Dungeon Master S's Storming the Diamond Gates (Inactive)

Game Master Chris Marsh

MAP

Initiative Quickpost:

Baddies: [dice]d20+[/dice]
Halbarad: [dice]d20+4[/dice]
Mikhaere: [dice]d20+4[/dice]
Yoshima: [dice]d20+4[/dice]


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Scarab Sages

Male Tengu Druid (Swamp Druid) 4
Stats:
HP: 34/34 || AC: 19 (21 w/ shield), touch: 12, flat-footed: 17 (19 w/ shield) || CMD: 17 || Fort: +5, Ref: +3, Will: +8; pond scum || Init: +4 || Perception: +15; low-light vision, carrion scent

EDIT: yeah, not my turn for a bit... sorry. gonna be out most of tomorrow though...sooo

Reflex: 1d20 + 3 ⇒ (8) + 3 = 11

"Gaaah!" The smell of burning vegetation fills the air as Mikhaere catches alight, unable to protect himself from the fireball. He falls to the ground, hoping to make himself seem like a lesser target (or, better yet, make the mage think that he's dead), and fumbles around for his cure wand.

CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Drop prone, draw wand, cast CLW on self.
Last round of flaming sphere, the mage must DC 16 Ref save or take 3d6 ⇒ (4, 6, 3) = 13 fire damage

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Th'reiwa-don Reflex: 1d20 + 6 ⇒ (9) + 6 = 15 gives a wailing cry as his feathers turn a markedly brighter shade. He passes out and slumps to the floor.

Stabilize: 1d20 + 1 ⇒ (4) + 1 = 5 Failure, 1 damage

End of Hal's Round II.

Silver Crusade

Male Human (Tian Dtang) Paladin 4 | HP 27/36 | AC 17 T 11 FF 16 | F +8 R +5 W +8 | Smite 2/2 | LOH 1/5 2d6+4

Muteki moves forward a few steps drawing his +1 Composite Longbow and stares at the Wizard and the Archer. As a swift action he declares his smite on the caster, draws an arrow and takes aim.

Smite Arrow: 1d20 + 9 ⇒ (4) + 9 = 13 Probably not going to hit. -3 if he's not evil

Smite Arrow Damage: 1d8 + 8 ⇒ (5) + 8 = 13 - 4 if He's not evil.

Liberty's Edge

Dwarf Cleric 14

Round 2

With his axe drawn, Skybek runs across the bridge and then prepares to run across the next bridge.

"Ahh see creepies creepin this way! Keep that mage busy til Ahh get tae him!"

Skybek has the travel domain which gives him +10 and with longstrider he now has a move of 40. He also has agile feet which allows him to ignore difficult terrain for up to six rounds per day. They need not be consecutive rounds. Let me know if any of this terrain is difficult.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

No terrain is difficult. Assuming he moved in Round 1, then he'd be in the blast radius, and needs to save.

Muteki's arrow goes wide (definitely evil though.) The conjurer again tries to dodge the flame: REF: 1d20 + 4 ⇒ (5) + 4 = 9, and fails, getting burned a second time. He slides a step back and begins another lengthy spell. The archer takes aim at Skybek's back: Arrow: 1d20 + 9 ⇒ (10) + 9 = 19 and the arrow lands near the dwarf's kidney: DMG: 1d8 + 4 ⇒ (1) + 4 = 5. The spiders close distance.

Round 2 Update:

Mikhaere: Flaming Sphere!
Baddies: Arrows and spiders AND fire
Skybek: Hoofs it.
Halbarad: One hit.
Yoshima: Miss.

Round 3:

Mikhaere: Drop and cure.
Baddies: Arrows and spiders AND fire
Skybek: Current
Halbarad: TBD
Yoshima: TBD

DM:

Conjurer: 23
Archer: 10
Spider 1: 0
Spider 2: 0

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Round III

Activating Infiltrator armor.

Hal reaches for the Cold Iron arrows mostly for kicks and giggles and aims for the caster, hoping to disrupt the incoming spell. Two shots to the gut.

Arrow 1: 1d20 + 9 - 2 + 1 ⇒ (16) + 9 - 2 + 1 = 24
Damage: 2d6 + 3 ⇒ (4, 4) + 3 = 11 cold iron

Arrow 1: 1d20 + 9 - 2 + 1 ⇒ (7) + 9 - 2 + 1 = 15
Damage: 2d6 + 3 ⇒ (6, 1) + 3 = 10 cold iron

Liberty's Edge

Dwarf Cleric 14

Round 3
hp: 30/35

"Crazzlebaak! That hurt! Whae's shootin the damn arrows at me?!"

Skybek steps forward and swings his axe at the left spider.

Battleaxe +1: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

Silver Crusade

Male Human (Tian Dtang) Paladin 4 | HP 27/36 | AC 17 T 11 FF 16 | F +8 R +5 W +8 | Smite 2/2 | LOH 1/5 2d6+4

Yoshima will move closer to the bridge and fire at the caster.

1d20 + 9 ⇒ (20) + 9 = 29

1d8 + 8 ⇒ (2) + 8 = 10

Critical threat.

1d20 + 9 ⇒ (4) + 9 = 13

Doesn't confirm.

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Stabilize: 1d20 + 1 - 3 ⇒ (8) + 1 - 3 = 6 Th'reiwa-don is still bleeding out

Scarab Sages

Male Tengu Druid (Swamp Druid) 4
Stats:
HP: 34/34 || AC: 19 (21 w/ shield), touch: 12, flat-footed: 17 (19 w/ shield) || CMD: 17 || Fort: +5, Ref: +3, Will: +8; pond scum || Init: +4 || Perception: +15; low-light vision, carrion scent

Seeing the poor axebeak bleeding out beside him, Mikhaere reaches out with his wand to stabilise the fellow bird-creature. Avians unite!

CLW: 1d8 + 1 ⇒ (3) + 1 = 4

He then gets to his feet, trying to crouch down to avoid oncoming fire (quite literally).


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Skeybek closes on the spiders and makes a deadly swing, but it passes just a little to high to end the spider. Halbarad's first arrow does indeed hit the caster in the gut Concentration: 1d20 + 9 ⇒ (10) + 9 = 19 and he loses the spell! Yoshima adds another arrow and the conjurer looks nearly dead on his feet.

Mikhaere saves the axebeak from death. The caster draws and drinks a potion 2d8 + 3 ⇒ (3, 6) + 3 = 12. Meanwhile he calls to the archer to take out Halbarad. Arrow: 1d20 + 9 ⇒ (8) + 9 = 17, and it's not even close. The spiders now begin to eat Skybek. Bite 1: 1d20 + 4 ⇒ (8) + 4 = 12 and Bite 2: 1d20 + 4 ⇒ (15) + 4 = 19. The teeth sinks in: dmg: 1d6 + 3 ⇒ (4) + 3 = 7.

Skybek is up and include a FORT save versus poison.

Round 3 Recap:

Mikhaere: Drop and cure.
Baddies: Arrows and spiders AND fire
Skybek: miss
Halbarad: hit and disrupt
Yoshima: hit!

DM:

Conjurer: 32
Archer: 10
Spider 1: 0
Spider 2: 0

Silver Crusade

Male Human (Tian Dtang) Paladin 4 | HP 27/36 | AC 17 T 11 FF 16 | F +8 R +5 W +8 | Smite 2/2 | LOH 1/5 2d6+4

Yoshima continues to move forward and fire at the caster.

1d20 + 9 ⇒ (19) + 9 = 28

1d8 + 8 ⇒ (7) + 8 = 15

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Round IV

Staggered but awake, Th'reiwa-don cranes an eye toward his master, who calls the bird to his side. The axe beak takes a move action to stand up. Thanks Mik for the healing!

Hal tries to finish off the caster with a well-placed dart.
Caster: 1d20 + 9 - 2 + 1 ⇒ (17) + 9 - 2 + 1 = 25
Dmg: 2d6 + 3 ⇒ (4, 5) + 3 = 12

The second arrow replies to the archer.
Archer: 1d20 + 9 - 2 + 1 ⇒ (14) + 9 - 2 + 1 = 22
Dmg: 2d6 + 3 ⇒ (2, 2) + 3 = 7

Liberty's Edge

Dwarf Cleric 14

Round 4
hp: 23/35

"Find yer on lunch tae snack on! It isnnae gonnae be me!"

Skybek swings his axe at the left spider.

Battleaxe +1: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

Fortitude Save: 1d20 + 9 ⇒ (19) + 9 = 28

Scarab Sages

Male Tengu Druid (Swamp Druid) 4
Stats:
HP: 34/34 || AC: 19 (21 w/ shield), touch: 12, flat-footed: 17 (19 w/ shield) || CMD: 17 || Fort: +5, Ref: +3, Will: +8; pond scum || Init: +4 || Perception: +15; low-light vision, carrion scent

Mik begins to chant and holler in an attempt to summon some ally to the fray. Trading faerie fire for SNA1


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The druid fights summoned allies with like, and begins summoning forth Nature's Ally. Meanwhile the conjurer awkwardly drops prone to make himself a harder target and likewise begins a new summoning spell. The archer tries to silent Halbarad Arrow: 1d20 + 9 ⇒ (9) + 9 = 18, but aims wide. Skybek flexes the very poison from his muscles. The spiders try again only this time their eyes glow with unholy fury. Bite 1: 1d20 + 4 ⇒ (20) + 4 = 24 and Confirm: 1d20 + 4 ⇒ (20) + 4 = 24 CRIT: 2d6 + 12 ⇒ (5, 3) + 12 = 20. Bite 2: 1d20 + 4 ⇒ (1) + 4 = 5, but the second spider isn't even close. (Still need a second Fort save.) Halbarad hits the conjurer again, CONCENTRATION: 1d20 + 9 ⇒ (10) + 9 = 19, and he loses another spell! The archer takes another hit, but seems no less intent. Then Yoshima takes close aim, and drives the arrow into the crown of the caster's ducked head. The sound is sickening, and the caster slumps the rest of the way to the ground, motionless.

Round 4 Update:

Mikhaere: SNA1
Baddies: Summoning again, missed arrow, BITING!
Skybek: miss again.
Halbarad: hit and disrupt again.
Yoshima: Kills the conjurer!

DM:

Conjurer: DEAD
Archer: 16
Spider 1: 0
Spider 2: 0

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Round V

Easily evading the enemy archer's arrow, Hal furrows his brow with intent to show his rival true skill with a bow. Meanwhile, Th'reiwa-don limps his way back to his master's side.

Again using the cold iron arrows, 'cause they're free.
Arrow 1: 1d20 + 9 - 2 + 1 ⇒ (10) + 9 - 2 + 1 = 18
Damage: 2d6 + 3 ⇒ (4, 3) + 3 = 10 Cold Iron

Arrow 1: 1d20 + 9 - 2 + 1 ⇒ (12) + 9 - 2 + 1 = 20
Damage: 2d6 + 3 ⇒ (1, 1) + 3 = 5 Cold Iron

"Hold on there, Skybek! Almost done here!"

Liberty's Edge

Dwarf Cleric 14

Round 5
hp: 3/35

Skybek doesn't know what him from the spider bites. He fights on, battling the two spiders, but he is weary from the wounds he's suffered from.

Battleaxe +1: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

After attacking, Skybek takes a five foot step back.

Fort Saving Throw: 1d20 + 9 ⇒ (14) + 9 = 23

"Help! Ahh dannae feel sae good!"

Scarab Sages

Male Tengu Druid (Swamp Druid) 4
Stats:
HP: 34/34 || AC: 19 (21 w/ shield), touch: 12, flat-footed: 17 (19 w/ shield) || CMD: 17 || Fort: +5, Ref: +3, Will: +8; pond scum || Init: +4 || Perception: +15; low-light vision, carrion scent

On the road so can't update the map. Eagle will appear behind one of the spiders.

bite: 1d20 + 3 ⇒ (6) + 3 = 9
claw: 1d20 + 3 ⇒ (16) + 3 = 19 1d4 + 2 ⇒ (3) + 2 = 5
claw: 1d20 + 3 ⇒ (13) + 3 = 16 1d4 + 2 ⇒ (3) + 2 = 5

Mikhaere's summon suddenly erupts into existence through a green summoning circle in the air, revealing a white-feathered sea eagle which swoops down to rake its talons over one of the spiders.

The tengu himself waddles over to Skybek and places one mud-smeared talon on the dwarf's back. A brown energy seeps through his body, soothing the churning in his stomach from the spider poison.

Casting delay poison on Skybek

Silver Crusade

Male Human (Tian Dtang) Paladin 4 | HP 27/36 | AC 17 T 11 FF 16 | F +8 R +5 W +8 | Smite 2/2 | LOH 1/5 2d6+4

Yoshima drops his bow and moves toward Skybek, drawing his Katana along the way.

"Goddess revive him," Shima prays aloud as he reaches out and touches his Dwawrven companion.

Lay On Hands: 2d6 ⇒ (1, 4) = 5 I'm out of LOH.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Mikhaere's eagle appears and slashes with two claws severely injuring one of the spiders. The injured one replies by turning its attention on the bird. Bite: 1d20 + 4 ⇒ (13) + 4 = 17 DMG: 1d6 + 3 ⇒ (1) + 3 = 4. the other spider continues to follow Skybek, Bite: 1d20 + 4 ⇒ (17) + 4 = 21, and continues its onslaught: DMG: 1d6 + 6 ⇒ (2) + 6 = 8. The archer, still somewhat safe, shoots Halbarad. Arrow: 1d20 + 9 ⇒ (11) + 9 = 20, and again misses. Halbarad's replies strike home and leave the archer in dire straights. Yoshima heals the harried dwarf.

Begin round 6.

Round 5 Update:

Mikhaere: Eagle and Delay Poison
Baddies: Arrow miss and spiders split.
Skybek: Miss and resist poison.
Halbarad: hit and disrupt again.
Yoshima: Heals the dwarf.

DM:

Conjurer: DEAD
Archer: 31
Spider 1: 10
Spider 2: 0

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Round VI

Somewhat bewildered to see a mere over-sized arachnid so thoroughly maul his formidable dwarf companion, Halbarad pauses briefly in his barrage to call out over the bridge. "Are you a bloody priest or not?! Damn the spiders, call down Cailean's lucky blessings!"

The elf's attention returns to the shoot-out across the cavern.

Arrow 1: 1d20 + 9 - 2 + 1 ⇒ (3) + 9 - 2 + 1 = 11
Damage: 2d6 + 3 ⇒ (5, 5) + 3 = 13

Arrow 2: 1d20 + 9 - 2 + 1 ⇒ (9) + 9 - 2 + 1 = 17
Damage: 2d6 + 3 ⇒ (3, 5) + 3 = 11

The first arrow sails well wide and bounces down the staircase into the dark, clinking end over end, down the steps. The second is closer to the mark...

Th'reiwa-don stays put and licks his wounds.

Scarab Sages

Male Tengu Druid (Swamp Druid) 4
Stats:
HP: 34/34 || AC: 19 (21 w/ shield), touch: 12, flat-footed: 17 (19 w/ shield) || CMD: 17 || Fort: +5, Ref: +3, Will: +8; pond scum || Init: +4 || Perception: +15; low-light vision, carrion scent

fort: 1d20 + 5 ⇒ (14) + 5 = 19

bite: 1d20 + 3 ⇒ (16) + 3 = 19 1d4 + 2 ⇒ (1) + 2 = 3
claw: 1d20 + 3 ⇒ (11) + 3 = 14 1d4 + 2 ⇒ (2) + 2 = 4
claw: 1d20 + 3 ⇒ (9) + 3 = 12 1d4 + 2 ⇒ (3) + 2 = 5

Though badly injured, the eagle fights on, continuing to rip and tear shreds out of the spider.

Mik uses his wand on the beleaguered dwarf. clw: 1d8 + 1 ⇒ (1) + 1 = 2

Liberty's Edge

Dwarf Cleric 14

Round 6
2/35 hp

Skybek takes a five foot move back from the spiders and casts Cure Moderate Wounds.

Cure Moderate Wounds: 2d8 + 4 ⇒ (8, 1) + 4 = 13

15/35 hp

"Thanks, mae friends! Ahh didnae mean tae get maeself intae such a predicament!"

Silver Crusade

Male Human (Tian Dtang) Paladin 4 | HP 27/36 | AC 17 T 11 FF 16 | F +8 R +5 W +8 | Smite 2/2 | LOH 1/5 2d6+4

Yoshima steps up and power attacks one of the spider closest to Skybek.

Power Attack: 1d20 + 8 ⇒ (11) + 8 = 19
Hopefully that hits.
Damage: 1d8 + 13 ⇒ (3) + 13 = 16


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Mikhaere's eagle finishes what it started and tears the spider apart, leaving only one. Meanwhile the druid gives a touch of healing to the ailing dwarf. The remaining spider doesn't let up: Bite: 1d20 + 4 ⇒ (9) + 4 = 13, but can't find purchase. The duel of arrows continues as the archer shoots at Halbarad, Arrow: 1d20 + 9 ⇒ (3) + 9 = 12, but again he shows himself not up to the task. Skybek takes healing into his own hands a bit, further closing his wounds. Finally Halbarad silences the twang of the enemy's bow and drops the archer finally. And with final certainty, Yoshima slays the spider.

The din of battle fades, to be replaced with the exhausted breath of the Pathfinder expedition. The massive cavern is now yours to explore.

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

When Yoshima cuts down the last of the foes, Hal quickly stows his weapon and gingerly helps Th'reiwa-don over to the rest of the party. "Mind popping off a channel, Skybek? Most of us have seen better days."

His mount cared for, Halbarad would like to inspect the bottom of the stairs (where we came from) for anything of interest

Perception: 1d20 + 12 ⇒ (19) + 12 = 31

before carefully winding his way across the bridges to inspect the fallen.

Perception: 1d20 + 12 ⇒ (9) + 12 = 21

Silver Crusade

Male Human (Tian Dtang) Paladin 4 | HP 27/36 | AC 17 T 11 FF 16 | F +8 R +5 W +8 | Smite 2/2 | LOH 1/5 2d6+4

Yoshima takes a few moments to collect his wand, his bow and re-cock his spring-loaded wrist sheath.

He then methodically takes time to look around.

Percpetion: 1d20 + 12 ⇒ (17) + 12 = 29


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Once you reach the portal, you find it is a giant concave slab of red stone with similar properties as diamonds. Several runes and sigils cover every inch of the slab in strange writing. To the north of the Diamond Gate stands a stone podium, similar to the one found in area with the false alter. If one of you simply places one of the Areshkagal amulets into the podium, the portal activates.

With the Diamond Gate secured, you may now return to the Grand Lodge in Absalom through the entrance portals in the oasis outside the temple. Before the you are even congratulated for a job well done, Marcos Farabellus sends a contingent of well-armed Pathfinders into the tapestry to secure the Society's position both in Areshkagal's temple and beneath, at the mouth of the Diamond Gate. You are heralded as heroes for securing the Aspis Consortium's back door into the demiplane.

Well played and an epic final confrontation. This week is exceptionally busy for me, but I'll try to get chronicles out by morning. Feel free to post day jobs.

Liberty's Edge

Dwarf Cleric 14
Halbarad wrote:
"Mind popping off a channel, Skybek? Most of us have seen better days."

"Aye lads, gather roond and Ahh'll see that yae feel Cayden Cailean's divine brew restores yae all te health! Just step awa frae those spiders. We dannae need tae revive them!"

Skybek repeatedly channels energy to get everyone back up to full strength!

Channel Energy: 2d6 ⇒ (3, 3) = 6
Channel Energy: 2d6 ⇒ (6, 1) = 7
Channel Energy: 2d6 ⇒ (1, 5) = 6

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Great work, everyone! Thanks Chris for running, this was a fun one.

Hal sets some traps. Day Job Professor (Trapper): 1d20 + 6 ⇒ (2) + 6 = 8 One whole gold! Oh boy!

Skybek, feel free to ping the Stolen Heir thread. Mik and Shima, any luck with freeing your characters? I'd love to have you join the party. (There's still almost a month before we start.)

Sovereign Court

Male Human War Priest of Iomedae HP 19/31 AC 15 T 0 FF 15, F +5 R +1 W +8, Init +1, Perception +9, Fervor 3/6

I've posted. Ober's a Level 2 Warpriest, that I haven't gotten to play yet lol. GM baby for Level 1, and the lucky recipient of my Protoge and Former Crusader boons (+2 to any ability, +1 saves vs Demons and Skill Focus Knowledge (Planes)

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Great, thanks! Wow, that's a really awesome boon.

Scarab Sages

Male Tengu Druid (Swamp Druid) 4
Stats:
HP: 34/34 || AC: 19 (21 w/ shield), touch: 12, flat-footed: 17 (19 w/ shield) || CMD: 17 || Fort: +5, Ref: +3, Will: +8; pond scum || Init: +4 || Perception: +15; low-light vision, carrion scent

No day job for Mik. Thanks again Chris!

The module I'm in with my pally is obnoxiously slow and seems to be even worse lately, so I honestly can't tell you whether I'll be joining you yet. I really hope so!!

Liberty's Edge

Dwarf Cleric 14

Day Job, Profession, Brewer: 1d20 + 7 ⇒ (6) + 7 = 13

Chris, thanks for a great session! I love being able to add another scenario to the list of adventures I can now GM! If you ever want to do any table top, please let me know. I am willing to travel south for a good occasion!

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4
Mikhaere wrote:
The module I'm in with my pally is obnoxiously slow and seems to be even worse lately, so I honestly can't tell you whether I'll be joining you yet. I really hope so!!

Hope so too! Any chance I could tempt Mikhaere, if your paladin remains entangled? Or is he already committed elsewhere?

Scarab Sages

Male Tengu Druid (Swamp Druid) 4
Stats:
HP: 34/34 || AC: 19 (21 w/ shield), touch: 12, flat-footed: 17 (19 w/ shield) || CMD: 17 || Fort: +5, Ref: +3, Will: +8; pond scum || Init: +4 || Perception: +15; low-light vision, carrion scent

He's committed to a series in the game day, unfortunately. (The uh... the Osirion trilogy. Sands something-or-other.) I'm really trying to push the other game along so...cross fingers.

If you get another person interested, please do take them ahead of me, since I'm kind of flaky atm. :)

Scarab Sages

Elf Ranger (Infiltrator) 13 HP 117/117 | AC 33 FF 28 Tch 18 | CMD 33 (34 v grapple) | F+14 R+18 W+13 | Perc +23 (+2 v undead/construct, +6 v human) | Init +5
Per Diem:
Adaptions: 13/13 | Spells: [4th] 1/1 | [3rd] 2/2 | [2nd] 3/3 | [1st] 3/3
Th'reiwa-don:
HP 76/76 | AC 26 FF 21 Tch 14 | CMD 28 |F+9 R+11 W+3 | Perc+4 | Init+4

Consider my fingers crossed. I can fill the slot last-minute from among my college Pathfinder circle if your paladin remains locked, so I will keep the spot open for you until then. Just let me know!

(You can get my email address off of the Map above or just ping the thread once you know. Good luck until then!)

Silver Crusade

Male Human Scribe/0

I don't have a day job btw.

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