Acadamae Student Korvosa

Bethany Carpenter's page

509 posts. Alias of Twistlok.


Full Name

Bethany Carpenter

Race

4 Barbarian / 1 Warpriest | 64+0/66 HP | 23 AC | 14 Touch | 21 Flat | +2 INIT| +7 Pre | CMB +6 | CMD 18 | +9 Fort | +3 Ref | +3 Will | +8 Big Brother 2d6+3 x3 | +7 MW CI Gladius 1d6+9

Classes/Levels

| | | | | | | | Raging Stats: +0/8 HP | 21 AC | 14 Touch | 15 Flat | CMB +8 | CMD 16 | +9 Fort | +3 Ref | +5 Will | +10 Big Brother 2d6+5 x3 | +8 MW CI Cladius 1d6+4 |

Gender

17/19 Rage | Status: None - Blessing of Good: +1d6 Good 10/10 | CLW: 4/4

Homepage URL

Hero Lab |

About Bethany Carpenter

Template:

[dice= Rage Big Brother PA] 1d20+10-2 [/dice]
[dice= Damage] 2d6+5+4 [/dice]

[dice= Rage Big Brother] 1d20+10 [/dice]
[dice= Damage] 2d6+5 [/dice]

[dice= Big Brother PA] 1d20+8-2 [/dice]
[dice= Damage] 2d6+3+4 [/dice]

[dice= Big Brother] 1d20+8 [/dice]
[dice= Damage] 2d6+3 [/dice]

Bethany has grown to hate the family name 'Carpenter' has been her load-stone for life. As far as she knows five generation before her worked building thing from wood.

She tried. Oh how she tried but the patientes it takes was always just beyond her ability. She would start and be good for a while but then the stray knot in the wood or a splinter in her hand and the project was done.

Her father was nice about it. Humored it, tried to calme but eventually grew tired of the dram.

Knowing she was a failure she manged to keep her head up. The familes clients would smile at her but she knew they would talk behind her back.

As she grew she began to understand that this could not be her place but what to do? Go to bars and spend her time, sure there was always a loud mouth that would comment or worse grap. Them... them she could deal wiht.

After breaking a few fingers and noses she decided for a change. A strager had a job, a guard. Could be a worse life.

______________________________________

Beathany Carpenter
Female human unchained barbarian 4/warpriest of Cayden Cailean 1 (Pathfinder RPG Advanced Class Guide 60, Pathfinder Unchained 8)
CG Medium humanoid (human)
Init +2; Senses Perception +7
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Defense
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AC 23, touch 14, flat-footed 21 (+9 armor, +2 deflection, +2 Dex)
hp 66 (5 HD; 1d8+4d12+18) (currently 53)
Fort +9, Ref +3, Will +3
Defensive Abilities danger sense +1, uncanny dodge
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Offense
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Speed 40 ft. (30 ft. in armor)
Melee big brother +8 (2d6+3/×3) or
. . gladius +6 (1d6+2/19-20) or
. . mwk cold iron gladius +7 (1d6+2/19-20)
Ranged +1 keen composite longbow +7 (1d8+3/19-20/×3)
Special Attacks rage (19 rounds/day), blessings 3/day (Good: holy strike, Travel: agile feet), rage powers (low-light vision, reckless stance), sacred weapon (1d6, +0, 1 rounds/day)
Warpriest Spells Prepared (CL 1st; concentration +1)
. . 0 (at will)—create alcohol (ale or wine), light, purify food and drink (DC 10)
--------------------
Statistics
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Str 15, Dex 14, Con 16, Int 10, Wis 10, Cha 14
Base Atk +4; CMB +6; CMD 20
Feats Cleave, Extra Rage, Persuasive, Power Attack, Weapon Focus (earth breaker)
Skills Acrobatics +5, Climb +4, Craft (carpentry) +7, Diplomacy +12, Handle Animal +9, Intimidate +11, Perception +7, Perform (oratory) +4, Survival +7, Swim +4
Languages Common
SQ fast movement
Other Gear +3 breastplate of luck, breastplate, +1 keen composite longbow (+2 Str), big brother[UE], gladius[UC], mwk cold iron gladius[UC], ring of protection +2, belt pouch, blanket[APG], flint and steel, hemp rope (50 ft.), masterwork backpack[APG], trail rations (5), waterskin, 1,185 gp, 9 sp, 1 cp
--------------------
Special Abilities
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Blessings (3/day) (Su) Pool of power used to activate Blessing abilities.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Low-Light Vision (Ex) While raging, you gain low-light vision.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rage (Unchained, 19 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.
Reckless Stance +2/-2 (Ex) Gain a +2 bonus to attack, but -2 penalty to AC.
Sacred Weapon (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.
--------------------
Bethany has grown to hate the family name 'Carpenter' has been her load-stone for life. As far as she knows five generation before her worked building thing from wood.

She tried. Oh how she tried but the patientes it takes was always just beyond her ability. She would start and be good for a while but then the stray knot in the wood or a splinter in her hand and the project was done.

Her father was nice about it. Humored it, tried to calme but eventually grew tired of the dram.

Knowing she was a failure she manged to keep her head up. The familes clients would smile at her but she knew they would talk behind her back.

As she grew she began to understand that this could not be her place but what to do? Go to bars and spend her time, sure there was always a loud mouth that would comment or worse grap. Them... them she could deal wiht.

After breaking a few fingers and noses she decided for a change. A strager had a job, a guard. Could be a worse life.

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