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Story thus far (from the Facebook posts)
After navigating the trials of the tower you find yourself in a poorly lit room. The area you find yourself able to occupy is a bit cramped, as a hazy light red field separates the room from the main area. A gnome sits at a desk pouring over a huge stack of books. He looks up and notices your party.
"You've arrived!!! WONDERFUL!!! I thought I'd be trapped here forever. Blasted useless half... err... anyhow. Yes yes welcome!! I see you've brought a doll with you. A scarecrow recently enchanted. Peculiar. It will do. Let’s see now." He stands up and begins to pace about rummaging through his belongings. Your comrades look at each other thoroughly confused. Your eyes begin to wander about the room, which is filled with an endless array of riches and unusual treasures. One area of the room is covered in plaques with monsters heads. Dragons and other mythical beasts you have never seen. Some of which you had heard about in tales your mother told you when you were young but you thought were make believe. A treasure chest overflowing with platinum sits just beyond the barrier taunting you.
The gnome suddenly slumps to the floor lifeless.
"Alright then I think I'm ready to leave. Oh by the way, names Breadcrumb. Breadcrumb the wizard. Yes sir. Good to meet you all. Thank you again for responding to my ad. Shall we be off then? Time to find my mind."
You notice the scarecrow you brought with you has disappeared.
With that he begins to crawl down the ladder, and out the tower.
As you egress from the unusual tower, you take a moment to reflect on the passing of the unusual woman and man from the fields. The sky above is still black as night, you have never seen stars so bright. Occasionally debris continues to fall around you. The "gnome" you "rescued" takes a moment to survey the area.
"I don't quite recall the stars ever being so bright around here... nor do I recall so many cattle and bodies floating around the area. In fact, I don't recall much."
He picks up a piece of wood from the ground and inspects it closely.
"A piece of a ship it would appear. I must apologize for the nature of our meeting. I have been searching through the documents and relics in what appear to have been my room to try to understand who I am, and how I became imprisoned in my own tower."
He continues to survey the area round the tower for additional clues.
"I know that part of me is missing, or perhaps no more. Something powerful happened, and I'm not entirely sure why. Nor can I recall who did this to me."
He wanders to a trapdoor behind the tower. As he nears them the trapdoors explode open and a small metallic sphere comes flying out of the lower levels of the tower.
"What in the name of the gods is that!?!" Yelps the gnome as he pulls out a wand an unknown pocket pointing it at the sphere.
A small wisp of steam shoots out from the sphere as it darts towards the wizard. As it darts in circles around the wizard additional plumes of steam shoot out from it as it propels itself around the gnome.
"YES!!" The sphere screeches in a mechanical monotone voice.
"? Yes what you crazed contraption!?" Demands the gnome.
"YES!!!" Replies the sphere.
"Hmmmm. Are you friend or..."
"YES YES YES YES!!!" Interrupts the sphere.
"Well, I guess it means no harm. Can you say anything aside from yes?"
"YES!!!" Happily chirps the sphere.
"Well? What else?"
"NO!!!"
"Well that's useful.... do you know me?"
"YES!!!"
"Well I suppose you can come along then. Maybe you will be of some assistance."
"YES YES YES YES YES YES!!!!!!!" says the Sphere as it dances about the gnome.
"Is there anything useful in the basement Sphere?"
"YES!!!"
"Well, my new found friends" says the gnome with an evil grin, "Shall we?"
Yes the scarecrow disappeared. One of you had grabbed the gnome and pulled some straw from him which he took back.
Breadcrumb, "I'm afraid i do not recall who they were specifically. I've found that many of my memories are gone. From what I've discerned they are probably the occupants of that farm. I don't recall the sky being so black and the stars so bright before... but again I don't remember much aside from what I've discovered from my writings, which mostly encompass information on planets, unusual creatures, magic rituals, and so forth.
Speaking of rituals, here is an important ritual that you can perform in the off chance this body is destroyed. If you have noticed your bodies have been etched with a spell fragment."
Examining the "tattoo" that appeared on your body when you accepted the contract you notice it glows faintly now, and slowly undulates on your skin as if it were alive.
"This fragment is a conduit for my spirit, soul, chi, whatever you want to call it. So if this body is destroyed simply follow these instructions in the presence of a doll and I will be revived."
Kita Rin
History: Many years ago sailed there sailed through space a terrible pirate ship named the Zeck. It was captained by the infamous Polvan von Chowderwerst the 3rd. Him and his crew decided to give up the pirate life and settle down. They found that they were most unwelcome in all parts of the galaxy however. They decided to make a home of their own permanently in space. Now they have slowly grown into a huge collection of decks, docks, and ships of various types and sizes.
Halls of Darkness
You awaken after your crash into a planet eventually to find yourself enveloped in the darkest blackness. You can see nothing. You hear what you think are the moans of your companions nearby. Behind you suddenly hear a scuttling in the distance. Then to your left... and then to your right...
Episode 6: Fire on the Space line
So as a summary the group found Kita Rin burning. The source of the flames being a group of mages floating on small black disks and exploding everything from above while hellhounds terrorized from the ground. The party managed to clear up most of the intruders, and made their way to the ship / hall of Baron Von Chowderwurst to see him semi-comatose being bludgeoned by metallic looking dwarves and hellhounds. Two wizards in the back of the room lighting him up with their spells, unbeknownst to the assailants his wife hid behind his throne doing her best to protect her husband.
The part arrived and dispatched the intruders but the two wizards escaped and left a nessian hound behind that killed Wowjoshes inquisitor. The party ended its life and went to detach the ship from the city and escape.
Episode 7: Rose of the Desert
The party parted ways with the Barons ship and went on a task to find the cause and cure of the Barons condition that had been stalled but was sapping his life. Their only clue being the two wizards who escaped from his hall appeared on their ship and departed, being noticed by the crew of the parties Spellljamming vessel.
The party "quickly" followed, coming upon a huge asteroid field. Traversing the field quickly turned from bad to worse when the stones began eating the party members. The party quickly found themselves overwhelmed when an obscure ship battered its way through the oncoming rocks and led them to safety.
The ship belonged to a group of Goblins the leader asking for the party’s assistance for helping them escape certain doom. They agreed and followed the Goblins to a small moon base where an outpost was setup by the tenants of Enlightenment.
The goblins occupied the majority of the forces while the party snuck into the back via a move stone spell. They found another Nessian in the courtyard and it appeared the spelljammer of the enemy was no longer in the middle of the base. They dispatched the beast and one of the ballista operators. The door to the tower proved to be of a surprise when it exploded doing significant damage to the party. In the basement they found a horrible dungeon of sorts where cages with soulless husks of people were still chained up. The wizard the goblins asked them to capture sent his giant to intercept the party but with a bit of subterfuge both were brought down.
Episode 8: Loose Ends
The party is escorted up the road for a few hours, eventually you see nestled into the woods along the mountain’s trail stands the Hostel of the Sacred Stone—a squat, sturdy construction with one wall and its chimney carved from a single, massive boulder. Rumors abound this area, the driver says he is bringing his sick wife here because he had heard of the amazing healing powers that are said to heal any who come to the hostel.
As you make your way inside you’re greeted by a gruff dwarf who introduces himself as Madge and inquires how many rooms you will require?