
GM DevilDoc |

Chinchi starts up his song, inspiring the party to fight better and hit harder!
Meanwhile, Gadrielle steps in and tries to help keep Galonor on his feet.
The remaining goblins drop their bows and whip out short swords, gibbering and yammering in their foul and uncouth language. Evil glints in their eyes as they lash out at the Pathfinders closing them in.
Blue: 1d2 ⇒ 2
Red: 1d3 ⇒ 1
Blue vs : 1d20 + 2 ⇒ (2) + 2 = 4
Red vs : 1d20 + 2 ⇒ (7) + 2 = 9
Both goblins choose Mikhail and his lusty preaching as their targets, but both of them miss!
"Bold May Post"
Goblins
~Red
~Blue
Zifan
Chinchi
Mikhail
Galonor- 12 dmg
Uhvat
Gadrielle
Active: +2/+1, +1 vs fear, +1 vs charm
Bless
Inspire Courage

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"Groog." Galonor lets another swing at the Goblin before he realises his position forcing himself to move back, likely from all the worries coming from the party. "I apologise, that was reckless."
Greatsword,PA: 1d20 + 5 - 1 ⇒ (15) + 5 - 1 = 19S: 2d6 + 6 + 3 ⇒ (1, 5) + 6 + 3 = 15
Standard action to attack. Assuming Red has fallen, move action to get back.

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"...Sins Against Avarice, Against Carpentry, Against Deceit, and Against Hygiene - FOUR! Four categories of Sins...."
masterwork silver flail, bless, courage vs red: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d10 + 4 ⇒ (10) + 4 = 14

GM DevilDoc |

With two mighty strikes, Galonor and Mikhail make easy work of the remaining two goblins while Mikhail continues to enumerate their many transgressions against society. As the bodies fall, Galonor pulls back to the safety of the group to get patched up.
HAHAHA sins against Hygiene. If only that were a real thing! A lot of people would be in trouble!!
Kardas: 1d20 + 5 ⇒ (14) + 5 = 19
Gadrielle: 1d20 + 5 ⇒ (14) + 5 = 19
Zifan: 1d20 + 8 ⇒ (19) + 8 = 27
Petromyscus: 1d20 + 5 ⇒ (4) + 5 = 9
Mikhail: 1d20 + 3 ⇒ (7) + 3 = 10
Once Galonor is taken care of, the team spreads out. With ease, most of the party is able to locate a hidden tunnel leading back west. After a tight squeeze you are able to discover that this leads back to the other side of the rock collapse that almost took you out. Upon investigation, this round tower is completely empty of anything other than rubble.
Turning your attentions back to the room at hand, there is one door leading further east, and a hallway moving south. Following this hallway reveals another door to the west, a double door to the east, and at the end a room the mirror of where you fought the goblins. In this half though, you find an archway leading east and the other side of the barricade that blocked your explorations earlier.
Searching the two doors in the hallway turn up a little more. The single door in the western wall opens into a room full of rusty and unkept weapons. Apparently the guards stationed on either side of this room used it for an armory, and the contents reflect their owners. Broken and disused weapons mix with rusty scraps around the shelves, but a few serviceable dogslicers and horse choppers are able to be dug up with a few minutes of searching.
Once Galonor is healed up and everyone is ready, pick one of the exits to proceed.

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Gadrielle grunts and produces her wand of curative magic. "Someone get these wounds on Galonor treated. I'll stand watch" she says, eyeing at the unkempt weapons with disdain. Goblins...
After some consideration she continues: "Our escape route goes from here, back around the barricade, unless we want to clear it out of the way. We should check the door closest to this path first. Any objections?"

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"I am pleased you survived, half-orc friend." Uhvat says as he also stands guard.
"I have no objection, Lady Gadrielle."

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Galonor huffs heavily and takes a moment to rest, clearly a result of the heavy wounds he has sustained during the fight. "It is appreciated of your concern, I will remember not to be so rash in future endeavours."
Likewise, Galonor takes no exception to Gadrielle's proposed course of action.
0 XP character without wands :(

GM DevilDoc |

Gadrielle offered up a wand, but she can't use it. I know that Mikhail and Chinchi at the very least should be able to though.

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Chinchi exclaims, "Now what have we here?! Let me see, I think I can make this work."
Taking the wand from Gadrielle, he steps up to Galanor and says "Now hold still, this shouldn't hurt."
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (7) + 1 = 8
"There you go! Hey, Gad - want me to hold this for a bit, in case someone needs a boost mid-battle?"

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"Much thanks, I owe you all my life." Galonor remarks as his wounds begin to heal through the power of magic. He swings his arms to test his physical ability after the healing is complete. "Shall we then?"

GM DevilDoc |

Chinchi heals up Galonor, then the team moves out. Maintaining the eastern route, you all stack up on the door then burst through weapons swinging!
Two tables with benches lie scattered around this mess hall. Decaying food of an indescribable nature sits on the tables. At the southern end of the chamber, doors exit to the east and the west.
Also at the far end of the room is a pair of goblins arguing and squalling over an indescribable and unrecognizable haunch of what may be meat. They look up at you, stunned, as you burst into the room.
Uhvat: 1d20 + 4 ⇒ (1) + 4 = 5
Gadrielle: 1d20 + 2 ⇒ (2) + 2 = 4
Zifan: 1d20 + 3 ⇒ (13) + 3 = 16
Petromyscus: 1d20 + 1 ⇒ (16) + 1 = 17
Mikhail: 1d20 + 2 ⇒ (14) + 2 = 16
Goblins: 1d20 + 6 ⇒ (4) + 6 = 10
"Bold May Post"
Chinchi
Zifan
Mikhail
Galonor
Goblins
~Red
~Blue
Uhvat
Gadrielle

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Chinchi moves in, playing a blaring tune that sounds almost comical as he marches as though he were in a parade.
Inspiring the troops! An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

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Feeling confident with his wounds healed, Galonor steps in to meet the Goblins head on. However, learning from his mistakes, he takes a more cautious approach, not to go in unprepared. "More goblins! It is an infestation!"
Move and take full defense. AC is 20. I'm assuming it's still difficult terrain? Else I'll move up another 15ft.

GM DevilDoc |

Yes. This entire level is difficult terrain!
Chinchi strikes up the band and begins marching around the room, squealing pipes echoing off the stone walls.
Galonor charges in, then takes a defensive stance to meet the goblins head on!
"Bold May Post"
Chinchi
Zifan
Mikhail
Galonor
Goblins
~Red
~Blue
Uhvat
Gadrielle
Active:
IC: +1/+1, +1 vs fear

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Also at the far end of the room is a pair of goblins arguing and squalling over an indescribable and unrecognizable haunch of what may be meat. They look up at you, stunned, as you burst into the room.
Correct me if I'm wrong, but that sounds to me like a surprise round!
Mikhail bursts in with his bow, greeting their stunned expressions with malicious laughter!
[dice=shortbow, courage, Nobody Expects The Inquisition!, vs flat-footed blue]1d20+3[/dice]
damage: 1d6 + 2 ⇒ (4) + 2 = 6

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Zifan enters the room, but cannot reach the goblins with either her weapon or her magic. She stays put ready to give one the evil eye if it comes in range.
Readied Action Evil Eye if an enemy comes within 30 feet of her.

GM DevilDoc |

GM DevilDoc wrote:Correct me if I'm wrong, but that sounds to me like a surprise round!
Also at the far end of the room is a pair of goblins arguing and squalling over an indescribable and unrecognizable haunch of what may be meat. They look up at you, stunned, as you burst into the room.
You are most likely correct there, but I didn't roll perception before you entered either. And at this point, that would require a retcon of almost the full first round.
Mikhail follows the rest of the group into the mess hall, firing off an arrow. This certainly gets the goblins attentions as it thunks into the haunch of meat they are fighting over!
Missed FF AC
Zifan brings up the rear, ready to curse the bejeezus out of anything that gets close enough to her evil eye!
Seeing a much more dire threat to their skins then each other, the goblins drop the haunch they were fighting over, and rush at you drawing their dogslicers!
Red Will Save vs Evil Eye: 1d20 - 1 ⇒ (13) - 1 = 12
AC, attacks, saves, ability or skill checks?
Red darts in on Galonor, but even without the Hex, he would have no chance of hitting the Half Orc as he stands ready to meet the goblins charge.
Red vs Galonor: 1d20 + 2 ⇒ (17) + 2 = 19
Blue goes the other way around the table, coming up on Chinchi as she struts around making such a cacophony. However, despite being burdened by her instrument, she is easily able to dodge the clumsy thrust of rusty metal.
Blue vs Chinchi: 1d20 + 2 ⇒ (5) + 2 = 7
"Bold May Post"
Chinchi
Zifan
Mikhail
Galonor
Goblins
~Red- Evil Eye x7
~Blue
Uhvat
Gadrielle
Active:
IC: +1/+1, +1 vs fear

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Coming out from his defensive position, Galonor turns to the offence. Leaving little to chance, the half-orc swings with full force at the goblin scum! "Graahhh!" Grunting heavily as usual as he does so.
Greatsword,PA,IC: 1d20 + 5 - 1 + 1 ⇒ (4) + 5 - 1 + 1 = 9S: 2d6 + 6 + 3 + 1 ⇒ (4, 5) + 6 + 3 + 1 = 19

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arrow retrievable on 30-80: 1d100 ⇒ 59
"A-HA! Thy blade is in no fewer than 4 - nay, 6! 7! - clear and apalling violations of both the Universal Military Edicts AND the Doctrines of the Smithy's Guild! As a matter of fact, no fewer than 11 of the latter, if according to the Pre-Revisionary Guild Synod of 3826...!"
masterwork silver flail, courage vs blue: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 1d10 + 4 ⇒ (8) + 4 = 12
"GUILTY! GUILTY! GUILTY!"

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Gadrielle moves in slowly, stepping towards Galonor's voice and the sounds of his fight with whatever creature is entangled with him.

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Chinchi stops playing, although the notes seem to hang in the air, bouncing from wall to wall. Lingering performance.
"Hey now, hey now! No need to attack the entertainment!"
Chinchi draws a dagger and goes into full defense.

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-2 to AC on Red.
Zifan gives her Evil Eye to the blue goblin. "I'll bet it's not even good meat. Probably rotten and inedible by civilized people."
DC 14 Will save or -2 to AC for the rest of his miserable life or 7 rounds whichever comes first.

GM DevilDoc |

Galonor gives a mighty swing of his sword.. so mighty he spins in a complete circle without hitting a single thing!
Mikhail, on the other hand, literally beats his target to death with his inquisitional enumeration of the goblins many sins against civilization.
Gadrielle carefully moves into the room, trying to find her way towards the fighting while Chinchi objects to the goblins review of her music and draws a dagger while going into full defense.
Zifan: You may retcon you turn, as your target has vital signs not consistent with life.. indeed an anatomy not consistent with life after Mikhails flail is finished with it!
GMNPC:
Uhvat enters the room, drawing out his javelin.
The remaining goblin takes another swipe at Galonor but the swift and sudden end of his friend leaves him a bit out of sorts!
Attack: 1d20 + 2 ⇒ (9) + 2 = 11
"Bold May Post"
Chinchi- Full Defense
Zifan
Mikhail
Galonor
Goblins
~Red- Evil Eye x6 -2 AC
Uhvat
Gadrielle
Active:
IC: +1/+1, +1 vs fear x 2 rnds

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Leaving little to chance, the Half-orc picks up his swing as he builds momentum from the last spin that missed the critter. "Gruuh!"
Greatsword,PA,IC: 1d20 + 5 - 1 + 1 ⇒ (17) + 5 - 1 + 1 = 22S: 2d6 + 6 + 3 + 1 ⇒ (2, 4) + 6 + 3 + 1 = 16
I realise that playing a two handed fighter can really take away the edge of battle at low levels.. sorry guys!

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Ok by me, I have no combat skills...
Chinchi continues to act defensively as his music continues to reverberate for a few seconds more.
Last round of lingering performance.

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Ok, I think things are returning to some level of sanity now.
Assuming by some bizarre miracle that the goblin is still alive...
Uhvat steps forward, dropping his javelin along the way. Grasping the ectoplasmic lash with both hands, he slams it down upon the goblin's head.
lash, IC: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8 dmg: 2d6 + 6 + 1 ⇒ (1, 4) + 6 + 1 = 12

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It's fine, but I'd like to take some time to rethink if three melee are workable in this dungeon. Four is a lot, but our inquisitorial friend will soon be replaced by another with a somewhat different tack if I'm not mistaken. Also, I can't see anything and my shtick with the lucerne hammer is dampened by the lack of visibility. So there is that to consider.
Did we hear a door open GM? Because I definitely heard a splat coming from the goblin and Galonor, and since Galonor is still panting, I assume there is a goblin-sized stain on the ground. Thus, if there is a sound indicating there are other bad guys coming up, I'd like to try and brain the threat, and perhaps even matter in the next fight :P

GM DevilDoc |

Gadrielle: I realize that this level really bites for you, but trust me that it will get better after this. As for mowing through the little buggers; well.. the big buggers are rapidly approaching...
Uhvat: That is good to hear!!
Galonor: Would you mind updating your health in the status bar please? By my count, you are back to full health.
Galonor continues the spin, turning it into a dance of death with his mighty sword. The goblin, however, proves to be a short lived dance partner as he is turned into a pretty little splatter along the wall, floor, and indeed the ceiling as well.
As the party breathes for a moment, there suddenly comes some very heavy foot steps from beyond the next door. Clicking and whirring are accompanied by maniacal goblin giggling as the door in the south eastern corner is thrown open and.. something.. strides into the room with a rigid and mechanical gait.
Uhvat: 1d20 + 4 ⇒ (19) + 4 = 23
Gadrielle: 1d20 + 2 ⇒ (14) + 2 = 16
Zifan: 1d20 + 3 ⇒ (7) + 3 = 10
Petromyscus: 1d20 + 1 ⇒ (8) + 1 = 9
Mikhail: 1d20 + 2 ⇒ (1) + 2 = 3
Clanky: 1d20 - 1 ⇒ (9) - 1 = 8
??: 1d20 + 4 ⇒ (7) + 4 = 11
Bold May Post
Uhvat
Galonor
Gadrielle
??
Zifan
Chinchi
Clanky
Mikhail

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For my retcon, I'll give the remaining, but not for long goblin a -2 to attacks then.
Zifan is grateful that Mikhail isn't sharing his religion with her. She waits with an evil eye ready for any other enemies to come in range.
Holding my action just in case there's a new enemy coming in. I'm guessing that Galonor took care of the goblin.

GM DevilDoc |

Zifan: The new enemy is on the map in front of the door, and there are noises coming from behind it as well. Both goblins from the previous fight are down, then this guy stormed in!

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With a new threat at hand, Galonor turns around to meet it immediately. "By the door! Lady Gadrielle, follow my voice." He yells with great conviction, bringing his weapon upon the foe. "Graaah"
Greatsword,PA,IC: 1d20 + 5 - 1 + 1 ⇒ (17) + 5 - 1 + 1 = 22S: 2d6 + 6 + 3 + 1 ⇒ (4, 1) + 6 + 3 + 1 = 15

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"We're going to have to talk about your exercise regimen. I can hear your panting from here" shouts back Gadrielle, deadpan as she moves up to shove some sense steel into the creature.
Loaner Heavy Flail: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d10 + 4 ⇒ (4) + 4 = 8

GM DevilDoc |

Galonor steps up to the unknown monstrosity, and smacks it with his sword. Instead of blood, oil and grease seem to leak from a new dent, but the creature takes the hit without even stumbling.
Gadrielle moves in, following the sounds of combat and finally manages to find an enemy. With a solid swing, she elicits another clanging sound and produces another dent in the creature.
Bold May Post
Uhvat
Galonor
Gadrielle
??
Zifan
Chinchi
Clanky- 19
Mikhail

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Sorry, I fell ill over the weekend. Aftereffect of the bad work week. Better now.
Gadrielle, Uhvat would shift to a reach build at level 4 when his lash gets reach, so I think that will broaden our options.
Not wishing to leave the half-orc and human ally to face the monstrosity by themselves, Uhvat pushes his way to the front and slams his ectoplasmic lash onto the construct.
lash: 1d20 + 4 ⇒ (7) + 4 = 11 dmg: 2d6 + 6 ⇒ (4, 4) + 6 = 14
Think inspiring courage is off?

GM DevilDoc |

At least for now, yes. IC is not active. I hope you feel better soon!
Just to clarify, even though it acts as a whip your lash does lethal damage, correct? I have not been able to confirm this one way or the other.
Uhvat steps in and lashes out at the monstrosity before the team with his ectoplasmic lash. It flicks through the air and snaps against the wall next to the creature, missing it.
You hear a short bit of chanting coming from behind the thing in the doorway! Suddenly, Galonor feels an oppressing fear begin to rob his limbs of strength!
DC 13 Will Save or be Frightened for Rounds: 1d4 ⇒ 2. Make the DC and be Shaken for one round.
Bold May Post
Uhvat
Galonor- Will Save DC 13
Gadrielle
??-
Zifan
Chinchi
Clanky- 19 dmg
Mikhail
Active Effects:

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Yes, it does lethal damage. It looks like a whip but functions as a normal weapon for now. No reach, etc. That only comes at level 4.
At 1st level, as a full-round action an ectoplasmatist can manifest one or two lashes of ectoplasm tethered to her by wispy, ectoplasmic tendrils. If she manifests two lashes, she can wield them both as light melee weapons, each dealing 1d6 points of slashing damage (1d4 if the ectoplasmatist is Small) with a critical threat range and multiplier of 19–20/×2. If the ectoplasmatist manifests only one lash, she can manifest it either as a single one-handed melee weapon that deals 1d8 points of slashing damage (1d6 if the ectoplasmatist is Small) with a critical threat range and multiplier of 19–20/×2, or as a two-handed melee weapon that deals 2d6 points of bludgeoning damage (1d10 if the ectoplasmatist is Small) with a critical multiplier of ×2. Only the ectoplasmatist can wield or use these lashes. Dismissing any or all manifested lashes is a free action.

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Inspire courage should have still been active through the round, which should also help with the fear save. It would end as Chinchi goes again (now).
As the music fades, Chinchi starts up again with the bagpipes, inspiring his friends to crush goblins and their ilk.

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Spellcraft: 1d20 + 5 ⇒ (10) + 5 = 15
"I don't know what the spell was, but I think I should know it." Zifan lets everyone know. I'm not sure my hex will work on this creature. She holds up her longspear just in case an enemy comes in range to be jabbed at.

GM DevilDoc |

Uvhat: Got ya. Thank you!
Chinchi: Fixed. 2 pts dmg added from the two attacks that hit.
Chinchi fires up the bagpipes again, while Zifan tries to decipher the spell that was cast. She doesn't know it, but readies her spear.
The monstrosity before you begins to crackles and fizz under the onslaught of the companions. Sparks fly from the joints as it lifts its arm high and tries to backhand Galonor! Thankfully, the lucky half orc is nimble enough to dodge the blow!
1d3 ⇒ 2
Attack: 1d20 + 6 ⇒ (6) + 6 = 12
Bold May Post
Uhvat
Galonor- Will Save DC 13
Gadrielle
??-
Zifan
Chinchi
Clanky- 21 dmg
Mikhail
Active Effects:
IC: +1/+1

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Galonor attempts to stand his ground! Unfortunately, he becomes weary are is unable to overcome the chanting, causing him to shudder and turn to disengage! "Stop! Stop! This.. is too scary!" He screams in a deep grunting voice as he flees from the scene.
Will: 1d20 + 3 ⇒ (5) + 3 = 8
Withdraw action!

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"Galonor! What's wrong?" Not being particularly astute, Uhvat is confused as to why the usually brave (reckless?) half-orc had turned tail and ran.
Deciding to put that aside for now, Uhvat continues slamming the large writhing lash onto the mechanical being.
lash, IC: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22 dmg: 2d6 + 6 + 1 ⇒ (4, 4) + 6 + 1 = 15

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"I'LL tell you what's wrong! This graven idol has clearly been crafted WITHOUT intent to be used in sacrilegious rites, nor is it sufficiently anthropoid in form to be a proper mockery of godly life - that IS sacrilege! That IS mockery!"
masterwork silver flail, courage vs Clanky: 1d20 + 4 ⇒ (16) + 4 = 20
damage: 1d10 + 4 ⇒ (6) + 4 = 10

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"Dammit. Hold tight Galonor!" grunts Gadrielle, ignoring the dwarf's screams of heresy!
Loaner Heavy Flail: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d10 + 4 ⇒ (3) + 4 = 7
"Whoever you are on the other side, I hope you've got a good pair of legs, because otherwise you are going to be walking bow-legged into your next life" she snarls as the flail connects with the creature with a satisfactory "thunk".

GM DevilDoc |

Galenor succumbs to the effects of the chanting, fear filling his heart. He withdraws from combat, terror giving speed to his feet.
Meanwhile, Uhvat and Mikail gang up on the metal behemoth, bringing it down in a crashing thud that shakes the room.
Gadrielle quickly darts into the room, smashing her flail across the skull of the goblin hiding around the corner, killing it instantly!!
Out of Combat!

GM DevilDoc |

From her vantage point, and for anyone following her into the room, Gadrielle sees that this curving room is a good-sized kitchen, complete with decaying tables, cupboards, and bins. One newer table has what seems like a child’s laboratory set up, with broken cups standing in for beakers. Beside the door, the crumpled remains of a goblin slouches in the corner, wearing odd looking robes under its leather armor.

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Galonor embrassingly recovers from his scare. "Well, let us not speak about this. I apologise for my rowdy behaviour. Thank you for coming to aid."
Picking himself off, Galonor slowly makes his way back to the front of the party carefully wandering the kitchen. He stops curiously at the goblin remains, poking it with his greatsword. "Now, what could this mean?"

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Uhvat joins Galanor in searching about the room. He looks especially at the child's set-up, perplexed that there might be children here.