
Jimmy Fiddle F |

I want extend
And there are no decent second ones. It is either I get a rod of it, which would work, or take the feat.
But with the rod, I cast, and then have to drop it to full attack, which to me is just iffy.
Oh, there was also weaponwand . Stuff a wand into a weapon. Would you let me do a permanent version of that with a rod so that I don't have to drop the rod. It is more flavour than cheese because I can do what I want without it, but have to look like a tool and drop a rod

Foxy Quickpaw |

Oh. I missed that part of the feat. So let me get this straight:
Instead of using two of your scarce feats to get - let's say silent spell and extend spell - and casting with these feats at 2nd or even 3rd level spell slots you take one feat and a few skill points and an excel sheet for casting a spell silent and extended at 1st level spell slot.
And you can take the feat at level 1. That seems quite a bit unbalanced.

Jimmy Fiddle F |

Lvl 2 is earliest due to 2 ranks in knowledge engineering.
Silent and still are each +1, which means the earliest you could do a silent still 1st level spell is lvl 5.
You have to be able to cast the effective level spell in order to cast it with sacred geometry
Also if you fail the maths you lose the spell.
It also extends the casting time.
So at level 5 you could have ranks and have to reach "19, 23, 29" with 5d6, which is easy if you are good at maths and are maxing ranks in engineering, which has very few benefits.
However if you screw up you waste a turn and lose your spell, and you provoke.
Now if you are a spontanious caster using the feat goes from standard action cast to full round cast, enabling it to be dispelled off his round by an attack requiring a caster check
And if you do all have that, yay, you cast a first level spell

Foxy Quickpaw |

Normal metamagic makes it a full round action for sorcerers costing your move but nothing else.
Making it a one round action mean everyone and their dog gets to hit you on their turn while you try to hold your concentration and the spells result materializes just before it's your turn again.
And no you can't use it without taking it into your hand. But you can take it as a move action. Or you take quick draw to do that as a free action. The standard action is gone for the casting anyway.
The hang it on your belt is for making sure you don't lose it when you drop it after the casting. In a swamp, the ocean or climbing a mountain that could be helpful.

Foxy Quickpaw |

Fox form is their normal form. What happens when they die in human form? Changing shape is a standard action. Either way. I see not why it should happen only because the kitsune is dead.
The example we think of is lycanthropy. But this is a curse that ends with death (Would be interesting to see what happens with a resurrection).

Jimmy Fiddle F |

I am on my phone. So not an exhaustive search.
The post I read explains the following: change shape acts as polymorph.
Polymorph targets a willing creature. Once the creature is dead, it is no longer a creature, so the spell fails, and the corpse reverts.
However the issue with the argument is that I think it is breath of life that states it targets a creature (corpse) and brings them back to life.
So what is a corpse? Creature or object? That will tell you if shape change reverts

Jimmy Fiddle F |

Foxy Quickpaw |

A humanoid (shapechanger) stays a humanoid (shapechanger) with the dead condition. I also read this discussion about becoming an object.
But that is not helpful.
To revert there would have to be a default. And even a polymorph spell would stay on the corpse until the spells duration ends.
Interesting side question. Can a spellcaster end spell prematurely? Or do I have to wait until the eight minutes of the invisibility are over (Or slap someone).

Jimmy Fiddle F |

They would stay the same type yes. But their corpse would be an object. It has no type beyond object.
That is how I interpret it at least. There is always a default form.
It mentions ashamantallu reverting to her default form if you confront her with enough of the diplomacy checks.
On spell cancelling, I would argue the duration is the duration. That is how long it lasts. Part of the reason summon swarm has a concentration +1 round duration. It lasts as long as you want it to, and one more round. The swarm you summon attacks the nearest living thing, even if it is you. So that +1 round has very important consequences

Jimmy Fiddle F |

I don't know if that is true. Can you heal a corpse? Saying corpses always count as willing creatures creates very wierd interfaces with a lot of spells.
This brings up the discussion of what makes a creature a creature and what happens to the essence of creatureness when it dies. Obviously the "creature" still exists somewhere as the creature can be resurrected.
I seem to remember reading that dead creatures passed into one of the planes and resurrection brought their "soul" back to their body if they were willing or failed the save.
If that is the case, the spell doesn't target the body, but uses the body as a focus to target the "creatureness" of the creature

Foxy Quickpaw |

Dead: The character's hit points are reduced to a negative amount equal to his Constitution score, his Constitution drops to 0, or he is killed outright by a spell or effect. The character's soul leaves his body. Dead characters cannot benefit from normal or magical healing, but they can be restored to life via magic.
And what spells do you think of that have weird interfaces?

Jimmy Fiddle F |

The soul leaves the body
So is the body still part of the creature? Is Jimmy's body in the sarcophagus still part of his "creature". If not why not. It never states coming back in a new body stops the old body being part of you.
What is the creature exactly?
If the corpse is the creature then spells like phantasmal killer and all sorts still effect it. Even though the corpse is dead you could drain it's int score.
The corpse can be awakened if it was an animal.
All sorts of funny things.

Foxy Quickpaw |

Jimmy's dead body is no longer Jimmy. But it is still humanoid (human) and not object. Being Jimmy is not part of your creature type. As you know you're now humanoid (azlanti). We could kill and reincarnate you as a hobgoblin and you would still state that you're Jimmy with bing Jimmy having absolutely no effect on your creature type.
Then why should no longer being Jimmy change your body's creature type.

Foxy Quickpaw |

Do you like stirges? If you ever manage to die from an phantasmal killer while you have some of these nice creatures at your body you can bet they suck out your con until they are fed. They don't give a shit if you're dead or not. Why should a spell or SU abaility not be able to do that.
And you could awaken a dead animal. It would be still dead, but awakened. Personally I would spend the 2000gp of herbs on a living animal though.

Jimmy Fiddle F |

Gentle repose targets a corpse and provides a saving throw as an object.
Meaning for that spell corpse is an object. However breath of life states dead creature touched. Meaning the corpse is still a creature.
On stirges. If my old body is still part of my creature. Could a stirge attack my old body and suck the con out of my new body?
I am starting to feel we may be slightly talking past each other.
There are examples of why a corpse is a creature and there are examples of a corpse being an object.
This is a fault in the pathfinder engine. I think we can both agree on that?

Foxy Quickpaw |

Yes we are talking past each other. Your old body isn't part of your creature. And the stirges suck out the con of your old body. The con of your new body is not connected to your old body. It doesn't even have the same starting value.
My example was based on a less complex context. Simply someone dying and getting the con sucked out. Without walking around in a different body.
But I could agree on giving a dead creature and additional type. Like an half elf counts as both humanoid (human) and humanoid (elf) for all effects a corpse can count as it's original creature type and as object.

Jimmy Fiddle F |

I would definately agree on giving a corpse the object type as an additional type.
Now. That raises the question of what exactly is the player character.
If the character has his ability score reduced. Dies. And is brought back in a different body, is his score still reduced? What if he is brought back in the same body.
Are the stats attached to the character or the body? It has to be the character, otherwise if you came back in a different body you would have that bodies stats wouldn't you?
So what happens if your bodies int is drained after you die and you then come back to life in the body, which int score do you use? The bodies or your inherent "character" stat?
Does that question make sense?