Falling Expansion; Inter-City Intrigue (closed)

Game Master RealLifeCorn


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Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

Unsure of her limitations, or even if she truly has any, Vincent quietly narrates the scene for Sena, fully expecting a rebuke.


Sena gives Vincent a smile, clearly thankful for his assistance.


The wall is roughly 12 feet tall, but there are many indents where the white bricks meet the mortar, where an expert climber would be able to grab a hold of... Then again, it is wet. A rope/grappling hook would help immensely in this.

those who follow:

The man tromps down the street. Heeding to the water that suddenly begins to pour down, he wrapps himself up his cloak as he continues to plod on. Though he doesn't seem to notice you, he walks swiftly, and it's hard to keep up.
Eventually he stops abruptly in front of a blue building near the edge of the city. You can see the docking station where you landed about 100 yards down the lane, though at this distance you cannot tell if anyone is still out.
The man looks about anxiously behind himself, and then uses the knocker at the door.

Make stealth checks please :)


Male Human Cavalier (Standard Bearer) 4/Paladin (Holy Tactician) 2/Champion 1| AC 21, touch 12, flat-footed 18 | HP 57/57 | Fort +11, Ref +5, Will +10 | Init +2 | Perception +1 | Weal's Champion 1/1 | Challenge 2/2 | Lay on Hands 3/3 | Mythic Power 5/5

Stealth Balthasar: 1d20 + 11 ⇒ (8) + 11 = 19
Stealth Maul: 1d20 + 3 ⇒ (16) + 3 = 19


Stelth: 1d20 + 4 ⇒ (5) + 4 = 9

Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

Stealth: 1d20 + 10 ⇒ (14) + 10 = 24


Male Human Oracle 3//Witch 3

Ommin takes a seat where the party had gathered previously, leaning against a building and waiting for Flinchy to return.


1d20 + 10 ⇒ (20) + 10 = 30

Micarlin tromps after the man, keeping him in sight in the very least. This rain was a boon, as his bared back and chest didn't feel the cold anymore. As the man approached the door, Micarlin side-stepped into an alleyway and swore under his breath. He peeked his head out and was the quietest m*@#%##~%$#~ around here.


Flinchy jumps, trying to grab the top of the wall.

Acrobatics to jump (always counts as running start) 1d20 + 15 ⇒ (9) + 15 = 24 (that's 6'off the ground. Hopefully, arms outstretched, I can reach the top of the wall.)

Climb 1d20 + 3 ⇒ (14) + 3 = 17 to get the rest of the way over.


For those that still want to play, I'll be your DM voice for today.

The wall was wet, but the multi-armed m&*+!!#%*%%& was able to pull himself up and over like some kinda jail bird. Let me tell you, the church's outer garden was trimmed up and pretty, if it wasn't pelted with rain all over. The church door was closed and there weren't any street-sweepers outside. It was just one man vs. the church, fool! The glass windows still showed some sort of light inside.

For those outside the church, sitting around all shady and s*+$, and getting rained on, there came a street-sweeper around the corner. His outfit marked him as one of them peace-keeping m!#@%$+$~$%@s and he squinted, holding his hand up as he approached, "Ho' there. Church'll be open tomorrow. Best to get out of this rain..." He looked the others over when he got closer, "You wouldn't happen to be looking to get in there, would you?"

And then it came full circle back to me, m*+%+%@!@%*+s. Me and the man and his tiger. The shady m#%%*!%#~$+* that knocked on the building was let in after he spoke quietly. The door closed behind him and I nod towards the door, "Better listen in. Unless you wanna bust in and bust their asses up." Tapping my scepter, I approached the door and stood near the door, trying to pick up words from those inside.

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