Rolan

Jinda Copperflask's page

149 posts. Alias of Viskous.


Full Name

Jinda Copperflask

Race

Dwarf Arcanist 1| HP 10/10 | AC10(14) T10 FF10(14) | F2 R1 W3 +2 vs poison and spells | Init +0 | Per +0 | Darkvision 60ft

Classes/Levels

Remaining:
Arcane Reservoir 4/4 Spells per day 2/3

Gender

Male

Size

M

Alignment

NG

Deity

Torag

Languages

Common, Dwarven, Giant, Terran

Occupation

Scribe

Strength 10
Dexterity 10
Constitution 12
Intelligence 15
Wisdom 10
Charisma 14

About Jinda Copperflask

Background:

A bit of an outcast, his magic doesn't conform to the normal methods of arcane power, he must study but is able to cast spontaneously as a sorcerer. He has been thrown out of every magical acadamae he's been in. Usually after only several weeks. His spell book and its unparalleled accuracy and orderliness impresses the headmasters. He is able to pass the interview with careful wizard like spell casting. After a few weeks however, he forgets to hide the fact that he can cast spells like a sorcerer, he also has no real aptitude for arcane knowledge or spellcraft. Jinda is however a fabulous calligrapher, the most renowned in Varisia. (Sadly Varisians for the most part are too busy with the frontier aspects of the area to really know or care about well done calligraphy.)

Most dwarfs confronted with so many failures, would turn to ale and bitterness, instead Jinda opted for a life of wandering and adventure, since he couldn't find any formal school that would accept him. Through his travels he's met many folks who helped him shed his natural dour state, leaving Jinda a jovial and good spirited person. Of particular note, one evening in Sandpoint's Rusty Dragon Jinda was feeling particularly low and was about to hurl his spellbook in the fireplace, when Ameiko stopped him and with her encouraging words has redoubled his efforts to become a wizard of great renown.

As a younger dwarf and a regular traveler to many of the wizard schools on Avistan, Jinda is well experienced with the caravan life. Lately he has been feeling the desire to wander again.


Stat Block:

Jinda Copperflask
Male dwarf arcanist 1 (Pathfinder RPG Advanced Class Guide 8)
NG Medium humanoid (dwarf)
Init +0; Senses darkvision 60 ft.; Perception +0
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Defense
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AC 10, touch 10, flat-footed 10
hp 10 (1d6+4)
Fort +2, Ref +1, Will +3; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee battle axe +0 (1d8/x3)
Special Attacks arcane reservoir (4/4), arcanist exploit (Lightning Lance), consume spells, hatred
Arcanist Spells Prepared (CL 1st; concentration +5)
1st—mage armor, magic missile
0 (at will)—arcane mark, prestidigitation, ray of frost, read magic
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Statistics
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Str 10, Dex 10, Con 12, Int 15, Wis 10, Cha 14
Base Atk +0; CMB +0; CMD 10 (14 vs. bull rush, 14 vs. trip)
Feats Toughness
Traits hero worship, trustworthy
Skills Acrobatics -3 (-7 to jump), Appraise +2 (+4 to assess nonmagical metals or gemstones), Bluff +2 (+3 to fool others), Craft (calligraphy) +6, Diplomacy +7, Knowledge (geography) +6, Perception +0 (+2 to notice unusual stonework), Spellcraft +6, Use Magic Device +6; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven, Giant, Terran
Other Gear dwarven waraxe, backpack, bedroll, belt pouch, blotter (0.2 lb), chewing stick, comb (0.2 lb), flint and steel, hairbrush (0.3 lb), ink, black, inkpen, inkpen, knife for cutting quills into pens (0.5 lb), mess kit, mirror, nail file (0.1 lb), pen nibs, pigment for making ink (0.2 lb), pot, ruler, small (0.1 lb), scissors (0.3 lb), soap, soap, spell component pouch, sponge, tooth powder (0.1 lb), torch (10), trail rations (5), vial, waterskin, 16 gp
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Special Abilities
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Arcane Reservoir +1 DC or CL (4/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Consume Spells (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Lightning Lance (Su): Ranged touch attack 1d6 + cha mod lightning damage & impairs target vision (20% miss chance) fort negates impairment.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Hero Worship (Ameiko) (Ex) +1 vs foes threatening hero.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Trustworthy +1 on Bluff checks to fool someone.


Spell Book:

0-All Wizard/Sorcerer
1- Comprehend Languages, Mage Armor, Magic Missile, Shield, Shocking Grasp

Magical Items:

Cloak of Resistance +1

Spells:

शक्ती थर मला घेरतात - Mage Armor
दंव रे - Ray of Frost
जादूची क्षेपणास्त्र - Magic Missile
लाइटनिंग लान्स - Lightning Lance