Wrath of Righteous (Inactive)

Game Master Spazmodeus

Maps


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Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@Alikia - Have fun.... Poor Ezro....
@Aladir - Hmmmm....

I have updated the two macros (initiative and perception) for all my games. I took the numbers from your alias pages. Please let me know if anything is incorrect:

Perception:

Aladir: 1d20 + 15 ⇒ (1) + 15 = 16 +3 vs traps
Alikia: 1d20 + 67 ⇒ (10) + 67 = 77
Ezro: 1d20 + 6 ⇒ (20) + 6 = 26
Hyram: 1d20 + 13 ⇒ (4) + 13 = 17
Quinn: 1d20 + 4 ⇒ (8) + 4 = 12

Initiative:

Aladir: 1d20 + 8 ⇒ (16) + 8 = 24
Alikia: 1d20 + 4 ⇒ (14) + 4 = 18
Ezro: 1d20 + 4 ⇒ (9) + 4 = 13
Hyram: 1d20 + 3 ⇒ (6) + 3 = 9
Quinn: 1d20 + 6 ⇒ (11) + 6 = 17
Foe: 1d20 ⇒ 4


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Quinn's is correct.


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

Mine is good.


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

Mine looks good as well.

Man this years Tier 1 GM boon is a Vanara. :jealous:

Gotta make a Monkey Monk!


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@All -

Apologies for the absence.

I should have posted Saturday that there was a possibility of being off-line till today (Thursday) because of many added activities to my wife and my schedule, mostly revolving around our four year old granddaughter. Losing internet access at the campground and the dang heat wave in NY did not help the situation either.

I will get a post up after lunch, three of four hours at the latest, unless the wifi goes down again, which it has on/off this morning.

-- david


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Tomorrow, Thursday 2016/08/25, my wife and I are heading back to town to pick up our four year old grand daughter and bring her to the campground. She is with us till Sunday afternoon, when we drop her off back at her home. The kids, our daughter and son-in-law, are having an "adult" weekend away.

I should be able to keep up with posting, but just letting you know that this little bundle of energy has a knack of wearing out us two old farts, so if I miss a day or two, that is why.

-- david


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

A summer bout of the flu has knocked me out cold for the last three days. Very sorry for the absence.


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

I have a question on Sudden Block. Say I wanted to use this to help Quinn out. Would it be applied to the attack that just happened or would it be for the next time Quinn takes damage?


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

Its an immediate action meaning, when the creature attacks, it happens. This is one of those things that is easier in person than pbp. Bodyguard feat is worded the exact same way, but not as good as that.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]
Hyram Grimstalk wrote:
I have a question on Sudden Block. Say I wanted to use this to help Quinn out. Would it be applied to the attack that just happened or would it be for the next time Quinn takes damage?

Dang, that is a nice Guardian Feature. It would apply to the current attack, so I would have to retrofit the previous attacks from the demon on Quinn. Let me know if that is what you wish to do and I will "update" the last attack.

In the future, make a note if you intend to use this on yourself or an adjacent ally, so I can fit it into the narrative.

-- david


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

I agree with Ezro, at a table top game it is so much easier to shout "Sudden Block"! :)

I don't want to tweak the narrative, so if the demon hits Quinn again for 15+ Damage, Hyram will try to block some of it.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

I'm not neglecting to post...

My brief three day illness has advanced to bronchitis and pneumonia...


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Oh no! That's awful! I'm praying for a swift recover for you, Quinn!

-Posted with Wayfinder


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@Quinn - Get well first.

-- david


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

I'd never look a gift crit in the mouth... and I'm not sure how much you'd want to redact this...

But, I don't think Quinn gets an extra hasted attack since he couldn't full attack that round.

Never sheathing this thing again...


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Technically I think you are correct, but it never did set well with me that you could not draw a weapon as a free action, especially after a few levels.

No redaction for this, but I will keep it in mind for future combats.

I can see Quinn sleeping with the sword, not sheathed forever....


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Hey, man... no complaints from this side of the dice screen!

But, now that means the enemy gets free action draws... It's quite dangerous sleeping with a bared two-edged sword, isn't it? :)


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Would it be rude of me to try to claim everything except weapons and wands? :)

If nobody objects, Quinn will probably change into the platemail once we sort out what to do with prisoners (and once Alikia lets us know what she's found!).


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

+1 Strength

+1 Level Paladin
+12 hp
+1 BAB
+1 Fort, +1 Will

Call Celestial Ally (Sp): At 8th level, a sacred servant can call upon her deity for aid, in the form of a powerful servant. This allows the sacred servant to cast lesser planar ally once per week as a spell-like ability without having to pay the material component cost or the servant (for reasonable tasks). At 12th level, this improves to planar ally and at 16th level, this improves to greater planar ally. The sacred servant's caster level for this effect is equal to her paladin level. This ability replaces aura of resolve.

+2 ranks Diplomacy

Favored Class Bonus: +1 hp healed when using Lay on Hands.


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

I'm still working on leveling up Alikia. I was literally in the middle of it tonight when I got a call from work about no one showing up to run Pathfinder Society. (I work in a game store) I will have her done tomorrow by 8:00 EST. I apologize about the delay.


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

+1 Wisdom (19)

+10 HP
+1 BAB
+3 Skill Points (Favored Class Bonus)
-+1 Know(Religion)
-+1 Knowledge (Planes)
-+1 Sense Motive
+1 Fort
+1 Will

+1 3rd Level Spell
+1 4th Level Spell

Level 8 Domain Abilities
(Good) Holy Lance (Su): At 8th level, you can give a weapon you touch the holy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.
(War) Weapon Master (Su): At 8th level, as a swift action, you gain the use of one combat feat for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive and you can change the feat chosen each time you use this ability. You must meet the prerequisites to use this feat.


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Level-Up Summary:

+1 Dexterity

+1 Rogue (Scout)
+8 HP
+1 Rogue Talent (Slow Reactions)
+1 Rogue Special (Skirmisher - After 10 ft move, first attack does SA damage)

+11 Skill Points - +2 Acrobatics, +1 Bluff, +1 Know(Dungeoneering, Local, Nature), +1 Perception, +1 Sense Motive, +1 Stealth, +1 Survival, +1 UMD


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

Inquisitor 8

HP +18 HP

+1 Con

+1 Fort
+1 Will

Skill Points
+1 Perception
+1 Sense Motive
+1 Intimidate
+1 Heal
+1 Knowledge (Planes)
+1 Knowledge (Religion)
+1 Knowledge (Geography)

Favored Class Bonus
Bonus Hit Point

Second Judgment (Ex): At 8th level, whenever an inquisitor uses her judgment ability, she selects two different judgments, instead of one. This only consumes one use of her judgment ability. As a swift action, she can change one of these judgments to another type.

Weapon Master (Su): At 8th level, as a swift action, you gain the use of one combat feat for a number of rounds per day equal to your inquisitor level. These rounds do not need to be consecutive and you can change the feat chosen each time you use this ability. You must meet the prerequisites to use this feat.

Spells
3rd –

Coordinated Effort - School divination; Level bard 3, inquisitor 3
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Targets you plus one willing creature per 3 levels, no two of which can be more than 30 ft. part
Duration 1 minute/level
Saving Throw none; Spell Resistance no

Choose a single teamwork feat that you possess. You forge a link with your allies, allowing them to gain the benefits of the chosen feat even if they do not have it themselves. You must be a part of the group qualifying for a given bonus for your allies to gain the benefits. For example, two of your allies flanking an orc would gain no benefit from your Outflank feat, but an ally flanking the orc with you would. Your allies' positioning and actions must still meet the prerequisites listed in the teamwork feat for either of you to receive the listed bonus.


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

I was wrong I thught I was war domain, I am not, I am Glory Domain, I got the following instead:

Divine Presence (Su): At 8th level, you can emit a 30-foot aura of divine presence for a number of rounds per day equal to your cleric level. All allies within this aura are treated as if under the effects of a sanctuary spell with a DC equal to 10 + 1/2 your cleric level + your Wisdom modifier. These rounds do not need to be consecutive. Activating this ability is a standard action. If an ally leaves the area or makes an attack, the effect ends for that ally. If you make an attack, the effect ends for you and your allies.


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

Wizard 8

HP +7

+1 CHA
+1 Will

Skill Points
+4 Craft (Weapons), +19 Know (Arcana), +12 Know (Dungeon), +12 Know (Eng), +12 Know (Geog), +20 Know (Planes), +17 Linguistic, +17 Spellcraft, +14 Use Magic Device

Language Learned: Sylvan

Spells added to spell book: Dimension Door, Secure Shelter

+1 spell per day of level 3 and 4

Dimensional Steps (Sp): At 8th level, you can use this ability to teleport up to 30 feet per wizard level per day as a standard action. This teleportation must be used in 5-foot increments and such movement does not provoke an attack of opportunity. You can bring other willing creatures with you, but you must expend an equal amount of distance for each additional creature brought with you. (240 feet)


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

I mentioned this several months ago, but it hasn't been especially relevant until recently. But, I'll bring it up again now and piggyback on the conversation earlier about Hyram's sudden block ability.

Quinn has had this domain ability since level four. In combat, I would pretty much always target Alikia if she's within 30 feet. Hopefully, you could just macro this into her initiative:

Seize the Initiative (Su): Whenever you and your allies roll for initiative, you can grant one ally within 30 feet the ability to roll twice and take either result. This decision is made before results are revealed. You can use this ability a number of times per day equal to 3 + your Charisma modifier.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

You do not gain the ability to cast extra spells, use new abilities till you rest for a night, so Quinn, No to using call celestial ally today.

Ok, will double Alikia initiative rolls. You keep track of how many times you have used it, and if I go over in a day, take the first roll. Will update the macro now.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Initiative:

Aladir: 1d20 + 8 ⇒ (18) + 8 = 26
Alikia-1st: 1d20 + 4 ⇒ (14) + 4 = 18
Alikia-2nd: 1d20 + 4 ⇒ (14) + 4 = 18 Take better of two, unless Quinn ability is used up for the day, then take 1st
Ezro: 1d20 + 4 ⇒ (8) + 4 = 12
Hyram: 1d20 + 3 ⇒ (12) + 3 = 15
Quinn: 1d20 + 6 ⇒ (11) + 6 = 17
Foe: 1d20 ⇒ 17


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Eeep! I was only joking about claiming everything! :)

I'll have the party loot list updated before tomorrow morning. If anyone's claiming anything just include it in your next post, please.


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

I'll take the cloak of resistance +2 and trade my amulet of natural armor +1 for the +2 unless someone else wants them...


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@Ezro - Please update the race/class/etc line for yourself, thanks.


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

Hi guys, I am good with the front door plan. Work has been insane these past few days as we update our small mom and pop shop with an actual POS to help automate our inventory reports. I went in this morning at 10, thinking that I would work 4 hours and go home and sleep, when I wound up leaving at 7:00 pm. I am hoping that tomorrow I will get to leave when I'm scheduled.


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

Just an FYI...

This Saturday I will be leaving on vacation to visit my family in South Carolina for two weeks. Internet access is always spotty there so feel free to bot me as needed.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Some personal items have come up over the last few days. I will be off line till Wednesday, September 28th. I will pick this up then.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Prayers and well-wishes if it's trials you're facing. I will be here looking forward to your return.


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

As will I. Praying that everything is alright with you and yours, DRB.


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

Hope everything works out alright!


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

I will keep you in my prayers and well-wishes also. I hope everything will work out for the best.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

I really appreciate the prayers and well wishes. Thanks for your understanding that I needed time off to figure some things out. Now, back to the game!


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Everyone level up to a 9th level character please, and since you are spending the night outside in camp, reset all spells, abilities, etc.


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Do you mean us to level again, DRB? We just leveled up to 8. Want to be sure I'm understanding you correctly.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Yes, level up to 9th. With you guys coming in the backdoor, you bypassed a whole lot of combats near the beginning that were nothing more to wear you down and use up resources till you got to Staunton, etc.

Also, I don't use XP, but the Level Up sidebar at the beginning of the adventure and it says:

[L9] The PCs should be 9th level soon after they start exploring the dungeon.

Well, that is the only thing left to do in the Citadel, so it is easier on me and you to just do it now that you are out.

-- david

edit: Also you made 8th level a bit later than you should have.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Eeep! I needed some time to consider my next level! Snap decision: Paladin, Ranger, or Bard!

Decisions, decisions... I'll have it done tomorrow morning, I think.


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Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

Our singing, smiting, animal friendly but grumpy tiefling! :P


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1
Ezro Lindran wrote:
Our singing, smiting, animal friendly but grumpy tiefling! :P

Lol! The functional utility is about the same either way. I'll probably do Ranger with the plan to "cheat" into precise shot or deadly aim at 2nd level. I wish I'd had some opportunity to throw my sword a few times, though....

... I may have a rosier idea of how useful that's going to be than reality will prove out.

Bard does have some allure, though.


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Level Up Summary:

Class Level: Rogue (9)

Skill Points: +11 -
+1 Acrobatics (Total Ranks: 9)
+1 Diplomacy (Total Ranks: 8)
+1 Disable Device (Total Ranks: 8)
+2 Know (Dungeoneering) (Total Ranks: 8)
+1 Know (Local) (Total Ranks: 8)
+1 Perception (Total Ranks: 9)
+1 Sense Motive ((Total Ranks: 6)
+1 Slight of Hand (Total Ranks: 6)
+1 Stealth (Total Ranks: 7)
+1 Use Magic Device (Total Ranks: 9)

Special Abilities: Sneak Attack +5d6, Trap Sense +3

+1 Feat: Clustered Shots

HP: +8 (85 Total)

Finished! Byline should be updated also.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

After youse guys level up, and head back in the Citadel, please have an IC discussion of what you are doing as you make your way to the back of the Citadel and the stairs down to the lower level.

I moved you thru the rest of the Citadel on your way out fairly quickly. Aladir checked doors, if no foes, you moved thru, not searching and ignoring everything. There were a few brief battles with some minor undead, which Ezro, Quinn and Hyram made short work of, nothing of importance.

So when you go back in, are you going to search all rooms carefully, or are you going to take the shortest route to the stairs down and after (hopefully) clearing out the lower level, have the Knights inhabit the Citadel and take your time searching it then?

If you want, I can just list the "interesting" rooms, and "interesting" items either on the way in, or on the way out.

-- david

I updated the Citadel Drezen Overview Map to show the Front Door, and the Stairs to the Lower Level.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Was there any change in the "evil feeling" in the temples? If so, then I'm okay burning through the place straight to the lower levels. If not, I'd like to make some effort to reconsecrate them.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

@Quinn - No. You would need someone to cast Consecrate in both areas to dispel the Desecrate.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

I thought probably so... I would like to hit at least one on the way through. But, since that would be eating inyo Ezro's spells for the day, I'll leave that up to him.

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