Duboris's "A Dirge For Everything"

Game Master Duboris

Chapter 1: Rebirth and a Song
- The players awake to a new way of life, and the comfort of... a Dirge. The Adventure Begins


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Sczarni

Edited my background and gave myself a hook. There-- now I'm done. :P


4d6 ⇒ (2, 3, 3, 2) = 10 8 <-- Drop
4d6 ⇒ (5, 6, 3, 5) = 19 16
4d6 ⇒ (2, 5, 5, 4) = 16 16
4d6 ⇒ (5, 6, 5, 1) = 17 17
4d6 ⇒ (4, 3, 4, 4) = 15 12
4d6 ⇒ (1, 1, 6, 6) = 14 13
4d6 ⇒ (4, 3, 2, 5) = 14 12

Stats for an Abjurer Wizard from The Chilling Pass of Argosal.

Still working on char. Should have something soon.


I had a druid or conjurer bouncing around with my old stats so I could summon things that weren't as horrible as me. But since you're allowing rerolls to people with less than a 10 point buy and I ended up with a 5 point buy...well...

4d6 ⇒ (2, 6, 4, 5) = 17
4d6 ⇒ (3, 3, 5, 6) = 17
4d6 ⇒ (5, 4, 6, 5) = 20
4d6 ⇒ (1, 2, 6, 6) = 15
4d6 ⇒ (6, 6, 3, 5) = 20
4d6 ⇒ (4, 4, 3, 1) = 12
4d6 ⇒ (5, 4, 1, 3) = 13

15, 14, 16, 14, 17, 12 this time around. Exact opposite of the first time. =D


I am really pressed for time today, but since we still have about 6 days to apply, I'll take it easy. Tomorrow I will have something up for sure - got too many ideas playing around in my head :D


Duboris wrote:
On a side note, did everyone enjoy the opening flavor text that much? I keep getting praise for it.

Well deserved praise, and it keeps getting better the more you add!

Must admit Im a little jealous of some of these rolls, but my more 'average' stats should be fun to play: Bromen has lived his live being told he is destined for greatness, then he 'dies' and finds himself in the company of people more exceptional than he ever was.......sounds like a lot of fun to play!


Posted as Gilthanis. Crunch and fluff behind avatar. Any thoughts are welcome :)


Seraphina while I like the character setup, the backstory is kind of gibbed.

The duke doesn't see people, and is pretty much a recluse. As for the other bit about being thrown into the mist, there's no being resurrected from that as it literally destroys your soul as well. Not even True Resurrection brings you back from that. You literally cease to exist.

------------------------------------------------------

On another note, as much as I enjoy the fact that everyone seems to love the chilling pass, I'm going to be looking for diverse backgrounds among the lot of you, so, I think everyone understands what that means.

That being said, plenty of potential characters from everywhere else to choose from, but I think Argosal has the majority, haha.

That being said, we could certainly use more Hazrit, Dukedom, and Agristrad.

I think the issue is that Argosal is the most straight forward, and easiest to wrap a head around. There's plenty of things about it that can be used rather easily to make a nice character.

That being said, it's easy to make a character if people simply ask me about the place, on specific, or hell, broad, things. I think there's been *one* person from Zeltos?

I mean I don't want to privately message people and tell them "Hey, you should make this guy be from here" and much prefer them do it of their own accord as they read the flow of this recruitment thread.

I won't say that I won't be taking more than 2 people from 1 province, but, I'm not taking more than 2 people from the same province.

Oh! And good news. I'm taking 5 total. Kind of upped the number. S'gonna be swell.


Duboris wrote:
As for the other bit about being thrown into the mist, there's no being resurrected from that as it literally destroys your soul as well. Not even True Resurrection brings you back from that. You literally cease to exist.

Looks like I missed this also.....so Im guessing we need to end our background with a more 'normal' death? Should we assume the mist was already part of everyday live before we died meaning we already have some knowledge of it, or should our deaths pre-date the mist making the new world order a bigger surprise?

Simple enough to make an adjustment either way. What are some of the threats in Hazrit that could cause a dwarven warrior to meet an untimely end?

(and since the thread is picking up speed, heres the profile again for reference)


I thought about Zeltos, but I liked what I was able to come up with using Nibreltar better, though the outcome was similar. Really it came down to which one provided the better flavor.


The Mist has been around long enough for you guys to know that nothing comes out of it. Mist-related deaths are lacking in information, but, everyone knows it's lethal.

As for Hazrit's lethalities, the mindless dwarven miners in it's mountains use broken picks, shovels, etc, etc. They're relentlessly strong, though.

As for the rest of it, dragons tend to fly around freely, namely red ones. It's a bit of a birthing haven for them, and they've seemingly come to an agreement on Territory on account of not being able to fly very far away.

The cliff-falls are awful, the mountains are all volcanic on the inside, the mines are mazes, the miners don't take kindly to strangers.

Sczarni

I'm from the Chilling Pass because Kitsune are from the Chilling Pass. Who'd want to be surrounded by undead? Not this guy.


Could we have a roster with who plays what and wants to come from where ? I think I could make Sarit from Agristrad (would need to make some changes but that's not a problem)


Coming right up, Namtarou.

Oh also, I'd like to point out that if your original rolls don't break 15 point buy (Before racials) that you're allowed a reroll. However I'm sure everyone, save for 1, who's doing it now, has already done so and been rather pleased.

Characters ~
Algar Lysandris - Samsaran Hedge Witch ~ Agristrad
Bromen Spellbane - Dwarven Two Handed Fighter - Hazrit
Sayn Zordlon - Half-Elf Oracle of Life - Agristrad
Hana Miyahara - Kitsune Bard – Chilling Pass
Roman Tsarko - Human Cad/Postolero or Human Musketeer Samurai - Zeltos
Nicholas Grayson – Human Vivisectionist/Chiurgeon - Dukedom
Restless Cherry Blossom – Elven White-haired Witch – Assumed Agristrad
Tera Flinders – Aasimar Warrior of the Holy Light (Paladin) – Nibreltar
Fratmancy – Abjurer Wizard – Chilling Pass
Seraphina Newton – Human Street Performer – Dukedom

Plus 3 people who've dotted interest for the Chilling Pass.

I'd also like to point out that I'm giddy with anticipation, and in light of that, I haven't stopped making NPC's.


So.. 3 from Agristrad, 5 from Chilling pass, 2 from the Dukedom and 1 each from Zeltos, Hazrit and Nibreltar.

I'll make Sarit from Nibreltar.


i somehow failed to see the spoiler about Dukedom *facepalm*, will adjust accordingly and get back to ya :)

Sczarni

Duboris wrote:


I'd also like to point out that I'm giddy with anticipation, and in light of that, I haven't stopped making NPC's.

Never stop! Pull back the curtain and reveal to us a story.

Thanks for letting me make those adjustments. My highest stat isn't my highest anymore but I can do things besides wave my hands angrily and go 'nee' at enemies.


Also before anyone gets particularly angry at me for this, while the PC's aren't allowed third party classes (Save for hedge witch.) the NPC's, for variability, and their strange ties to the land, are subject to potential class levels in things from Adamant Entertainment only.

So that's a thing.


I think I'm going to withdraw my character. I just jumped into 2 PFS games and I don't want to take anyone's spot by being spread too thin. thanks for the consideration though, seems like a cool premise.

Grand Lodge

hello GM, i beleive you have it wring as i thing my home region is: Nibreltar


My apologies, I assumed Agristrad, as most witches prefer that area's swamps to the hustle and bustle of a LG city.


4d6 ⇒ (1, 1, 6, 1) = 9
4d6 ⇒ (1, 1, 1, 2) = 5-removed
4d6 ⇒ (3, 1, 2, 6) = 12
4d6 ⇒ (1, 2, 2, 2) = 7
4d6 ⇒ (4, 4, 5, 5) = 18
4d6 ⇒ (5, 2, 1, 4) = 12
4d6 ⇒ (2, 4, 5, 1) = 12

Rolling for stats, LE Cleric of Asmodeus on the way! How widespread, or not spread at all, is the religion of Asmodeus at this point? And do you have any more details on Zeltos? Thinking that may be where he is from...

Youch...interesting spread, thats for sure. Lets see what I can work up here...may go Oracle instead. Aasimar for race.


Alias for Shadoven is up, crunch and background is on the way.


And, what will your posting schedule be? We need to be able to post once a day, more, less?

Grand Lodge

Don't wprry dubpris, i had snd ypu a pm about he location etc...

but yes thine one his more a city person..

i just have to update background as per pm


Background and Appearance is up, working on personality and then crunch next.


I'm a very stoic poster, and if I had the chance, I'd post as much as possible. From players I could use 1 post a day, minimum, but I understand first-world problems.

That being said, try to post 5 times a week. Though, if that's easy, post more :U haha.


Excellent, I can post at least once a day every night my time, more on weekends and Wednesdays.


After reading a few things, I feel I may have done my stats wrong. Do you mind checking to make sure they are line with your rules? 4d6 7 times, drop the lowest of the 7?


8, 4, 11, 6, 14, 11, 11...Ignore previous post, I did stats wrong...so I believe I qualify for a reroll I hope?


You also drop the lowest of the die of the 4.

(1,1,6,1) you'd drop a 1.

And yes you do.

Also for the love of god man, there's an edit button.

RPG Superstar 2015 Top 32

Dotting and rolling, might throw my lot in as well.

4d6 ⇒ (1, 2, 2, 4) = 9= 8
4d6 ⇒ (2, 2, 1, 6) = 11= 10
4d6 ⇒ (1, 5, 5, 5) = 16= 15
4d6 ⇒ (2, 3, 3, 5) = 13= 11
4d6 ⇒ (6, 3, 5, 3) = 17= 14
4d6 ⇒ (5, 1, 1, 2) = 9= 8 Dropped
4d6 ⇒ (4, 5, 6, 2) = 17= 15

Have a couple of character ideas, should have something solid soon.


Updated background, hope to hear what ya think :)


So... After much soulsearching, I have settled upon a White haired witch/Magus idea I have been toying around with for a while.

I have to say that I think I started backwards with this one, and the first thing that sprung into my mind was how and why she died :D. And then her LE alignment.

Would the above classes/archetypes/alignment be ok Duboris?


I got a little carried away as I wrote her background, so please bear with my wall of text, and I hope it is understandable :D

The crunch is a base sample, no gear as of yet, and still a work in progress but I think it gets the overall idea across.

Let me know what you think of the concept and Backstory Duboris.

Thanks.

Btw, this is the person that was posting as Tiriael ;)


@Seraphina

The background is fine, save for the fact that the only way you're not allowed to die is via mist. It kind of kills you deader than anything. TR won't even bring you back.

@Raziriel

Lovely background, but I fail to see how the crab stays alive. That, and I assume you're from Gibraltar. Burning witches wasn't their strong point, but that place is a mad house regardless, so it flies well.

Also while I typically love the idea of a crab familiar, there's not really any crabs anywhere near Gibraltar, and I understand you picked it for the CMB bonus.

As for the LE alignment, pft. Trust me, in this mad world, LE may as well be CG. Your characters idea of evil is probably going to be significantly less so than whatever you guys encounter.


Well, I guess Rend could have swam away? :D

The issue with the crab will be the same for any class with a familiar right? And yes, I have chosen him for the CMB bonus, since it will play an important role of what Raziriel can contribute to the party as far as combat goes.

If there are no crabs near Gibraltar, I guess I need to be from somewhere else, where would we find access to a sea in the six regions? I guess, in terms of background it would make more sense her hailing from Agristrad, with the fundamentalism and forced conversions and all.

Plus there is plenty of water to go around? ;)


Like a lot of people, I'm not 100% done but I've got enough done that the idea is obvious enough. Mostly just submitting her now so I can get feedback from you on the background to smooth out any bumps.

I'm a bit sad that there wasn't some kind of disease or pestilence kind of domain for clerics though. Went with an undead lord cleric because Urgathoa's other domains just don't fit with what I had in mind. And I had to have a scythe just because it feels like it fits better thematically than hiding behind a shield...even if a necromancer with a scythe is a bit cliche.


4d6 ⇒ (6, 6, 2, 4) = 18
4d6 ⇒ (1, 4, 2, 1) = 8
4d6 ⇒ (6, 6, 6, 5) = 23
4d6 ⇒ (5, 4, 3, 3) = 15
4d6 ⇒ (5, 1, 1, 1) = 8
4d6 ⇒ (6, 4, 6, 2) = 18
4d6 ⇒ (2, 5, 2, 1) = 10

16
7(removed)
18
12
7
16
9

Much better, this I can work with.


Submitting Kolgar Ironblood, defender of Dwarven honor and man of few social skills.

I've always wanted to do a Stalwart Defender type of character, and this guy's built around that idea. And, in true dwarven fashion, he's about as sociable as a brick. Perhaps less so.

Hoping I got the feel of Hazrit right, I didn't see a longer blurb on it like the other places got. I was thinking of picking up the Surface Survivalist racial modification, but I wasn't sure if Hazrit was windy/cold/hot enough to warrant losing the very dwarven Darkvision.


@Raziriel

I wasn't ousting the crab, I just thought it was silly. The sewers are chock full of the little buggers. Nasty little buggers.

Agristrad is a marshland/swamp/bog/pillar of filth, and don't forget you can easily flavor a King crab into a Hermit one without changing any of the stats. The Dukedom of Gibraltar was actually strategically made to be near water, and as such was originally within 30 miles of the sea, but, that's inaccessible now.

Crabs easily got caught for food, but, needless to say the little buggers escaped and dived into the sewers were plenty of "Food" was. There's worse things, though.

Regardless, a crab is fine, and I can see it being qwerky and hilarious assuming the character makes it in.

@Kolgar Ironblood

Plenty good background. Surface Survivalist racial mod is kind of iffy, but as you get higher and higher, the wind/heat is kind of ridiculous. Especially for the higher volcanoes where things kind of become nonsense.

Plenty of cave-diving though, just as much as cliff-walking.

@Lamora Drach

That's the cultists typical behavior, actually. Raw Raw Sacrifice Raw Raw no other dieties Raw Raw death to non-believers Raw Raw Sacrifice.

In other news I've never seen this many evil characters submitted before. Can't blame ya given the materials, however.


Regarding alignment, I have to say I am still on the fence about Raziriel - it has been a looooong time since I played an Evil character.

I just envisioned her as having her morals broken by the stuff she has been through, and really distrustful regarding others, unwilling to lay down her trust or to ponder the greater good in face of her own objectives.

On the other hand I envision the Lawful part as a structured creature, and not at all random in her actions - totally opposite from the "I feel like robbing this old lady because I need money" :D

The idea is to have her able to work with others towards a common goal, but also callous regarding "good" actions.


LG, kind and compassionate, yep, I'm a monster for planning on putting poor Tera through this. (Pending GM acceptance, never a guarantee.)

In the end, we may have broken Ex-Paladin for a character.


I am withdrawing, having a difficult time wrapping my head around everything, but love the concept. Happy deaths to everyone, and I very may well have to follow this when it gets up and running cause of the awesomeness.


I think it would actually be the best place for Tera to be Adam - amidst all the Evil - cleansing from within ;)


Didn't think of that, though throwing in a pally with a mess of evil characters is asking for trouble.


Nah... Just don't stare at me too intently :D


I figured I'd be nice about this and give everyone a quick glimpse of the area they'd be in at the start of the game. Stripped of Important inklings written by me, of course, but still more than interesting, and plenty to whet your appetite. I also thought I'd explain, for now, a very important mechanic.

Or not.

http://farm6.staticflickr.com/5337/8773591328_bd0c751a68_h.jpg

That being said, there's something really important to this game that comes into play as soon as it begins and will be thoroughly explained at that point in time, most likely by one of the more intelligent NPC's that like to hear themselves talk.

For now, I'll just say that it's called "Aether" and that it plays a supremely crucial roll in your soon to be less-than-enjoyable-but-awesome lives.


Recruitment Closes in 2 days, because the anticipation is killing me and it's plenty of time for everyone to get their stuff set up that's already posted interest.

I'm aware this a bit of a time-skip, but I'm so giddy for this that I can't personally wait much longer, bahaha. That and everyone seems rather devoted to posting! I'm happy :D


Well, I guess that means I got two days to flesh out Tera and give her some artwork. :)

I'm okay with the skip, I really want to play this campaign, it's shaping up to be one of those that'd make an epic novel from what I've seen.


I've actually got a ton of short stories involving this place, but, allowing the reading of them prior to the game would spoil 40% of the events, bahaha.

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