Dungeon Master Death Keeper's Rise of the Runelords

Game Master Death_Keeper


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Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

well crap,
didn't see that
squishy wizard
wait, they were before me in initiative, yes, if so I would have cast mage armor instead
ah well
either way, that's just how it happens sometimes

hmm next character, ranger, or maybe barbarian ooh, or maybe a dragon disciple, those are cool

wait, no
didn't he roll a to hit of 1d20+0= d20=1?
my AC is 13, (17 after mage armor, 19 with fighting defensively)


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Alright, until i have my turn in the initiative order, i will take no actions from here on.


Grushdeva du kalt misht
Cale Vatay wrote:

well crap,

didn't see that
squishy wizard
wait, they were before me in initiative, yes, if so I would have cast mage armor instead
ah well
either way, that's just how it happens sometimes

hmm next character, ranger, or maybe barbarian

That's the danger of posting "I do such and such" right by your initiative...

If you hadn't done so, 5 foot step plus mages armor would've saved ya

The Nat one was in stealth...


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Death_Keeper wrote:
Cale Vatay wrote:

well crap,

didn't see that
squishy wizard
wait, they were before me in initiative, yes, if so I would have cast mage armor instead
ah well
either way, that's just how it happens sometimes

hmm next character, ranger, or maybe barbarian

That's the danger of posting "I do such and such" right by your initiative...

If you hadn't done so, 5 foot step plus mages armor would've saved ya

Yep.

Using initiative properly in a pbp will take days per round, but if that's how it's gonna be, fine.


Grushdeva du kalt misht
icehawk333 wrote:
Death_Keeper wrote:
Cale Vatay wrote:

well crap,

didn't see that
squishy wizard
wait, they were before me in initiative, yes, if so I would have cast mage armor instead
ah well
either way, that's just how it happens sometimes

hmm next character, ranger, or maybe barbarian

That's the danger of posting "I do such and such" right by your initiative...

If you hadn't done so, 5 foot step plus mages armor would've saved ya

Yep.

Using initiative properly in a pbp will take days per round, but if that's how it's gonna be, fine.

You guys are from Avalon... yeah right


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

ah
I am fine with keeping the actions as is, would prefer to have that retconned, that one time,
but am fine with not doing so


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

You do realize that say, one of us can't post until late.

The rest of us can't post till after them, and now we may very well be asleep.


Grushdeva du kalt misht
Cale Vatay wrote:

ah

I am fine with keeping the actions as is, would prefer to have that retconned, that one time,
but am fine with not doing so

Please edit your gameplay post to match your conditions

And first shock of it will remind you to never do it again

:)

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

edited,
and I realize that,
it's just making characters with back stories and names and mandatory RP, to die in one encounter just uugh, to reminiscent of my first time playing DnD
5 characters, in 7 sessions
as if I die we won't have an arcane caster, I'm going to make a dragon sorcerer (later dragon disciple)


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Lord Foul II wrote:

edited,

and I realize that,
it's just making characters with back stories and names and mandatory RP, to die in one encounter just uugh, to reminiscent of my first time playing DnD
5 characters, in 7 sessions
as if I die we won't have an arcane caster, I'm going to make a dragon sorcerer (later dragon disciple)

You guys probably wont die...


Grushdeva du kalt misht

Goblin 1 is on the table Eldon, only 5-10 feet away


10 is charge range.

If it's 5 though, that's fine with me, just 5ft step and more AC for Eldon.


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FireclawDrake wrote:

10 is charge range.

If it's 5 though, that's fine with me, just 5ft step and more AC for Eldon.

5- your adjacent

10- 5 ft step adjacent


Ah, I see what you are saying.

I just 5ft then, so AC is 16 on Eldon.


Grushdeva du kalt misht
FireclawDrake wrote:

Ah, I see what you are saying.

I just 5ft then, so AC is 16 on Eldon.

k, now we r waiting on.... filuto and...? Pally


Just so you know DK, Intimidate is a flat DC now:

10 + HD + Wis

Not sure if that was a Will Save you posted or not, but here is the link: http://paizo.com/pathfinderRPG/prd/skills/intimidate.html#_intimidate

It does, however, only work on 1 opponent at a time unless you have a feat.


Male Catfolk Ninja 1 (HP: 7/7)

When did they change that? I thought it always worked on everyone. T-T


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Nope.

I was wrong when i ran that campaign. I've memorized a lot more now.


Male Catfolk Ninja 1 (HP: 7/7)

Me shaken or him shaken?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Tell me when it's my turn in the initiative order.


Male Catfolk Ninja 1 (HP: 7/7)

Is it my turn?


Grushdeva du kalt misht
Flint Rustboro wrote:
Is it my turn?

The party can post any time they want. But initiative determines /when/ the actions happen


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

In other words, you wait until your turn, or you might be forced into an action now stupid.


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icehawk333 wrote:
In other words, you wait until your turn, or you might be forced into an action now stupid.

Well stating "I attack the nearest goblin" and then someone else has knocked it out... its a coup de grace...

:)


Initiative Order is as follows:
Goblins: 22
Cale: 12+
Flint: 12
Reda: 11
Eldon: 9
Fulito: 3

Cale has not rolled initiative that I saw, though there is an unlabelled d20 roll, but I figured that was the ranged touch for Acid Splash.

This means it is Flint's turn.

Given Cale's new roll, it is in fact his turn. (Higher Mod wins ties)


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Oop
1d20 + 3 ⇒ (9) + 3 = 12
Here, inicitive


Updated the count to include Cale's new initiative.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

really? I thought given tie it was roll again without mods?
meh either way, it's not like my round's actions will really affect his action

Liberty's Edge

Male HP:1/10, AC16/To12/FF15, F4/R2/W5 Halfling Druid 1

I believe that was the old 3.5 way Cale


Grushdeva du kalt misht

Cale, go.

I think everyone is waiting on you

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

posted


Fighting defensively is a standard action. You can't fight defensively and cast a spell in the same turn (unless you are casting a quickened spell or a spell with a short cast time), at which point it's usually better to do a total defense action.


Grushdeva du kalt misht

Fighting Defensively is a Standard Action: You can choose to fight defensively when attacking. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 dodge bonus to AC until the start of your next turn.

You take two standard actions?
Please edit


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Gah dang it, missed that somehow
Thought it was part of another standard action, ah well
Flavor text remains, but I'll edit the AC


You can do it as part of an attack action, but not casting a spell. (Casting defensively does something different)


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

what about "weapon like spells"


That would be up to the DM. It's not RAW, but it does make sense in my mind.

The RAW is that Fighting Defensively is a Standard (or Full Round) Action in which you can still attack, whereas spells are standard actions which grants you an attack as part of that specific action, so you can't mesh them unless your DM says that you can.

I would probably allow it at my table, but that's a personal choice, not the rules.

A feat like Lunge however (Which isn't Core but a good example) /can/ be combined with melee touch spells, for example, since it does not require an action. In contrast, a feat like Cleave or Vital Strike does /not/ work with spells (as both those feats state they take their own Standard Action).


If that hits I'll need to know damage for a longsword. Weapons page only is blocked it school. :?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

1d8


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♣♠Magic♦♥ wrote:
If that hits I'll need to know damage for a longsword. Weapons page only is blocked it school. :?

That particular goblin is the passed out one, snoring on the bench, pally trying to coup de grace?

1d8 I believe


Male Catfolk Ninja 1 (HP: 7/7)

Oh? Nah. I'll attack the one near Read instead. He isn't hurting anything ATM.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

plus killing a unarmed, comatose opponent half his size doesn't seem very paladian-y


Reminds me of what someone recently described what paladins had become:
Thought-police murder-hobos.

Made me laugh so hard. XD


Grushdeva du kalt misht

Guys, you might want to start using tactics... like...

Trip, feint, bullrush, flank....

You guys aren't big enough for a smack out....


[Evil Voice]Yes... Provoke those attacks of opportunity with un-feated combat maneuvers... gooood. GOOOD. BWAHAHA[/evil voice]

Flank is difficult without a map, since we have no clue where anyone is.


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FireclawDrake wrote:

[Evil Voice]Yes... Provoke those attacks of opportunity with un-feated combat maneuvers... gooood. GOOOD. BWAHAHA[/evil voice]

Flank is difficult without a map, since we have no clue where anyone is.

Lol!

Well one goblin is on a table, one is asleep and one is beside reda,

Say: "I move to flank the goblin with reda" and you both have +2 vs that goblin


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Hold it.

How on earth is your to hit so low, paladin?

You ad your str to hit, you know.

Your to hit is +4

Liberty's Edge

Male HP:1/10, AC16/To12/FF15, F4/R2/W5 Halfling Druid 1
Death_Keeper wrote:
FireclawDrake wrote:

[Evil Voice]Yes... Provoke those attacks of opportunity with un-feated combat maneuvers... gooood. GOOOD. BWAHAHA[/evil voice]

Flank is difficult without a map, since we have no clue where anyone is.

Lol!

Well one goblin is on a table, one is asleep and one is beside reda,

Say: "I move to flank the goblin with reda" and you both have +2 vs that goblin

Right, but I don't know if doing so will provoke AoOs (which are very dangerous at this level). I'm fairly certain Eldon would provoke one if he went off to flank with Reda (plus, Eldon /was/ going to summon something to flank with, but Cale needed help right away).


Grushdeva du kalt misht
Eldon Underbough wrote:
Death_Keeper wrote:
FireclawDrake wrote:

[Evil Voice]Yes... Provoke those attacks of opportunity with un-feated combat maneuvers... gooood. GOOOD. BWAHAHA[/evil voice]

Flank is difficult without a map, since we have no clue where anyone is.

Lol!

Well one goblin is on a table, one is asleep and one is beside reda,

Say: "I move to flank the goblin with reda" and you both have +2 vs that goblin

Right, but I don't know if doing so will provoke AoOs (which are very dangerous at this level). I'm fairly certain Eldon would provoke one if he went off to flank with Reda (plus, Eldon /was/ going to summon something to flank with, but Cale needed help right away).

I will try to provide warnings about AoOs


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

just a note
this is my first pathfinder wizard

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