DM Delmoth's Strange Aeons (Inactive)

Game Master Delmoth

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Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

By those back stairs? We can catch them in a cross-fire like the Old West...lol!

Theo huddles up with Dervak, Mara, and CiCi. The Hatter kneels down in the dirt; and he begins drawing X's and O's.
Ok. We are going with Zebra Right X-Wing Left Balloons for Everybody! Break!


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Ok Theo I have you by the back stairs, anyone going with him put your token next to him. If you're not put yourself by the door where Pocky is now.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Placed. Note that Dervak has a +8 Init at the moment due to Dex-rage.


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Placed Mara behind Theo. She has Blur active.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Theo casts Dimension Door.
This s#!$ gonna have nuts in it!

Cut! Scene!


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

(I'll be third, if that's okay.)


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

Ready! Let's bust down this door.


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1d100 ⇒ 93

Initiative
Allegra: 1d20 + 1 ⇒ (8) + 1 = 9
Ci Ci: 1d20 + 5 ⇒ (7) + 5 = 12
Dervak: 1d20 + 8 ⇒ (2) + 8 = 10
Mara: 1d20 + 6 ⇒ (4) + 6 = 10
Mara, Temporal Celerity: 1d20 + 6 ⇒ (20) + 6 = 26
Mara, Temporal Celerity, mk2: 1d20 + 6 ⇒ (10) + 6 = 16
Pocky: 1d20 + 5 ⇒ (10) + 5 = 15
Theo: 1d20 + 12 ⇒ (6) + 12 = 18
Gnolls: 1d20 + 3 ⇒ (1) + 3 = 4
Mounted Gnolls: 1d20 + 4 ⇒ (12) + 4 = 16

As Theo drops in behind the gnolls in the barracks he turns to see a number of gnolls mounted on rather large hyenas. They have lances ready for you. But luckily none of the assembled gnolls were expecting teleportation...

Surprise round, only gnolls are surprised
Mara <-----------
Theo <-----------
Mounted gnolls
Pocky <-----------
Ci Ci <-----------
Dervak <-----------
Allegra <-----------
Gnolls

Round 1
Mara <-----------
Theo <-----------
Mounted gnolls
Pocky
Ci Ci
Dervak
Allegra
Gnolls


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Dervak slashes the nearest gnoll with his falchion.

"Surprise!"

Attack, Heroism, Blessing of Fervor: 1d20 + 18 + 3 + 2 ⇒ (5) + 18 + 3 + 2 = 28
Damage: 2d4 + 24 ⇒ (2, 1) + 24 = 27

He then takes a step and stands ready to carve up the gnolls from either direction with his Long Arm reach if they try to get past him.

AOOs:
AOO #1: 1d20 + 18 + 3 + 2 ⇒ (2) + 18 + 3 + 2 = 25
Damage: 2d4 + 24 ⇒ (3, 2) + 24 = 29

AOO #2: 1d20 + 18 + 3 + 2 ⇒ (17) + 18 + 3 + 2 = 40
Damage: 2d4 + 24 ⇒ (4, 2) + 24 = 30

AOO #3: 1d20 + 18 + 3 + 2 ⇒ (3) + 18 + 3 + 2 = 26
Damage: 2d4 + 24 ⇒ (1, 1) + 24 = 26

AOO #4: 1d20 + 18 + 3 + 2 ⇒ (16) + 18 + 3 + 2 = 39
Damage: 2d4 + 24 ⇒ (2, 2) + 24 = 28

AOO #5: 1d20 + 18 + 3 + 2 ⇒ (3) + 18 + 3 + 2 = 26
Damage: 2d4 + 24 ⇒ (1, 4) + 24 = 29

AC is 38 this round with Blessing of Fervor.


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Mara decided that the mounted gnolls looked threatening, so she recited a prayer to cover most of them in sticky mud!

Casting Slowing Mud (DC 22 Fort). I think she can get all the mounted gnolls (and their mounts) except the farthest one. 5 ft step if necessary to see them.
Blessing of Fervor option: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

Allegra uses the speed benefit and trundles forward up to the gnoll assemblage as her move action. As a swift action, she spends a fervor to cast Hallucinogenic Smoke and then immediately releases it upon said gnoll assemblage.

I believe this should catch approximately 12 gnolls, who will need to make DC 18 Fort saves. On a failure, they're nauseated for 11 rounds. On a success, they're sickened for 1d4 rounds.

Sickened: 1d4 ⇒ 3

Also, my dude disappeared when I moved her.
Edit - nevermind I got her back.
AC34


♀ Halfling Monk Lv.11 ☁️| 52/92♥️ | 1/10KP | 9/11SF~DC19 | (+3)AC29~20t~21ff~33aoo | CMD:28~32trip | (+3)Perc:23 | Init:5 | (+3)Fort:16~Immune:disease, Ref:19~negate/halve, Will:14~16enchant/fear +Shake.It.Off Dmg:Magic/Cold.Iron/Silver/Law Active:Endure.Elements, Ward.Against.Nature

Pocky rushes up to a gnoll.

“Boo.”


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

"Earthshattering Kaboom!" Ci Ci cries, calling on her Power to engulf the gnolls in a fiery blast.

Empowered Fireball, Reflex DC 21: 10d6 + 10 ⇒ (1, 4, 1, 6, 5, 1, 6, 4, 2, 6) + 10 = 46 +50% = 69 points.


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Mara was worried about the staircase next to her — what if Biting Lash came down it and surprised the party? She moved to the corner of the barracks and prayed to Sarenrae for a divine guardian; the goddess answered by sending an avatar of Charlabu to stand at the bottom of the stairs, appearing as a gold colored scimitar-wielding canine.

Normal round. Move Action: move, Standard Action: cast Spiritual Ally.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

at work...delay if needed.


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Surprise Round

Theo blinks. He decides to activate his Flight Hex.

Round 1

Theo whistles!
They seem like they are lining up!

He waits for the proper response...

Proper Response:

He casts Lightning Bolt at the approaching group of gnolls!
Lightning bolt: 10d6 ⇒ (6, 1, 6, 5, 2, 4, 1, 5, 1, 4) = 35
Ref DC 22

Theo decides to follows Mara's lead to a more favorable--strategic even--position under the stairs. He floats 15' above the ground.


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |
Theophilus Carter wrote:


He casts Lightning Bolt at the approaching group of gnolls!

The mounted ones or the ones who got fireballed?


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Theo pretends that the voices in his head aim at the correct--not mounted--group of gnolls. The gnolls that are walking of their own accord. The gnolls that currently look like they just got out of a Magma hottub! The gnolls who are most likely wishing that they used a personal day!


♀ Halfling Monk Lv.11 ☁️| 52/92♥️ | 1/10KP | 9/11SF~DC19 | (+3)AC29~20t~21ff~33aoo | CMD:28~32trip | (+3)Perc:23 | Init:5 | (+3)Fort:16~Immune:disease, Ref:19~negate/halve, Will:14~16enchant/fear +Shake.It.Off Dmg:Magic/Cold.Iron/Silver/Law Active:Endure.Elements, Ward.Against.Nature

Would that end up in Pocky’s square? If so, there’s a 95% chance improved evasion will save me!

If so:
Reflex Save vs Lightning (success negates): 1d20 + 23 ⇒ (6) + 23 = 29


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Mara bint al-Katheeri wrote:

Mara decided that the mounted gnolls looked threatening, so she recited a prayer to cover most of them in sticky mud!

Casting Slowing Mud (DC 22 Fort). I think she can get all the mounted gnolls (and their mounts) except the farthest one. 5 ft step if necessary to see them.
Blessing of Fervor option: Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.

Yeah you have line of sight to each of them except the farthest but I don't think you can hit them all unless you have something bumping your caster level up 3 levels. Assuming you're targeting the closest first and favoring the rider for the final split.

Allegra Gavrospex wrote:
I believe this should catch approximately 12 gnolls, who will need to make DC 18 Fort saves. On a failure, they're nauseated for 11 rounds. On a success, they're sickened for 1d4 rounds.

I'm counting 10 with a 30ft cone

A few saving throws:

Slowing Mud DC 22
Fort gnoll lieutenant: 1d20 + 12 ⇒ (18) + 12 = 30 Success
Fort gnoll lieutenant: 1d20 + 12 ⇒ (6) + 12 = 18 Fail
Fort gnoll lieutenant: 1d20 + 12 ⇒ (16) + 12 = 28 Success
Fort gnoll lieutenant: 1d20 + 12 ⇒ (5) + 12 = 17 Fail
Fort gnoll lieutenant: 1d20 + 12 ⇒ (1) + 12 = 13 Fail
Fort gnoll lieutenant: 1d20 + 12 ⇒ (14) + 12 = 26 Success
Dire Hyena: 1d20 + 8 ⇒ (7) + 8 = 15 Fail
Dire Hyena: 1d20 + 8 ⇒ (11) + 8 = 19 Fail
Dire Hyena: 1d20 + 8 ⇒ (18) + 8 = 26 Success
Dire Hyena: 1d20 + 8 ⇒ (8) + 8 = 16 Fail
Dire Hyena: 1d20 + 8 ⇒ (14) + 8 = 22 Success

Hallucinogenic Smoke DC 18
Fort Gnolls: 1d20 + 11 ⇒ (17) + 11 = 28 Success
Fort Gnolls: 1d20 + 11 ⇒ (4) + 11 = 15 Fail
Fort Gnolls: 1d20 + 11 ⇒ (8) + 11 = 19 Success
Fort Gnolls: 1d20 + 11 ⇒ (8) + 11 = 19 Success
Fort Gnolls: 1d20 + 11 ⇒ (1) + 11 = 12 Fail
Fort Gnolls: 1d20 + 11 ⇒ (12) + 11 = 23 Success
Fort Gnolls: 1d20 + 11 ⇒ (5) + 11 = 16 Fail
Fort Gnolls: 1d20 + 11 ⇒ (11) + 11 = 22 Success
Fort Gnolls: 1d20 + 11 ⇒ (17) + 11 = 28 Success
Fort Gnolls: 1d20 + 11 ⇒ (14) + 11 = 25 Success

Earthshattering Kaboom DC 21
Somehow succeeding at the above save is worse for the gnolls when combined with this
Ref Gnolls: 1d20 + 3 ⇒ (4) + 3 = 7 Fail
Ref Gnolls: 1d20 + 3 ⇒ (12) + 3 = 15 Fail
Ref Gnolls: 1d20 + 3 ⇒ (4) + 3 = 7 Fail
Ref Gnolls: 1d20 + 3 ⇒ (18) + 3 = 21 Success
Ref Gnolls, Sickened: 1d20 + 3 - 2 ⇒ (15) + 3 - 2 = 16 fail
Ref Gnolls, Sickened: 1d20 + 3 - 2 ⇒ (1) + 3 - 2 = 2 fail
Ref Gnolls, Sickened: 1d20 + 3 - 2 ⇒ (6) + 3 - 2 = 7 fail
Ref Gnolls, Sickened: 1d20 + 3 - 2 ⇒ (6) + 3 - 2 = 7 fail
Ref Gnolls: 1d20 + 3 ⇒ (4) + 3 = 7 fail
Ref Gnolls, Sickened: 1d20 + 3 - 2 ⇒ (10) + 3 - 2 = 11 fail
Ref Gnolls: 1d20 + 3 ⇒ (20) + 3 = 23 success
Ref Gnolls: 1d20 + 3 ⇒ (12) + 3 = 15 fail

Theo brings the lighting, DC 22, 35/17
Somehow Theo gets turned around and flings the lightning bolt behind him instead of infront
Ref Dire Hyena, slow: 1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 27 success
Ref Dire Hyena, slow: 1d20 + 8 - 1 ⇒ (17) + 8 - 1 = 24 success
Ref Dire Hyena, slow: 1d20 + 8 - 1 ⇒ (11) + 8 - 1 = 18 fail
Ref Dire Hyena: 1d20 + 8 ⇒ (20) + 8 = 28 success
Ref Dire Hyena: 1d20 + 8 ⇒ (6) + 8 = 14 fail
Ref gnoll lieutenant: 1d20 + 5 ⇒ (7) + 5 = 12 fail
Ref gnoll lieutenant, slow: 1d20 + 5 - 1 ⇒ (11) + 5 - 1 = 15 fail
Ref gnoll lieutenant, slow: 1d20 + 5 - 1 ⇒ (2) + 5 - 1 = 6 fail
Ref gnoll lieutenant: 1d20 + 5 ⇒ (5) + 5 = 10 fail
Ref gnoll lieutenant: 1d20 + 5 ⇒ (7) + 5 = 12 fail

With a flurry of mud, gas, fire, and lightning over half of the gnolls are destroyed outright and precious few of them are unaffected by a slurry of mud or tripping so much they lose their lunch. Theo you wanted to target the mounted gnolls with lighting right? Thought so.

Two of the remaining gnolls from the barracks move to engage Dervak and Ci Ci but Dervak cuts them down before they get close.

Hyena Bite vs Dervak: 1d20 + 8 ⇒ (7) + 8 = 15
Lance vs Dervak: 1d20 + 16 ⇒ (2) + 16 = 18

A mounted gnoll lancer tries their luck against the bloodrager but he’s far too wily. The remaining wipe clear all the mud afflicting them. A bunch of full round actions to clear mud.

Round 1
Mara
Theo
Mounted gnolls
Pocky <-----------
Ci Ci <-----------
Dervak <-----------
Allegra <-----------
Gnolls


♀ Halfling Monk Lv.11 ☁️| 52/92♥️ | 1/10KP | 9/11SF~DC19 | (+3)AC29~20t~21ff~33aoo | CMD:28~32trip | (+3)Perc:23 | Init:5 | (+3)Fort:16~Immune:disease, Ref:19~negate/halve, Will:14~16enchant/fear +Shake.It.Off Dmg:Magic/Cold.Iron/Silver/Law Active:Endure.Elements, Ward.Against.Nature

Pocky is ready to kick some asses!
Damage is Bashing/Magic/Cold.Iron/Silver/Law
_
Targets are
• Green SE — jab dance north first hit
• Green NE — jab dance north first hit
• Red — first attack vs. red is both Flying Kick w/ Stun (Fort DC19)

Kick: 1d20 + 23 ⇒ (15) + 23 = 38
Damage: 1d8 + 8 ⇒ (5) + 8 = 13

Kick F1: 1d20 + 23 ⇒ (2) + 23 = 25
Damage: 1d8 + 8 + 2d6 ⇒ (5) + 8 + (3, 2) = 18

Kick F2: 1d20 + 23 ⇒ (14) + 23 = 37
Damage: 1d8 + 8 + 4d6 ⇒ (5) + 8 + (4, 6, 2, 2) = 27
1st: 13
2nd: 23

Kick Haste: 1d20 + 23 ⇒ (12) + 23 = 35
Damage: 1d8 + 8 + 4d6 ⇒ (8) + 8 + (6, 5, 5, 5) = 37
1st: 16
2nd: 27

Kick i1: 1d20 + 18 ⇒ (17) + 18 = 35
Damage: 1d8 + 8 + 4d6 ⇒ (4) + 8 + (5, 5, 3, 1) = 26
1st: 12
2nd: 22

Kick i2: 1d20 + 13 ⇒ (5) + 13 = 18
Damage: 1d8 + 8 + 4d6 ⇒ (1) + 8 + (4, 3, 6, 6) = 28
1st: 9
2nd: 16


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

"Burnnn!" Ci Ci cries out, as she unleashes a blast of flame at the gnoll in front of her.

Burning Hands: 5d4 + 5 ⇒ (3, 1, 1, 1, 4) + 5 = 15


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Dervak sees a target-rich environment... and a bottleneck...

If the lone gnoll (Magenta) is still up after CiCi's Burning Hands, then Dervak will strike at it, then take a 5' step west and attack the lancer until he is down, and then the Dire Hyena. Using Blessing of Fervor for the extra attack.

Attack on Magenta, Heroism, BoF: 1d20 + 18 + 3 ⇒ (4) + 18 + 3 = 25
Damage: 2d4 + 24 ⇒ (1, 1) + 24 = 26

BoF Attack on Lancer: 1d20 + 18 + 3 ⇒ (4) + 18 + 3 = 25
Damage: 2d4 + 24 ⇒ (1, 3) + 24 = 28

Secondary on Lancer or Hyena: 1d20 + 13 + 3 ⇒ (5) + 13 + 3 = 21
Damage: 2d4 + 24 ⇒ (1, 1) + 24 = 26

Tertiary on Lancer or Hyena: 1d20 + 8 + 3 ⇒ (14) + 8 + 3 = 25
Damage: 2d4 + 24 ⇒ (4, 2) + 24 = 30

AC 36.


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

Allegra extols a short prayer to Iomedae to guide her blade and then starts chopping at the gnolls at her feet.

Fervor to swift casts Divine Favor, Selecting the extra attack from Divine Fervor and then full attacking.

BIGASS AXE ATTACK 1 (power attack, divine favor): 1d20 + 17 ⇒ (5) + 17 = 22
BIGASS AXE DAMAGE: 3d6 + 24 ⇒ (1, 5, 1) + 24 = 31
BIGASS SCARY AXE INTIMIDATION: 1d20 + 22 ⇒ (3) + 22 = 25

BIGASS AXE ATTACK 2 (power attack, divine favor): 1d20 + 17 ⇒ (17) + 17 = 34
BIGASS AXE DAMAGE: 3d6 + 24 ⇒ (4, 1, 5) + 24 = 34
BIGASS SCARY AXE INTIMIDATION: 1d20 + 22 ⇒ (7) + 22 = 29

BIGASS AXE ATTACK 3 (power attack, divine favor): 1d20 + 17 - 5 ⇒ (19) + 17 - 5 = 31
BIGASS AXE DAMAGE: 3d6 + 24 ⇒ (6, 5, 4) + 24 = 39
BIGASS SCARY AXE INTIMIDATION: 1d20 + 22 ⇒ (3) + 22 = 25

Axe Attack 3 Confirmation: 1d20 + 17 - 5 ⇒ (6) + 17 - 5 = 18
Extra crit damage: 6d6 + 48 ⇒ (4, 4, 6, 6, 2, 3) + 48 = 73


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

The White Rabbit runs to Bed, Bath, and Beyond to purchase a comfy blanket, fluffy pillow, and a case of wine. (He has a 20% off coupon).

He then books a Flight to...crap! He guess a lot until he lands at DM Delmoth's place. He boldly knocks on the door. He presents the comforting gifts with a rabbit thumb's up!

He even brought some Hot chocolate from Tims!!


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Ref vs burning: 1d20 + 3 ⇒ (12) + 3 = 15

With a 1, 2, 3 kick to one gnoll and then a second Pocky knocks them both out. Ci Ci flames one of the nearby gnolls with purifying fire. Dervak finishes it off and moves to engage his mounted opponent; his slice cuts through the rider and into the dire hyena, both don’t get up. Allegra chops with her bigass axe, predictably the gnolls don’t stand much of a chance. Only a single one remains, it charges Ci Ci with a greataxe!

Miss chance: 1d100 ⇒ 13
Greataxe: 1d20 + 12 ⇒ (12) + 12 = 24
Slashing: 1d12 + 12 ⇒ (9) + 12 = 21

And it would have struck her too if it wasn’t for the fact that she was standing 1 foot to the left.

Finally a weary White Rabbit on a whirlwind tour of alternate realities delivers coffee and bath salts (hopefully not mixed) to the other mitten. He’s promptly set to work hunting voles.

Round 2
Mara <-----------
Theo <-----------
Mounted gnolls
Pocky
Ci Ci
Dervak
Allegra
Gnoll, singular


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Theo floats over to a more favorable position to target the Mount in front of the group.
misfortune Will DC 23 2 rounds


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Mara moved up and gave the lead mounted gnoll the evil eye. "Charlabu, can you block those gnoll from coming this way? They look to have bad intentions!"

Using Evil Eye on the lead gnoll (-4 AC). Using a swift action to move the Spiritual Ally.

Spiritual Ally wrote:
Each round after the first, you can move the spiritual ally as a swift action. It has a speed of 30 feet, and a fly speed of 30 feet (perfect maneuverability). Being a construct of force, the spiritual ally cannot be harmed by any physical attacks, but dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation affects it. A spiritual ally’s AC against touch attacks is 10.

The archon nodded and moved in front of the gnoll and swung his scimitar at the enemy, missing badly.

Scimitar: 1d20 + 16 ⇒ (1) + 16 = 17
Force Damage (bypasses DR): 1d10 + 3 ⇒ (6) + 3 = 9

Spiritual Ally AoO:
Scimitar: 1d20 + 16 ⇒ (18) + 16 = 34
Force Damage: 1d10 + 3 ⇒ (4) + 3 = 7
Crit Confirm: 1d20 + 16 ⇒ (18) + 16 = 34
Extra crit damage: 1d10 + 3 ⇒ (6) + 3 = 9


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Will vs Misfortune: 1d20 + 4 ⇒ (20) + 4 = 24
Will vs Evil Eye: 1d20 + 4 ⇒ (4) + 4 = 8

The mounted gnolls try in vain to slay the Spiritual ally but are unable to harm the spell.

Round 2
Mara
Theo
Mounted gnolls
Pocky <-----------
Ci Ci <-----------
Dervak <-----------
Allegra <-----------
Gnoll, singular


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

Ci Ci takes a step back from the attacking gnoll, and unleashes her power on it.

"Mirv elarem!"

Magic Missile: 5d4 + 5 ⇒ (3, 1, 1, 1, 3) + 5 = 14


♀ Halfling Monk Lv.11 ☁️| 52/92♥️ | 1/10KP | 9/11SF~DC19 | (+3)AC29~20t~21ff~33aoo | CMD:28~32trip | (+3)Perc:23 | Init:5 | (+3)Fort:16~Immune:disease, Ref:19~negate/halve, Will:14~16enchant/fear +Shake.It.Off Dmg:Magic/Cold.Iron/Silver/Law Active:Endure.Elements, Ward.Against.Nature

Pocky moves swiftly. She trips the red gnoll, and adds injury to insult.
Trip: 1d20 + 27 ⇒ (10) + 27 = 37
“Slavery is a sickness,” she says as she stomps the gnoll right in the snout.
AoO Kick, Sicken: 1d20 + 24 ⇒ (10) + 24 = 34
Damage: 1d8 + 8 ⇒ (1) + 8 = 9
AoO, if trip succeeded.
Sickened if stunning fist hit and DC19 fort save failed.


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Dervak takes a step and attacks the next foe (vs. Blue; first against the gnoll, then the mount).

He briefly considers a ploy to lure them in and cut them down as they pass, but decides it would put the casters at risk to do so.

Primary: 1d20 + 18 + 3 ⇒ (14) + 18 + 3 = 35
Damage: 2d4 + 24 ⇒ (2, 3) + 24 = 29

Blessing of Fervor: 1d20 + 18 + 3 ⇒ (11) + 18 + 3 = 32
Damage: 2d4 + 24 ⇒ (2, 3) + 24 = 29

Secondary: 1d20 + 13 + 3 ⇒ (4) + 13 + 3 = 20
Damage: 2d4 + 24 ⇒ (1, 2) + 24 = 27

Tertiary: 1d20 + 8 + 3 ⇒ (6) + 8 + 3 = 17
Damage: 2d4 + 24 ⇒ (1, 4) + 24 = 29


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Theo points at the retreating loner Gnoll.
I suspect that he may be going to get the Boss.


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Ci Ci fills the singular gnoll with little bolts of light! It staggers backwards right when Pocky takes it off of its feet and stomps on its face.

Dervak faces off the oncoming horde with a representation of Sarenrae's might and cuts down another rider and hyena pair.

Action to Allegra


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

Allegra double moves, selecting the move speed option from Blessing of Fervor. She'll provoke on her last step from the foremost gnoll and its mount.
AC 34


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AoO, lancer: 1d20 + 16 ⇒ (20) + 16 = 36
AoO, lancer, confirm?: 1d20 + 16 ⇒ (1) + 16 = 17
AoO, hyena: 1d20 + 8 ⇒ (15) + 8 = 23

Lancer att 1: 1d20 + 16 ⇒ (20) + 16 = 36
AoO, lancer, confirm?: 1d20 + 16 ⇒ (13) + 16 = 29
Lancer att 2: 1d20 + 12 ⇒ (15) + 12 = 27
Hyena bite: 1d20 + 8 ⇒ (19) + 8 = 27

Allegra has cover vs these
Lancer att 1: 1d20 + 16 ⇒ (19) + 16 = 35
Lancer att 2: 1d20 + 12 ⇒ (5) + 12 = 17
Hyena bite: 1d20 + 8 ⇒ (6) + 8 = 14

Lance vs Allegra: 1d8 + 11 ⇒ (2) + 11 = 13
Lance vs Allegra: 1d8 + 11 ⇒ (6) + 11 = 17

Two lances pierce Allegra through her heavy armor in the right and left shoulder. The hyenas nip at her ankles but can't seem to break through.

Round 3
Mara <-----------
Theo <-----------
Mounted gnolls
Pocky
Ci Ci
Dervak
Allegra


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Theo flies over Allegra's shoulder to better see the footman gnoll.

Misfortune Hex Will DC 23 2 rounds.


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Mara moved up and healed Allegra, then directed Charlabu to fly in front of the giant warrior and keep the far gnoll rider occupied.

Move Action: move, Standard Action: cast Cure Light Wounds, Swift Action: command Spiritual Ally.

Cure Light Wounds (Allegra): 1d8 + 5 ⇒ (7) + 5 = 12

Spiritual Ally Scimitar (rider, not brown): 1d20 + 16 ⇒ (13) + 16 = 29
Force Damage: 1d10 + 3 ⇒ (2) + 3 = 5

Spiritual Ally AoO:
Scimitar: 1d20 + 16 ⇒ (18) + 16 = 34
Force Damage: 1d10 + 3 ⇒ (5) + 3 = 8
Crit confirm: 1d20 + 16 ⇒ (14) + 16 = 30
Extra Crit damage: 1d10 + 3 ⇒ (5) + 3 = 8


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

Allegra stoically winces as the lucky %&$*ing gnolls land hits on her.


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Opps I may have jumped the gun on the mounted Gnoll's turn. I'll skip their turn now since it doesn't affect a whole lot.

Round 3
Mara
Theo
Mounted gnolls
Pocky <-----------
Ci Ci <-----------
Dervak <-----------
Allegra <-----------

Round 4
Mara <-----------
Theo <-----------
Mounted gnolls
Pocky
Ci Ci
Dervak
Allegra


CN Human Female Cleric of Besmara (Varisian Pilgrim) 4 l AC 16 T 12 FF 14 l HP 26/32 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Positive Energy: 7/day, 30' radius, 2d6, DC 14, Selective Channeling 2 targets

"Mirv Elarem!" Ci Ci intones again.

Empowered Magic Missile: 5d4 + 5 ⇒ (3, 1, 3, 2, 1) + 5 = 15 +50% = 22 points of damage.


♀ Halfling Monk Lv.11 ☁️| 52/92♥️ | 1/10KP | 9/11SF~DC19 | (+3)AC29~20t~21ff~33aoo | CMD:28~32trip | (+3)Perc:23 | Init:5 | (+3)Fort:16~Immune:disease, Ref:19~negate/halve, Will:14~16enchant/fear +Shake.It.Off Dmg:Magic/Cold.Iron/Silver/Law Active:Endure.Elements, Ward.Against.Nature

Pocky glares at the hyena! “I’m going to kick that grin off of your face. It won’t be pretty.”
Damage is Bashing/Magic/Cold.Iron/Silver/Law
_
Targets are
• Mount — jab dance to rider if it falls
• Rider

Kick: 1d20 + 23 ⇒ (4) + 23 = 27
Damage: 1d8 + 8 ⇒ (8) + 8 = 16

Kick F1: 1d20 + 23 ⇒ (15) + 23 = 38
Damage: 1d8 + 8 + 2d6 ⇒ (8) + 8 + (2, 1) = 19

Kick F2: 1d20 + 23 ⇒ (13) + 23 = 36
Damage: 1d8 + 8 + 4d6 ⇒ (8) + 8 + (1, 3, 6, 3) = 29
1st: 16
2nd: 20

Kick Extra Attack: 1d20 + 23 ⇒ (19) + 23 = 42
Damage: 1d8 + 8 + 4d6 ⇒ (1) + 8 + (6, 2, 2, 3) = 22
1st: 9
2nd: 17

Kick i1: 1d20 + 18 ⇒ (7) + 18 = 25
Damage: 1d8 + 8 + 4d6 ⇒ (5) + 8 + (2, 3, 6, 6) = 30
1st: 13
2nd: 18

Kick i2: 1d20 + 13 ⇒ (19) + 13 = 32
Damage: 1d8 + 8 + 4d6 ⇒ (6) + 8 + (6, 2, 3, 4) = 29
1st: 14
2nd: 22

Pocky wonders if her proximity to the other animals will cause chaos, or will the riders keep them under control?
DC20 Handle Animal or Ride

Warded Against Nature:
Animals do not willingly approach within 30 feet of you, unless you or the animal’s master succeeds at a DC 20 Handle Animal, Ride, or wild empathy check. Animal companions, familiars, and mounts granted by your class abilities are immune to this effect.


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Mara drew her wand and healed Allegra.

Wand of CLW (Allegra): 1d8 + 1 ⇒ (6) + 1 = 7

Meanwhile Charlabu slashed away at the gnoll rider. He seemed to be a little off is game.

Scimitar (rider): 1d20 + 16 ⇒ (6) + 16 = 22
Force damage: 1d10 + 3 ⇒ (6) + 3 = 9

Scimitar, iterative: 1d20 + 11 ⇒ (1) + 11 = 12
Force damage: 1d10 + 3 ⇒ (5) + 3 = 8

Spiritual Ally AoO:
Scimitar: 1d20 + 16 ⇒ (1) + 16 = 17
Force damage: 1d10 + 3 ⇒ (2) + 3 = 5


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Ci Ci knocks the lancer off its mount and then Pocky follows up with a kick to the hyena's chin, caving in its skull in the process. One punch Pocky. Charlabu doesn't seem very focused on the combat and completely phones in its attacks.

Round 3
Mara
Theo
Mounted gnolls
Pocky
Ci Ci
Dervak <-----------
Allegra <-----------

Round 4
Mara
Theo <-----------
Mounted gnolls
Pocky
Ci Ci
Dervak
Allegra


M Human Destined Urban Bloodrager 16 | HP 102/148 (118/164) | AC 54 (T31, FF54, CMD60) | F+26/R+28/W+30 (+2 vs fear, +5 vs mind-affecting) | Mv 40' | Init +9 | Per +24| Rage 30/36 | Spells 4/2/1/0 (6/4/3/2) | Active: Heroism, Barkskin, See Invis, Shield, FoM, Long Arm, Dance, Vigor, Tactical, BoF, Legendary

Dervak moves up next to Pocky (I think taking an AOO from one lancer in the process) and strikes at a gnoll lieutenant (brown).

Attack, Heroism: 1d20 + 18 + 3 ⇒ (16) + 18 + 3 = 37
Damage: 2d4 + 24 ⇒ (4, 3) + 24 = 31


Half-Orc Heavens Shaman 16 (Speaker for the Past) | HP: 150/ 159 4 con damage Init 8 (roll three times) Per: 29 (See Invisibility)| CMB: +13 CMD: 30 | AC:30 T:17 F:26|Saves F:15 R:15 W: 26 (27 aberrations)
Hexes Used:
  • Fortune:
  • Healing:
  • Heaven's Leap: Dervak
  • Time Flicker:
  • Speed or Slow Time: 0/2

Mara healed Allegra again and encouraged Charlabu, "Keep the pressure on!"

Wand of CLW (Allera): 1d8 + 1 ⇒ (5) + 1 = 6

The archon hovered forward, making space for Allegra to attack.

Scimitar (rider): 1d20 + 16 ⇒ (12) + 16 = 28
Force damage: 1d10 + 3 ⇒ (9) + 3 = 12

Scimitar, iterative: 1d20 + 11 ⇒ (13) + 11 = 24
Force damage: 1d10 + 3 ⇒ (3) + 3 = 6

Spiritual Ally AoO:
Scimitar: 1d20 + 16 ⇒ (3) + 16 = 19
Force damage: 1d10 + 3 ⇒ (9) + 3 = 12


F Human (Chelaxian) from Isger | Init: +1 | hp 2+117/117| AC 32 T 13, FF 31| F+17 R+11 W+19, +2 vs emo/fear/illu/int dmg, +SIO| CMD 28 | Perc+17| Blessing 9/9, Fervor 9/11, ScdWpn 11/13, SacArm 12/13 |

Allegra beseeches Torag to empower her axe and begins to chop at the rider and hyena within her reach.

Swift to use sacred weapon, choose the extra attack, full attack.

BIGASS AXE ATTACK 1 (power attack, divine favor):: 1d20 + 17 + 2 ⇒ (16) + 17 + 2 = 35
BIGASS AXE DAMAGE:: 3d6 + 24 + 2 ⇒ (6, 2, 2) + 24 + 2 = 36
BIGASS SCARY AXE INTIMIDATION:: 1d20 + 22 + 4 ⇒ (13) + 22 + 4 = 39

BIGASS AXE ATTACK 2 (power attack, divine favor):: 1d20 + 17 + 2 ⇒ (2) + 17 + 2 = 21
BIGASS AXE DAMAGE:: 3d6 + 24 + 2 ⇒ (5, 6, 5) + 24 + 2 = 42
BIGASS SCARY AXE INTIMIDATION:: 1d20 + 22 + 4 ⇒ (17) + 22 + 4 = 43

BIGASS AXE ATTACK 3 (power attack, divine favor):: 1d20 + 17 + 2 - 5 ⇒ (13) + 17 + 2 - 5 = 27
BIGASS AXE DAMAGE:: 3d6 + 24 + 2 ⇒ (3, 6, 5) + 24 + 2 = 40
BIGASS SCARY AXE INTIMIDATION:: 1d20 + 22 + 4 ⇒ (17) + 22 + 4 = 43


Male +4 circumstance (Blindness/Deafness/Curse) Human(Varisian) Witch 16 Hp 160/98 AC 27 Initiative +13 Fort +15 Ref +13, Will +15 Perception +26

Theo decides to really f%#@ with the lone Footman Gnoll.
Evil Eye Hex Hex Will DC 23 2 rounds -4 Saves.

He Cackles.


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AoO vs Dervak: 1d20 + 16 ⇒ (15) + 16 = 31

The gnoll rider sees its opportunity and thrusts at Dervak but its hyena rears at an inopportune moment causing the lance to go high. Dervak uses the opportunity to open the rider’s torso in a sideways slash spilling viscera all over the large hyena.

Charlabu starts to finally find his groove and makes some artificial grooves in the now riderless hyena. Allegra follows up and plants her axe into the hyena’s head, spilling its bloody brains onto the floor.

AoO vs Allegra: 1d20 + 16 ⇒ (9) + 16 = 25
AoO vs Allegra: 1d20 + 16 ⇒ (19) + 16 = 35

Lucky Lance: 1d8 + 11 ⇒ (3) + 11 = 14

The giant-like Hellknight advances on the remaining gnolls and walks directly into a lance.

Will vs Evil Eye: 1d20 + 4 ⇒ (17) + 4 = 21

Handle animal, blue: 1d20 + 11 ⇒ (9) + 11 = 20
Handle animal, red: 1d20 + 11 ⇒ (6) + 11 = 17

The hyena in the corner takes one look at the proximity of Pocky and barrels through its allies without regard for its own safety, despite the protestations of its rider. Provokes from Allegra.

Lancer att 1: 1d20 + 16 ⇒ (15) + 16 = 31
Lancer att 1: 1d20 + 16 ⇒ (18) + 16 = 34
Hyena bite: 1d20 + 8 ⇒ (17) + 8 = 25

Lucky Lance: 1d8 + 11 ⇒ (6) + 11 = 17

The other manages maintain control of its hyena and again manages to pierce Allegra, this time making a hole in her thigh. 31 damage total from both attacks.

[ooc]Round 4/5 PCs go!


♀ Halfling Monk Lv.11 ☁️| 52/92♥️ | 1/10KP | 9/11SF~DC19 | (+3)AC29~20t~21ff~33aoo | CMD:28~32trip | (+3)Perc:23 | Init:5 | (+3)Fort:16~Immune:disease, Ref:19~negate/halve, Will:14~16enchant/fear +Shake.It.Off Dmg:Magic/Cold.Iron/Silver/Law Active:Endure.Elements, Ward.Against.Nature

“You handle your beast well. Unfortunately, I am a beast you cannot handle.

“Die.”

Pocky flying kicks the rider, and beats the crap out of him. If he falls, she takes out the mount, too!
Damage is Bashing/Magic/Cold.Iron/Silver/Law
_
Targets are
• Rider (flying kick)
• Mount (stunning fist)

Kick: 1d20 + 23 ⇒ (3) + 23 = 26
Damage: 1d8 + 8 ⇒ (8) + 8 = 16

Kick F1: 1d20 + 23 ⇒ (6) + 23 = 29
Damage: 1d8 + 8 + 2d6 ⇒ (8) + 8 + (4, 3) = 23
1st: 16

Kick F2: 1d20 + 23 ⇒ (15) + 23 = 38
Damage: 1d8 + 8 + 4d6 ⇒ (7) + 8 + (6, 3, 3, 4) = 31
1st: 15
2nd: 24

Kick Extra Attack: 1d20 + 23 ⇒ (5) + 23 = 28
Damage: 1d8 + 8 + 4d6 ⇒ (4) + 8 + (4, 2, 2, 4) = 24
1st: 12
2nd: 18

Kick i1: 1d20 + 18 ⇒ (5) + 18 = 23
Damage: 1d8 + 8 + 4d6 ⇒ (6) + 8 + (5, 5, 3, 5) = 32
1st: 14
2nd: 24

Kick i2: 1d20 + 13 ⇒ (4) + 13 = 17
Damage: 1d8 + 8 + 4d6 ⇒ (4) + 8 + (5, 5, 1, 6) = 29
1st: 12
2nd: 22

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