DM NomadSage's Jade Regent (Inactive)

Game Master nomadicc

Epilogue...


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Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity ignores the first casting of wall of fire, but attempts to spell grapple the invisible force.

Caster Level Check: 1d20 + 13 ⇒ (7) + 13 = 20; don't know if that's a success or not (DC is 11 + caster level) ... probably not

Will Save: 1d20 + 12 ⇒ (4) + 12 = 16; amazing

Parity sails through the fire, resisting some of the damage and smashing into the wall of the keep. He stands and casts see invisibility (Unless the token above us there is visible?)


You could see her with see invisibility but the 20 ft high opaque wall of fire blocks any line-of-sight.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

What side of it am I on, then?

Looks to me like I can't fully go though the wall of fire because of the building wall.

-Posted with Wayfinder


You were shoved through to the cold side.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Save: 1d20 + 10 ⇒ (17) + 10 = 27

Harlan flaps out of the way and continues to squeek around.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Malnival opens with a spell and electricity arcs down the blade of his scimitar as he unleashes slashes on his opponent.

Attack 1:1d20 + 16 + 3 + 1 ⇒ (19) + 16 + 3 + 1 = 39
Damage:1d6 + 15 + 3 ⇒ (2) + 15 + 3 = 20
Confirm crit1d20 + 14 + 3 + 1 ⇒ (15) + 14 + 3 + 1 = 33
Crit Damage:1d6 + 15 + 3 ⇒ (5) + 15 + 3 = 23

Haste:1d20 + 16 + 3 + 1 ⇒ (16) + 16 + 3 + 1 = 36
Damage:1d6 + 15 + 3 ⇒ (6) + 15 + 3 = 24
Confirm crit1d20 + 14 + 3 + 1 ⇒ (3) + 14 + 3 + 1 = 21
Crit Damage:1d6 + 15 + 3 ⇒ (3) + 15 + 3 = 21

Attack 2:1d20 + 11 + 3 + 1 ⇒ (20) + 11 + 3 + 1 = 35
Damage:1d6 + 15 + 3 ⇒ (4) + 15 + 3 = 22
Confirm crit:1d20 + 14 + 3 + 1 ⇒ (9) + 14 + 3 + 1 = 27
Credit Damage:1d6 + 15 + 3 ⇒ (6) + 15 + 3 = 24

Shocking grasp:5d6 ⇒ (5, 4, 4, 3, 6) = 22
Crit damage:5d6 ⇒ (1, 4, 6, 1, 5) = 17


Malnival SR check: 1d20 + 13 ⇒ (9) + 13 = 22

Malnival unleashes a series of lightning-fast attacks against the atamahuta, finishing with an electric-charged blast that sends burning arcs across the giant's body. Its seared corpse tumbles from the high archway and settles slowly towards the ground.

"Spread out!" Ameiko calls as she, Sandru and Koya move safely away from the fiery wall. Koya calls a prayer to break Harlan's curse, and with a bolstering word from Ameiko, successfully returns the halfling to his normal form.

Koya CL check: 1d20 + 10 ⇒ (7) + 10 = 17
Ameiko gallant inspiration: 2d4 ⇒ (4, 1) = 5

Jiro charges through the wall of fire with a defiant kiai. In the middle of the courtyard, armor smoking and family blade raised, he gestures to the fire yai."You, oni scum, must pass me first!"

Fire Damage vs Jiro/Shalelu: 2d4 + 15 ⇒ (2, 4) + 15 = 21

Shalelu also braves the burning wall to get back into the fight. She scans the sky for any sign of the magic user. "Parity, a point-out if you please?" she asks as she casts an enhancement upon her bow.

One of the atamahuta moves up to stand guard with the fire yai commander. The second casts a spell into the corner of the courtyard, catching Ameiko, Jiro, Shalelu and Koya in a field of rubbery black tentacles surging from the ground.

Black tentacles CMB checks...
vs Ameiko: 1d20 + 16 ⇒ (11) + 16 = 27 ... grappled and 1d6 + 4 ⇒ (1) + 4 = 5 damage.
vs Jiro: 1d20 + 16 ⇒ (1) + 16 = 17
vs Shalelu: 1d20 + 16 ⇒ (10) + 16 = 26
vs Koya: 1d20 + 16 ⇒ (8) + 16 = 24 ... grappled and 1d6 + 4 ⇒ (3) + 4 = 7 damage.

*

Initiative Order (Round Five):
[26] Atamahuta
[22] Heng <<<
[21] Harlan
[20] Ningankona
[19] U'izado
[16] Parity
[13] Malnival
[10] Kiyomi

Actions for Heng/Harlan?

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 5
AC:32/30*, hp:127/130, Ki 6/10, Stun 11/13, Fire 7/10, dragon style, inspired, aid, charge *displacement 50% miss chance 2/5

Working to even the odds for Jiro, Heng swoops off the jagged cliff to assault the Atamahuta next to the Fire Oni. He focuses his ki on defense.

Fist of Fury: 1d20 + 16 + 1 + 3 + 2 ⇒ (12) + 16 + 1 + 3 + 2 = 34 fort DC 19 or staggered
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (6, 8) + 6 + 2 + 2 + 3 = 27 + fire: 1d6 ⇒ 6


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity will cast airwalk and then rush up to the casting woman to threaten her, he will activate lunge as well to extend his reach.

"She's here ..." he yells out, pointing with his blade.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Round 5

Status:

HP = 65/87
AC/T/FF = 24/16/21 (25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 35/35
Speed = 15'
Channel = 6/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 12):
Oracle Spells Known (CL 12th; concentration +17)
6th 3/3—mass cure moderate wounds, greater dispel magic, heal
5th 6/6—break enchantment, breath of life*, mass cure light wounds, wall of stone
4th 6/7—air walk, blessing of fervor*, cure critical wounds, holy smite*, restoration
3rd 7/7—cure serious wounds, dispel magic, invisibility purge, magic circle against evil, neutralize poison, stone shape
2nd 6/7—aid, cure moderate wounds, ghostbane dirge*, resist energy, lesser restoration, shield other, spiritual weapon
1st 8/8—bless, burning disarm*, command*, cure light wounds, detect evil, detect undead, sun metal*
0 (at will)—create water, detect magic, detect poison, guidance, light, mending, purify food and drink*, spark*, stabilize
* Save DC = 15 + Level
Status Effects = Hasted

Harlan returns to his normal form with a few cracks and a quick gasp.

"Squuek...I mean, hey!"

He then walks along the building face and points his finger at the two oni grouped together by Heng.

"Suck it bad guys!"

Casting Holy Smite. 10d6 to Evil Outsider, Will DC 19 for half and to avoid 1 round of Blind.

Damage: 10d6 ⇒ (5, 4, 1, 2, 1, 4, 3, 2, 1, 3) = 26

He also throws out a quickened channel for those within 30'.

Channel: 6d6 ⇒ (2, 5, 6, 3, 5, 6) = 27


Heng flies at the next oni, slamming it in hard the side.

Hasatohasa Fort save vs stagger: 1d20 + 14 ⇒ (4) + 14 = 18; Rounds staggered: 1d6 + 1 ⇒ (1) + 1 = 2

Harlan breaks away from the fire wall, casting a holy smite upon the fire yai and his guard. They roar in pain and surprise as both are momentarily blinded. Harlan then heals those nearby, including Koya, Shalelu and Jiro.

Ningankona Will save vs smite: 1d20 + 16 ⇒ (2) + 16 = 18
Hasatohasa Will save vs smite: 1d20 + 12 ⇒ (6) + 12 = 18

The fire yai continues blindly forward. "Your petty tricks only delay the inevitable," it threatens, but you feel some of its bluster has left.

The invisible spell-caster once again targets Harlan, attempting to grasp him with a telekinetic hand.

DC 23 Fort save!

Parity flies up and around the fire wall, closing on the magic user. She eyes him warily.

*

Initiative Order (Round Five):
[26] Atamahuta
[22] Heng
[21] Harlan
[20] Ningankona
[19] U'izado
[16] Parity
[13] Malnival <<<
[10] Kiyomi

Malnival and Kiyomi are up!


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi continues to sing, inspiring courage +3 amongst the masses! Kiyomi moves up next to Harlan and fires at the big tusky feller.

Corrosive bow!: 1d20 + 14 + 3 + 1 ⇒ (16) + 14 + 3 + 1 = 34 for 1d6 + 1 + 3 ⇒ (1) + 1 + 3 = 5 plus 1d6 ⇒ 3 acid damage!


Note, Kiyomi moving up will require passing thru the wall of fire and taking damage.


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Doh! I didn't realize that! Take me as close as I can without taking damage and I'll fire from there.


Not really any way to get past without unless you fly up and over. The wall is 20 ft high, so it will block LoS for shots too. Basically, you can bear thru it, or run inside the burning building to go upstairs and around.


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Noted. Can I change my action to cast Dimension Door to the far south side of the ring of fire, outside its burny aura?


Certainly! The line is the wall of fire, the circle is the black tentacles.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Malnival once again moves to assist go's half orc friend.

Attack: 1d20 + 18 + 3 + 1 ⇒ (15) + 18 + 3 + 1 = 37
Confirm crit:1d20 + 18 + 3 + 1 ⇒ (12) + 18 + 3 + 1 = 34
Damage: 1d6 + 15 + 3 ⇒ (2) + 15 + 3 = 20
Crit damage:1d6 + 18 + 3 ⇒ (1) + 18 + 3 = 22


Malnival flies to attack beside Heng, slicing a terrible wound into the staggered oni's flank.

Kiyomi casts a magic portal and steps through, coming out beside Harlan, but momentarily dizzy from the teleportation.

Ameiko and Koya struggle break out of the grappling tentacles. Ameiko lets out a growl as she rips her arms and legs free in a feat of strength. She then runs clear. Koya centers her concentration, using all her willpower to cleanly cast a spell. Like Kiyomi, she teleports free from the danger, appearing on the western battlements.

Shalelu trudges through the tentacle field to come through the southern side. She turns up and fires an arrow at the invisible caster, but misses wide.

Jiro charges the fire yai with a kiai that echoes through the courtyard. The samurai slashes his family katana, cutting a deep wound into the fire yai's knee. In return, however, the oni's fiery aura scorches him badly.

Sandru circles around, taking advantage of the oni's blindness to get into a flanking position. He whips his scimitar, leaving a telling mark but also getting burned by its shield.

NPC Rolls:
Ameiko CMB check: 1d20 + 7 ⇒ (20) + 7 = 27
Koya concentration: 1d20 + 16 ⇒ (20) + 16 = 36
Shalelu vs U'izado Miss Chance: 1d100 ⇒ 7
Jiro vs Ningankona: 1d20 + 18 + 6 ⇒ (17) + 18 + 6 = 41; Damage: 1d8 + 4 + 3 + 13 ⇒ (7) + 4 + 3 + 13 = 27
Sandru vs Ningankona: 1d20 + 12 + 6 ⇒ (6) + 12 + 6 = 24; Damage: 1d6 + 4 + 5d6 + 3 ⇒ (3) + 4 + (3, 5, 3, 4, 6) + 3 = 31
Ningankona fire shield vs Jiro/Sandru: 1d6 + 15 ⇒ (6) + 15 = 21

"Biting gnats! You will suffer for this!" the fire yai roars, flailing blindly.

The atamahuta attack. Blind and staggered, the one facing Heng and Malnival makes only one clumsy swing. The second oni flies down from the western spire, charging in to the aid of its kin.

Hasatohasa Miss Chance: 1d100 ⇒ 79
Hasatohasa vs Heng: 1d20 + 21 - 4 ⇒ (1) + 21 - 4 = 18; Damage: 2d6 + 11 ⇒ (1, 4) + 11 = 16

Nobunobu vs Heng: 1d20 + 21 + 2 ⇒ (10) + 21 + 2 = 33; Damage: 2d6 + 11 ⇒ (6, 4) + 11 = 21

Top of the order... Heng and Harlan are up (still need Fort save from Harlan)!


Miss Chance vs Heng's displacement: 1d100 ⇒ 27

Forgot again...

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 6
AC:30, hp:127/130, Ki 5/10, Stun 10/13, Fire 6/10, dragon style, inspired, aid *displacement 50% miss chance 1/5

Trusting Malnival to handle the disoriented and blinded Oni, Heng steps into the newcomer in a blur of fists and feet boosted by Ki.

Flurry 1: 1d20 + 16 + 1 + 3 + 2 ⇒ (20) + 16 + 1 + 3 + 2 = 42 fort DC 19 or staggered
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (7, 6) + 6 + 2 + 2 + 3 = 26 + fire: 1d6 ⇒ 6

Flurry 2: 1d20 + 16 + 1 + 3 + 2 ⇒ (11) + 16 + 1 + 3 + 2 = 33
damage: 2d8 + 6 + 2 + 3 ⇒ (8, 4) + 6 + 2 + 3 = 23 + fire: 1d6 ⇒ 2

Flurry 3: 1d20 + 11 + 1 + 3 + 2 ⇒ (14) + 11 + 1 + 3 + 2 = 31
damage: 2d8 + 6 + 2 + 3 ⇒ (5, 4) + 6 + 2 + 3 = 20 + fire: 1d6 ⇒ 3

Flurry 4: 1d20 + 11 + 1 + 3 + 2 ⇒ (4) + 11 + 1 + 3 + 2 = 21
damage: 2d8 + 6 + 2 + 3 ⇒ (1, 7) + 6 + 2 + 3 = 19 + fire: 1d6 ⇒ 2

Flurry 5: 1d20 + 6 + 1 + 3 + 2 ⇒ (7) + 6 + 1 + 3 + 2 = 19
damage: 2d8 + 6 + 2 + 3 ⇒ (4, 5) + 6 + 2 + 3 = 20 + fire: 1d6 ⇒ 2

Threat 1: 1d20 + 16 + 1 + 3 + 2 ⇒ (18) + 16 + 1 + 3 + 2 = 40
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (3, 4) + 6 + 2 + 2 + 3 = 20 + fire: 1d6 ⇒ 1

Ki attack: 1d20 + 16 + 1 + 3 + 2 ⇒ (6) + 16 + 1 + 3 + 2 = 28
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (7, 5) + 6 + 2 + 2 + 3 = 25 + fire: 1d6 ⇒ 4


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Status:

HP = 87/87
AC/T/FF = 24/16/21 (25% ignore sneak/critical)
Weapon Equipped = +1 Light Crossbow
Bolts = 35/35
Speed = 15'
Channel = 4/6 (6d6)
Energy Body = 11/11
Oracle Spells Known (CL 12):
Oracle Spells Known (CL 12th; concentration +17)
6th 3/3—mass cure moderate wounds, greater dispel magic, heal
5th 6/6—break enchantment, breath of life*, mass cure light wounds, wall of stone
4th 5/7—air walk, blessing of fervor*, cure critical wounds, holy smite*, restoration
3rd 7/7—cure serious wounds, dispel magic, invisibility purge, magic circle against evil, neutralize poison, stone shape
2nd 6/7—aid, cure moderate wounds, ghostbane dirge*, resist energy, lesser restoration, shield other, spiritual weapon
1st 8/8—bless, burning disarm*, command*, cure light wounds, detect evil, detect undead, sun metal*
0 (at will)—create water, detect magic, detect poison, guidance, light, mending, purify food and drink*, spark*, stabilize
* Save DC = 15 + Level
Status Effects = Hasted

Fort DC 23: 1d20 + 10 ⇒ (20) + 10 = 30

Harlan flexes his manly muscles of awesome halflingness and avoids the latest spell assault on his magnificent person!

He then casts a bubble of anti invisibility and flies towards the (hopefully) formerly invisible caster.

Invisibility Purge, 65' radius.


Heng thrashes the second atamahuta with a flurry into the oni's chest. This one shrugs off the staggering strike, but still takes a few punishing blows with grunts of pain.

Nobunobu Fort save vs stagger: 1d20 + 14 ⇒ (8) + 14 = 22

Harlan fights through the spell-caster's telekinetic push, then casts his invisibility purge and flies up. Instantly, the woman comes into view. She wears a flowing Tian robe of violet and black. Her skin and features are pale as white porcelain, but not from makeup. She also has prominent pointed cheek bones, curved horns peeling back from her forehead, and an eye-like mark set between her eyes.

The fire yai shakes off the blindness, all three eyes focusing sharply on Jiro before him. Roaring, it lays into the samurai with its massive tetsubo. Jiro takes several crushing hits, but manages to keep his feet, if only by the sheer force of his resolve alone.

The oni also sends a bolt of flame from its third eye, searing Ameiko badly. "Don't think I've forgotten you, little Amatatsu! Once your samurai burns, I will see you join him."

Ningankona vs Jiro: 1d20 + 30 ⇒ (15) + 30 = 45; Damage: 2d8 + 18 ⇒ (4, 4) + 18 = 26
Ningankona (haste) vs Jiro: 1d20 + 30 ⇒ (12) + 30 = 42; Damage: 2d8 + 18 ⇒ (4, 3) + 18 = 25
Ningankona vs Jiro: 1d20 + 25 ⇒ (5) + 25 = 30; Damage: 2d8 + 18 ⇒ (3, 6) + 18 = 27
Ningankona vs Jiro: 1d20 + 20 ⇒ (2) + 20 = 22; Damage: 2d8 + 18 ⇒ (6, 2) + 18 = 26
Ningankona vs Jiro: 1d20 + 15 ⇒ (19) + 15 = 34; Damage: 2d8 + 18 ⇒ (1, 4) + 18 = 23
Ningankona fire missile vs Ameiko: 1d20 + 19 ⇒ (17) + 19 = 36; Damage: 4d6 ⇒ (2, 5, 5, 1) = 13

The spell-caster moves safely away from Parity before casting a teleport like Kiyomi and Koya. Leaving Harlan's purge, she turns invisible again, but Parity sees her arrive on the far side of the courtyard, above the western ridge.

*

Initiative Order (Round Six):
[26] Atamahuta
[22] Heng
[21] Harlan
[20] Ningankona
[19] U'izado
[16] Parity <<<
[13] Malnival
[10] Kiyomi

Actions?


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity will use step up feat as the caster steps away and will AoO if she still casts.

To hit: 1d20 + 17 ⇒ (3) + 17 = 20
Damage: 1d8 + 18 ⇒ (6) + 18 = 24

Will post my action based on the results of above

-Posted with Wayfinder


Miss...


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Parity will point his blade at the caster and cry out, "Shalelu, follow my projectiles."

He fires 6 darts of purple force that shoot through the air unerringly to smash into the caster. He will then move to engage the fiery fool in the south activating lunge as he gets within 10 feet.

Vanguard Blast: 6d4 ⇒ (3, 3, 3, 3, 4, 3) = 19 force damage (as per magic missile)


Does shield negate the blast, per magic missile also?

Malnival, Kiyomi actions?


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Kiyomi rushes southward and fires her bow at the northernmost two-headed oni! Continuing to inspire!

Acid bow!: 1d20 + 14 + 1 + 3 ⇒ (9) + 14 + 1 + 3 = 27 for 1d6 + 1 + 3 ⇒ (3) + 1 + 3 = 7 plus 1d6 ⇒ 1 acid damage!


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Yes, it is treated as magic missile in all regard except for damage

-Posted with Wayfinder


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Attack 1:1d20 + 18 + 3 + 1 ⇒ (6) + 18 + 3 + 1 = 28
Damage:1d6 + 15 + 3 ⇒ (4) + 15 + 3 = 22

Haste Attack:1d20 + 18 + 3 + 1 ⇒ (2) + 18 + 3 + 1 = 24
Damage:1d6 + 15 + 3 ⇒ (5) + 15 + 3 = 23

Attack 2:1d20 + 13 + 3 + 1 ⇒ (1) + 13 + 3 + 1 = 18
Damage:1d6 + 15 + 3 ⇒ (5) + 15 + 3 = 23


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

I am traveling this week and will post as I am able. Harlan will continue to heal and debuff the enemies as possible.


Parity closes on the fire yai, launching a bolt of force at the spell-caster on the way. The bolt dissipates against her magical shield.

Malnival continues to melee the atamahuta, but only manages to get through its heavy armor with one slash. Kiyomi moves and fires, hitting the same oni. Her arrow does not penetrate its hardened skin, but the acid causes some minor burning.

Koya casts a blessing upon herself, making her eyes glow momentarily. She immediately focuses on the tiefling wizard.

"You still gotta catch me first," Ameiko taunts the fire yai. She casts her own spell and disappears from sight.

"Find her!" the fire yai spits at his two-headed allies. "Tell me where she hides!" Both atamahuta mutely point out Ameiko's location perfectly. "Then get her, fools!" he screams.

Jiro, horribly wounded and looking about to fall, maintains a defensive stance rather than attack the fire yai and take more feedback from its fire shield. Sandru presses the attack, taking advantage of the flank. He lands a telling slash, but recoils from the fiery aura.

Sandru vs Ningankona: 1d20 + 12 + 6 ⇒ (12) + 12 + 6 = 30; Damage: 1d6 + 4 + 5d6 + 3 ⇒ (1) + 4 + (2, 2, 4, 6, 1) + 3 = 23
Sandru vs Ningankona: 1d20 + 7 + 4 ⇒ (1) + 7 + 4 = 12; Damage: 1d6 + 4 + 5d6 + 3 ⇒ (5) + 4 + (2, 4, 3, 2, 2) + 3 = 25
Ningankona fire shield vs Sandru: 1d6 + 15 ⇒ (3) + 15 = 18

Shalelu advances, firing at the spell-caster's location. A spray of blood and a cry of pain tell that her aim was uncanny.

Shalelu miss chance: 1d100 ⇒ 78
Shalelu longbow vs U'izado: 1d20 + 13 + 4 ⇒ (20) + 13 + 4 = 37; Damage: 2d8 + 7 ⇒ (7, 8) + 7 = 22
Confirm Critical: 1d20 + 17 ⇒ (12) + 17 = 29; Crit Damage: 2d8 + 14 ⇒ (6, 2) + 14 = 22

One of the atamahuta oni disengages, flying a withdrawal from Malnival but towards Ameiko. The second attacks Heng with a brutal combination of attacks.

Hasatohasa (power attack) vs Heng: 1d20 + 21 - 4 ⇒ (6) + 21 - 4 = 23; Miss Chance: 1d100 ⇒ 10; Damage: 2d6 + 19 ⇒ (2, 3) + 19 = 24
Hasatohasa (haste/power attack) vs Heng: 1d20 + 21 - 4 ⇒ (8) + 21 - 4 = 25; Miss Chance: 1d100 ⇒ 55; Damage: 2d6 + 19 ⇒ (2, 1) + 19 = 22
Hasatohasa vs Heng: 1d20 + 21 ⇒ (15) + 21 = 36; Miss Chance: 1d100 ⇒ 75; Damage: 2d6 + 11 ⇒ (4, 6) + 11 = 21
Hasatohasa vs Heng: 1d20 + 11 ⇒ (20) + 11 = 31; Miss Chance: 1d100 ⇒ 36; Damage: 2d6 + 11 ⇒ (2, 3) + 11 = 16
Confirm Crit: 1d20 + 11 ⇒ (6) + 11 = 17; Crit Damage: 2d6 + 11 ⇒ (5, 4) + 11 = 20

*

Initiative Order (Round Seven):
[26] Atamahuta
[22] Heng <<<
[21] Harlan
[20] Ningankona
[19] U'izado
[16] Parity
[13] Malnival
[10] Kiyomi

Heng and Harlan are up!


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Longbows are X3 crit for Shalelu, por favor

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 7
AC:30, hp:106/130, Ki 4/10, Stun 9/13, Fire 5/10, dragon style, inspired, aid *displacement 50% miss chance 0/5

The two-headed Oni manages to smack the monk once and Heng redoubles his efforts to quickly neutralize the villain.

Flurry 1: 1d20 + 16 + 1 + 3 + 2 ⇒ (6) + 16 + 1 + 3 + 2 = 28 fort DC 19 or staggered
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (1, 1) + 6 + 2 + 2 + 3 = 15 + fire: 1d6 ⇒ 3

Flurry 2: 1d20 + 16 + 1 + 3 + 2 ⇒ (19) + 16 + 1 + 3 + 2 = 41
damage: 2d8 + 6 + 2 + 3 ⇒ (7, 3) + 6 + 2 + 3 = 21 + fire: 1d6 ⇒ 2

Flurry 3: 1d20 + 11 + 1 + 3 + 2 ⇒ (7) + 11 + 1 + 3 + 2 = 24
damage: 2d8 + 6 + 2 + 3 ⇒ (3, 2) + 6 + 2 + 3 = 16 + fire: 1d6 ⇒ 5

Flurry 4: 1d20 + 11 + 1 + 3 + 2 ⇒ (17) + 11 + 1 + 3 + 2 = 34
damage: 2d8 + 6 + 2 + 3 ⇒ (1, 8) + 6 + 2 + 3 = 20 + fire: 1d6 ⇒ 3

Flurry 5: 1d20 + 6 + 1 + 3 + 2 ⇒ (3) + 6 + 1 + 3 + 2 = 15
damage: 2d8 + 6 + 2 + 3 ⇒ (2, 1) + 6 + 2 + 3 = 14 + fire: 1d6 ⇒ 5

Threat 1: 1d20 + 16 + 1 + 3 + 2 ⇒ (10) + 16 + 1 + 3 + 2 = 32
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (4, 2) + 6 + 2 + 2 + 3 = 19 + fire: 1d6 ⇒ 2

Ki attack: 1d20 + 16 + 1 + 3 + 2 ⇒ (15) + 16 + 1 + 3 + 2 = 37
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (6, 7) + 6 + 2 + 2 + 3 = 26 + fire: 1d6 ⇒ 4


Parity wrote:
Longbows are X3 crit for Shalelu, por favor

It is... Vital Strike does not factor into the crit damage.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Hmm, I read that as Vital strike isn't multiplied as crit damage it is added, but OK

-Posted with Wayfinder


Heng pummels the oni relentlessly. Although the atamahuta's hardened skin absorbs much of each impact, with the fifth and final blow, Heng finally brings the massive foe to the ground.

Harlan limps across the courtyard, propelled somewhat by the haste magic. He gets as close as he can then casts a healing spell to help Jiro, Sandru and Parity. He activates his circlet to boost the healing.

Mass CMW: 2d8 + 13 + 4d8 ⇒ (8, 4) + 13 + (3, 1, 1, 1) = 31

It only delays the inevitable as the fire yai attacks viciously. With the second strike of the massive tetsubo, it drives Jiro into the mud, where he lies unmoving. He then spins on Sandru, smashing him twice and knocking him near-senseless. A third swing, surely a mortal blow, Sandru narrowly avoids with an uncanny duck. The oni's third eye launches another fire missile towards Ameiko's position, but it misses her.

Ningankona vs Jiro: 1d20 + 30 ⇒ (17) + 30 = 47; Damage: 2d8 + 18 ⇒ (2, 1) + 18 = 21
Ningankona (haste) vs Jiro: 1d20 + 30 ⇒ (2) + 30 = 32; Damage: 2d8 + 18 ⇒ (4, 1) + 18 = 23

Ningankona vs Sandru: 1d20 + 25 ⇒ (15) + 25 = 40; Damage: 2d8 + 18 ⇒ (7, 1) + 18 = 26
Ningankona vs Sandru: 1d20 + 20 ⇒ (13) + 20 = 33; Damage: 2d8 + 18 ⇒ (1, 5) + 18 = 24
Ningankona vs Sandru: 1d20 + 15 ⇒ (5) + 15 = 20 ... miss!

Ningankona fire missile vs Amieko: 1d20 + 19 ⇒ (20) + 19 = 39; Miss Chance: 1d100 ⇒ 23 ... miss!

The tiefling focuses a spell at Parity, and he feels icy cold forst forming around him.

DC 21 Reflex save...

Parity, Malnival & Kiyomi up next!


AC 18, T 16, FF 12; HP 102/102; F+6, R+8, W+11; Perc +17;

Using her hasted speed, Kiyomi moves up behind Parity and casts Freedom of Movement upon him, while still singing to inspire +3!


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Reflex Save: 1d20 + 11 ⇒ (2) + 11 = 13
Spell Grapple: 1d20 + 16 ⇒ (11) + 16 = 27

Parity swats at the incoming spell with his blade. (Awaiting outcome of counters pell before I post)


Spell grapple successful.

Spellcraft DC 20:
The spell is icy prison.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Yay Nomad Sage! I'll use Breath of Life on Jiro on my next turn (if I'm not still traveling by then).


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Now that he can see, I should really put some points into Spellcraft

Spellcraft: 1d20 + 2 ⇒ (19) + 2 = 21; holy shizz!

Parity grunts in appreciation at the spell and after stepping back, immediately launches it at the fire spaz in front of him.

Suishen:
You're a wealth of knowledge about oni, what the hell is this thing?


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Full attack

Attack 1:1d20 + 18 + 3 + 1 ⇒ (10) + 18 + 3 + 1 = 32
Damage 1d6 + 15 + 3 ⇒ (1) + 15 + 3 = 19

Haste Attack:1d20 + 18 + 3 + 1 ⇒ (6) + 18 + 3 + 1 = 28
Damage 1d6 + 15 + 3 ⇒ (5) + 15 + 3 = 23

Attack 2:1d20 + 13 + 3 + 1 ⇒ (17) + 13 + 3 + 1 = 34
Damage 1d6 + 15 + 3 ⇒ (5) + 15 + 3 = 23

Confirm crit:1d20 + 18 + 3 + 1 ⇒ (1) + 18 + 3 + 1 = 23
Crit Damage 1d6 + 15 + 3 ⇒ (5) + 15 + 3 = 23


Parity:
*Cough* LINK

SR check vs Ningankona: 1d20 + 15 ⇒ (5) + 15 = 20

Parity redirects the grappled spell at the fire yai, but it fades upon contact.

Who is Malnival attacking? The oni withdrew to the north.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Oops.. Missed that. Can i follow? If so just first attack. If not closes enemy


Yeah, you could charge to make an attack, but that would draw an AoO from the fire yai. Or you can double move and go around. Your preference?


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Aoo


Malnival charges across the courtyard on the heels of the last atamahuta. Running past the fire yai and closing in on the long-armed oni exposes his defenses.

Ningankona AoO vs Malnival: 1d20 + 30 ⇒ (10) + 30 = 40; Damage: 2d8 + 18 ⇒ (7, 4) + 18 = 29
Nobunobu AoO vs Malnival: 1d20 + 21 ⇒ (18) + 21 = 39; Damage: 2d6 + 11 ⇒ (2, 3) + 11 = 16

Despite taking a couple heavy hits, Malnival closes on the two-headed oni and slashes a deep cut.


Still my turn...

Kiyomi dances over and casts a spell upon Parity.

Ameiko, still invisible, continues to play keep away, circling the courtyard's edge to put Malnival between herself and the atamahuta. She also casts another defensive spell.

Koya calls out to Desna and summons a spiritual ally beside the tiefling caster. The force spirit attacks with a starknife, but narrowly misses.

Spiritual Ally vs U'izado: 1d20 + 11 + 3 ⇒ (8) + 11 + 3 = 22; Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Shalelu unleashes a flurry of arrows at the spell-caster. Frustratingly, she cannot find the invisible mark.

Shalelu longbow vs U'izado: 1d20 + 14 + 3 ⇒ (10) + 14 + 3 = 27; Miss Chance: 1d100 ⇒ 49 {miss}
Shalelu longbow vs U'izado: 1d20 + 14 + 3 ⇒ (8) + 14 + 3 = 25; Miss Chance: 1d100 ⇒ 25 {miss}
Shalelu longbow vs U'izado: 1d20 + 14 + 3 ⇒ (16) + 14 + 3 = 33; Miss Chance: 1d100 ⇒ 27 {miss}
Shalelu longbow vs U'izado: 1d20 + 9 + 3 ⇒ (13) + 9 + 3 = 25; Miss Chance: 1d100 ⇒ 26 {miss}
Shalelu longbow vs U'izado: 1d20 + 4 + 3 ⇒ (14) + 4 + 3 = 21; Miss Chance: 1d100 ⇒ 3 {miss}

Terribly wounded, Sandru takes a few steps back while maintaining a defensive posture.

Having spent half-a-minute circling the fortress around the fire wall, Habesuta Hatsue appears at a window in the western building, drawing and firing an arrow at the fire yai.

Hatsue shortbow vs Ningankona: 1d20 + 13 + 4 ⇒ (15) + 13 + 4 = 32; Damage: 1d6 + 5 ⇒ (2) + 5 = 7

The last atamahuta steps towards Ameiko, but focuses its attack against Malnival, charging its double-blade with arcing electricity.

Nobunobu spellstrike (shocking grasp) vs Malnival: 1d20 + 21 ⇒ (19) + 21 = 40; Damage: 2d6 + 11 ⇒ (6, 6) + 11 = 23 plus Electric Damage: 5d6 ⇒ (5, 5, 1, 3, 5) = 19
Confirm Critical: 1d20 + 21 ⇒ (14) + 21 = 35; Crit Damage: 2d6 + 11 ⇒ (5, 1) + 11 = 17 plus Electric Damage: 5d6 ⇒ (3, 5, 4, 4, 5) = 21

Yikes! Potential 80 point hit on top of the 45 from the AoOs... how you doing?

*

Initiative Order (Round Eight):
[26] Atamahuta
[22] Heng <<<
[21] Harlan
[20] Ningankona
[19] U'izado
[16] Parity
[13] Malnival
[10] Kiyomi

Liberty's Edge

M Half-Orc Holy Mystic Monk

Round 8
AC:30, hp:106/130, Ki 2/10, Stun 8/13, Fire 4/10, dragon style, inspired, aid

In a Flash!, Heng appears a Malnival's side and between the Oni and his Empress. He launches a flying kick. Unfortunately, he is no longer obscured by the wavering form temporarily granted by the potion. abundant steps

FOOT: 1d20 + 16 + 1 + 3 + 2 ⇒ (16) + 16 + 1 + 3 + 2 = 38 fort DC 19 or staggered
damage: 2d8 + 6 + 2 + 2 + 3 ⇒ (5, 3) + 6 + 2 + 2 + 3 = 21 + fire: 1d6 ⇒ 5

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