DaJelly's Sunless Citadel (Group 1) (Inactive)

Game Master DajellyMan

Dungeon Map

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Vital:
HP 9/9, AC 20 T 15 FF 16, Per +7 Init +5*, F +3 R +4 W +5, CMB -1, CMD 13, Speed 30, Climb 20

"I agree. Maybe that one with all the water. That looked comfortable." comments Quartle with a broad smile.


Half-elf AC 23 [21], FF 21 [19], Touch 13 [11]; Hp: 83[104]; Saves: Fort +11(+14), Ref +5, Will +7[+9]; CMD 22; Perception +12.

I have a couple of bear traps. I am good using them to hunt in the woods but I am not sure down here, sill they can serve ustoprotect ourlcation.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

says the frog Rameth says shaking his head


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

"Sounds good!"


Game Master

dm rolls:

1d100 ⇒ 94

You all make it back to the water chamber and are able to barricade the door and set up a makeshift camp and set up some best traps in the hall. The water in the chamber is pure and clear and very refreshing.

Four hours into your rest, there is a banging on the door to the water room and much yelling in under common.


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

Aroused from her armoured and uncomfortable rest, Naia springs up, blades whipped from their scabbards...

"S#$!e! What the hell is that racket?"


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

The forum cleans up my s!!+e automatically!!! ;)

And every time I load the page it changes the characters!


Game Master

yeah it edits me too ;p

The banging stops but there are certainly footsteps outside. After a moment, the banging resumes much more severely. It would appear someone is trying to break in. Maybe they're really thirsty. Or maybe they wonder why a water elemental exited this room and then closed and locked the door behind it. And attacked them and left tracks.


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

Naia revels in the chaos, her blood rising and adrenaline coursing through her veins. As the sounds and her nudging rouse her companions she crows:

"Rise and shine my pretties. Seems like the gang's all here and they want to drink. Our blood! Rise!"

Any chance to fire a hand crossbow under the door a drow feet? ;)


Game Master

The gap under the door is paper thin. But it is a thick stone door. There is a lock in it (that you guys picked to get in originally). After a while the people outside begin to realize it is futile to try and smash in. Some cursing in under common ensues. Moments later you here the scraping of lock picks.


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

"They're coming through!"

Suddenly a blob of fourth-wall energy envelops Naia and she pierces the veil, albeit minutely. Frozen in stasis she waits for the rest of the party to wake the f€ck up...


Game Master

sleep is for dreamers, right OSW? Lol I wonder if I should bother me we are both awake at the same times... And in almost opposite time zones ;p


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

Usually it means YOU are burning the candle at both ends, and I'm just on holidays...;)

BTW I'll be sending you a PM...

Sovereign Court

Male Aasimar (Angelkin) Warpriest 2; Hp 19/19; AC 17/11/16; Fort +5 | Ref +1 | Will +6; Init +2; Perc +1; Darkvision 60'

Suddenly awaken by the lack of noise coming from Naia, realizing that something must be wrong.

"Everyone awake, some fell magics have struck Naia silent!"

Roland rises to ascertain the situation.

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects:


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Rameth stands next do the door with knives drawn, wishing he was able to take another extract.


Vital:
HP 9/9, AC 20 T 15 FF 16, Per +7 Init +5*, F +3 R +4 W +5, CMB -1, CMD 13, Speed 30, Climb 20

"A shame, the water was so refreshing. Shall we help them in or let them manage it themselves? Want to be big again?"


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Rameth nods at quartle smiling


Vital:
HP 9/9, AC 20 T 15 FF 16, Per +7 Init +5*, F +3 R +4 W +5, CMB -1, CMD 13, Speed 30, Climb 20

Quartle will cast enlarge person on Rameth once everyone is ready to open the door.
Allowing for the 1 round for it to take effect.


Init 4+, ac 10, touch ac 10, ff ac 10, F 0+, R 0+, W 3+, hp 10

waking me up....damn them all!

Letting his voice boom out Namon speaks in Abyssal...

Abyssal:
I am chosen of the Red King himself, ruler of the eight layer of Hell himself. By the will of Hell I am chosen and exalted and by the will of Hell I will commute your pathetic bodies to ash and send your souls to the eighth for my master's amusement...

Intimidate1d20 + 9 ⇒ (6) + 9 = 15 or taking 10 for a total 18 if ten can be taken


Half-elf AC 23 [21], FF 21 [19], Touch 13 [11]; Hp: 83[104]; Saves: Fort +11(+14), Ref +5, Will +7[+9]; CMD 22; Perception +12.

Ealasaid just take her heavy flail and wait.


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

Naia resheathes her blades - remembering the torpor-bite of drow poison, Naia positions herself behind the barrels, longbow with arrow drawn aimed at the doorway...

"Ready!" she hisses.


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

Naia has dipped arrows in drow poison - surely she can do that without getting herself? ;)


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Actually you have a 5% chance without poison use naia. Rameth has poison use so after the fight he can do it for you if you are worried...though the Drow are immune aren't they?


Game Master

naia, roll d%. Rameth, you are correct it is a 5% chance and drow are immune to thir poison.


Game Master

Init:

Drow: 1d20 + 2 ⇒ (10) + 2 = 12

Rameth: 1d20 + 2 ⇒ (19) + 2 = 21
Naia: 1d20 + 5 ⇒ (20) + 5 = 25
Ealasaid: 1d202 ⇒ 10
Roland: 1d20 + 2 ⇒ (16) + 2 = 18
Quartle: 1d20 + 2 ⇒ (10) + 2 = 12
Namon: 1d20 + 4 ⇒ (13) + 4 = 17

Party goes first, followed by enemies outside.

_______________________________

After a few more frantic moments, the scraping stops and the lock clicks, indicating it has unlocked. A loud bang crashes against the door, once, twice, and then on the third crash the stone doors swing open! A small party of 5 drow stand in the hallway, reaching for their weapons. They were sent out to look for a raiding party that never came back after investigating the elemental... it seems they found that party, and the cause of death...

Round 1, party go!


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

The enlarged Rameth picks up where he left off he leaves space in front of him now that he has reach

The sharpened dagger lashes out

1d20 + 4 - 1 ⇒ (15) + 4 - 1 = 18 for 1d6 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10


Half-elf AC 23 [21], FF 21 [19], Touch 13 [11]; Hp: 83[104]; Saves: Fort +11(+14), Ref +5, Will +7[+9]; CMD 22; Perception +12.

Ealasaid Enter in blood rage and run toward the nearest enemy decided to crush his skull

Charge: 1d20 + 8 ⇒ (7) + 8 = 151d10 + 10 ⇒ (10) + 10 = 20

Damn roll. Still, remember that they are flat footed.

(8/8 turns of bloodrage)


Vital:
HP 9/9, AC 20 T 15 FF 16, Per +7 Init +5*, F +3 R +4 W +5, CMB -1, CMD 13, Speed 30, Climb 20

Quartle attempts to stick one of the drow with his longspear but can't maneuver his spear around the mass of Rameth.
Attack 1d20 + 1 ⇒ (3) + 1 = 4
Damage 1d8 - 1 ⇒ (5) - 1 = 4


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

Naia carefully takes aim at the lead drow and lets fly:

Move Action: Favored Target

Standard Action: Fire longbow at lead drow
Twang!: 1d20 + 2 + 3 + 1 ⇒ (11) + 2 + 3 + 1 = 17 [BAB, Dex, Favored Target]
Thokk!: 1d8 + 1 ⇒ (8) + 1 = 9 [Favored Target]

Favored Target:
At 1st level, a slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against that opponent, a +1 bonus on weapon attack and damage rolls against it, and a +1 bonus to DCs of slayer class abilities against that opponent. These bonuses remain in effect until either the opponent is dead or the slayer studies a new target.


Init 4+, ac 10, touch ac 10, ff ac 10, F 0+, R 0+, W 3+, hp 10

Namon grimly examines his foes and he lets another damned soul enter the world...

Cause Fear targeting the drow just after the lead one if possible


Game Master

Round 1

Naia - Takes careful aim and let's an arrow loose as a drow shows its head through the door! The arrow sails through his neck, dropping him to the floor!

Rameth - Large and in charge, Rameth the Drow Cleaver slashes open another drow's stomach, leaving him dying on the ground as well.

Roland -

Namon - Will: 1d20 - 1 ⇒ (5) - 1 = 4

Namon's eyes appear to grow firey and demonic as he gives his speech, filling the drow in front of him with the fear of the 8th!

Quartle - pokes his froggy spear at one of the enemies, but is unable to land an attack!

Ealasaid - Charges forward with her flail, catching a drow off guard and smashing his skull into sand and death!

_____________________________________

One drow, eyes wide with fear, drops its weapons and flees down the hallway to the west.

Attack vs Rameth: 1d20 + 3 ⇒ (3) + 3 = 61d4 ⇒ 3

The one drow left standing fires a poison dripping crossbow bolt at the enlarged Rameth!


Game Master

Glancing around, the last drow drops his weapons as wall and falls to his knees.

Undercommon:

"Mercy! You have slain many of our warriors, I do not wish to die here today among them. The priestess will kill me anyways for returning in such disgrace"

Sovereign Court

Male Aasimar (Angelkin) Warpriest 2; Hp 19/19; AC 17/11/16; Fort +5 | Ref +1 | Will +6; Init +2; Perc +1; Darkvision 60'

Sorry just got my internet access back at the house. Some knucklehead had ripped the line down coming to the house.

Round 1

Roland walks out and picks up the surrending drow's weapons.

"Why did I have to wake up?

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects:


Init 4+, ac 10, touch ac 10, ff ac 10, F 0+, R 0+, W 3+, hp 10

Namon wincing at the tide of whimpering from the drow and he bellows in demonic hoping the drow might understand...

Abyssal:
Do As I say and answer my questions scum...before I use my quarterstaff to split your head open like an overripe melon...

    Intimidate, cause you can never have your enemies scared enough...
1d20 + 8 ⇒ (17) + 8 = 25


Female Human (Varisian) Slayer 2; HP 20/16; AC 18/T13/FF 15; Fort +4, Ref +6, Will +1; Init +5; Per +5; Spd 20 ft. CMB +5, CMD 18

"Don't let the other one get away!" yells Naia, giving chase immediately.

Swift action: Draw new arrow.

Move action: Follow fleeing Drow for 20 feet.

Standard Action: Fire!

Longshot: 1d20 + 2 + 3 ⇒ (3) + 2 + 3 = 8
Thukk!: 1d8 ⇒ 1

Miss chance for darkness? [EDIT - Never mind! ;)]


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Rameth pursues the fleeing Drow and launches his other dagger at its back

1d20 + 3 ⇒ (10) + 3 = 13 for 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8


Vital:
HP 9/9, AC 20 T 15 FF 16, Per +7 Init +5*, F +3 R +4 W +5, CMB -1, CMD 13, Speed 30, Climb 20

"Looks like they'll know a little more about us next time. Better see what we can find out about them. Anyone picked up enough Undercommon to talk to him if Namon doesn't have any luck?"


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

i will be able to understand him in the morning with my magics, but I need to rest


Half-elf AC 23 [21], FF 21 [19], Touch 13 [11]; Hp: 83[104]; Saves: Fort +11(+14), Ref +5, Will +7[+9]; CMD 22; Perception +12.

There could be reinforcement soon, we have to be prepared - Ealasaid Tie the drow using a rope.

Sovereign Court

Male Aasimar (Angelkin) Warpriest 2; Hp 19/19; AC 17/11/16; Fort +5 | Ref +1 | Will +6; Init +2; Perc +1; Darkvision 60'

Roland sits back down at his spot against the wall and tries to go back to sleep.


Game Master

The escaping drow successfully manages to get away! The other drow is easily tied up and you can all get another 4 hours of sleep (let's say you got a full 8 hours rest).

The night continues without any further interruption, though you all suspect you had better get a move on before any more scouting parties come looking.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Rameth retrieves and reshape a his daggers

He prepares a shield and a conp languages

I can understand our captive but not speak to him

Xp?


Game Master

100 xp each!


Vital:
HP 9/9, AC 20 T 15 FF 16, Per +7 Init +5*, F +3 R +4 W +5, CMB -1, CMD 13, Speed 30, Climb 20

"Maybe its time to try to make him squawk again Namon, now that Rameth will be able to understand him? Otherwise, let's leave him behind and get moving."


Init 4+, ac 10, touch ac 10, ff ac 10, F 0+, R 0+, W 3+, hp 10

Bring the wretch to me, get out some knives as well... Nothing like cutting off a man's hands to get him talking.


Male Investigator 7/Barbarian 1
Skills:
Acrobatics +9 Appraise +15 Alchemy +18 Disable+18 Diplo+2 Heal +13 Stealth +13 Perception +17 (19 Traps) UMD+14 Linguistics +11 SoH +8 Spellcraft +15 SM +15 Local +9 Religion+9, Dun +8,nob+8 arcana +9, planes +8, his+8
HP 52/70 CMD +24(26), Fort +8 (-)(+4 poison), Ref +8, Will +8, AC: 21(25)/14(-)/18(24); Inspiration 5/7 Rage 1/6 SPD 40

Once the interrogation is set Rameth takes the comp languages extract and will translate


Half-elf AC 23 [21], FF 21 [19], Touch 13 [11]; Hp: 83[104]; Saves: Fort +11(+14), Ref +5, Will +7[+9]; CMD 22; Perception +12.

Ealasaid Aid Namon the intimidation pointing the dead drows to the prisioner.
Aid another intimidate: 1d20 + 7 ⇒ (1) + 7 = 8

Ok, the 2014 does nto like me

Sovereign Court

Male Aasimar (Angelkin) Warpriest 2; Hp 19/19; AC 17/11/16; Fort +5 | Ref +1 | Will +6; Init +2; Perc +1; Darkvision 60'

"Foul creature of evil, I do not know if you can understand me or not, but my moral compass does not allow me to condone the practice of torture to interrogate a prisoner in my presence. As such, I pity you for what is about to happen, and I would recommend you speak the truth quickly." While he spoke he points out the others preparing for the interrogation, the sharpening of blades, the other dead drow, and his bound limbs.

Roland shakes his head in sorrow as he walks out of the room and closes the door.

Aid to Intimidate: 1d20 + 7 ⇒ (4) + 7 = 11

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
On Going Effects:


Game Master

The creature scowls as he watches the blades being sharpened, but remains quiet until Roland speaks, apparently hitting a final nerve.

In Undercommon:

"I do not know what you wish of me, you meddling fools! You wish to know what we are doing so close to the surface? Well... you must know we have long controlled the Underdark. We have recently found a few of our numerous tunnels lead up into these ancient ruins... and surely you know the tales of this place. Much power is still held here and many dark secrets and treasures... the perfect place for our fleshwarpers to... experiment. Hehe, soon you will all realize what this entails. You would be foolish to think we are not now aware of you all. I would best run far away, before you yourselves fall victim to the priestesses' cruel whims. Now! Do what you will with me, nothing you can do will even come close to the punishment I will have waiting for me."

After that, he falls silent and closes his eyes.


Init 4+, ac 10, touch ac 10, ff ac 10, F 0+, R 0+, W 3+, hp 10

What is he saying Rameth? Also half elf if you know the language of your elven parentage speak it, perhaps after the millennia in the depths the drow still speak their own, warped form of the elven tongue.

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