perception: 1d20 + 2 ⇒ (3) + 2 = 5


Niswan map Ebon Destroyers handouts Combat map

@Amarthecthel: Nothing much catches your eye.

Scarab Sages

hp 63/63 | AC 19 (20 vs. M+) T 13 FF 18 | Per +10 (+12 traps/ug, +14 both) | F +8 R +5 W -0 (+4 vs fear) (addtl. +2 vs spells)| CMB +8 | CMD 19 | Spd 20' | Init +1 (+3 ug)

Horgrym looks around too after admiring the ring, searching and looking for more examples of the crest.

Perception: 1d20 + 1 ⇒ (4) + 1 = 5


Niswan map Ebon Destroyers handouts Combat map

@Horgrym: No signs of the crest are anywhere within the room.

Silver Crusade

(HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

Let me take a look. Llathandrr says weakly in a hushed tone.

1d20 + 2 ⇒ (18) + 2 = 20

Liberty's Edge

HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
Resources:
StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

Take 10 Perception = 19.


Niswan map Ebon Destroyers handouts Combat map

@Sue and Llathander: Neither of you spot anything of note, other than the tomb is incredibly old and is at least worth documenting in your notes.

Liberty's Edge

HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
Resources:
StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

Sue will take out her book and make a few notes at least.


Niswan map Ebon Destroyers handouts Combat map

With that, only the passageway ahead offers immediate new adventure!

Scarab Sages

Male Kyton spawn Tiefling (Shackleborn) Summoner 2

And we proceed!

Liberty's Edge

HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
Resources:
StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

Sue balances on her other foot for a change for a moment before continuing forward.

Silver Crusade

Male Elf Magus (Hexcrafter) 10 - HP 83/83 - AC 21/T: 14/FF:19 - Perception +7 (+10 near familiar) - F: +12/ R: +11/ W: +8 (+2 vs. Enchantments) - CMB: +11- CMD: 25, Speed: 30, Init. +2 - Arcane Pool +3 10/10

Wait a minute! Did we open the sarcophagus? 'Cause I plan to if no one else does.


Niswan map Ebon Destroyers handouts Combat map

@Amarthecthel: Horgrym has peered inside, but that's it. If you wish to open the sarcophagus, you may, although it'll take about 5 minutes on your own minus a minute for each person aiding.


Niswan map Ebon Destroyers handouts Combat map

Level 1 map is updated, although will wait on description of the next room depending on responses.

Silver Crusade

Male Elf Magus (Hexcrafter) 10 - HP 83/83 - AC 21/T: 14/FF:19 - Perception +7 (+10 near familiar) - F: +12/ R: +11/ W: +8 (+2 vs. Enchantments) - CMB: +11- CMD: 25, Speed: 30, Init. +2 - Arcane Pool +3 10/10

Yeah. I do want to. Amarthecthel begins to pry open the lid.


Niswan map Ebon Destroyers handouts Combat map

Over the course of the next minute or two (assuming someone will assist), the remains of what appears to have been a large man in rusted metal armor. At his side are a pair of equally rusted swords that must have been here for several hundred years to get to this state of oxidation.

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