Dark Ages Vampire - Bloodlines (Inactive)

Game Master Dennis Harry

Bloodlines is a continuation of the now defunct table top Dark Ages Vampire game wherein the PC's have created lineal descendants throughout the ages.

Attendees seeking a seat or have a seat in the Inner Circle:

Assamite - Lord Bajazet al Nasir.

Brujah – Lady Meridie de Chancie, Lord Criatas, “Dark”Selena, Robin Leeland.

Cappadocian – Lord Benne.

Gangrel – Milov Petrankov.

Lasombra - Prince Narses the Archbishop of Nod

Malkavian – Antione le Fanu, Lutz von Hohenzollern.

Nosferatu – Cristo Petradon, Simon.

Salubri – Brian Stack.

Setites – Sadir.

Toreador – Rafael de Corazon, Francois Villon, Helene la Jouste.

Tremere - Radek, Mistress Fanchon.

Tzimisce – Myca Vykos.

Ventrue – Alyssa Gilbert, Lady Jadviga Almanov, Lanzo von Saschen, Prince Alexander.

Remember - only those listed get votes. Of course influencing their Childer can go a long way to getting a vote.

Social Combat:

Let me first thank Sir Dunstan and his excellent Game of Thrones campaign as the inspiration for this rules tweak. A shout out to Vitaliano who also does an excellent job as a player in that campaign.

Game of Thrones has a Social Combat system that, while not translatable directly, I used as inspiration for this campaign.

This is a proposed rules set and I am more than happy to hear feedback from Players before I implement it in full.

Roleplaying is still required to get your point across. However, I think a mechanical system could be beneficial for this scenario, a scenario quite unlike anything I have ever done in a Vampire game before.

Making My Case

To convince a “voter” to side with your Sire, you may roll the following set of Attributes and Abilities:

1. Against someone who is clearly NOT in your favor --- Manipulation+Subterfuge+Politics
2. Against someone who is NEUTRAL – Charisma+Expression+Politics

The difficulty of all rolls is that Cainites Willpower. You will need to score as many successes as they have Willpower to win the contest. Once you engage the voter, you will only have three rounds to make your case and can only attempt do so one time per night.

If you have Presence – Awe or Enrancement, you may attempt to use these powers in conjunction with the above roll. Each success utilizing that Discipline gives you one more success on your total roll.

Beware, failing in using Presence in Elysium can lead to Sanctions by Thomas Brexiano.

Also beware, Cainites may try to turn this system around on you…

But What if Someone Else Tries This on a Voter I just Brought to my Side?

Amount of successes is a key factor here, you will want to score as many success as you can to ensure that a rival does not try to take that vote from you!

Certain NPC’s already believe that others are in their favor and would never change their votes. Those will be the toughest cookies to break.

Note this system cannot be used on:

Your In-Clan rivals, no amount of sweet talking or bribes will change their minds they all want this position badly.

Prince Narses, he simply will not entertain such discourse. Of course, this does not mean you cannot try to get into the ears of one of his Childer to have them speak with him…

Discerning My Quarry’s Intent

How can I tell if someone is for or against me despite what they are saying?

Make a Perception+Empathy+Politics roll.

The difficulty is 10, less that Cainites Humanity score. Those closer to the Beast are much harder to read. For every Century over 300 years that Cainite has lived, the DC will be increased by 1, topping out at 10, as these Cainites have well and truly mastered this game to have existed for so long in the first place.

Once you engage the voter, you will only have three rounds to ferret out their intent and can only attempt do so one time per night. You will need to score as many successes as they have Willpower to ascertain their intent.

If you have Auspex – Read the Soul or Invade the Mind, you may attempt to use these powers in conjunction with the above roll. Each success utilizing that Discipline gives you one more success on your total roll.

How else can I make my case?

The use of Presence, while frowned upon, is much less cause for censure than using Dominate. Dominate does not work on a Cainite whose blood is closer to Caine than your own. If you seek to use Dominate to convince a voter (or perhaps one of the Childer?) to vote for your Sire, it would be best used elsewhere in the city.

Boons – the boon system of quid pro quo can also be used to gain votes. You will need to offer something of course that that voter does not have or cannot get from another candidate.

Eliminate my rivals. This one is obvious though failure to do so without detection may subject YOU to the Final Death!


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Ventrue | Gen 7 | Blood 20/20

Where are Hanz, Franz, Fitz and Erik?


Shadow's Status
Alessandro Khadaji wrote:
Where are Hanz, Franz, Fitz and Erik?

They're dead Jim...


Shadow's Status

I will update the thread tomorrow evening.

FYI, I am traveling for work from Tuesday through Thursday, my posting over those few days may be spotty as a result.


5th Generation Cappadocian | Bloodpool: 23/40 | Willpower: 8/8
Storyteller Shadow wrote:

I will update the thread tomorrow evening.

FYI, I am traveling for work from Tuesday through Thursday, my posting over those few days may be spotty as a result.

Perfect, I am traveling for work those same days. :)


Ventrue | Gen 7 | Blood 20/20

I can wait to die... prematurely.


Ventrue | Gen 7 | Blood 20/20

I don't know if I did humanity right, but it's already pretty high.

Any higher, I might be a saint/pacifist or something.


Clan Malkavian Blood Pool 19/30

Hmm...what would be a composure check?


Shadow's Status

Let's do straight Courage DC of 6, he is scary but you are supposed to be here and you are somewhat acclimated to being around the other one...


Shadow's Status

These Vampires are long winded bastards aren't they! :-)


Clan Malkavian Blood Pool 19/30

Well, when you don't have to breathe it is an easy ability to muster ^^


Ventrue | Gen 7 | Blood 20/20

I don't know the process... Hard to comment. Can Alyssa be guaranteed that she had his backing? As in, wins the seat... Then she supports him?

Or some sealed ballot, anonymous, yadda, yadda?


Shadow's Status

No one knows the process, this is all new ;-)


Shadow's Status

I will update further tomorrow, I am half-way there on your post Finn. :-) Just need to flesh out the rest of my ideas. Will probably update your thread on Saturday night as I have my D&D table top game tomorrow night.


Shadow's Status

On the Subject of Willpower

With new characters and old characters about to get some upgrades, I want to address Willpower.

Your base Willpower score is your characters Courage. Obviously, Freebie Points can be used to increase this important ability. The book, as written, allows a single Freebie Point to be spent to increase Willpower.

I have been running WoD games for a LOOONG time and I have seen substantial abuse of this stat. My house rule (which I may have posted a while back on the Discussion thread) has always been to require 3 Freebie Points to increase this stat.

However, I will offer an alternative system and allow all of you to decide which you prefer.

1. Willpower remains 3 freebie points per point but you take it as high as 10 if you wish to.

2. Willpower is 1 point per dot, capped at 7 points (for now anyway).

As a character plays their Nature and Demeanor, opportunities for increasing Willpower will be available over the course of gameplay. I tie the increase in that stat to playing "true to your character concept".

Let me know your thoughts all. Thank you.


Shadow's Status

One or More Things

I believe over Memorial Day weekend I will have a chance to decompress and finally review the v20 Dark Ages book. Once I have done so, I will post on the discussion thread any changes I want to implement with the release of that new book, we will change characters accordingly in a way which does not interfere (I hope) with how they are currently constructed.

I also want to update the Campaign Info tab (finally its only been 3 years!) with some vital information for each character.

Anything under a spoiler without YOUR name on it or clearly visible please do not check. Thanks. :-)

Last, I am a big fan of UNEVEN numbers in a Vamp Troupe. I may bring in one more character to give us this uneven amount again.


Clan Malkavian Blood Pool 19/30

I would not be opposed to either situation though I think a cap without roleplay reasons is always a good thing. So if I were to chose I would go for slot 2


5th Generation Cappadocian | Bloodpool: 23/40 | Willpower: 8/8

My preference is for the second option. With that, I will have to decrease Lorenzo's willpower to 7 and get back one freebie. With that I will take the Cast No Reflection Flaw (1pt) and pick up the Eidetic Memory Merit (2pt).


Shadow's Status
Storyteller Shadow wrote:

On the Subject of Willpower

With new characters and old characters about to get some upgrades, I want to address Willpower.

Your base Willpower score is your characters Courage. Obviously, Freebie Points can be used to increase this important ability. The book, as written, allows a single Freebie Point to be spent to increase Willpower.

I have been running WoD games for a LOOONG time and I have seen substantial abuse of this stat. My house rule (which I may have posted a while back on the Discussion thread) has always been to require 3 Freebie Points to increase this stat.

However, I will offer an alternative system and allow all of you to decide which you prefer.

1. Willpower remains 3 freebie points per point but you take it as high as 10 if you wish to.

2. Willpower is 1 point per dot, capped at 7 points (for now anyway).

As a character plays their Nature and Demeanor, opportunities for increasing Willpower will be available over the course of gameplay. I tie the increase in that stat to playing "true to your character concept".

Let me know your thoughts all. Thank you.

I would like to hear everyone's thoughts on the matter as it is a rather important subject, just look at Michael Santo's current plight if you don't think it is... :-)


Ventrue | Gen 7 | Blood 20/20

Honestly, I can't afford the 3pt premium. So, #2.


I hate to proffer an opinion when I only raised it by one dot; I really don't have a dog in this fight.

Seeing as a mortal, Courage can only go to five dots and, starts with three dots in Willpower what about charging three freebie points only for dots four and five? After those expenditures they are only raising Willpower, not two different scores, so perhaps they should only pay one for one on dots six through ten.


Clan Malkavian Blood Pool 19/30

LOWLY MORTAL KNOW YOUR PLACE...actually though, I don't mind his proffered suggestion. It kinda does make sense if raising willpoiwer raises courage as well as a mortal.


Baldemar de Frisia wrote:

I hate to proffer an opinion when I only raised it by one dot; I really don't have a dog in this fight.

Seeing as a mortal, Courage can only go to five dots and, starts with three dots in Willpower what about charging three freebie points only for dots four and five? After those expenditures they are only raising Willpower, not two different scores, so perhaps they should only pay one for one on dots six through ten.

EDIT: I nearly forgot that at the table top games I played in, storytellers would charge the same cost for Willpower as for Humanity. In the rules, Humanity governs Conscience and Self-Control, it cost two freebie points to raise Humanity. It made sense to impose those rules on Willpower as well.


5th Generation Setite| Bloodpool 40/19|

Since I played that table too game for so long my vote is for #1.


Stats:
BP(1/1) WP(7/7) Str(2) Dex(4) Sta(2) Cha(3) Man(3) App(5) Per(1) Int(2) Wit(3) | Alrt(1) Ath(3) Brl(1) Car(1) Emp(3) Exp(4) Ldr(1) Sub(3) | Etq(3) Mle(3) Rid(1) Perf(2) Stl(1) | Acd(1) Fin(2) Law(1) Pol(1) Scn(1) |

Might I make an suggestion?

How about have it at an increasing cost. 1 point till 7, 8 and 9 are two points a piece and 10 is 3.

That doesn't have to be the actual costs, you can change them but someone which allows a reasonable level of willpower but makes it very expensive to go high.


Ventrue | Gen 7 | Blood 20/20

Why does it have to be modified at all, to force RP?

What's wrong with having willpower? Maybe more circumstantial bonuses/penalties to checks or situations that deplete willpower.

Why penalize "max" or "prenatal" willpower, or make it unattainable? Gotta be honest, XP is rather Scrooged. The game is hard enough.


No enough experience to have an input


Shadow's Status
Alessandro Khadaji wrote:

Why does it have to be modified at all, to force RP?

What's wrong with having willpower? Maybe more circumstantial bonuses/penalties to checks or situations that deplete willpower.

Why penalize "max" or "prenatal" willpower, or make it unattainable? Gotta be honest, XP is rather Scrooged. The game is hard enough.

I suppose I put it in place to prevent power gaming. However, perhaps I am punishing a new group for transgressions of past players...

How about this. Willpower will be 1 Freebie point until you have a 7 Willpower.

For Willpower above 7, let's discuss why you believe that your character background justifies a Willpower that high.

Let the PM's begin, if applicable. :-)

As far as XP, yes I am a bit stingy but if you think about how many actual days we have RP'ed in game time I think the amount of XP I have doled out is fair.

To Vitaliano's point, increasing Willpower does not increase Courage but increasing Courage will increase Willpower. All Virtues are capped at 5.


Ventrue | Gen 7 | Blood 20/20

I only use Willpower defensively, because my characters are "good" and want to maintain a clear conscience, good karma.

I wouldn't consider that power gaming.

And yes, although I LOVE good RP... I do tend to somewhat hand waive the vampire/beast aspect in my own character. In just not comfortable nor sf o I enjoy being overly graphic.

Now, intellect, diplomacy, political maneuvering, I can get into.


Shadow's Status
Alessandro Khadaji wrote:

I only use Willpower defensively, because my characters are "good" and want to maintain a clear conscience, good karma.

I wouldn't consider that power gaming.

And yes, although I LOVE good RP... I do tend to somewhat hand waive the vampire/beast aspect in my own character. In just not comfortable nor sf o I enjoy being overly graphic.

Now, intellect, diplomacy, political maneuvering, I can get into.

I am not saying you or any other player in this troupe has been powergaming, it is just my experience that many players do so I placed restrictions on certain things, Willpower being one of them.

I think this new system makes sense. Really, it is only applicable at character creation as thereafter, no more freebies...


Ventrue | Gen 7 | Blood 20/20

Cool.


Willpower comes up a lot in Vampire.

To avoid frenzy
To overcome fear of God, fire, etc

To resolve disciplines especially Presence....have I mentioned how much I dislike this one...

Not sure about being for/against the change.


Shadow's Status

FYI, I will update the thread tomorrow.


Shadow's Status

I will not update the thread tonight, busy with a project to finally update the Campaign Info tab :-)


Shadow's Status

Will update the thread tomorrow, have to be up early in the morning.


Shadow's Status

FYI, I will be taking the weekend off of updating the thread so that I can complete the Campaign Info tab project I started.


Ventrue | Gen 7 | Blood 20/20

Certainly!


Shadow's Status

I am half-way through the thread. Hoping to get a lot of work done tonight, as the spoilers start to disappear the task gets faster.

I will be done for sure by tomorrow night and updating the thread as well!


Shadow's Status

8d6 ⇒ (6, 5, 1, 3, 6, 6, 5, 2) = 34


Stats:
BP(1/1) WP(7/7) Str(2) Dex(4) Sta(2) Cha(3) Man(3) App(5) Per(1) Int(2) Wit(3) | Alrt(1) Ath(3) Brl(1) Car(1) Emp(3) Exp(4) Ldr(1) Sub(3) | Etq(3) Mle(3) Rid(1) Perf(2) Stl(1) | Acd(1) Fin(2) Law(1) Pol(1) Scn(1) |

Work faster! *whips the ST*


Ooh, ooh! And now the spankings!


Shadow's Status

So much for that.... I have read 80 of the 103 pages partially to refresh my recollection of some of the more particular plot points. I think I can finish off the reading in the next few days. Will try to update the thread regardless as the process for updating the Campaign Tab will also be a project. I have compiled a 10 page document of who's who which needs to be better organized before I post it.


Clan Malkavian Blood Pool 19/30

Good grief, just line up a few dozen of the npcs...we will take turns stabbing them to lighten the load for you ;). Still though, you can easily get amazed at how many npcs go into a longer game.


Shadow's Status

Don't worry, soon I will line up and stab a number of characters.... :-)

Yes I have been running games for 27 years and I am still astounded by the number of NPC'S I created for this thread.


Clan Malkavian Blood Pool 19/30

I think that setup I mentioned in our pm's will be what I will go with. I shall go over the rules of it at some point and make myself a proper go to thing for each post/reaction for me to go back and forth with.


Shadow's Status

Woo hoo on page 94 of re-reading the thread, only 10 more pages to go.


Ventrue | Gen 7 | Blood 20/20

Cool... Just confirming, Alessandro make it out?


Shadow's Status

Not yet...


Shadow's Status

I am awarding 5 XP to all Players. Been a while since I doled any out.


Shadow's Status

With the exception of XP awarded in PM's (which I am not going to even try to go back and track) Players should have the following totals:

Xing, Michele, Michael, Lorenzo - 31 XP

Andrew - 27 XP

Alessandro - 19 XP

Baldemar - 8 XP

Finn - 6 XP

Vitaliano & Bassanio - 5 XP

Note that characters who entered the game in later periods were granted extra points at character creation so that most of you will be "on par" with one another.


Shadow's Status

The Thread will be retaining its current count. I will not migrate as the data I think I needed to mine I extracted already. Just an FYI.

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