DM RichD |
V5 - Storage Hut
This hut is used to store tools, food (including a month’s worth of dried human jerky) and drinking water.
V3 - Communal Hut
The largest hut in the camp. Although there are several beds, they are currently unoccupied.
V4 - Guard Post
This guard post sits 10 feet above the ground on thick stilts, and grants an excellent view of the sea. Three cannibals are looking out to see talking in some barely form of common. As the door opens, they quickly turn around.
Galdon Strife: 1d20 + 4 ⇒ (1) + 4 = 5
Munkustrap: 1d20 + 5 ⇒ (9) + 5 = 14
Ndombe: 1d20 + 1 ⇒ (4) + 1 = 5
Neltji/Anthony: 1d20 + 6 ⇒ (8) + 6 = 14
Nothus Adalis: 1d20 + 2 ⇒ (9) + 2 = 11
Rubani One: 1d20 + 1 ⇒ (6) + 1 = 7
Cannibal 1: 1d20 + 2 ⇒ (19) + 2 = 21
Cannibal 2: 1d20 + 2 ⇒ (2) + 2 = 4
Cannibal 3: 1d20 + 2 ⇒ (2) + 2 = 4
Initiative Order/HP
Rubani One 20 (24/24
Cannibal 3 19 (14/14)
Munkustrap 14 (18/18)
Neltji/Anthony 14 (17/17)(0?/0?)
Nothus 11 (19/19)
Galdon 5 (26/26)
Ndombe 5 (20/20)
Cannibal 1 4 (14/14)
Cannibal 2 4 (14/14)
Up First: Rubani
Nothus Adalis |
SHouldn't Nothus be near the front - given the change in scouting?
Munkustrap |
I can't edit the map
Munkustrap steps back One square southeast and flings his daggers at the slow cannibal.
Throw: 1d20 + 6 ⇒ (15) + 6 = 21
+1 dagger: 1d4 + 2 ⇒ (4) + 2 = 6
dagger sneak attack: 1d8 ⇒ 7
1 point of bleed
Galdon Strife |
Galdon conjures his starknife and tosses it past his fellows at the cannibal.
Soft Cover
shadow starknife: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17 for piercing: 1d4 + 4 ⇒ (1) + 4 = 5
DM RichD |
Round 1
Rubani wounds one of the cannibals, while Munk throws a dagger finishing it off.
Neltji gives an evil eye to one of the remaining cannibals.
Galdon then hits the cannibal with a starknife.
Ndombe delays.
The wounded cannibal steps up to Rubani.
Attack: 1d20 + 3 - 2 ⇒ (13) + 3 - 2 = 14
Rubani should thank Neltji for that evil eye!
The remaining cannibal will also step up and try to hit Rubani.
Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Round 2
Rubani One 20 (19/24)WOUNDED
Cannibal 3 19 (-5/14)DEAD
Munkustrap 14 (18/18)
Neltji/Anthony 14 (17/17)(0?/0?)
Nothus 11 (19/19)
Galdon 5 (26/26)
Ndombe 5 (20/20)
Cannibal 1 4 (9/14)WOUNDED,EE
Cannibal 2 4 (14/14)
Up Next: Everyone. @Nothus: You can also give me a Round 1 action also.
Map has been updated.
Nothus Adalis |
Also unable to reach a target, Nothus pauses, waiting for an opening to attack.
Neltji |
Neltji targets the other with an evil eye likewise making it seem that his arms are too long for his body. The distortion severely affecting his ability to strike with accuracy. She then cackles gleefully at both of their ineptitudes.
DM RichD |
Round 2
Rubani puts the wounded cannibal down.
They have terrible AC and an 11 is what you needed!
Neltji gives the last remaining cannibal the evil eye!
He steps up to attack Rubani.
Attack: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10
He misses.
Round 3
Rubani One 20 (19/24)WOUNDED
Cannibal 3 19 (-5/14)DEAD
Munkustrap 14 (18/18)
Neltji/Anthony 14 (17/17)(0?/0?)
Nothus 11 (19/19)
Galdon 5 (26/26)
Ndombe 5 (20/20)
Cannibal 1 4 (-2/14)DEAD,EE
Cannibal 2 4 (14/14)
Up Next: Everyone
Munkustrap |
Munkustrap flashes his daggers in a crisscross pattern across the cannibal's chest.
2 Weapon Attack #1: 1d20 + 4 ⇒ (17) + 4 = 21
+1 dagger: 1d4 + 2 ⇒ (4) + 2 = 6
2 Weapon Attack #2: 1d20 + 4 ⇒ (17) + 4 = 21
+1 dagger: 1d4 + 2 ⇒ (1) + 2 = 3
Nothus Adalis |
Nothus looks around to see if the sounds of combat attract any other attention.
Galdon Strife |
With enemies still up, Galdon conjures his blade and throws it.
Soft Cover
shadow starknife: 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8 for piercing: 1d4 + 4 ⇒ (2) + 4 = 6
Neltji |
Neltji continues in her efforts to thwart the last cannibal by targeting him with a misfortune hex. Reality warps and twists as the cannibal sees himself attempting every action twice as though he is looking in a mirror. Unfortunately the mirror image is disorientating as he doesn’t know which is the real one.
DM RichD |
Round 2
Munk's daggers find their marks, but Galdon's starknife misses.
The cannibal tries to continue the attack against Rubani.
Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Attack: 1d20 + 3 ⇒ (20) + 3 = 23
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
If with Neltji's misfortune he still hits the Ranger!
Round 3
Up Next: Everyone! (C'mon Munk! Put him down! :))
Neltji |
That one was evil eyed (to hit) as well. Hopefully that is enough to save Rubani the 3 damage
Neltji focuses again on the cannibal and warps his mind into believing that there are actually 12 people attacking him. Not sure where the threats are coming from leaves him vulnerable to the real attacks by the rest of the party.
cackle to extend evil eye (to hit) and misfortune, standard to add evil eye to AC
Munkustrap |
The catfolk twirls on the balls of his feet as he whips the daggers into the cannibal's side.
2 Weapon Attack #1: 1d20 + 4 ⇒ (18) + 4 = 22
+1 dagger: 1d4 + 2 ⇒ (2) + 2 = 4
2 Weapon Attack #2: 1d20 + 4 ⇒ (18) + 4 = 22
+1 dagger: 1d4 + 2 ⇒ (4) + 2 = 6
DM RichD |
Munk puts done the last cannibal.
out of Round Mode
Rubani looks at the group and announces that he wonders whether they will leave the island and as a ranger he feels a duty to be one with the land. With a heavy heart he tells the group that he will be staying with Rii-Chi and Aycenia.
Where to next?
Cannibal Camp Completed
V1. Shiv Dragon
V2. Firepit
V3. Communal Hut
V4. Guard Post
V5. Storage Hut
V9. Skeleton Pen
V10. Makikanda's Workshop
V11. Malikanda's Bedroom
Neltji |
Neltji listens to Rubani I with a heavy heart. In the short time that she has met him they had gotten along well and it was difficult to hear that he would not be joining them. She could understand though his need to pursue his own dreams. Take care Rubani. We wish you the best.
Turning to the rest she makes ready to live on to the rest if the village.
take them in order I guess...6,7,8
DM RichD |
V6. Butchery:
This wide area has an open wall looking out over the prisoner pen to the south. Two long, horrifically bloodstained slabs of wood serve as butcher’s tables. The cannibals delight in the cruel practice of preparing meals for cooking in front of any surviving prisoners.
V7. Prisoner Pen:
Open to the sky, this muddy yard is fenced in by a bamboo and driftwood fence. Numerous stakes driven deep into the ground provide places for prisoners to be tied with their hands behind their backs—prisoners generally aren’t kept long enough for the cannibals to worry about this inactivity causing health problems.
V8. Refuse Pit:
This muddy, 10-foot-deep pit is where the cannibals generally dispose of the remains of their meals, along with any other refuse they might have.
Cannibal Camp Completed
V1. Shiv Dragon
V2. Firepit
V3. Communal Hut
V4. Guard Post
V5. Storage Hut
V6. Butchery
V7. Prisoner Pen
V8. Refuse Pit
V9. Skeleton Pen
V10. Makikanda's Workshop
V11. Malikanda's Bedroom
Neltji |
Not seeing g much to occupy her attention other than the blood which she tries to ignore, Neltji focuses on the last area they haven’t explored and goes to the tower. She lets those with more stealthy aspects listen at the door and move in as she prepares to help from the rear ranks.
12-15 in order I guess unless enemies dictate otherwise.
Munkustrap |
Perception: 1d20 + 7 ⇒ (20) + 7 = 27
Though he not longer is in the vanguard, Munkustrap still keeps a wary eye out for danger.
"Cannibals ... behind the door." Munkustrap indicates to the others as he raises his daggers into a defensive posture.
Nothus Adalis |
Nothus readies his staff and nods, "Ok."
Neltji |
Neltji looks at the door quickly trying to decide if it opens in or out. If outward she will motion to attach a rope to the door handle and all step back. That way they can open the door without being attacked.
Neltji |
Neltji searches quickly for a long pole, branch, or piece of wood to give to one of the others to open the door from 10ft away with. She retreats back 20ft though so she is in range of her hexes when the cannibals appear.
Munkustrap |
Honetly, I have no idea who is in this game - and what they can do anymore. Soooo munch turn over.
Munkustrap moves silently to the door and opens it.
Stealth: 1d20 + 11 ⇒ (16) + 11 = 27
Nothus Adalis |
I have actual ranks in stealth, so I might make the better scout. Though I think I need to do a ritual to get a new AC tonight.
Nothus follows Munk, quickly scanning the door for an alarm as he readies to open it.
Stealth: 1d20 + 5 ⇒ (19) + 5 = 24
Perception: 1d20 + 9 ⇒ (2) + 9 = 11
DM RichD |
Munk opens the door and sees three cannibals arguing over a rat.
Munk and anyone else who sees the cannibals gets a surprise round.
Galdon Strife: 1d20 + 4 ⇒ (5) + 4 = 9
Munkustrap: 1d20 + 5 ⇒ (12) + 5 = 17
Ndombe: 1d20 + 1 ⇒ (2) + 1 = 3
Neltji/Anthony: 1d20 + 6 ⇒ (11) + 6 = 17
Nothus Adalis: 1d20 + 2 ⇒ (5) + 2 = 7
Cannibal 1: 1d20 + 2 ⇒ (20) + 2 = 22
Cannibal 2: 1d20 + 2 ⇒ (11) + 2 = 13
Cannibal 3: 1d20 + 2 ⇒ (7) + 2 = 9
Initiative Order/HP
Munkustrap 17 (18/18)
Neltji/Anthony 17 (17/17)(0?/0?)
Cannibal 1 13 (14/14)
Galdon 9 (26/26)
Cannibal 2 9 (14/14)
Nothus 7 (19/19)
Cannibal 3 5(14/14)
Ndombe 3 (20/20)
Munk & Neltji can take a Round 1 action in addition to their surprise round action mentioned above.
Neltji |
Neltji sees the front cannonball and hits it with an evil eye to affect its saves. The cannibal sees the world explode into multiple orange hues as its mind is assaulted. Following up on the strange phenomenon the cannibal then watched as the orange hues coalesce into an intensely bright light making him fumble around in distress.
Evil eye saves
Then misfortune and cackle
Munkustrap |
Surprise Round
'Of course they are eating.' Munkustrap thinks to himself.
He flings the first of his daggers at the nearest caninibal.
Throw: 1d20 + 6 ⇒ (3) + 6 = 9 vs FF AC
+1 dagger: 1d4 + 2 ⇒ (4) + 2 = 6
dagger sneak attack: 1d8 ⇒ 8
1 point of bleed
He then draws another dagger and flings it again a cannibal.
Throw: 1d20 + 6 ⇒ (5) + 6 = 11 vs FF AC
+1 dagger: 1d4 + 2 ⇒ (3) + 2 = 5
dagger sneak attack: 1d8 ⇒ 7
1 point of bleed
Nothus Adalis |
Nothus rushes into the room and smashes the remaining cannibal with his staff.
Quarterstaff: 1d20 + 5 ⇒ (12) + 5 = 17 (v Flatfoot, since they haven't gone yet) for 1d6 + 6 ⇒ (2) + 6 = 8