Dungeon Crash... The Beginning

Game Master BloodWolven

The Idea:
I have been having this idea swirl around in my head quite a bit. Using several amines as a basis for starting a new homebrew, such as the following:

'Sword Art Online'
'Is it wrong to try to pick up girls in a dungeon?'
'Log Horizon'

Make sure to read the campaign info tab before anything else. Check out my profile for my expectations of players.

SAO - Dungeon Crash
Culture, History and gods of Dungeon Crash

The battle map!


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Female Half-Undead
Vitals:
AC: 14 , Touch: 14 , FF: 10 HP 10 Fort:+2, Ref:-1, Will:+3 (+2 vs. mind affecting, +2 vs spells)
Fair and True
Skills:
Perception +7, Bluff +8 (+9 vs. evil critters), Disguise +8 (+9 vs. evil critters), Spellcraft 3

initiative: 1d20 + 0 ⇒ (11) + 0 = 11
Alice waits patiently, her dino at the ready and readying to intercept, much like Mr. Manyteeth. In the meantime, she pulled out a rough brush and busied herself with grooming Baby Dino. Of course, insects aren't the thinking type...oh well.

Silver Crusade

HP: 48/31_ AC: 28 _ T: 17 _FF: 24_ Perception +2_Sense Motive +6 _ Init: +5_Fort: +18_Ref: +17_Will: +17_CMB: +5_CMD: 20_Speed: 30 [spoiler=Skills]Acrobatics +6_Bluff +11 _ Climb +1 _ Dip +11 _ Escape Artist +5 _ HA +11 _ Heal +6 _ Intim +11 _ K (Arc, Nat, rel, nob) +5 _ Ride +5_ Spell +5 _ Stealth +5 _ Survival +2 _ UMD +12 _ Swim +1

Round 2

Delman moves as needed to be within 30 feet of the next ant and unleashes another bolt of purple energy flicking his dagger at the ant but not letting it go.

blast, touch: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11 damage: 2d6 + 1 ⇒ (5, 6) + 1 = 12 Inspired by Jellena
+1 to attack and damage if within 30 feet


Other:
Male | CG Dragonfolk
Stat Block:
HP 37/37 | AC 12 / T 12 / FF 10 | Perc +0 / Darkvision 60 ft. / Low-Light Vision | Init: +4 | F+3 / R+2 / W+3 | Speed 40ft.
Skills and Conditions:
Climb +9 / Swim +9 | Active Conditions: None | Rage 10/10 | Mutagen 1/1 | Animal Aspect 1/1 | Legalistic 1/1

Fortitude Save: 1d20 + 3 ⇒ (7) + 3 = 10

Titus feels his muscles begin to give off weaker contractions as he continues to attack the ant with his sword-

Attack: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16 why have I not been doing 1.5 for the two handed, I couldn't tell you :P


Male Animal Companion 2

"Charlie" continues to attack on the front line as well, biting and clawing into the ant that holds Titus.

Bite: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Claw 1: 1d20 - 1 ⇒ (19) - 1 = 18
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Claw 2: 1d20 - 1 ⇒ (1) - 1 = 0
Damage: 1d6 + 2 ⇒ (1) + 2 = 3


Female Half-Undead
Vitals:
AC: 14 , Touch: 14 , FF: 10 HP 10 Fort:+2, Ref:-1, Will:+3 (+2 vs. mind affecting, +2 vs spells)
Fair and True
Skills:
Perception +7, Bluff +8 (+9 vs. evil critters), Disguise +8 (+9 vs. evil critters), Spellcraft 3

The dragon man has lots of trouble swinging his blade with the critters mandibles snagging him. If he had a lighter weapon...

Thankfully, the bestial attacks from Charlie and the blast from Delman put it down and release the dragon from the ant's grasp.

Round 3

Green ant moves to the left of the dragon,as he is the closest, and bites.

Black ant moves to the upper left of the dragon,as he is the closest, and bites.

Red ant moves to the upper of the dragon,as he is the closest, and bites.

Yellow ant moves to the right of the dragon,as he is the closest, and bites.

White ant moves to the left of Charlie,as he is the closest, and bites.

Blue ant moves to the upper of Mr. Manyteeth,as he is the closest, and bites.

Baris punches another soldier ant to dead, but finds himself dancing around the other ants that are trying to bite and sting him. He was very preoccupied!

Pink ant on Baris double moves to get to him, as he is the closest.

Dice!:

Green ant: 1d20 + 5 ⇒ (11) + 5 = 16
bite: 1d6 + 4 ⇒ (1) + 4 = 5
grapple: 1d20 + 9 ⇒ (6) + 9 = 15

Black ant: 1d20 + 5 ⇒ (17) + 5 = 22
bite: 1d6 + 4 ⇒ (4) + 4 = 8
grapple: 1d20 + 9 ⇒ (2) + 9 = 11

Red ant: 1d20 + 5 ⇒ (13) + 5 = 18
bite: 1d6 + 4 ⇒ (1) + 4 = 5
grapple: 1d20 + 9 ⇒ (1) + 9 = 10

Yellow ant: 1d20 + 5 ⇒ (8) + 5 = 13
bite: 1d6 + 4 ⇒ (3) + 4 = 7
grapple: 1d20 + 9 ⇒ (15) + 9 = 24

White ant: 1d20 + 5 ⇒ (18) + 5 = 23
bite: 1d6 + 4 ⇒ (2) + 4 = 6
grapple: 1d20 + 9 ⇒ (8) + 9 = 17

Blue ant: 1d20 + 5 ⇒ (9) + 5 = 14
bite: 1d6 + 4 ⇒ (4) + 4 = 8
grapple: 1d20 + 9 ⇒ (1) + 9 = 10

Ouch! Dragon takes 25 damage and is grappled again, by Yellow ant. That two handed weapon won't be able to swing with the mandibles on his arm!

Charlie takes 6 damage and is also grappled. -2 to attack rolls and -4 to dexterity! Less of an issue regarding his natural attacks.

Mr. Manyteeth doesn't have his AC in the character sheet, but I assume a 14 misses, so Blue ant bites at the air, threateningly!


Female Half-Undead
Vitals:
AC: 14 , Touch: 14 , FF: 10 HP 10 Fort:+2, Ref:-1, Will:+3 (+2 vs. mind affecting, +2 vs spells)
Fair and True
Skills:
Perception +7, Bluff +8 (+9 vs. evil critters), Disguise +8 (+9 vs. evil critters), Spellcraft 3

Alice puts her hands to her cheeks, "Oh no, that dragon man looks to be in trouble! Quick, go and help him!" Her lady-dino brushes past Delman and the bard, on her way to attack the yellow ant, jumping into the air to bite at the critter. Lady dino bites a good chunk, but the ant is still moving.

attack: 1d20 + 3 ⇒ (18) + 3 = 21
damage: 1d6 + 4 ⇒ (1) + 4 = 5


NB Half-Orc Colonist • E/KAC 15/16 • SP 17/21 • HP 27/27 • Fort +4, Ref +2, Will +4

The attack was close, but Augrok simply batted it slightly off, turning so it missed. In return, he swung at it once, a lazy backhand missing for his lack of effort, but thankfully not causing a mishap to occur.

He smiled, glad this was not going to be too easy.
__________________
Attack: 1d20 + 4 ⇒ (1) + 4 = 5, Fumble?: 1d20 + 4 ⇒ (12) + 4 = 16


Female Half-Undead
Vitals:
AC: 14 , Touch: 14 , FF: 10 HP 10 Fort:+2, Ref:-1, Will:+3 (+2 vs. mind affecting, +2 vs spells)
Fair and True
Skills:
Perception +7, Bluff +8 (+9 vs. evil critters), Disguise +8 (+9 vs. evil critters), Spellcraft 3

Drone ants actually have a lot of AC. Mr. Manyteeth has fumbled!


Female Half-Undead
Vitals:
AC: 14 , Touch: 14 , FF: 10 HP 10 Fort:+2, Ref:-1, Will:+3 (+2 vs. mind affecting, +2 vs spells)
Fair and True
Skills:
Perception +7, Bluff +8 (+9 vs. evil critters), Disguise +8 (+9 vs. evil critters), Spellcraft 3

Alice looked on in horror as the dragon man fought valiantly against the encroaching ant horde. He had raged and became stuck between being grappled, stung, and bitten to death. The last ant pinches his mandibles around the dragon's head and pulls, detaching it as blood splurts out.

The ants spend their turn mauling Titus to death. Charlie continues to fight but isn't fairing well.

Alice folded her dwarven hands behind her back and causally looks towards Mr. Manyteeth, "This dungeon looks to be a bit higher leveled than expected. It's okay to run away sometimes, especially if you're..." Her cute dwarven face turned nasty and cruel and she smiled during the dragon man's execution, "Scared." Throwing her head back like a she-wolf, she laughed in spite.

Finishing her laughing with her hands fixing her hair, she sighed "I have seen what I wanted. It's time to move on." She waddled into the fray, taking the square beside Charlie's last spot (as the ant had pulled him into its square) and touched the body of the giant soldier ant. It rose as an exoskeleton that caught fire and burned its flesh away.

2/3 uses of animate dead. 6HD taken up by dread, burning skeleton

fire damage for Alice: 1d6 ⇒ 5
fire damage for ants: 1d6 ⇒ 4
fire damage for Charlie: 1d6 ⇒ 1

Round 3. Alice animates giant soldier ant.
Round 4. Ants kill Titus
Round 4. Alice moves back to her spot and watches and orders Baby Dino to retreat. Baby Dino full withdraws.

The ants feel the burning heat coming from the skeleton ant and attempt to kill it with their stings and bites. But unfortunately for them, they lacked true blunt force and their attacks were in vain. Charlie died as his scaly body was cooked after he fell to the ant. Eventually, after a minute or so, the ants would be dead, unable to harm or poison the undead monster attacking them.

Blue ant attacks Mr. Manyteeth some more, unless he turns tail.
Blue ant, Round 4: 1d20 + 5 ⇒ (2) + 5 = 7
bite: 1d6 + 4 ⇒ (2) + 4 = 6
grapple: 1d20 + 9 ⇒ (13) + 9 = 22
sting: 1d20 + 5 ⇒ (15) + 5 = 20
sting damage, DC 14 Fort save vs. Poison: 1d4 + 4 ⇒ (3) + 4 = 7

Consecutive rounds:

Round 5
Blue ant, Round 4: 1d20 + 5 ⇒ (3) + 5 = 8
bite: 1d6 + 4 ⇒ (2) + 4 = 6
grapple: 1d20 + 9 ⇒ (13) + 9 = 22
sting: 1d20 + 5 ⇒ (11) + 5 = 16
sting damage, DC 14 Fort save vs. Poison: 1d4 + 4 ⇒ (2) + 4 = 6

Round 6
Blue ant, Round 4: 1d20 + 5 ⇒ (15) + 5 = 20
bite: 1d6 + 4 ⇒ (3) + 4 = 7
grapple: 1d20 + 9 ⇒ (16) + 9 = 25
sting: 1d20 + 5 ⇒ (18) + 5 = 23
sting damage, DC 14 Fort save vs. Poison: 1d4 + 4 ⇒ (2) + 4 = 6

Round 7
Blue ant, Round 4: 1d20 + 5 ⇒ (3) + 5 = 8
bite: 1d6 + 4 ⇒ (3) + 4 = 7
grapple: 1d20 + 9 ⇒ (13) + 9 = 22
sting: 1d20 + 5 ⇒ (9) + 5 = 14
sting damage, DC 14 Fort save vs. Poison: 1d4 + 4 ⇒ (1) + 4 = 5

Round 8
Blue ant, Round 4: 1d20 + 5 ⇒ (10) + 5 = 15
bite: 1d6 + 4 ⇒ (3) + 4 = 7
grapple: 1d20 + 9 ⇒ (12) + 9 = 21
sting: 1d20 + 5 ⇒ (13) + 5 = 18
sting damage, DC 14 Fort save vs. Poison: 1d4 + 4 ⇒ (4) + 4 = 8

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