Raziriel's page

9 posts. Alias of Edeldhur.

Full Name





Wizard 7

About Raziriel

Female Elf Wizard 7
CG Medium Humanoid (elf)
Init +7; Senses low-light vision; Perception +12
AC 14, touch 14, flat-footed 11 (+3 Dex, +1 deflection)
hp 42 (7d6)
Fort +4, Ref +7, Will +8; +2 vs. enchantments
Immune magic sleep; Resist elven immunities
Speed 30 ft., shift (15') (9/day)
Melee Masterwork Cold Iron Longsword +3 (1d8-1/19-20/x2) and
. . Silver Dagger +2 (1d4-2/19-20/x2)
Ranged Masterwork Longbow +7 (1d8-1/x3)
Wizard Spells Prepared (CL 7):
4 (2/day) Invisibility, Greater, Summon Monster IV, Summon Monster IV
3 (3/day) Haste, Summon Monster III, Summon Monster III, Fly
2 (5/day) Summon Monster II, Summon Monster II, Mirror Image, Invisibility, Web (DC 19), Alter Self
1 (6/day) Color Spray (DC 17), Magic Missile, Mage Armor, Mage Armor, Ray of Enfeeblement (DC 17), Ear-Piercing Scream (DC 17)
0 (at will) Acid Splash, Detect Magic, Arcane Mark, Read Magic
Str 9, Dex 16, Con 10, Int 23, Wis 12, Cha 14
Base Atk +3; CMB +2; CMD 16
Feats Augment Summoning, Breadth of Experience, Craft Wondrous Item, Leadership (Base Score 9), Scribe Scroll, Spell Focus (Conjuration)
Traits Dangerously Curious
Skills Diplomacy +9, Fly +11, Knowledge (arcana) +17, Knowledge (dungeoneering) +12, Knowledge (engineering) +8, Knowledge (geography) +8, Knowledge (history) +12, Knowledge (local) +17, Knowledge (nature) +8, Knowledge (nobility) +12, Knowledge (planes) +15, Knowledge (religion) +12, Linguistics +16, Perception +12, Profession (engineer) +3, Profession (herbalist) +3, Profession (librarian) +3, Profession (scribe) +3, Sense Motive +3, Spellcraft +16 (+18 to determine the properties of a magic item), Stealth +6, Use Magic Device +13; Racial Modifiers +2 Perception
Languages Abyssal, Aquan, Auran, Azlanti, Celestial, Common, Draconic, Dwarven, Elven, Gnoll, Gnome, Goblin, Orc, Sylvan, Terran
SQ +4 bonus on initiative checks, arcane bonds (arcane familiar, scorpion, greensting), deliver touch spells through familiar, elven magic, empathic link with familiar, opposition schools (enchantment, necromancy), share spells with familiar, speak with animals, speak with familiar, specialized schools (teleportation), summoner's charm (+3 rds)
Combat Gear Extend metamagic rod (lesser) (3/day), Pearl of power (2nd level) (1/day), Ring of counterspells, Wand of Invisibility, Wand of Protection from Evil, Wand of Shield; Other Gear Masterwork Cold Iron Longsword, Masterwork Longbow, Silver Dagger, Belt of incredible dexterity +2, Cloak of resistance +2, Handy haversack (empty), Headband of vast intelligence +4 (Perception, Ling, Ring of protection +1, 1823 GP
Special Abilities
+4 bonus on initiative checks You gain the Alertness feat while your familiar is within arm's reach.
Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Leadership (Base Score 9) You attract loyal companions and devoted followers.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Ring of counterspells Counters this spell when it's cast on you.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Shift (15') (9/day) (Sp) Short-range teleport
Speak with Animals (Ex) Your familiar can communicate with animals similar to itself.
Speak With Familiar (Ex) You can communicate verbally with your familiar.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Summoner's Charm (+3 rds) (Su) Increase duration of summoning spells by 1/2 level (permanent at 20).
Teleportation Associated School: Conjuration


The initial sensation was surprising – it felt as if the air in the area was completely sucked out, followed by an almost imperceptible moment of complete silence, immediately before the impact – forcing the pain away, she tried to be objective while the unbearable heat licked at her skin, that burst into boils almost immediately. The whole purpose was to register the moment as accurately as possible – something made much harder by the screams all around, and in fact her own. It only made it worse, as the flames gained access to the respiratory tract, making sure the agonizing pain was keenly felt also within.

The magical effect ceased as abruptly as it began, leaving only a sickening smell of charred flesh and moans of pain – because that one continues, similar to those situations when one is hurt but the pain is felt only milliseconds later, there is a pause when the explosion ends, and then it returns in a second wave, perhaps as intense as the first, as the body complains from the inflicted burns, oozing fluids to fill blisters and bubbles, the balance broken and failing.

”Enough!” – came the familiar voice from her Evocation teacher – Raziriel could swear he took particular pleasure in these “feel and tell” classes – after all, what could one expect from those famed for revelling in the raw, brutal, destroying power of magic..? And there he was, snickering at the group of burnt students, as two aides quickly rushed to their side with healing concoctions to bring them back up to full health – the recovery was an exhilarating feeling, and by all accounts and studies, the body did in fact recover completely – staring at her own skin, now made whole again, she could confirm it. But it always seemed as if some of the injury lingered somehow – Raziriel had already begin writing her dissertation about the subject, where she argued that, even though the body was completely healed, the brain retained the memories of pain, and was apparently unable to release them as promptly as the body recovered through healing magic.

Always with that same grin on his face, he continued coldly as if nothing had happened – ”Fireball – Spell generating a searing explosion of flame that detonates with a low roar, dealing fire damage to every creature within the area. Unattended objects also take this damage. The explosion creates almost no pressure, and is activated by pointing the finger, or corresponding appendage, and determining range. The initial effect is a glowing, pea-sized bead, which streaks from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the fireball at that point. An early impact results in an early detonation. The flames set fire to combustibles and damages objects in the area. It can melt metals with low melting points, such as lead, gold, copper, silver, and bronze. If the damage caused to an interposing barrier shatters or breaks through it, the effect may continue beyond such barrier if the area permits. Otherwise it stops at the barrier” – there it was, the canon description of a Fireball – ”You now have ONE minute to accurately detail the effects and consequences from a first person perspective. You will then present your writ to the class, to be evaluated by me regarding accuracy, technical knowledge and expertise, objectivity and completion”

It was not only because she was good at it, but the sixteen year old elf had to admit she enjoyed these exercises – she agreed in full with Threonax, their tiefling teacher – ”Knowledge has many facets – it is as important to be able to conjure a searing ball of flame, as it is to understand what it means to be the recipient of such effects!” – so she always lend herself to them as wholeheartedly as possible. She could be the top of her class, and overall she was, but not in Evocation – her score was almost never perfect because objectivity was not her forte, which inevitable lead to comparative and metaphysical considerations, which mattered not to her teacher.

It did not matter, she was fond of Evocation but it was not her passion – that was reserved for her summons and apportations.