Dark Ages Vampire - Bloodlines (Inactive)

Game Master Dennis Harry

Bloodlines is a continuation of the now defunct table top Dark Ages Vampire game wherein the PC's have created lineal descendants throughout the ages.

Attendees seeking a seat or have a seat in the Inner Circle:

Assamite - Lord Bajazet al Nasir.

Brujah – Lady Meridie de Chancie, Lord Criatas, “Dark”Selena, Robin Leeland.

Cappadocian – Lord Benne.

Gangrel – Milov Petrankov.

Lasombra - Prince Narses the Archbishop of Nod

Malkavian – Antione le Fanu, Lutz von Hohenzollern.

Nosferatu – Cristo Petradon, Simon.

Salubri – Brian Stack.

Setites – Sadir.

Toreador – Rafael de Corazon, Francois Villon, Helene la Jouste.

Tremere - Radek, Mistress Fanchon.

Tzimisce – Myca Vykos.

Ventrue – Alyssa Gilbert, Lady Jadviga Almanov, Lanzo von Saschen, Prince Alexander.

Remember - only those listed get votes. Of course influencing their Childer can go a long way to getting a vote.

Social Combat:

Let me first thank Sir Dunstan and his excellent Game of Thrones campaign as the inspiration for this rules tweak. A shout out to Vitaliano who also does an excellent job as a player in that campaign.

Game of Thrones has a Social Combat system that, while not translatable directly, I used as inspiration for this campaign.

This is a proposed rules set and I am more than happy to hear feedback from Players before I implement it in full.

Roleplaying is still required to get your point across. However, I think a mechanical system could be beneficial for this scenario, a scenario quite unlike anything I have ever done in a Vampire game before.

Making My Case

To convince a “voter” to side with your Sire, you may roll the following set of Attributes and Abilities:

1. Against someone who is clearly NOT in your favor --- Manipulation+Subterfuge+Politics
2. Against someone who is NEUTRAL – Charisma+Expression+Politics

The difficulty of all rolls is that Cainites Willpower. You will need to score as many successes as they have Willpower to win the contest. Once you engage the voter, you will only have three rounds to make your case and can only attempt do so one time per night.

If you have Presence – Awe or Enrancement, you may attempt to use these powers in conjunction with the above roll. Each success utilizing that Discipline gives you one more success on your total roll.

Beware, failing in using Presence in Elysium can lead to Sanctions by Thomas Brexiano.

Also beware, Cainites may try to turn this system around on you…

But What if Someone Else Tries This on a Voter I just Brought to my Side?

Amount of successes is a key factor here, you will want to score as many success as you can to ensure that a rival does not try to take that vote from you!

Certain NPC’s already believe that others are in their favor and would never change their votes. Those will be the toughest cookies to break.

Note this system cannot be used on:

Your In-Clan rivals, no amount of sweet talking or bribes will change their minds they all want this position badly.

Prince Narses, he simply will not entertain such discourse. Of course, this does not mean you cannot try to get into the ears of one of his Childer to have them speak with him…

Discerning My Quarry’s Intent

How can I tell if someone is for or against me despite what they are saying?

Make a Perception+Empathy+Politics roll.

The difficulty is 10, less that Cainites Humanity score. Those closer to the Beast are much harder to read. For every Century over 300 years that Cainite has lived, the DC will be increased by 1, topping out at 10, as these Cainites have well and truly mastered this game to have existed for so long in the first place.

Once you engage the voter, you will only have three rounds to ferret out their intent and can only attempt do so one time per night. You will need to score as many successes as they have Willpower to ascertain their intent.

If you have Auspex – Read the Soul or Invade the Mind, you may attempt to use these powers in conjunction with the above roll. Each success utilizing that Discipline gives you one more success on your total roll.

How else can I make my case?

The use of Presence, while frowned upon, is much less cause for censure than using Dominate. Dominate does not work on a Cainite whose blood is closer to Caine than your own. If you seek to use Dominate to convince a voter (or perhaps one of the Childer?) to vote for your Sire, it would be best used elsewhere in the city.

Boons – the boon system of quid pro quo can also be used to gain votes. You will need to offer something of course that that voter does not have or cannot get from another candidate.

Eliminate my rivals. This one is obvious though failure to do so without detection may subject YOU to the Final Death!


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Silver Crusade

Male Clan Gangrel, Childe of Milov Petrankov - 5'10 Eastern European Male in his early 30's - Willpower: 3/7, Bloodpool: 8/20, 4 per turn, Survivor

I did have a few questions, which really may not be too important. As a mortal, and this was mostly a sort of background story related ability, I put 2 dots into Crafts which I was intending to kind of cover the generic carpentry/fix-it man aspect I was using at the Inn. What would you like me to change that too with the new Craft rules. (I personally don't like them as written. Why not just make Craft a few separate skills for simplicity. Crafts: Carpentry, Crafts: Masonry, etc. . .)

The idea and intent was that I've been a farmer and general do-it-yourself peasant all my life, and not a professional woodcarver, mason, etc. . . I figure that Animal Ken can really handle a lot of the rural and "farming" aspects as is, but how would you like me to handle the Crafts portion, (which I do not think will be that relevant in game, but could be wrong). I really don't plan on ever going higher then maybe 3 dots, but that could change.

In other words, let me say it like this. As per the new rules, I basically have Crafts 2 in one of the following (that seem most pertinent) Woodcarving, Architecture, or Masonry. However, I basically then also have Crafts 0 in anything else and an additional penalty, which effectively makes me very incompetent in anything but that one aspect, which is pretty much counter to the entire idea of what Crafts used to represent. Without any XP to actually spend (at the start) to make myself able to use the other two specialties, I can basically make a door, but can't hinge it or work it into stone, (for example). Or, if I took Woodcarving, I could produce fence posts to hold the cows, but would be inept at actually placing the wooden fence, or a stone one, and also wouldn't be able to design a decent sized area/location to place the fence, because I am just as bad at crafting as if I had no dots in it and the same penalty. But then, I spend 2 XP (after play begins) and suddenly I'm great at it again.


Shadow's Status

Let me look at them again and think about it.


Shadow's Status

Recruitment Thread If anyone is interested.


Shadow's Status
"Cantor" wrote:

I did have a few questions, which really may not be too important. As a mortal, and this was mostly a sort of background story related ability, I put 2 dots into Crafts which I was intending to kind of cover the generic carpentry/fix-it man aspect I was using at the Inn. What would you like me to change that too with the new Craft rules. (I personally don't like them as written. Why not just make Craft a few separate skills for simplicity. Crafts: Carpentry, Crafts: Masonry, etc. . .)

The idea and intent was that I've been a farmer and general do-it-yourself peasant all my life, and not a professional woodcarver, mason, etc. . . I figure that Animal Ken can really handle a lot of the rural and "farming" aspects as is, but how would you like me to handle the Crafts portion, (which I do not think will be that relevant in game, but could be wrong). I really don't plan on ever going higher then maybe 3 dots, but that could change.

In other words, let me say it like this. As per the new rules, I basically have Crafts 2 in one of the following (that seem most pertinent) Woodcarving, Architecture, or Masonry. However, I basically then also have Crafts 0 in anything else and an additional penalty, which effectively makes me very incompetent in anything but that one aspect, which is pretty much counter to the entire idea of what Crafts used to represent. Without any XP to actually spend (at the start) to make myself able to use the other two specialties, I can basically make a door, but can't hinge it or work it into stone, (for example). Or, if I took Woodcarving, I could produce fence posts to hold the cows, but would be inept at actually placing the wooden fence, or a stone one, and also wouldn't be able to design a decent sized area/location to place the fence, because I am just as bad at crafting as if I had no dots in it and the same penalty. But then, I spend 2 XP (after play begins) and suddenly I'm great at it again.

This same problem exists within the D&D framework for Crafts as well.

How about this for a solution. The first two dots are ubiquitous and will account for a characters general practical knowledge. This will be the case whether it is is Crafts, Academics, etc.

I believe that Drayen/Baldemar made the point some time ago that the principle foundations lay the groundwork for further mastery especially in the field of Academics (In a very well reasoned and supported OOC post).

At the third dot, a specialty in a particular field is chosen. At that time a player can do one of two things:

1) pump more XP into that field of expertise until Mastery (5 dots) is achieved, or
2) spend 1 XP to expand their field somewhere else (this would also require the expenditure of XP for a third dot into that specialized field).

For very specialized knowledge such as Clan Lore, each field of expertise must be purchased separately.

Let me know what you all think. Thanks.


Male Weremonkey Rogue/Ranger/Trickster

This all seems reasonable, and getting the specialty at 3 vs 4 for things like Craft and Knowledges makes a fair amount of sense.

Because its rare for somebody to be just a generalist in one of those fields, by the time you have three dots, you should be an expert in something though obviously you still have a lot left to learn.

Your system also does allow for generalists too, as obviously if just want basic and some advanced techniques or lore, you don't need to go past 2.


Select me to access the following V20 Dark Ages - Discipline Systems:

Blood Sorcery Generally:

Animalism:

Auspex:

Celerity:

Fortitude:

Chimerstry:

Dementation:

Dominate:


Select me to access the following V20 Dark Ages - Discipline Systems:

Necromancy Generally:

Necromancy – The Path of the Corpse in the Monster:

Necromancy - Path of the Grave's Decay:

Necromancy - The Path of the Sepulchre:

Obfuscate:

Obtenebration:

Potence:

Presence:

Protean:


Select me to access the following V20 Dark Ages - Discipline Systems:

Quietus:

Serpentis:

Thaumaturgy Generally:

Thaumaturgy - Potestas Motus:

Thaumaturgy - Potestas Tempestatum:

Thaumaturgy - Potestas Vitae:

Valern - Warrior Path:

Body Crafts:

Vicissitude:


Shadow's Status

Further powers will be added to a new Avatar if they are ever needed.

The sheer amount of data was just too much for the Campaign Info tab or a single profile to contain.

I will create a separate Avatar for Rituals as they are selected and introduced into the game.


Placeholder Avatar for Rituals.


Placeholder Avatar for further Disciplines and Combination Disciplines.


Shadow's Status

Well that was ultra time consuming but at least it is complete.

I will be leaving the Campaign Info tab a bit more clear so I can add more Plot points including NPC's and Locations relevant to the game.

We are very close to Downtime. Giovanni, Andrew, Bassanio, Cantor, and Cristiano are the remaining active Players this Night. Once they have completed their evenings we will move to the next day.

Michele Querini will be active the next day Wednesday March 12. I have yet to determine whether any other Mortals will be active by Day.

Lorenzo Cappelli will be active the next night Wednesday March 12. I have yet to determine whether any other Players will be active by Night.

Lorenzo:
I have drafted your 20 secrets though need to review them one more time before I release them to you.

Once these scenes play out we will start Downtime. Michael Santo has all but wrapped up his downtime already by phone. This may be as short as a few days or as long as a week to ten days depending on how much people want to accomplish.

Silver Crusade

Male Clan Gangrel, Childe of Milov Petrankov - 5'10 Eastern European Male in his early 30's - Willpower: 3/7, Bloodpool: 8/20, 4 per turn, Survivor

Just an idea for the future if you are interested. Google Documents can be a life saver for things like this. You can also set it to allow anyone the ability to view, edit, or download, or specify individuals, etc. . . From there, you can also just post a link somewhere for people to see. One of the benefits is you can kind of color code it as needed, so you might copy the exact text, and then type in in red the variations and house rules you use instead. Just an idea. The other kind of cool thing is that you can also use it for pictures of NPCs or locations as needed. However, I love the theme you went with above. Awesome.


Shadow's Status

I considered Google docs or just an email doc but I wanted to ensure everything could be accessed from PPAIZO'S site :-)


Baldemar is acting during the day. I don't know if the SS is going to participate.


Shadow's Status
Baldemar de Frisia wrote:
Baldemar is acting during the day. I don't know if the SS is going to participate.

LMAO, depends on what you decide to do!

You will also be active in the evening sessions as well Baldemar.

Based on where the other active players are in their sessions we should be moving along shortly. Posting on weekends especially in the summer is slow so to be expected :-)


Storyteller Shadow wrote:
Baldemar de Frisia wrote:
Baldemar is acting during the day. I don't know if the SS is going to participate.
LMAO, depends on what you decide to do!

You know Baldemar; some light dusting, mending his cassock, etc.


Shadow's Status

Alright - Bassanio and Andrew you are the final scene of the Night. Make it a good one but no Fights! :-)


Was just about to ask how long downtime was going to be, when I saw the above post about it being a variable time.

First thing Cristiano wants to accomplish? Figuring out what teh hell just happened to him.


Male Weremonkey Rogue/Ranger/Trickster

Vampire goodies

As I am friends with pretty much the entire staff of both By Night Studios and Onyx Path, I wanted to share. Awesome, awesome stuff!!!


Shadow's Status

Thanks MonkeyGod. Too bad we can't use some of those Pics as Avatars here on Paizo. Would be pretty neat to see them in the Gamethread on a daily basis! :-)

Silver Crusade

Male Clan Gangrel, Childe of Milov Petrankov - 5'10 Eastern European Male in his early 30's - Willpower: 3/7, Bloodpool: 8/20, 4 per turn, Survivor
Storyteller Shadow wrote:
End of scene. You have earned 5 XP. Over Downtime you will see where you have ended up. Decide your Downtime goals when you can and PM of spoil them for me in the Discussion thread.

ST:
My goals for the character are to begin to develop into a more intellectual and educated individual. I'm kind of thinking along the lines of Braveheart, where the uncle takes the young William and begins to teach and train him. But, I also don't want it to be easy or just a large jump, but rather something that evolves over time. I wanted to begin to represent this by my in character dialogue beginning to shift away from the simple "Lingua Franca" to a more refined and confident oratory. So, my idea is that my sire has be begin a pretty strict and brutal instruction on how to read, and also instructions on some of the basics of things like politics, religion, mysticism, and the like. Now, this might not be strictly Milov himself doing the instruction, but rather sending me to study under others. OOC, I'm thinking his entire intent in choosing me was to forge me into his second in command, in a sense. Maybe not literally, but someone to watch his back, handle things for him, and deal with stuff he can not. So, I figure that he would find it in his best interests to make me as useful as possible.

-
Mechanically speaking, I want to aim on raising Charisma, Intelligence, and Manipulation to around 3 dots, and also a pretty broad assortment of Attributes. I was, XP wise, going to first start with Intelligence, then look to Charisma, and various Attributes. I wasn't really too sure on just how much downtime we are talking here, but I was basically wanting to raise everything I have a Dot it by one at least, over time, and I also figured that the Greetings Inn, Gunther, Jodi, and Lindsey would make pretty good retainers, contacts, allies, domains, resources, etc. . ., so I kind of planned on boosting those along the way as well. Morally speaking, I'm a bit hesitant to ghoul or feed from these three I consider friends, confidants, and people that have helped me for no personal gain, but, at the same time, I kind of felt (or will), that it was kind of necessary to at least ghoul Gunther to be able to secure a safe haven during the day. I'm not sure about Alternate Identity. I honestly just took it for background story purposes. I might build on it later, but if so, that will be a bit down the road. I also fully understand that there is the potential of the story moving away from Venice, (and thus my haven, domain, allies, retainers, etc. . . I accept that. I thought it worked pretty well as a background, so I'm fine with that. I can kind of keep it going off screen if needed.


For backgrounds gained via the Embrace(I believe you said we get 5 more points), will those be auto granted, or should we RP gaining them out?

I would prefer the latter, but with so many of us, I could see you just going 'here, you now have extra money or new people who will look out for you, etc'


Shadow's Status
"Cantor" wrote:
Storyteller Shadow wrote:
End of scene. You have earned 5 XP. Over Downtime you will see where you have ended up. Decide your Downtime goals when you can and PM of spoil them for me in the Discussion thread.
** spoiler omitted **...

Cantor:
Downtime will be about 7-10 days. I need to check my notes to see how much time I wanted to take.

That will be enough time to start on the road to where you want to be. You are correct in one sense, Milov is not really interested in any of this nonsense. If you take an active interest he will guide you to those he thinks are "trustworthy" but he himself is relatively simple. In many ways a prototypical Gangrel but a bit more of a bad ass because he is an Elder. Of the 13, Milov is the one you would NOT want to face in a fight. He would leave ALL of this in your hands and go back to the woods if you appear interested and capable.

For now Domain will be the Palazzo Abadessa a finer Inn than Greetings. Greetings is currently the Domain of the Tzimisce, at least until the Conclave comes to an end. Certainly one task you could try to accomplish is pulling the girls out of there over Downtime. Gunther is blissfully ignorant so leaving him alone would probably be for the best at least for now.

Alternate Identity you can leave or change if you wish. The character is in flux so if you wish to move that point somewhere else I am fine with that.


Shadow's Status
Cristiano Lintini wrote:

For backgrounds gained via the Embrace(I believe you said we get 5 more points), will those be auto granted, or should we RP gaining them out?

I would prefer the latter, but with so many of us, I could see you just going 'here, you now have extra money or new people who will look out for you, etc'

Good question MoneyGod. Depending on your choices will depend on whether they are auto-granted.

Allies, Contacts, Mentor, Resources, Herd. Are all Auto as is a single dot in Domain. This represents the fact that there are those who will gravitate towards you due to the positions you will find yourselves in and the fact that your Sires will be introducing you in circles you previously had no access to.

Influence, larger Domain expenditures, Alternate Identity, and further Retainers should be RP'ed.

Status, Generation and Fame are off the table for now as are pooled Backgrounds.


Posting this from a friend's computer:

With My Computer's fan short circuit a few days ago due to the heat wave. I have order a new one with it has a 7 days delivery.

My posting (with phone) will be unreliable until beginning of next week


Shadow's Status

Oi, sucks Finn hopefully the computer arrives sooner.

I got a number of PM's thanks all.

I will be starting Downtime posts and respond to Michele tomorrow as well. Hopefully by then Baldamir will be done buffing whatever it is he is buffing and start moving about the Keep :-)


Storyteller Shadow wrote:
Hopefully by then Baldamir will be done buffing whatever it is he is buffing and start moving about the Keep :-)

Deployment last night at work means I actually have to work. I'm going over to post right now.


Storyteller Shadow wrote:


I got a number of PM's thanks all.

I have some thinking to do based upon what my Sire is able to teach and what I thought I wanted....So staying fluid on anything major, but do need to raise a few mundane skills.....


Ventrue | Gen 7 | Blood 20/20

I really don't have any secrets...


Shadow's Status

Downtime posting has begun. I have decided to Spoil these posting after all. By Tuesday morning I will have them all complete or at least I hope to.

There will be a bit of back and forth here so we will not be ready to go when I planned but I don;t think very long after that we should be past Downtimes and into the next portion of his Chronicle.

Willpower

Has been restored in full to ALL PC's.


Ventrue | Gen 7 | Blood 20/20

Now that there is a representative from each Clan... Will there be PvP?


Shadow's Status
Alessandro Khadaji wrote:
Now that there is a representative from each Clan... Will there be PvP?

You tell me... :-)

Politically that seems likely as the story unfolds but perhaps not. By the time we get to the Conclave, I will have the attitudes regarding each NPC to one another complete. Some of your Sires may be allies and some may be enemies which will influence your attitudes as will Clan attitudes towards one another.


Ventrue | Gen 7 | Blood 20/20

Just gauging required combat readiness.


Shadow's Status
Alessandro Khadaji wrote:
Just gauging required combat readiness.

Remember, the entire City is Elysium. You don't want to start a fight for sure as that would raise the ire of the Prince!


Ventrue | Gen 7 | Blood 20/20

Isn't he the first one we knock off? Heehee.


Ventrue | Gen 7 | Blood 20/20

Freebie point Expenditures are different than XP, right?


Shadow's Status
Alessandro Khadaji wrote:
Freebie point Expenditures are different than XP, right?

Yep, I believe you spent all your Freebies already. XP costs are on page 18 or 19 of discussion thread. Will have your downtime up tonight.


Ventrue | Gen 7 | Blood 20/20

Thanks for confirming. Yes I have spent them all, so easy...

Thanks, excited. But, no rush.


Shadow's Status

Would have been done but tis a Saturday and the baby wanted to play and play all day and watch Elmo on my laptop :-)


Ventrue | Gen 7 | Blood 20/20

Yeah, when they find out they can watch things on the laptop, you're done.

Silver Crusade

Male Clan Gangrel, Childe of Milov Petrankov - 5'10 Eastern European Male in his early 30's - Willpower: 3/7, Bloodpool: 8/20, 4 per turn, Survivor
Storyteller Shadow wrote:
Alessandro Khadaji wrote:
Just gauging required combat readiness.
Remember, the entire City is Elysium. You don't want to start a fight for sure as that would raise the ire of the Prince!

Says you. . . :P

I think with my newly acquired Resources, I might just have to buy two katanas and invent the Black Leather Trench Coat and go all Vampire-Superhero on the city.

P.S.: I'm totally kidding here.


Ventrue | Gen 7 | Blood 20/20
"Cantor" wrote:
Storyteller Shadow wrote:
Alessandro Khadaji wrote:
Just gauging required combat readiness.
Remember, the entire City is Elysium. You don't want to start a fight for sure as that would raise the ire of the Prince!

Says you. . . :P

I think with my newly acquired Resources, I might just have to buy two katanas and invent the Black Leather Trench Coat and go all Vampire-Superhero on the city.

P.S.: I'm totally kidding here.

Il Corvo is not amused.


Shadow's Status

I expected to get 6 Downtimes done over the weekend. Instead I got only 1 done over the weekend. I will get to as many as I can today. After that though, the balance will have to wait until Sunday as I am away on vacation from tomorrow until that day.


Ventrue | Gen 7 | Blood 20/20

For character planning sake. What's the average expected rate of XP?

I'd like to develop the character properly, but would like an idea of expected future power level.

5xp...
per 1 month
per 2 month
per 3 month
per 6 month

If we take the time to grow into our more powerful selves do we risk destruction? Or should we focus on combat and backfill for story and flavor?

Sorry, XP obsessed.


Shadow's Status

I am thinking about 1 to 3 XP per "night" depending on how much is accomplished in a given night.

The risk of destruction is always looming and a Lick with 3 in each physical Discipline will have an edge. However, combat monsters get spanked in Intrigue sessions so a blended build would be best.


Ventrue | Gen 7 | Blood 20/20

Sounds good. Thanks!

Going to take the slow balanced approach.


Balanced?

Still looking at downtime and final changes for that period.


Ventrue | Gen 7 | Blood 20/20
Andrew the Hardy, Lord of Moray wrote:
Balanced?

Some social, some physical... spread broad spectrum. As opposed to Fortitude 3, my initial instinct.


Ventrue | Gen 7 | Blood 20/20

Adding a dot in Carousing (new). 3xp.

Should represent his natural graciousness, affable self.

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