Full Name |
Seraphina Newton Bell |
Race |
Human Bard | HP: 24/24 | F/R/W: 2/6/5 | AC: 16 FF: 14 TCH: 12 | Spells (1) 0/3 |
Classes/Levels |
I OWN NO COPYRIGHTS TO THE IMAGES I USE TO ENHANCE THE POSTS I MAKE |
Gender |
Female |
Size |
Medium |
Age |
18 |
Alignment |
TN |
Languages |
Hallit, Taldane, Vudrani, Tien, Giant, Ancient Koloran |
Strength |
10 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
12 |
Wisdom |
13 |
Charisma |
16 |
About Seraphina Newton
HP: 24
Fort: 1+1
Reflex: 4+2
Will: 4+1
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AC: 10+2(dex)+1(buckler)+3(armor)=16
FF: 10+1(buckler)+3(armor)=14
TCH: 10+2(dex)=12
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BAB: +3
Dagger, +3, 1d4
Light Crossbow, +5, 1d6
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Feats:
(1) Skill Focus Disguise
(H) Skill Focus: Profession Painter
(3) Deceitful
(5)
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Traits:
(1) Secret Keeper: +1 Bluff & saves versus divination/domination effects/truth telling effects
(2) Street Wary: gain +2 trait bonus on Sense Motive to “gain a hunch”
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Versatile Performance: The bard uses his total Perform skill bonus, including class skill bonus, in place of its associated skill’s bonus, whether or not he has ranks in that skill or if it is a class skill.
(2) Perform Sing (Bluff & Sense Motive)
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Skills: 6+1+human (32 total)
Acrobatics (Dex) 1+1+3=5
Appraise (Int) 1+1+3=5
** Bluff (Cha) 1+3+3+2+1=10
Climb (Str) +0
Craft Paint Supplies (Int) 1+1+3=5
Diplomacy (Cha) 4+3+3=10
Disguise (Cha) 1+3+3+3+2=12
Escape Artist (Dex) +1
Intimidate (Cha) 1+3+3=7
Knowledge (arcana) (Int) 1+1+3+2=7
Knowledge (dungeoneering) (Int) 1+1+3+2=7
Knowledge (engineering) (Int) 1+1+3+2=7
Knowledge (geography) (Int) 1+1+3+2=7
Knowledge (history) (Int)
Knowledge (local) (Int) 1+1+3+2=7
Knowledge (nature) (Int) 1+1+3+2=7
Knowledge (nobility) (Int)
Knowledge (planes) (Int) 1+1+3+2=7
Knowledge (religion) (Int) 1+1+3+2=7
Linguistics (Int)
Perception (Wis) 4+1+3=8
Perform Sing (Cha)
Profession Painter (Wis) 4+1+3+3+2=14
** Sense Motive (Wis) +8
Sleight of Hand (Dex) —
Spellcraft (Int) 2+1+3=6
Stealth (Dex) 2+1+3=6
Use Magic Device (Cha) 1+3+3=7
Background Skills:
Appraise
Artistry
Craft
Handle Animal
Knowledge (engineering)
Knowledge (geography)
Knowledge (history) 1+1+3+2=7
Knowledge (nobility) 1+1+3+2=7
Linguistics 4+1+3=8
Lore (Koloran) 1+1+3=5
** Perform Sing 2+3+3=8
Profession
Sleight of Hand
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Spells Known: (0) 6 (1st) 4 (2nd) 2
Spells Per Day: — / 3+1 / 2+1 /
(0) Read Magic, Detect Magic, Daze, Ray of Frost, Prestidigitation, Acid Splash
(1) Cure Light Wounds, Grease (Ref 14), Color Spray (Will 14), Heightened Awareness
(2) Blindness/Deafness (Fort 15), Invisibility
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Equipment:
Dagger: 2gp, 1 lbs
Light Crossbow: 35gp, 4 lbs
10 Cossbow Bolts: 1gp, 1 lbs
Masterwork Studded Leather: 175gp, 20 lbs
Masterwork Buckler: 155gp, 5 lbs
Masterwork Backpack: 50gp, 4 lbs
Masterwork Artisan Tools: 55gp, 5 lbs
Potion CLW: 50gp
Spellcaster Pouch: 1gp
Courtier’s Jewelry: 25gp