Dark Sun, Pathfinder Edition (Inactive)

Game Master tribeof1


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ThriKreen Mender Vitalist (Life Leech) 10 | AC 16* Touch 13 Flat-Footed 13* | HP 90/90 | F +13* R +8 W +14 | Init +3 | Perc +19 (*=check traits)

Nnn isn't updated, but almost nothing will change with him. He is remaining the same class, so barring a +1 to BAB/saves/skills plus a few HP/PP and maybe one more power known (which he can swap daily anyway), expect more of the exact same.

i havent had time to update his profile, i will have that done by next monday at the latest.

good news is, he gets a 4th level power now.

sorry about running out of PP in that last fight, but the way his abilities work it is most efficient for him to use max PP on just about every power, especially considering that PCs were getting hit for nearly 20 damage several times.

for instance, as a 7th level manifester, he could either give one PC 35 temp HP, or two PCs 30, or three PCs 25, or four PCs 20, five PCs 15, six PCs 10, seven PCs 5. As you can see, the max efficiency is at four (it was at three last level) with 80 total HP given out.


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

Heh, not your fault, it was mine :p Raun was the one asking you to heal the gladiator peeps, not to mention adding a whole bunch of extra templars to the fight, though Gaanon did do an admirable job of dealing with the bigger threats there).

Hmm, speaking of, what's he been up to the last three months? Raun would have wanted to make friends with him.

As to efficiency 3 and 5 aren't that much lower at 75 each. Might not be too bad in a pinch.


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

heh, infodump ahoy! I'll come up with a response in the morning :)


Hey folks - the boards have been really screwy all day, so post as you are able and I will move things along once I've heard from most of you (assuming the boards cooperate).


Daina? Woki? Raun?


Hey folks. I'd like to get back into the habit of daily posts from all of you, moving things along one way or another. Please check in either here or (preferably) gameplay.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

I fully support daily posting. I would have posted earlier but I had mooted since you.


Male Human Psychic Warrior (traceur) 3 / Slayer 3 / Elocater 4 | HP 98/98 | PP (3/3) 24/26 AC 25 Touch 18 Flat-Footed 18 | F +10, R +12, W +9 | Init +11 | Perc +19 {psicrystal +10, sighted 40'}
Active powers/abilities:
conceal thoughts, chameleon, darkvision, deathwatch, fly (75'), inertial armor, see invisibility

Good to go.

EDIT: Although I'll be away all next week and won't be able to guarantee getting online to post.


ThriKreen Mender Vitalist (Life Leech) 10 | AC 16* Touch 13 Flat-Footed 13* | HP 90/90 | F +13* R +8 W +14 | Init +3 | Perc +19 (*=check traits)

I will try to get back in that habit.

My play time has decreased, but I haven't quit the game or anything. It takes me forever to level up characters, so that usually has to wait until a weekend where I am not busy.

However, i have sworn off joining any more games, which was a bad habit of mine on here (joining too many games)


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

Heh yeah I know what Nnn, always a bad idea to go into the recruitment subforum, sometimes a campaign just sounds too cool to resist.


Female Half Elf Arcanist 9 | AC 14, Touch 14, FF 11 | HP 68/68 | F +7, R +8, W +7 (All +4 vs psionics) | Init +5 | Perc +15

Oh some good old classic headbutting of divine vs arcane spellcasters.


Male Human Psychic Warrior (traceur) 3 / Slayer 3 / Elocater 4 | HP 98/98 | PP (3/3) 24/26 AC 25 Touch 18 Flat-Footed 18 | F +10, R +12, W +9 | Init +11 | Perc +19 {psicrystal +10, sighted 40'}
Active powers/abilities:
conceal thoughts, chameleon, darkvision, deathwatch, fly (75'), inertial armor, see invisibility

Note: I will be away all next week and thus, after today, may not be able to post until the 20th.


Female Half Elf Arcanist 9 | AC 14, Touch 14, FF 11 | HP 68/68 | F +7, R +8, W +7 (All +4 vs psionics) | Init +5 | Perc +15

Ever since Daina met Raun she's thought she appeared as a mean, ferocious giant who has to act so cruel to survive, but deep down is a gentle giant. But so far all she has experienced is a ferocious giant, and the chance of any girl-girl bonding is quickly diminishing. Maybe I could find you a little bunny or something...


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

Well, Raun is pretty violent, but she's only ferocious to people who mess with her (psionics especially so) or her friends (AKA the party and allied NPCs). She's mostly just indifferent to everything else unless it's something she can fight, because that's all she's really known. I admit she's pretty one dimensional, but sometimes it's nice to play a simple character who doesn't give a crap about all the politics and morals behind things, she just wants to be pointed towards the excitement.

So yeah, any girl-girl bonding would have to be initiated by Daina, or she'd at least have to see Daina doing something that catches her interest.


Folks,
My posting is going to be spotty the next two weeks - I have relatives in town and will be doing some traveling. I don't expect to be able to post until Monday, but should be able to keep things rolling along after that.


M Humanborn

have fun!


There might have to be some bonus xp if Daina and Raun get into some girl talk.

"Oh, Gaanon is so dreamy, but sometimes I think he's more interested in his axe than me..."


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

hehehe.

I'm going to have limited computer access for the next week. I'll try to check in when I can but no guarantees. Please bot Raun as necessary.


I'm going to be on the road the next five days with limited posting ability. We're in an awkward spot, about to start combat, but unfortunately will have to wait until I get back to start rolling. Sorry for the delays the past few weeks - haven't had good luck syncing up my schedule and the flow of the game.


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

no worries :) Look forward to picking this up again.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

Try to enjoy the road. We will be here when you get back


Traveling again all day tomorrow, then a wedding. Will post the next round Saturday morning, so Daina has an extra day to post her action.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

I am backpacking with scouts all weekend. Back late Sunday.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

I do not mean to argue about the spear damage Raun, just learn and understand. I am not even sure what caused you go get huge. So you are a large creature using a medium weapon. When you change to huge you are using a large weapon then? Also you did not charge this round so can you Vital Strike? Or does the bite preclude that?


Female Half Elf Arcanist 9 | AC 14, Touch 14, FF 11 | HP 68/68 | F +7, R +8, W +7 (All +4 vs psionics) | Init +5 | Perc +15

She's a bloodrager now. She cast enlarge person on herself. Equipment grows with you.


And she stated she was charging.

As for the weapon, it started as a medium long spear (1d8). Raun modded it for use as a large shortspear to avoid penalty, still 1d8. She turns huge from enlarge person, it goes to 1d10 per the modified advancement track.


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

She was a large creature weilding a medium longspear, but given that it's a spear the GM just allows me to call it a large shortspear (same damage, no penalty to hit due to using a weapon of the wrong size, etc). As Daina said she is a bloodrager now, which means she has some limited spellcasting, so on turn two after she and Gorkhan had finished off the tenbo she could have double moved to try and circle around past all you guys who were between her and the braxat, or she could move and cast a spell which is what I chose, that spell being enlarge person. In hindsight she could have thrown the spear to get in an extra attack instead, but I have no idea how viable that would have been, we haven't had much range on the attack rolls to get a lower bound on it's AC.

As to this round, I could indeed have done a vital strike, but would have been unable to attack with the bite. Vital Strike damage would have been 2d10+21 with the spear compared to the 1d10+21+2d6+7 (assuming both attacks hit, which thankfully they did), the 2d6+7 seemed much better than simply an extra d10.

Now if she had of still been using the hammer (which she dropped after killing the tenbo due to Daina's instruction about metal weapons), her vital strike damage would have been 4d10+22 compared to 2d10+22+2d6+7; in which case I probably would have gone with the vital strike (especially if I'd remembered fortune).

That clears things up I hope?


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

Yep. Thanks.

Wish I knew how much DR the thing has. With its SR. Grit can't just stay back and use spells. So he either fights as a cat or has to use a standard action to use his acimitar without armor.


Female Half Elf Arcanist 9 | AC 14, Touch 14, FF 11 | HP 68/68 | F +7, R +8, W +7 (All +4 vs psionics) | Init +5 | Perc +15

A high knowledge check can give you DR. Circumstantially.


There's always one way to find out - bite it!


Female Halfling Shaman (Witch doctor) 10 | AC 17(23), Touch 17, FF 13(19) | HP 68 | F +5, R +11, W +14, +2 vs fear and poison | Init +4 | Perc +18(+20)

Yeah, according to Beast Shape II, which a 6th level druid mimics for Wild Shaping into an animal: If the form you assume has any of the following abilities, you gain the listed ability: climb 60 feet, fly 60 feet (good maneuverability), swim 60 feet, darkvision 60 feet, low-light vision, scent, grab, pounce, and trip.

Beast Shape III has rake at 8th for druids.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision
DM Under a Dark Sun wrote:
Woki - how close to the braxat do you intend to get?

I am chilled, knowing that you will always make things right. Did not mean to sound alarmed. Sorry for my part of the confusion, getting the terms mixed up. And you are right - confusion is multiplied by the ever changing abilities of both the druid and his companion.

Note that to attack at all Grit has to close. He only has 5' reach, even when large.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

I'll be camping with scouts this weekend. I can post tomorrow day and then again Sunday night.


I'd like to see some posts so I know everyone is present as we move into Altaruk. Daina hasn't posted all week and others haven't posted in character for several days. Don't leave it to the bird-form druid and the half-giant to do the talking!


Male Human Psychic Warrior (traceur) 3 / Slayer 3 / Elocater 4 | HP 98/98 | PP (3/3) 24/26 AC 25 Touch 18 Flat-Footed 18 | F +10, R +12, W +9 | Init +11 | Perc +19 {psicrystal +10, sighted 40'}
Active powers/abilities:
conceal thoughts, chameleon, darkvision, deathwatch, fly (75'), inertial armor, see invisibility

I'll likely be offline until Wednesday (Nov 12th).


Female Half Elf Arcanist 9 | AC 14, Touch 14, FF 11 | HP 68/68 | F +7, R +8, W +7 (All +4 vs psionics) | Init +5 | Perc +15

Sorry, finals are coming up. Writing a post now.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

We just paid a 1000 gold, each, in non-Dark Sun coin to get into this city. That is somewhat staggering.


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

yup. pretty ridiculous


No, it's the equivalent of 100 gp each, not 1,000. Still steep, but not ridiculous, considering it's the only source of water and something approaching security within hundreds of miles (and not under the thumb of a sorcerer-king, to boot).


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

Ok. right. 1 gold = 100 cp. Still a lot Most common folk will not be able to afford it. I'd think there would be a tent city outside it the place. Now that we have paid do we get a lifetime pass? We should at least get a hand stamp. :)


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

Doubt a tent city would survive very long in Athas.


Hey folks. I'm going to wait until tomorrow to post so that Daina, Nnn and Woki have a chance to weigh in. Just a reminder, the daily posting expectation applies in and out of combat. You're in Altaruk to do some investigation, and that's not going to happen unless you tell me what you're doing to investigate.


Just a note for everyone - I know several of you are playing low Charisma characters with few social skills, but that's a handicap for your character. As a player, you are still expected to contribute, either by commenting and suggesting actions through the collective or trying (and possibly failing) to interact directly. No sitting on the bench. It will really help if everyone makes an effort to include at least one thing in each post that moves the action along, either by presenting a question I can answer (ie., "Grit is curious about the construction of the walls, here's a Knowledge (Engineering) check") or doing something I can respond to.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

Hey, Grit has a 12 Charisma! :P

A reminder of the mission might be helpful for everyone. It could get us thinking again as team.


ThriKreen Mender Vitalist (Life Leech) 10 | AC 16* Touch 13 Flat-Footed 13* | HP 90/90 | F +13* R +8 W +14 | Init +3 | Perc +19 (*=check traits)

Sorry, i was trying to "stay in my lane" knowing the others are better at talking than I.


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

I believe we are looking for news of Dote Mal Payne, the evil necromancer who abused the Seeker and may have big-bad world shattering secrets (or somesuch). I don't remember why Krista and Nissa wanted up to come here though, I think there was something else.

Oh, don't have time to make a post now, gotta run off to my course. Try to post tonight.


Raun's got most of it. Contacts of Krysta's passed on word that Dote Mal Payne, his female apprentice (the necromancer you tangled with under the arena and again at Lord Sanet's) had been spotted in Altaruk, possibly with other servants. She and Nell asked you to check it out and deal with DMP if possible - the alliance believes he fled the city with some of Kalak's spellbooks and other artifacts.

In addition, the Warden and the Champion are worried that Dote Mal Payne may have been able to access some dangerous information while torturing the Seeker while he had possession of her reliquary. They haven't said what, exactly, that knowledge is, but encouraged you to find Payne and see what he's up to.


M Mul - Dwarf and Human, raised by dwarves Druid 10 | AC 26, Touch 15, FF 24 | HP 110/110+0 temp | F +14, R +9, W +15, +2 vs. disease, Immune to poison | Init +3 | Perception +17, Darkvision

Ok. Thanks much for the reminder.


F Half-Giant Bloodrager (Invulnerable Rager) 10 | HP 108/108 | Init +3 | Perc +13
Normal:
AC 21, Tch 15, Flat 18 | F +13 R +9 W +8 (+4 vs. psionics, +2 vs. friendly fire)
Raging:
+20 HP | AC 19, Tch 15, Flat 16 | F +15 R +9 W +10 (+4 v psionic, +2 v friendly)

Gah, I haven't been sleeping enough the last couple nights, feel like s!$! and can't work up a post. Apologies, will try to have an early night tonight.


You guys do crack me up sometimes.

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