DM NomadSage's Jade Regent (Inactive)

Game Master nomadicc

Epilogue...


3,401 to 3,450 of 4,697 << first < prev | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | next > last >>

|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Harlan floats to the ground and assumes solid form.

"Do we move closer as mist or scout first? I think we could sneak pretty close in mist form."


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

"But if we encounter danger, taking solid form is not quick. I think scouting in physical form is advised, sirs."


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

"Invisible and flying onto the roof. Don't use the entrances they are watching."

-Posted with Wayfinder

Liberty's Edge

M Half-Orc Holy Mystic Monk

Heng nods, "I have the means to fly, but I do not have the ability to become invisible. DO we have enough spells available for all?"


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

"I can make you invisible if need be."


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

"Me too."

-Posted with Wayfinder


Okay, so who's casting what, and on whom, specifically? And once flying/invisible, advancing together or splitting?


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

I have 3 invisibility and a couple greater invis available

Mal?

-Posted with Wayfinder


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

I can cast up to seven invisibility spells if you'd rather save those slots.

Liberty's Edge

M Half-Orc Holy Mystic Monk

I'm not seeing that Mal has invisibility memorized at the moment...

The monk considers. "Very well. Kiyomi, you conceal Harlan and Parity, I will rely on your spell. Now, let us fly."

Liberty's Edge

M Half-Orc Holy Mystic Monk

Jaru takes to the air on dragon wings and leads the way to the roof at the southern end of the lodge looking for a window or other way to sneak in.

I'm on vacation for a week. Should still be able to post as needed, but if not, feel free to Bot.


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi nods and murmurs a brief song about cherry blossoms disappearing in the wind and Harlan, then herself, disappears.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity does the same and heads off to the top of the roof.

Wind walk I still in effect, right?

-Posted with Wayfinder


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

We do indeed still have Wind Walk. I can also provide Air Walk if we want to move around in physical form.

Harlan quickly blesses the group with the ability to walk on air in physical form. He then casts Magic Circle Against Evil on himself and Shield Other on Heng.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity will cast resist cold, see invisibility, airwalk, bulls strength, keen edge, stoneskin

Liberty's Edge

M Half-Orc Holy Mystic Monk

Jaru takes to the air on dragon wings and unseen and walking upon air as he leads the way to the roof at the southern end of the lodge looking for a window or other way to sneak in.

Back.

Liberty's Edge

M Half-Orc Holy Mystic Monk

*Heng


I really need to keep things moving along here! >.<

Using a series of nudges and whispers, Heng leads the invisible group towards the lodge, stopping a few feet above the southern door. The windows are too narrow for any but Harlan to slip through, and covered with patterned rice-paper, obscuring all but the light from within. The door is of good wooden construction.

The samurai patrol continues its circuit. They make no obvious notice of you.

I placed your tokens close to the door. You're actually over the roof, but the fog of war has you hidden.


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

"Would a distraction be of use?" If the answer is affirmative, Kiyomi sings a soft song of mayhem and uses mad monkeys!

She instructs them to swarm the patrol and make as much mayhem as they can!


The monkeys appear in a screeching, leaping swarm. They take the samurai completely by surprise, grabbing things and flinging them, jumping on and off their backs, and other sorts of mischief. With shouts of alarm mixed with the screeching monkeys, the samurai draw steel and try to fight off the swarm.

Actions?

Liberty's Edge

M Half-Orc Holy Mystic Monk

was hoping magical folks has an idea for breaking and entering. A squeeze check to getin windows or no? What's the little fenced area with the campfire at the east end?


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi smiles as the swarm rampages, stealing and flinging, as monkeys do. "Heng-san, shall I go inside and open the door?" If he says yes, she shifts, becoming a fox, who bounds in through the window. Once inside, she changes into a woman again, and opens the door, undoing any latches or bolts.


Heng wrote:
What's the little fenced area with the campfire at the east end?

It is an outer courtyard with a large brick firepit, which looks like it is used for cooking.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Unseen, Heng whispers over the battling monkeys and samurai. "Down there to the west. That courtyard is likely off the kitchen and there appears to be windows where a small fox might slip through. Let's go."


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Harlan flies in the direction indicated by Heng.

"Let's get in while the monkeys distract them!"


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi nods and follows where Heng points, shifting back and forth to slip in and open the door.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity quickly enters the area once Kiyomi opens the door, moving forward to set up a perimeter as fast as he can.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Malnival follows the blind man....


Slipping in through the western door, you enter a small roofed courtyard garden. To the north, an open door leads into a kitchen, while a larger room to the south appears to be a bath, holding two large metal tubs, currently empty. There are voices and light coming from the small room to the south-west. The eastern wall is of three painted shoji panels.

Perception DC 25:
The voices beyond the southwest are in Minkaian tongue; men speaking of the weather and mundane small talk. One of them shushes the others, honing in on the commotion outside.

Actions?


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Perception: 1d20 + 18 ⇒ (1) + 18 = 19

Liberty's Edge

M Half-Orc Holy Mystic Monk

perception: 1d20 + 18 ⇒ (5) + 18 = 23

What the... fah!

Are the panels paper or wood? could we quietly break through them?


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Perception: 1d20 + 14 ⇒ (4) + 14 = 18 Kiyomi follows, keeping quiet as she can.


Heng wrote:
Are the panels paper or wood? could we quietly break through them?

The shoji panels are paper, so you could easily cut through them.

Lol @ the Perception rolls!


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Perception: 1d20 + 14 ⇒ (9) + 14 = 23

So.close.

Harlan moves behind the group.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Perception: 1d20 + 23 ⇒ (5) + 23 = 28

Parity puts a finger to his lips and points to the room to the southwest and then gathers the others, slipping in to the room to the southeast.

What are the shoji panels depictions of?

Liberty's Edge

M Half-Orc Holy Mystic Monk

Heng follows Parity's lead.


Parity leads the group into the southeast room, which turns out to be a bathhouse. Two large wooden tubs dominate the chamber, with pipes leading to the stream outside still under construction. The tubs are currently empty. A single door leads to the main building.

As soon as you pile into the room, outside you hear the samurai guards exit their room and rush outside to aid their companions against the monkey swarm.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Heng gives Parity an appreciative look, not that he can see. Then he motions the group forward.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Harlan follows the group as they move out of the bathhouse.

"Let's find them quick, those monkeys won't last forever."


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi smiles. "No they will not. But what music they make while they're here!"


Through the door, you walk into a hallway that circumnavigates the heart of the hunting lodge. Shoji panels open to rooms to the south and east, and to an open air garden in the center. A single door to the north looks like it leads outside.

As you round the corner to the east, a man in black lamellar armor emerges from a room to the northeast. He has an exaggerated, hooked nose (the sign of a yamabushi tengu, like you encountered way back in Brinewall Keep). He spots you immediately, seeing through your invisibility, and shouts out in alarm.

Initiative:

Harlan: 1d20 + 3 ⇒ (16) + 3 = 19
Heng: 1d20 + 6 ⇒ (7) + 6 = 13
Kiyomi: 1d20 + 4 ⇒ (8) + 4 = 12
Malnival: 1d20 + 6 ⇒ (10) + 6 = 16
Parity: 1d20 + 2 ⇒ (11) + 2 = 13

Typhoon Guard: 1d20 + 10 ⇒ (1) + 10 = 11

Initiative Order: (Round One)
[19] Harlan
[16] Malnival
[13] Parity
[13] Heng
[12] Kiyomi
[11] Typhoon Guard

Actions?


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Round 1

Status:

HP = 87/87
AC/T/FF = 22/14/19 (25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 35/35
Speed = 15'
Channel = 6/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 12):
Oracle Spells Known (CL 12th; concentration +17)
6th 3/3—mass cure moderate wounds, greater dispel magic, heal
5th 6/6—break enchantment, breath of life*, mass cure light wounds, wall of stone
4th 2/7—air walk, blessing of fervor*, cure critical wounds, holy smite*, restoration
3rd 7/7—cure serious wounds, dispel magic, invisibility purge, magic circle against evil, neutralize poison, stone shape
2nd 7/7—aid, cure moderate wounds, ghostbane dirge*, resist energy, lesser restoration, shield other, spiritual weapon
1st 7/8—bless, burning disarm*, command*, cure light wounds, detect evil, detect undead, sun metal*
0 (at will)—create water, detect magic, detect poison, guidance, light, mending, purify food and drink*, spark*, stabilize
* Save DC = 15 + Level
Status Effects = None

Harlan silently curses his spells meant for shaping stone in a place made of wood and paper.

"Let's get him."

Cast Bless on the party and move to the side, out of any charge lanes.


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi begins to sing of lost love amidst the chrysanthemum blossoms. Inspire Courage +3!

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 1
AC 26-2, hp:110/110; dragon stance, inspired, blessed

Heng grimaces at all the noise. "Silence him quickly," he warns quietly and then assuming dragon stance, launches himself at the crowman.

+2 frost fist: 1d20 + 15 + 3 + 2 + 2 ⇒ (19) + 15 + 3 + 2 + 2 = 41 Stun-fort DC 18
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (4, 3) + 6 + 2 + 2 + 3 = 20 + cold: 1d6 ⇒ 5

imp crit threat: 1d20 + 15 + 3 + 2 + 2 ⇒ (2) + 15 + 3 + 2 + 2 = 24
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (8, 6) + 6 + 2 + 2 + 3 = 27 + cold: 1d6 ⇒ 4


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity slips past Heng, rushing around the corner with his blade held low and stabs upward with a quick enhanced blow. (Vital Strike/Arcane Strike)

To hit: 1d20 + 18 ⇒ (6) + 18 = 24
Damage: 2d8 + 17 ⇒ (4, 2) + 17 = 23


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Malnival cast haste on himself and his friends.


Harlan blesses the group and Malnival hastens you. Parity and Heng rush forward and strike the tengu hard, though he resists Heng's stunning blow.

Fort save vs stun: 1d20 + 13 ⇒ (19) + 13 = 32

Kiyomi begins to sing her inspiring tune. The tengu guard steps back and barks a magic word, teleporting instantly to behind Harlan.

Heng sees five other tengu guards in the entrance hall. They react to their companion's alarm, casting defensive spells that blur their position. All of the tengu give up any pretense of humanity and revert to their natural form: that of a crow-headed, winged humanoid.

***

Initiative Order (Round Two):
[19] Harlan <<<
[16] Malnival
[13] Parity
[13] Heng
[12] Kiyomi
[11] Typhoon Guard

Top of the order!


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi continues singing and moves north. As she moves she pulls out the wand of scorching ray and flicks it! UMD: 1d20 + 21 ⇒ (1) + 21 = 22

The wand scorches to life and Kiyomi aims two bolts of fire at the Tengu to the south!
Scorching Touch: 1d20 + 13 + 3 ⇒ (8) + 13 + 3 = 24 for 4d6 ⇒ (4, 4, 3, 2) = 13 fire!
Scorching Touch: 1d20 + 13 + 3 ⇒ (12) + 13 + 3 = 28 for 4d6 ⇒ (5, 2, 6, 1) = 14 fire!


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Round 2 Init 19

Status:

HP = 87/87
AC/T/FF = 22/14/19 (25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 35/35
Speed = 15'
Channel = 6/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 12):
Oracle Spells Known (CL 12th; concentration +17)
6th 3/3—mass cure moderate wounds, greater dispel magic, heal
5th 6/6—break enchantment, breath of life*, mass cure light wounds, wall of stone
4th 2/7—air walk, blessing of fervor*, cure critical wounds, holy smite*, restoration
3rd 7/7—cure serious wounds, dispel magic, invisibility purge, magic circle against evil, neutralize poison, stone shape
2nd 7/7—aid, cure moderate wounds, ghostbane dirge*, resist energy, lesser restoration, shield other, spiritual weapon
1st 6/8—bless, burning disarm*, command*, cure light wounds, detect evil, detect undead, sun metal*
0 (at will)—create water, detect magic, detect poison, guidance, light, mending, purify food and drink*, spark*, stabilize
* Save DC = 15 + Level
Status Effects = Bless, Haste, Inspired

Harlan quickly steps back and raises his crossbow at the tengu.

"Hey buddy, how's it going?"

+1 XBow, Holy Rapid Fire Haste Inspired Bless Point Blank Shot: 1d20 + 18 ⇒ (9) + 18 = 27
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Evil: 2d6 ⇒ (1, 5) = 6

+1 XBow, Holy Rapid Fire Haste Inspired Bless Point Blank Shot: 1d20 + 18 ⇒ (7) + 18 = 25
Damage: 1d6 + 5 ⇒ (2) + 5 = 7
Evil: 2d6 ⇒ (5, 1) = 6

+1 XBow, Holy Rapid Fire Haste Inspired Bless Point Blank Shot: 1d20 + 18 ⇒ (3) + 18 = 21
Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Evil: 2d6 ⇒ (5, 4) = 9

+1 XBow, Holy Rapid Fire Haste Inspired Bless Point Blank Shot: 1d20 + 13 ⇒ (9) + 13 = 22
Damage: 1d6 + 5 ⇒ (5) + 5 = 10
Evil: 2d6 ⇒ (1, 1) = 2

Liberty's Edge

M Half-Orc Holy Mystic Monk

Heng matches the birdmen's trick by quickly drinking his own potion of blur.

4,651 to 4,697 of 4,697 << first < prev | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM NomadSage's Jade Regent All Messageboards

Want to post a reply? Sign in.