DM Nex's Dragon's Demand (Inactive)

Game Master NeoEvaX

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Male Half-orc | HP: 17/29/ | AC: 16 (13 Tch, 13 Fl) | CMB: +8, CMD: 17 | F: +6, R: +7, W: +6 | Init: +3 | Perc: +7, SM: +7 Rogue (unchained)/3rd Cleric of Cayden Cailean/2nd| Speed 30ft (30ft) | Active conditions: None.

Okay. Busy Firday, but I got Vors leveled.

Unchained Rogue now 2nd level Won't take cleric against still I get another Wisdom point.
+5 hp.
+1 Reflex
+1 BAB
Acrobatics +2
Diplomacy + 1
Disable Device +2
Escape Artist +1
Perception +2
Stealth +2
Evasion
Rogue talent - Weapon training (rapier)


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

I'll just have Grilnik hold onto the 4 pouches of Dust of Darkness.

Are we sure that we want to sell the books? Can we at least get the buyer to share the info inside the books? (or a summary?)

Also, the scroll of permanency would normally come with its Material component. Which, for a 12th level caster, might be around 10k. I guess GM Nex knows for sure if this scroll came with its material component...
I'm torn between selling it and wondering if something so valuable and specific is some sort of plot coupon xD
Same for the books, now that I think about it...

also reminding me about the loot sheet, I'd forgotten somehow xD
The masterwork staff (300) would sell for 150 and the chainmail (150) would sell for 75, btw :D

edit: is the part on the right the leftover party resources from previous loot? 'cause it looks like that except it has an extra 750 gold that was spent on the wand of CLW. Also we didn't need to turn in 10 of those platinum pieces and there's money we've spent at the inn I've been keeping track of that would put us at:
5 gems (25gp each)
14 pp
52 gp
1 sp

Which is the inn money + CLW wand money different from whats in there :D


| HP: 23/23 | AC 19* (T14*, FF 16*) | CMB: +3 CMD: 16 | F:+5 R:+5 W:+5 | Init +3 | Perc +4, SM +0, Bluff +7, Diplomacy +8 | Speed 30 ft. | Spells: 2nd: 2/3, 1st: 3/5 | Arcane Pool: 3/6 | Slippers: 9/10 | Active Conditions: Shield Other (Grilnik), Shield (1 min), Gravity Bow (1 min)

Brynn has no intention of reading the books, so she wouldn't want to keep them. As for the scroll, there's no way she'll be able to activate it during this entire adventure. There's no reason to keep it. If either of them turn out to be a plot point, we can deal with it then, or Nex can adapt it so we can keep going. But as far as I'm concerned they're valuable objects that we can't make any use of. There's no reason to keep them.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

I guess I'm just too much of a pack rat xD

That reminds me, I miss Vors...


Grilnik Urist wrote:

I guess I'm just too much of a pack rat xD

That reminds me, I miss Vors...

Well Vors is right here. Points to half orc, you mean out old wizard friend. Yeah I was looking forward to having a full wizard in this game. It made a lot of sense.

He was a player in my other Starfinder game. I would totally have him as a player, but he was too infrequent of a poster.

On that note. Sorry for my lack of posting. Life is just crazy. I don't get my laptop in front of me that often! Busy busy..

Wednesdays and weekends are going to be slow for me. Sorry about that.


17/19 Rage | Status: None - Blessing of Good: +1d6 Good 10/10 | CLW: 4/4 4 Barbarian / 1 Warpriest | 64+0/66 HP | 23 AC | 14 Touch | 21 Flat | +2 INIT| +7 Pre | CMB +6 | CMD 18 | +9 Fort | +3 Ref | +3 Will | +8 Big Brother 2d6+3 x3 | +7 MW CI Gladius 1d6+9 | | | | | | | | Raging Stats: +0/8 HP | 21 AC | 14 Touch | 15 Flat | CMB +8 | CMD 16 | +9 Fort | +3 Ref | +5 Will | +10 Big Brother 2d6+5 x3 | +8 MW CI Cladius 1d6+4 |

Not to worry about. Most of the games I am in and the ones I run get a little slower on weekends during the summer.


| HP: 23/23 | AC 19* (T14*, FF 16*) | CMB: +3 CMD: 16 | F:+5 R:+5 W:+5 | Init +3 | Perc +4, SM +0, Bluff +7, Diplomacy +8 | Speed 30 ft. | Spells: 2nd: 2/3, 1st: 3/5 | Arcane Pool: 3/6 | Slippers: 9/10 | Active Conditions: Shield Other (Grilnik), Shield (1 min), Gravity Bow (1 min)

Yeah, no worries.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

oh right. Verik? xD
I suppose it's only a matter of time before I mix up Brynn and Bethany too...


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I mean, all human females look the same, right?

/sarcasm


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

lol, Grilnik is going to want to turn in our loot from before if he can't weasel out of it xD


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

Aha!
It was Hunclay's!

Also I like Brynn's reasoning that it became ours before we signed the contract xD


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

Please correct me if I'm wrong, but we just sold the (small) Masterwork quarterstaff, (small) chainmail, and Masterwork Cold-Iron Longsword, right?
Don't those cost 300, 150, and 330 respectively? Wouldn't half of that sum be 390?

In other news, I'm happy to announce that I forgot my bonus 2nd level spell slot from having wisdom above 13 xD
I'll correct that oversight shortly after we're done shopping xD

Which reminds me, anyone want a masterwork weapon or armor? I can upgrade without selling and rebuying :D


17/19 Rage | Status: None - Blessing of Good: +1d6 Good 10/10 | CLW: 4/4 4 Barbarian / 1 Warpriest | 64+0/66 HP | 23 AC | 14 Touch | 21 Flat | +2 INIT| +7 Pre | CMB +6 | CMD 18 | +9 Fort | +3 Ref | +3 Will | +8 Big Brother 2d6+3 x3 | +7 MW CI Gladius 1d6+9 | | | | | | | | Raging Stats: +0/8 HP | 21 AC | 14 Touch | 15 Flat | CMB +8 | CMD 16 | +9 Fort | +3 Ref | +5 Will | +10 Big Brother 2d6+5 x3 | +8 MW CI Cladius 1d6+4 |

Yes please. Masterworking Big Brother would be nice.


| HP: 23/23 | AC 19* (T14*, FF 16*) | CMB: +3 CMD: 16 | F:+5 R:+5 W:+5 | Init +3 | Perc +4, SM +0, Bluff +7, Diplomacy +8 | Speed 30 ft. | Spells: 2nd: 2/3, 1st: 3/5 | Arcane Pool: 3/6 | Slippers: 9/10 | Active Conditions: Shield Other (Grilnik), Shield (1 min), Gravity Bow (1 min)

You are correct! I misread cold iron and doubled the entire price of the sword (including masterwork), not just the weapon. Correcting the math now! And since you're fine with selling the scroll case, I'm selling it now, and adding it to our coin count. So that's 390+300=690 gold we made here.


All the money stuff sounds good to me.

THank you for dealing with it. I know you got your good spreadsheet.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

@DM Nex I usually love playing Ledgers and Logistics ;p
(maybe I should've become an accountant IRL...)

About the spreadsheet, you can even look at how messy it is for yourself if you want :P
I really should make it more stranger-reading friendly since I linked to it xD

@Brynn: I used to think that you double the Masterwork cost for cold-iron too, until my friend and usual IRL DM explained that the masterwork price is separate from the usual item price (which still seems odd to me, actually) xD
Also we can RP Grilnik wondering why there's 690 gold instead of 390 :D
Brynn can totally explain how the stuff from the cave was already theirs before they signed the contract! It'll be great xD
Alternatively, it can happen off screen, or maybe Grilnik just thinks of the same thing :P

And then later, Grilnik may or may not screw up selling the books when asked about them, 'cause he's too honest sometimes xD


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

As always, thanks @Brynn for taking care of the lewt sheet <3

I also like to keep track, and, not counting the books and scroll, I've calculated:

4 platinum rings (25gp each) -100
darkwood chest 250
mithral tube 300
Mwk cold iron longsword 165
Small Chainmail 75
Small Mwk Quarterstaff 150
Gold unholy symbol to Vapula 50
kobold cave reward money: 1200 (as 12x 100gp amethysts)
Bophre reward money 200
advance of 1000 gp (4000 more after we reclaim Hunclay's stuff) 1000

sum: 3290
plus there's the 5 25gp gems, 14 pp and the 52.1 gp from before. That seems off from the loot sheet by exactly 150gp. What am I missing? xD
does that assume 100 gp for the unholy symbol and not count the platinum rings? (Oh, do we get two pounds of gold for the unholy symbol? is it art?)

Edit: Also I keep forgetting: we're probably going to Hunclay's mansion tomorrow anyway, right?
Grilnik can make sure everyone gets ALL THE HEALZ, thx to his new feat:
Channel Energy (Heal living): 2d6 ⇒ (4, 6) = 10 did anyone even need more than 10 healing? lol
Channel Energy (Heal living): 2d6 ⇒ (2, 3) = 5
Channel Energy (Heal living): 2d6 ⇒ (4, 4) = 8
Channel Energy (Heal living): 2d6 ⇒ (1, 2) = 3


How is the money distribution going? I have stayed out of it a bit, but do you need to check work. I trust you all to make it happen.

Forgive my somewhat short RP of the buying selling of items. Hopefully this is not too boring for all of you!


| HP: 23/23 | AC 19* (T14*, FF 16*) | CMB: +3 CMD: 16 | F:+5 R:+5 W:+5 | Init +3 | Perc +4, SM +0, Bluff +7, Diplomacy +8 | Speed 30 ft. | Spells: 2nd: 2/3, 1st: 3/5 | Arcane Pool: 3/6 | Slippers: 9/10 | Active Conditions: Shield Other (Grilnik), Shield (1 min), Gravity Bow (1 min)

I didn't remove the money from the platinum rings yet (I can take the 100 off right now), and I assumed 100 gp for the holy symbol (which is what we just got paid for it). Are we on the same page now?

Also, if you're already keeping track of everything, why don't just do it on the loot sheet for us so I don't have to? Haha. There's no sense in two of us doing it.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

'cause I can't edit that sheet :P

Also it's easier for me to find out that holy symbols sell for full value this way xD


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)
DM Nex wrote:

How is the money distribution going? I have stayed out of it a bit, but do you need to check work. I trust you all to make it happen.

Forgive my somewhat short RP of the buying selling of items. Hopefully this is not too boring for all of you!

Two different people got the same numbers, so we're good for calculating lewt :D

We can skip ahead to after Grilnik has Masterwork'd a couple of things and everyone's shopping/hording is done. We can even skip all the way to Hunclay's manor, even.
Maybe our team of adventurers can visit Hunclay's manor first thing in the morning so Grilnik has his 2nd level slots back? It's only 2gp for 4 to stay the night at the wise piper xD


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| HP: 23/23 | AC 19* (T14*, FF 16*) | CMB: +3 CMD: 16 | F:+5 R:+5 W:+5 | Init +3 | Perc +4, SM +0, Bluff +7, Diplomacy +8 | Speed 30 ft. | Spells: 2nd: 2/3, 1st: 3/5 | Arcane Pool: 3/6 | Slippers: 9/10 | Active Conditions: Shield Other (Grilnik), Shield (1 min), Gravity Bow (1 min)

What? Really? Fair enough! Haha.

---

Oh, yeah. Let's go to Hunclay's in the morning. Brynn intends to enjoy a day of selling, shopping and socializing before being forced to get dirty, wounded and possibly lit on fire again.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

Masterwork Transformation has a casting time of 1 hour xD
So Grilnik will spend an hour with Big Brother and then another hour with... probably his own hammer.
(It also costs 300gp per casting on a weapon, so Bethany and Grilnik have 610 left to spend...)


17/19 Rage | Status: None - Blessing of Good: +1d6 Good 10/10 | CLW: 4/4 4 Barbarian / 1 Warpriest | 64+0/66 HP | 23 AC | 14 Touch | 21 Flat | +2 INIT| +7 Pre | CMB +6 | CMD 18 | +9 Fort | +3 Ref | +3 Will | +8 Big Brother 2d6+3 x3 | +7 MW CI Gladius 1d6+9 | | | | | | | | Raging Stats: +0/8 HP | 21 AC | 14 Touch | 15 Flat | CMB +8 | CMD 16 | +9 Fort | +3 Ref | +5 Will | +10 Big Brother 2d6+5 x3 | +8 MW CI Cladius 1d6+4 |

Going to be hording my gold for a bit. I have some things in mind but not at the moment.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

You know, I've been looking at this dust of darkness (to check its weight mostly, lol) and I notice that it only coats one creature. It wouldn't interfere with our ability to see other creatures. This stuff could give anyone concealment (20% miss chance) in normal light (most indoor places).
It's even better if Vors wants to ever sneak anywhere xD
I still haven't heard him say that he wants to hold onto it, so I'll stick the 4 doses of dust in my belt :3


Male Half-orc | HP: 17/29/ | AC: 16 (13 Tch, 13 Fl) | CMB: +8, CMD: 17 | F: +6, R: +7, W: +6 | Init: +3 | Perc: +7, SM: +7 Rogue (unchained)/3rd Cleric of Cayden Cailean/2nd| Speed 30ft (30ft) | Active conditions: None.

Other than the possibility of buying a climbing kit, I don't foresee Vors buying more than rations. It's a small town in the middle of nowhere.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

If you've saved up enough, there's the +1 studded leather.
Think about it, armor without an armor check penalty! :D


Male Half-orc | HP: 17/29/ | AC: 16 (13 Tch, 13 Fl) | CMB: +8, CMD: 17 | F: +6, R: +7, W: +6 | Init: +3 | Perc: +7, SM: +7 Rogue (unchained)/3rd Cleric of Cayden Cailean/2nd| Speed 30ft (30ft) | Active conditions: None.

That's true. It all depends on what's available.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

Checkout the campaign info tab :P

edit: Finally found the thing. 75% chance of 1000gp or less items
So if anyone wanted a cheaper wondrous item, it might be a thing...


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

After poking around entirely too long, I've decided I'll just spend 300gp on masterwork-ifying my hammer.
I'll keep 600 of the leftovers as 6 of the amethysts, so I can continue to carry all my stuff everywhere :D

Now to update my character sheet...

Also, in the interest of not triple posting, my spells for the day we go to Hunclay's manor:
. 2nd: Shield Other (D), Aid, Lesser Restoration
. 1st: Bless (D), Comprehend Languages, Ironbeard, Weaponwand
. 0 (at will) Create Water, Purify Food and Drink, Spark, Stabilize

Based on Beth wanting to enchant the weapon, and Grilnik examining it, followed by her commenting on the balance of the weapon, I believe Bethany didn't realize that Masterwork Transformation needs 1 hour of casting and instead thought the spell took as long as the inspection xD


I just want to go into how I am deciding what is available.

I know the RAW for Pathfinder state that there is a 75% chance of items, determined by price of the town. Pathfinder is big on items, and a lot of things are required.

That being said, I am not a huge fan of that. I know some builds require certain items, and do not want to hinder getting things that are super required by you build, but i also don't want everything to just be available.

I am trying to be logical about it. This town is pretty small, but there are some resources here. There are a few low-ish level clerics, there is a bard, there is a alchemist, etc. So items they would need, or can sell are going to be available.

This module is pretty well contained, things you need are going to become available. By the end your character values are going to go way above what is suggested. It does mean you might have to use one weapon instead of your favorite weapon, but I am WAY more a fan of RP item availability (the rarer ones at least), than having everything be available.

I LOVE Pathfinder, and it is my perferable system, but I do not like how items work in game. If we were in a much bigger city I would be more lax about it. I do like like how 5E handles items. From what I can tell P2E looks like it will tone down the items as well.

I hope this is ok with you all. When you want something just let me know, and I can tell you if its available. Try to build characters that are flexable, not stuck in a very specific build.

If you disagree, or are concerned, please let me know. Don't worry, I am not trying to screw you all over. Just want it to feel a bit more real than a lot of Pathfinder games are.

----
As an aside, Starfinder is almost different. Magic/Hybrid/Tech items are somewhat rare out in the wild, but in a big city/planet/station they become much more available. Everything is mass produced. And the system is designed to kinda allow for that. So I play that a bit different. Then again if my Starfinders characters were somewhere where they cant just mail order a grenade launcher, I wont let them either.. :)


17/19 Rage | Status: None - Blessing of Good: +1d6 Good 10/10 | CLW: 4/4 4 Barbarian / 1 Warpriest | 64+0/66 HP | 23 AC | 14 Touch | 21 Flat | +2 INIT| +7 Pre | CMB +6 | CMD 18 | +9 Fort | +3 Ref | +3 Will | +8 Big Brother 2d6+3 x3 | +7 MW CI Gladius 1d6+9 | | | | | | | | Raging Stats: +0/8 HP | 21 AC | 14 Touch | 15 Flat | CMB +8 | CMD 16 | +9 Fort | +3 Ref | +5 Will | +10 Big Brother 2d6+5 x3 | +8 MW CI Cladius 1d6+4 |

That makes sense to me. Of course Bethany is a simple woman. She will pretty much focus on making Big Brother the best hammer he can be.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

I definitely think item availability should be a thing.
The question is: how unavailable and which items? xD
I think it always has to come down to DM fiat at some point.

Or the towns have very interesting selections of things, like maybe they just don't have any trail rations in stores for a week even though its a frontier town xD

or
"No ma'am, no masterwork backpacks. Can I interest you in a minor bag of holding instead?"


Totally! I am not going to just stop you from getting anything. But I really dislike rolling on things. There are just so many items!

I like to think any item that is not available can be ordered from another city, but that could take a few days to a few weeks.

Most mundane items will be available, but anything that is somewhat specialized or magical will have low chance of being around.

Ultimately, as long as you guys trust me :)

If there is something you REALLY need for your build, please let me know! I don't want to gimp a plan/build. Other than that I might be a bit pickier.


17/19 Rage | Status: None - Blessing of Good: +1d6 Good 10/10 | CLW: 4/4 4 Barbarian / 1 Warpriest | 64+0/66 HP | 23 AC | 14 Touch | 21 Flat | +2 INIT| +7 Pre | CMB +6 | CMD 18 | +9 Fort | +3 Ref | +3 Will | +8 Big Brother 2d6+3 x3 | +7 MW CI Gladius 1d6+9 | | | | | | | | Raging Stats: +0/8 HP | 21 AC | 14 Touch | 15 Flat | CMB +8 | CMD 16 | +9 Fort | +3 Ref | +5 Will | +10 Big Brother 2d6+5 x3 | +8 MW CI Cladius 1d6+4 |

I need a +4 Axiomatic Adimantium Earthbreaker. I believe they sell for 300gp in small towns so shouldn't be a problem right?


Oh, yeah I am sure that is available at the general store. I mean, it is required for your build! So I can't deny you that, somewhat, mediocre weapon.


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

Welcome back Nex, is your baby finally letting you get some sleep? :D

edit: It was DM Nex that had a baby keeping them up, right? I'm not misremembering something important, am I? xD


Well baby came with us on the trip, and she was not used to new location, new crib, etc etc..

I am very tired! But I get to work 2 days a week now. So that is nice.

Though on the downside, my mother in law is getting kicked out of her house and is moving in with us.. so positives and negatives? ha


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

Welp, good luck with that xD


17/19 Rage | Status: None - Blessing of Good: +1d6 Good 10/10 | CLW: 4/4 4 Barbarian / 1 Warpriest | 64+0/66 HP | 23 AC | 14 Touch | 21 Flat | +2 INIT| +7 Pre | CMB +6 | CMD 18 | +9 Fort | +3 Ref | +3 Will | +8 Big Brother 2d6+3 x3 | +7 MW CI Gladius 1d6+9 | | | | | | | | Raging Stats: +0/8 HP | 21 AC | 14 Touch | 15 Flat | CMB +8 | CMD 16 | +9 Fort | +3 Ref | +5 Will | +10 Big Brother 2d6+5 x3 | +8 MW CI Cladius 1d6+4 |

Two step forward one step back there I would say.


Yeah... Its been fun..


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

Thanks for finding the time to post in spite of your busy schedule :3


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

I think I'll wait to post until tonight or maybe tomorrow in case Brynn or Beth wanted to do something before Grilnik decides to just smack the rug and hope it doesn't magically protect whats growling under it xD


17/19 Rage | Status: None - Blessing of Good: +1d6 Good 10/10 | CLW: 4/4 4 Barbarian / 1 Warpriest | 64+0/66 HP | 23 AC | 14 Touch | 21 Flat | +2 INIT| +7 Pre | CMB +6 | CMD 18 | +9 Fort | +3 Ref | +3 Will | +8 Big Brother 2d6+3 x3 | +7 MW CI Gladius 1d6+9 | | | | | | | | Raging Stats: +0/8 HP | 21 AC | 14 Touch | 15 Flat | CMB +8 | CMD 16 | +9 Fort | +3 Ref | +5 Will | +10 Big Brother 2d6+5 x3 | +8 MW CI Cladius 1d6+4 |

S~#+e - I read the post saying to smash the rug but was too busy to post and then forgot.


This is quite funny to me.. such bad rolls too. :)


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

I vote that our story should be that we started by scooby-doo-ing in the doorway and then continued to scooby-doo after entering xD


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

Spells were here until this happened

. 2nd: Shield Other (D), Aid, Lesser Restoration
. 1st: Bless (D), Comprehend Languages, Ironbeard, Weaponwand
. 0 (at will) Create Water, Purify Food and Drink, Spark, Stabilize


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

now that I think about it, Brynn and Vors already have resistance bonuses to saves, huh?
So Bethany is our only teammate that gets to keep both the +1 AC and the +1 to saves from Shield Other (unless I cast the spell on myself, lol)


Male LG Dwarven Cleric 5 | HP: 53/53 | AC: 21\25 (12\16 TAC, 19\19 FAC) | CMB: +5, CMD: 17\21 | F: +7\9, R: +3\5, W: +7\9 | Init: +2 | Perc: +8\10, SM: +7 | Spells etc | Active conditions: Longstrider (3?/5 hours; 40' move); Shield Other (@Brynn; 5 hours)

BTW, can you full attack with natural weapons + manufactured weapons if you treat all the natural ones as secondary natural attacks (-5 to hit, only half STR to damage)?


As far as I know yes. I have a half orc magus that bites when full rounding. Though the bite rarely hits, it is mostly for flavor.

bite flavor..

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