DM Jesse's Jade Regent (Inactive)

Game Master Jesse Heinig

Current map: Snorri Stone-Eye's funeral ship

Our caravan

Our caravan travel log

Swag Bag

Current Party XP Total: 13,084


101 to 150 of 1,029 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male Human - Minkaian
Stat Bar:
HP 30/30, AC 15, T 15, FF 12, Fort +5, Ref +6, Will +4, Init +3, Perception +8
Burn:
Burn 0/5 Today 0/15 Persistent nonlethal damage
Elemental Aesthetic Kineticist 3

I am too.

To be fair Kenji is in shock that they even stopped trying to kill us. That says much for the paladins ability.

-Posted with Wayfinder


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins), Totem Transformation (1 min)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 1/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Severe trauma at the hands of goblins, semi-feral nature.....good luck with the negotiations.


AC 19, touch 12, flat-footed 17 hp 23/24 Fort +6, Ref +4, Will +6 Defensive Abilities orc ferocity

Magnauk's view is some terrible thing even more evil than goblins happened here and he wants to know what it was, but if they won't talk and attack he has no issue with laying them down.


Male Human - Minkaian
Stat Bar:
HP 30/30, AC 15, T 15, FF 12, Fort +5, Ref +6, Will +4, Init +3, Perception +8
Burn:
Burn 0/5 Today 0/15 Persistent nonlethal damage
Elemental Aesthetic Kineticist 3

Sorry I just got back, it was my birthday so I was a little indisposed the entire day. :p


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins), Totem Transformation (1 min)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 1/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Happy birthday!


Male Human - Minkaian
Stat Bar:
HP 30/30, AC 15, T 15, FF 12, Fort +5, Ref +6, Will +4, Init +3, Perception +8
Burn:
Burn 0/5 Today 0/15 Persistent nonlethal damage
Elemental Aesthetic Kineticist 3

Thanks!

Let's just hope my return to combat is as glorious as I hoped it would be. :D


Male Dwarf Arcanist 1| HP 10/10 | AC10(14) T10 FF10(14) | F2 R1 W3 +2 vs poison and spells | Init +0 | Per +0 | Darkvision 60ft
Remaining:
Arcane Reservoir 4/4 Spells per day 2/3

This is a heads up!

I am having severe computer difficulties, new parts arrived today will most likely not post a lot this weekend, if I'm interrupting the flow by not being here, just have me miss again with Ray of Frost.

This is the worse case scenario, I'll be able to check the game with phone but it is very hard to type, so it'll be minimal if PC isn't back to functional.


Male Dwarf Arcanist 1| HP 10/10 | AC10(14) T10 FF10(14) | F2 R1 W3 +2 vs poison and spells | Init +0 | Per +0 | Darkvision 60ft
Remaining:
Arcane Reservoir 4/4 Spells per day 2/3

"Computer trouble" officially starts this evening when I take it apart! Though that was an excellent miss! Just as if I would have done it myself!


Male Dwarf Arcanist 1| HP 10/10 | AC10(14) T10 FF10(14) | F2 R1 W3 +2 vs poison and spells | Init +0 | Per +0 | Darkvision 60ft
Remaining:
Arcane Reservoir 4/4 Spells per day 2/3

We are officially the most accurate party that has ever existed! Yay! Paizo Dice Roller!


Male Human - Minkaian
Stat Bar:
HP 30/30, AC 15, T 15, FF 12, Fort +5, Ref +6, Will +4, Init +3, Perception +8
Burn:
Burn 0/5 Today 0/15 Persistent nonlethal damage
Elemental Aesthetic Kineticist 3

What the everloving heck is going on, dice roller? Frigging gonna wipe on goblins like this. :p

-Posted with Wayfinder


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins), Totem Transformation (1 min)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 1/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

We're a level 1 party that fights like a level 1 party. Goblins are supposed to be trouble for a level 1 group.


Male Dwarf Arcanist 1| HP 10/10 | AC10(14) T10 FF10(14) | F2 R1 W3 +2 vs poison and spells | Init +0 | Per +0 | Darkvision 60ft
Remaining:
Arcane Reservoir 4/4 Spells per day 2/3

Back in the swing of things, gonna be a while before everything on PC is perfect and happy, but Play By Post is back up!


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

Welcome back! Waiting on you guys to decide what to do now that the next group of goblins is en route.


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4

Where did everyone go?


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

That seems to be the question! Magnauk needed to get me his handle for Roll20 so I can link his token to his account, and Lyraesel needs to figure out how she wants to respond to the goblins advancing from the south, I believe?


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins), Totem Transformation (1 min)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 1/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

Picking up her bow, Lyraesel moves over to face the oncoming goblins.


AC 19, touch 12, flat-footed 17 hp 23/24 Fort +6, Ref +4, Will +6 Defensive Abilities orc ferocity

Monta H. is my tag I guess.

email of account montahale@att.net


Male Human - Minkaian
Stat Bar:
HP 30/30, AC 15, T 15, FF 12, Fort +5, Ref +6, Will +4, Init +3, Perception +8
Burn:
Burn 0/5 Today 0/15 Persistent nonlethal damage
Elemental Aesthetic Kineticist 3

Kenji is going to move over to Lyraesel his next turn, since it seems that helping Jinda no longer seems necessary. If possible I'd like to take a shot at one of the goblins before they get off the platform.


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

I've hooked Monta H. to the token for Magnauk, so you should be able to move him now.

Kenji, you can absolutely take a shot. Then the goblins are going to be all over Hiro and Magnauk.


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4

May I have access to the Roll20 map so I can move my own token? My handle on the Roll 20 site is Max H., and my e-mail address is rgmhome at hotmail dot com.

Thanks!


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil
Hiro Takemashi wrote:

May I have access to the Roll20 map so I can move my own token? My handle on the Roll 20 site is Max H., and my e-mail address is rgmhome at hotmail dot com.

Thanks!

I've linked your token to your account, so you should now be able to whiz it around the map like a crazed aeroplane. :)


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4

Wheeeeeeee!!!!!!!!!!


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4
Magnauk-Halistrom wrote:

Magnauk quickly moves up to the goblins and takes a defensive stance in front of them.

double move and full defense if possible versus the goblins

Afraid total defense is a standard action - can't be combined with a double move.


Didn't think so.


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

On the upside, they used their readied actions to shoot Hiro, so taking a double move up next to them puts them in a bad position when their turn comes up again -- shooting provokes an AOO, so they either have to drop bows and draw dogslicers for melee (which is worse for them) or try to step back and shoot (which will eventually run them back into the room behind them and cause crowding problems for them).


Male Human - Minkaian
Stat Bar:
HP 30/30, AC 15, T 15, FF 12, Fort +5, Ref +6, Will +4, Init +3, Perception +8
Burn:
Burn 0/5 Today 0/15 Persistent nonlethal damage
Elemental Aesthetic Kineticist 3

I tried posting last night but wayfinder was having a fit so I log in today to see my post didn't go through :/

I'm posting my action now.


Male Dwarf Arcanist 1| HP 10/10 | AC10(14) T10 FF10(14) | F2 R1 W3 +2 vs poison and spells | Init +0 | Per +0 | Darkvision 60ft
Remaining:
Arcane Reservoir 4/4 Spells per day 2/3

Everything OK?


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

I am back from being out of town!


AC 19, touch 12, flat-footed 17 hp 23/24 Fort +6, Ref +4, Will +6 Defensive Abilities orc ferocity

sorry trying to sell my house and buy another over the last several days.

will post today and try to keep up.


AC 19, touch 12, flat-footed 17 hp 23/24 Fort +6, Ref +4, Will +6 Defensive Abilities orc ferocity

Houses sold and bought now just waiting for inspections and underwriting. Selling and buying a home for your family should be a great thing but really the process is just stress upon stress. LOL


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

Good luck with the closing. Hopefully defeating evil goblin thieves is a stress reliever!


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

Anyone? Is everybody on vacation for the weekend? :D


Male Dwarf Arcanist 1| HP 10/10 | AC10(14) T10 FF10(14) | F2 R1 W3 +2 vs poison and spells | Init +0 | Per +0 | Darkvision 60ft
Remaining:
Arcane Reservoir 4/4 Spells per day 2/3

hmm... it would be easiest to smok'em out... but not sure about pushing that line just yet.

Magnauk should just go to town on breaking the door down. Let Hiro and Lyr get them if they try and escape out the back?


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil
Jinda Copperflask wrote:

hmm... it would be easiest to smok'em out... but not sure about pushing that line just yet.

Magnauk should just go to town on breaking the door down. Let Hiro and Lyr get them if they try and escape out the back?

That's as good an idea as any. Does anyone have any other ideas or things they want to try? At this point, if not, I'll just assume you'll go with that, since we've been waiting for a bit. :)


Male Human - Minkaian
Stat Bar:
HP 30/30, AC 15, T 15, FF 12, Fort +5, Ref +6, Will +4, Init +3, Perception +8
Burn:
Burn 0/5 Today 0/15 Persistent nonlethal damage
Elemental Aesthetic Kineticist 3

Unless someone thinks they can talk their way out... wait, what wbout the fireworks? Scare em out?

-Posted with Wayfinder


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil
Kaijitsu Kenji wrote:

Unless someone thinks they can talk their way out... wait, what wbout the fireworks? Scare em out?

-Posted with Wayfinder

Well, talking them out would probably involve speaking the goblin language, and that didn't go so well the first time . . .

Presumably they have fireworks in there. If you set the whole place on fire they'd probably go off. Then again if you just burn the place to the ground it would do the job with or without fireworks. Horrible way to go, too! Of course if they have a lot of fireworks the building could explode. Maybe safer to do the front-and-back that Jinda suggested.

I'd like to move forward so I will kinda push for Jinda's plan unless the rest of the group posts up and decides to do something markedly different. Checkin' back in tomorrow . . .


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4

Apologies for the absence. I've been tied up with the in-laws (figuratively, not literally) since last Thursday. Jinda's plan sounds good to me. I'll have a post up in the gameplay thread this evening.


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4

This fight with the goblin chief is tough! But I'm confident that if we all work together (and the dice roller cooperates!) then we can take him down... and save Jinda before he bleeds out!


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

The goblin chief is no joke. I'll tell you more about his stats after you defeat him!


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4

No joke: I'm on the edge of my seat and biting my fingernails with this battle!


Active Spells/Effects:
Bloodhound (4 hrs), Barkskin (40 mins), Blend (40 mins), Totem Transformation (1 min)
Female Half-Elf Druid 4 (Wolf shaman) HP 38/38 AC/T/FF 18 (20)/13/16 | F +7 R +3 W +7 (+9) Totem Transformation 1/4 Low light vision 60ft, CMD 16: Perception +9, Init +2

This is crazy intense, I'm at 1 hp, will definitely try touch of bloodletting if he's still standing.


Male Dwarf Arcanist 1| HP 10/10 | AC10(14) T10 FF10(14) | F2 R1 W3 +2 vs poison and spells | Init +0 | Per +0 | Darkvision 60ft
Remaining:
Arcane Reservoir 4/4 Spells per day 2/3

Oh man. I'm at paizocon. What happened to me!


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4

Don't worry about it - 'tis but a flesh wound. Have fun at Paizocon!


How does multi classing a paladin work. Do they just stop being able to get paladin levels. Was thinking of taking some cleric levels as a bonus to healing. Will have to research


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

's far as I know, Pathfinder ditched the "no going back once you take levels in a non-paladin class."

If you want to be a better healer you can focus on feats that give you more lay on hands or mercies, or you could take the hospitaler archetype.


Male Human - Minkaian
Stat Bar:
HP 30/30, AC 15, T 15, FF 12, Fort +5, Ref +6, Will +4, Init +3, Perception +8
Burn:
Burn 0/5 Today 0/15 Persistent nonlethal damage
Elemental Aesthetic Kineticist 3

Yeah lay on hands is pretty sweet now

-Posted with Wayfinder


AC 19, touch 12, flat-footed 17 hp 23/24 Fort +6, Ref +4, Will +6 Defensive Abilities orc ferocity

love the hospitaler and will go that way. thank you,


Campaign maps: Jade Regent | Kingmaker | The Temple of Elemental Evil

For the morbidly curious, Chief Gutwad was a goblin with 3 ranger levels and favored enemy: humans. He was AC 20!


Male Human (Tian-Min) Samurai (Sword Saint) 1 / Brawler 1 | HP 19/19 | AC 17 T 12 FF 15 | F+5 R+4 W+1 | Init +2 | Per +5 | Challenge used 0/1 | Resolve used 0/1 | Martial Flexibility used 0/4

Here's a listing of the treasures we've found:

Goblin Chief:
- Well-made (masterwork?) small composite longbow (claimed by Magnauk);
- Well-crafted (masterwork?) small mail shirt;
- Small spear, not particularly well-made;
- 5 magical bone arrows with serrated-teeth arrowheads;
- 1 Skyrocket;
- 2 Potions of Cure Light Wounds, CL 3 (1 used by Hiro);
- 32 gold pieces;
- 300 gp reward for chief's head.

Minkaian Chest:
- 329 sp, 112 gp;
- 6 masterwork shuriken;
- a long hairpin with a red pearl at one end;
- a gold and ivory fan depicting a gecko walking amid cherry blossoms (with crude map to cave in cliffs).

Plus 13 sets of goblin ears (2 goblins ran away).

Hiro will suggest giving the well-crafted small mail shirt to Walthus in thanks for his hospitality and help in finding the cave in the cliff.


AC 19, touch 12, flat-footed 17 hp 23/24 Fort +6, Ref +4, Will +6 Defensive Abilities orc ferocity

gifting the shirt would be acceptable to Magnauk especially for all the help.

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