Finwad's Pit

Game Master DajellyMan

A deep pit is discovered with untapped ruins beneath. Untapped ruins means untapped treasure! A small settlement has sprung up to profit of the large rush of adventurers.

Current Combat Map

Party Loot



Hey guys, I'm looking for 1 or 2 players to round out a group that I have sorta inherited from another campaign that sputtered out.

So far the group is a Dwarf Wizard, Half-orc Sorcerer, Aasimar Paladin, and a Human Direlock

Character Creation:

- 1st level (fast advancement)
- any class or race
- 2 traits
- Roll stats (4d6 drop lowest)
- Roll starting gold or take the average.

Grand Lodge

i am interested Jelly.

what is the theme of that game?

looks like the party is missing a divine character...

The Exchange

Hey Jelly I have an idea for a ratfolk magus I have been wanting to use.
stat: 4d6 ⇒ (1, 3, 3, 4) = 11 10
stat: 4d6 ⇒ (6, 5, 6, 6) = 23 18
stat: 4d6 ⇒ (6, 3, 5, 2) = 16 14
stat: 4d6 ⇒ (2, 5, 1, 6) = 14 13
stat: 4d6 ⇒ (4, 4, 4, 4) = 16 12
stat: 4d6 ⇒ (3, 1, 5, 4) = 13 12


Ok that's two! Recruitment closed first come first served and all ;p

Algar, the theme is of a small almost pioneer town that has sprung up recently around this pit and the ruins below. A massive influx on adventurers has come to the town, and as such, several taverns, stables, smithies, a few magic item smiths, etc, have come to cater to the adventurers. The town is still bare bones and small, with no organized government. Anything goes in Finwad's Pit!

I imagine it as a sort of cowboy wildwest thing. Not that it's necessarily a bad town... just that the situation allows for less than savory things to happen. But for the most part its just folks trying to profit off the adventurers. Lot's of treasure in the ruins so lots of chances for your characters to get wealthy. And the more wealth they bring up, the bigger the town can grow and so on.


Here I am backstory in a bit.

Grand Lodge

ok got it Jello.

I can make something up

Grand Lodge

is it in golarion setting? (just ask for the gods things etc..)


Yes it is Golarion setting. I kinda just picked a location by whim, and we are going to be in the eastern edge of Taldor, by the World's End mountains.

Grand Lodge

got it.

Well i think i am going to go with either a 1/2 elf or a human cleric of Abadar.


I submit Kjell Carlufsen, Male Human Two-Handed Fighter for consideration.

Kjell was built with a 20 Point Buy, but I will re-roll stats based on character creation guidelines above. If he is selected, then I will redo his stats and skills based upon these rolls.

4d6 ⇒ (6, 1, 1, 5) = 13
4d6 ⇒ (5, 6, 6, 2) = 19
4d6 ⇒ (5, 4, 2, 4) = 15
4d6 ⇒ (6, 2, 1, 4) = 13
4d6 ⇒ (2, 4, 6, 2) = 14
4d6 ⇒ (5, 5, 2, 5) = 17


Kjell, if Algar doesn't post a character in the next 24 hours you are in, but I did already give him the go ahead and he is working on a cleric. Keep checking back though and thanks for the interest! I also may have space for a 5th character soon in my RotRL campaign if you are really looking to play, so don't loose hope!


I am always looking, and thanks. Just let me know by PM, or otherwise about the RotRL, provided Algar pops up here within the next 24. I will certainly keep checking back.

Grand Lodge

No worries i am here working on my concept. I still have a hard time to chose race tough.

the idea DM is a cleric of Abadar who is in town to serve as a Lawyer who supervise contracts, business transaction, on top of of defending his clients in court. etc...

Grand Lodge

Gold: 4d6 ⇒ (4, 2, 6, 2) = 14 *10 => 140 gp

Grand Lodge

stat: 4d6 ⇒ (5, 2, 2, 3) = 12 = 10
stat: 4d6 ⇒ (3, 5, 6, 4) = 18 = 15
stat: 4d6 ⇒ (4, 4, 5, 3) = 16 = 13
stat: 4d6 ⇒ (6, 1, 4, 4) = 15 = 14
stat: 4d6 ⇒ (3, 5, 6, 2) = 16 = 14
stat: 4d6 ⇒ (1, 3, 1, 3) = 8 = 7

Grand Lodge

Ok here it is for Review

Cleric 1 Of Abadar
Medium Human / Humanoid (Human) (Domaines: Trade, Defense)
Init +2; Senses Perception +3

==DEFENSE==
AC 18, touch 12, flat-footed 16 (+4 armor, +2 shield, +2 dex)
hp 8 (1d8)
Fort +3, Ref +3, Will +5
Armor Chain Shirt, Light
Shield Heavy Steel Shield

==OFFENSE==
Spd 25 ft/x4
Melee Spiked Gauntlet -2 (1d4-2) 20/x2 disarm
Ranged Light Crossbow +2 (1d8) 19-20/x2

==STATISTICS==
Str 7, Dex 14, Con 10, Int 13, Wis 15, Cha 16

BAB +0, CMB -2, CMD +10

Feats Armor Proficiency (LIGHT / MEDIUM) (PFCR 118), Selective Channeling (PFCR 132-133), Shield Proficiency (PFCR 133), Extra Channel

Skills Bluff +8, Diplomacy +7, Perception +3, Profession (advocate) +6, Sense Motive +6

SQ Cleric Channel Energy [8 / 1d6] (PFCR 40)

SU Domain Powers (PFCR 40-41), Deflection Aura (PFAPG 89), Silver-Tongued Haggler (PFAPG 97)

MC Cleric Bonus Languages (PFCR 41), Cleric Spontaneous Casting (PFCR 41), Forbidden Spell Alignment (PFCR 41, 49)

Traits Birthmark (Faith) (PFAPG 328), Convincing Liar (Social: Bellflower Network) (PFCh: FcGd 63)

Languages Common, Elven


Excellent, looks good! You can try rolling once more if you wish, as nothing was over 15?


You got two?


I think this means you are all set, Dajelly. Give Kjell a shout out for that RotRL.


Yep, sorry guys, all full here. Kjell, the group is at thistletop right now but after they are back in town I will shoot you a PM.


Very nice...what level? Should I keep him at 1st?


oh no, it'll probably be level 4


Thank good luck guys

Grand Lodge

Ok them I will be taking that set reroll DM :)

Grand Lodge

Well i have to head out going to see the Hobbit.

so i should be ready by tomorrow..

Grand Lodge

set 2: 4d6 ⇒ (2, 6, 6, 5) = 19= 17
set 2: 4d6 ⇒ (1, 3, 5, 6) = 15 =14
set 2: 4d6 ⇒ (5, 2, 3, 6) = 16 =14
set 2: 4d6 ⇒ (1, 6, 2, 1) = 10 =9
set 2: 4d6 ⇒ (2, 5, 6, 5) = 18 =16
set 2: 4d6 ⇒ (5, 3, 1, 4) = 13 =12


Excellent! I saw it the other day. It was great.

Community / Forums / Online Campaigns / Recruitment / Finwad's Pit Recruitment All Messageboards

Want to post a reply? Sign in.