Rise of the Runelords: Chosen of Sandpoint (Inactive)

Game Master polyfrequencies

Loot Sheet
Roll20


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M Halfling Arrowsong Minstrel(Bard)-4 | HP 30/30 | AC18 F15 T14 | F+3 R+8 W+6(+2 vs fear, +2 vs charm/compul) | CMD15 Spd 20' | Init+3 Percep+10 | Performances 13/14

started at lvl 3 but with 3x starting cash ($315), not lvl 3 cash


Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
Skills:
Acro:+4|App:+6|Bluff:+0|Clim:+1|Diplo:+5|Disg:+0|E.A:-1|H.A:+0|Heal:+7|Inti :+0|K.Reli:+12|K.Eng:+5|K.Pla/His:+7|K.Nob/Arc:+3|Ling:+6|Ride:-1|SM:+12|Sp ell:+5|Stea:-1|Sur:+8|UMD:+0|

I don't remember starting at level 1 but in terms of loot I don't have much either.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Since we left Sandpoint? I think I took Nualia's Longbow after she died(MW or Something)...

I will have to double check.

Yep since we left Sandpoint...that's all I've gotten is Nualia's Longbow. Whatever it is.
MW and +2 Strength? Something like that.


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

Ill look to pick up a few things for matrim. Star Daggers for one... if i can use them yet.


Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep

Jili doesn't have anything from loot yet.

She started with 540 GP at level 3.

My perception is +8.


Discord Chat

Just a reminder about what Ro said: Nualia's memoirs mention incorporeal undead. Without magical weapons you will be able to do very little to hurt them.


Male Human Fighter (Dragonheir Scion) 5 | HP: 49/49 | AC: 21/T 12/FF 19 | Init: +2 | Perc: +6 | Fort: +6 | Ref: +3 | Will: +2| CMB: +9 | CMD: 21 | Scimitar: +11; 1d6+5/18-20 | Eldritch Strike

Edgar has a magical weapon. Sort of. (Arcane Strike)


M Halfling Arrowsong Minstrel(Bard)-4 | HP 30/30 | AC18 F15 T14 | F+3 R+8 W+6(+2 vs fear, +2 vs charm/compul) | CMD15 Spd 20' | Init+3 Percep+10 | Performances 13/14

I've got some magic missiles and/or clw (if they're undead), but yeah, magic weapons would help


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

We can explore more down here if it's what people want to do. But I'll lay out my reasoning for not wanting to in plain OC language.

1. Wraiths. That's plural. Touch attack, CON drain that restores their HP, incorporeal. We're not prepared for that kind of encounter, and we can't recover from the damage we take given our present means.

2. Plot. We've done what we need to do to further the plot. While we might find some nice trinkets still, I would rather push the plot forward right now. We've been at Thistletop for a long, long time.

3. This isn't a permanent choice. Thistletop is a half day's walk from Sandpoint. We can easily come back if we later find we need or want to.

4. We probably still have to fight a goblin tribe up top. Already covered repeatedly.

So if you want to alright, but aside from pure completionism I'm not seeing the point.


M Halfling Arrowsong Minstrel(Bard)-4 | HP 30/30 | AC18 F15 T14 | F+3 R+8 W+6(+2 vs fear, +2 vs charm/compul) | CMD15 Spd 20' | Init+3 Percep+10 | Performances 13/14

nothing unheroic about a tactical retreat


Discord Chat

Do you want to deal with anything on the way out? Are there any areas you want to visit in the upper levels?


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

We manage to avoid MOST of the goblins and their 'castle.' So we don't have any idea what there would be to look for.


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

I concur. Wraiths are Nasty.
Anything with direct Attribute Damage or Drain is nasty. Being incorporeal only adds to that. On the plus, they are somehow restrained, or we would not be dealing with a tribe of Goblins, but with a Swarm of Wraiths.

Lia definitely intends to come back. At latest around the time she gets Teleport. There's a Malfeshnekor she intends to end.

We indeed spent a long time in Thistletop. I doubt the Goblins will cause a problem. We get to keep the horsie, and they get their carts of meat and stop raiding, everybody is happy.
If they do act up, all we need do is focus down their leader, which we can probably manage in a round with some recklessness. That'll shut them up.

As a result, I also think we should leave, for now, and go on with the plot. We can take care of the Wraiths, Malfeshnekor, and what else is there at a later time as a side quest.(In video games, I also always have to 100% each area...)


Discord Chat

OK, I think I've totaled up all the treasure you found in Thistletop on the "Treasure Distribution" sheet (see Campaign Info tab). Everyone should look at it and decide who gets what; the rest you can sell back in Sandpoint. Note that a number of magical items have not been identified. If you want, we can handle this "off-camera" once you get back to town, or else you can RP it.

Did you ever distribute the treasure you found in the glass factory and the catacombs below?


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Basically we divided all treasure so far by need and want as far as I know. Not down to the GP. We've been pretty casual with treasure since there has been so little of it.

NOTE: I don't think we would face Wraiths at our level, but that is up to the GM in the end.


Karmid Groundbreaker wrote:
NOTE: I don't think we would face Wraiths at our level, but that is up to the GM in the end.

That is very dangerous META...there's often places that you are supposed to only visit later in the Adventure. Putting powerful 'road blocks' in so you are not accessing them early is a perfectly valid strategy to ensure the group will need to come back when approbiately levelled.

For what we know, there may be another dungeon level entirely below this one, with stuff Nualia never even knew about...

A GM would probably not send Wraiths at us deliberately at this level, but if we're so eager to rush into them when we know they're waiting for us, that's hardly his fault. :)

@Treasure Distribution: I can click the link, but I'm directed towards 3 empty excel-sheets...


Discord Chat
Flutter, Figment Sage Butterfly wrote:
@Treasure Distribution: I can click the link, but I'm directed towards 3 empty excel-sheets...

Do you see a link at the top of the page that says "Open with Google Sheets"?


Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep

Sorry for the slow posting. I've had the week from heck. Everything is fine. I've just been busy at work and busy with personal life. Usually one is busy and the other isn't so bad, and I can keep up. Not this week.

After Sunday it should get better.


GM BrOp wrote:
Flutter, Figment Sage Butterfly wrote:
@Treasure Distribution: I can click the link, but I'm directed towards 3 empty excel-sheets...
Do you see a link at the top of the page that says "Open with Google Sheets"?

Called differently for me, but yeah, link is there and I had tried it before. Opens with the App(on Desktop PC) and presents me another 3 empty work sheets.

In both cases, I see they are party treasure, distributed treasure, and coinage.
I also see headlines(treasure, Value, obtained from...) - but the lists themselves are empty for me.


Discord Chat

Sorry, sorry, sorry. I mistakenly created blank spreadsheets with the same name for some reason and then linked the wrong spreadsheet.

The link in the "Campaign Info" page has been fixed.

Again, apologies for the confusion.


Discord Chat

The "Treasure Distribution" file should be editable by you. Please let me know if you find otherwise.


No worries, I was just unaware if the issue only existed for me, as Keldor previously commented and did not mention problems accessing it.
It's all good now :)

Thank you for the work of tallying up :)
Late at night here, though, gonna take a look over the weekend.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

So, tallying the stuff we can sell off from the sheet nets us 1,145 gp by my count. That doesn't included any unpriced items like Nualia's armor and sword, or anything likely to be claimed by someone. I figure someone will want the Ring of Protection and either Matrim or Ro will take the MWK Thieve's Tools for example.

That amount is likely very low then compared to what we'll actually have in the end. If we sell the magical breastplate alone, it could double or something like that. Not a lot when split, but something to get by on at least.

Turns out Tsuto's short bow is +1 strength rather than masterwork. I wish I'd known that earlier. +1 damage would have been better than +1 attack for Ro. Oh well.

There's also the +1 Longsword Ro's been using. She'll be switching over to starknives once she gets some, so the Longsword is up for grabs very soon. Anybody interested? If nobody wants to take it we could sell it. But it's also one of the very few magical weapons we have. Seems like we should keep it on hand just in case. What do you think?

One thing I remember that isn't on the sheet is that small dagger we got from the quasit. I think it was magical with returning and maybe silver? Did anyone claim it, or should it be added to loot to be sold as well?

And yes, thanks for tallying the loot BrOp!


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

I used to have a GM who would allow us to swap out +1 items for smaller simpler ones. Trade in the +1 Longsword for a +1 dagger or club? We all get something out of it, and ANYBODY can use a +1 dagger or club essentially. Right?

The quasit's was a Tiny dagger right? But it is worth a small fortune if it has the +1 AND returning ability.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

If nobody else wants it, I would like the Ring of Protection +1.

I'm not going to argue over it however.


Male Human Fighter (Dragonheir Scion) 5 | HP: 49/49 | AC: 21/T 12/FF 19 | Init: +2 | Perc: +6 | Fort: +6 | Ref: +3 | Will: +2| CMB: +9 | CMD: 21 | Scimitar: +11; 1d6+5/18-20 | Eldritch Strike

Karmid needs it more than me.


Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
Skills:
Acro:+4|App:+6|Bluff:+0|Clim:+1|Diplo:+5|Disg:+0|E.A:-1|H.A:+0|Heal:+7|Inti :+0|K.Reli:+12|K.Eng:+5|K.Pla/His:+7|K.Nob/Arc:+3|Ling:+6|Ride:-1|SM:+12|Sp ell:+5|Stea:-1|Sur:+8|UMD:+0|

I prefer to hide behind Karmid so not claiming the Ring.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

I'm fine with Karmid taking the ring. I like how Drasven thinks!


M Halfling Arrowsong Minstrel(Bard)-4 | HP 30/30 | AC18 F15 T14 | F+3 R+8 W+6(+2 vs fear, +2 vs charm/compul) | CMD15 Spd 20' | Init+3 Percep+10 | Performances 13/14

go for it Karmid

quick update: I have to travel for the next few days (3/11-3/15) and I'm unsure of internet access. I'll do my best to check in when I can. Please bot me as needed.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Awesome! Thanks guys.
=)


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

Ive been busy over the last few weeks.. my online games have suffered for it. Im sorry all for my extended absence.... I will be checking at least once every two days... End of the semester and looking for a new job... bah.


Discord Chat

In these "downtime" situations where you are interacting only with NPCs, I think it's perfectly fine if you act as "mini-GM" and advance your personal storyline.


Arcane Res. 6/9 | Consume 3/3 | Starsong 3/3 | Hero Points 2/3 | HP: 59/59(15 temp) | AC: 14 / T: 14 / FF: 10 | Fort: +7, Ref: +10, Will: +11 (+1 insight all) | CMB: 2, CMD: 16 | Init: +4, Perception: +8

Oh, part of that moved quickly.

I meant to post but did not get a chance yet.

But: Apart from her own short downtime activity, Lia would help Drasven. She has ranks in Heal, Knowledge(Religion) and Profession(Temple Maiden).
Chances are she knows the basic procedures or even helped with such tasks in the past, being more comfortable around the dead than some of the other acolytes.

So she would help prepare the body, accompany them to the choosen location, help digging, and keep watch. I just didn't get to post between sunday and now but would request that slight retcon.

Also, I'll do a proper post later today...gotta get ready for work right now-


Discord Chat

Sorry I've been a bit slow the last 24-48. Internet problems here and really busy RL on top of that!


Male Human Fighter (Dragonheir Scion) 5 | HP: 49/49 | AC: 21/T 12/FF 19 | Init: +2 | Perc: +6 | Fort: +6 | Ref: +3 | Will: +2| CMB: +9 | CMD: 21 | Scimitar: +11; 1d6+5/18-20 | Eldritch Strike

I have had no problem with the pacing.


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

I'll get a post up later, it's been a while. I've had a crazy busy several days, to the point I've had to take work home in the evening, which I never do. But I think that's in the rearview mirror now.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

I'm good.
=)


Dagger:
[dice=Dagger]1d20+7[/dice]
2 Daggers:
[dice=2 Daggers]1d20+5[/dice]
damage:
[dice=damage]1d4+6[/dice][dice=sneak attack]2d8[/dice][ooc]-2 on attacks vs me 1d4 rounds
Human Knife Rogue: 4|AC:17|T:13|F:13|F/R/W: +5/+8/+3|HP:40/40|BaB:+3| Init:+6 |Perc:+9|CMB:+4|CMD:18

Busy set of weeks for me... I will be slow until the middle of next month...


Discord Chat

Thanks for letting us know, Matrim. I'm guessing you're in the accounting business?

On a completely different note, I have an idea.

As you all know, you are all somewhat meagerly equipped, especially when it comes to magic items. All the warrior and rogue types should have at least a +1 weapon by now, and others should have a permanent minor magic item along with several one-use items. This is not just a wealth-by-level argument, but also because certain weapons are needed to fight creatures as you know.

To remedy this situation, I am considering sticking a minor "side-quest" into this campaign, a side-quest that's a bit heavy on the treasure. This would mean that we would temporarily not be playing the official Rise of the Runelords game, but something I made up or cobble together from other sources. I'm guessing that it would take us 4-6 months of real time to get through this side adventure, judging by the game's posting speed.

How does everyone feel about this?


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

I guess I'm OK with it, but would we get experience for it too? I mean...wouldn't it just be easier to have the town pay/donate some minor treasure to us as a gift or something? I'm not a fan of forcing things to make them fit, and I also understand what you are saying about minimum treasure needs. But we have managed for a while as is, and Karmid is particular about using Shoanti-style weapons and equipment, so unless the treasure you talk about just happens to have a magical Earthbreaker or Klar lying around (a rare sight I think) then I also feel role-playing what we have is fine by me. Others may disagree. Basically, I can do however you want GM, but I'm eager to move on in the game itself too.
=)


Male Dwarf Cleric 5 (Divine Paragon) / Evangelist 2 |HP: 74/74|AC: 16/12/14|Init:+1|Perc:+11|Fort:+9|Ref:+5|Will:+9|CMB:+7|CMD:18|L.XB +1:+5;1d8|Warhammer:+7;1d8+4|Dagger:+5;1d4+3|
Skills:
Acro:+4|App:+6|Bluff:+0|Clim:+1|Diplo:+5|Disg:+0|E.A:-1|H.A:+0|Heal:+7|Inti :+0|K.Reli:+12|K.Eng:+5|K.Pla/His:+7|K.Nob/Arc:+3|Ling:+6|Ride:-1|SM:+12|Sp ell:+5|Stea:-1|Sur:+8|UMD:+0|

I'm fine with moving on with the game.

Perhaps you could sprinkle a few more magical items during the course of the game itself as additional rewards?


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

I'd say it depends. If you have a cool idea for something and it happens to involve a good loot dump, I'm fine with it.

If it's mostly just to get us some loot, it seems a town reward and/or pumping up loot at the beginning of Book 2 could work about as well?

Personally I've played through, or almost through, Book 1 a couple of times before but the campaigns always fell apart before Book 2. I'm right on the brink of the new material, and I've heard Book 2 is really good.


Female half-elf oracle 6 NG (elf, human) Init +4; Senses low-light vision; Perception +10 AC 16, T 12, FF 14 hp 49/49 Fort +4, Ref +4, Will +7; +2 vs. enchantments, +2 trait bonus vs. charm and compulsion Immune sleep

I’m up for getting more magic gear, but I like Ro would like to get to book two. I’ll go with what the rest of the group wants to do though. I’m enjoying this group very much.


M Halfling Arrowsong Minstrel(Bard)-4 | HP 30/30 | AC18 F15 T14 | F+3 R+8 W+6(+2 vs fear, +2 vs charm/compul) | CMD15 Spd 20' | Init+3 Percep+10 | Performances 13/14

I'm good either way. I figure there's plenty of side avenues we could go down one way or another. Are there any leads the group got earlier that they may not have followed up on?


Female Human Bard (Archaeologist) 6 / Inquisitor 1 | HP: 55/60 | AC: 20 (T: 14, F: 16) | CMB: +5, CMD: 19 | F: +8, R: +10, W: +7 (+2 vs Enchantments) | Init: +4 | Perc: +12, SM: +8 | Speed 30' | Luck: 17/20

I'm not sure we fully explored the whole area under the Glassworks. We were pretty beaten up by the time we finished off the quasit if I remember correctly. That's the only thing I can think of though.


Male Human Fighter (Dragonheir Scion) 5 | HP: 49/49 | AC: 21/T 12/FF 19 | Init: +2 | Perc: +6 | Fort: +6 | Ref: +3 | Will: +2| CMB: +9 | CMD: 21 | Scimitar: +11; 1d6+5/18-20 | Eldritch Strike

Ditto on the "prefer book 2, but also want gear".


Discord Chat
Rojava Brishen wrote:
I'm not sure we fully explored the whole area under the Glassworks. We were pretty beaten up by the time we finished off the quasit if I remember correctly. That's the only thing I can think of though.

You are correct, there is more area under the Glassworks to be discovered. Probably should work on that :)

On a related note, I finally completed what I believe to be a full accounting of all the loot you have gathered so far. Could everyone please take a look at it at your earliest convenience and let us know what if anything you want to keep? Everything will be sold for cash. Just click on the Campaign Info tab and click the "Treasure Distribution" link.


Discord Chat

There are also four magical items that have yet to be identified: all are listed in the treasure list.


Discord Chat
Karmid Groundbreaker wrote:
I used to have a GM who would allow us to swap out +1 items for smaller simpler ones. Trade in the +1 Longsword for a +1 dagger or club? We all get something out of it, and ANYBODY can use a +1 dagger or club essentially. Right?

That would be fine with me. You can trade the longsword with another +1 weapon.


Male NG Human (Shoanti)
Level 7 Ranger | HP 69/69 :
AC 19 (21) T 15 FF 14(16)| F +8 R +8 W +6 | Init +3(+5) | Perc +13 | CMB +12 | CMD 23 | Speed 30 |Enlarge Self: 6rds/day as a Swift (-0)| Fav. Terrain (Forest )/Enemy(Giants+2/Undead+4) |
Temp:

Well, I would love to swap up to the Composite Longbow (+4STR) and the magic arrows unless someone else wants them.

I'm assuming the bastard sword is +1?
I can't really use it effectively. Edgar?

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