DM Carpe's Serpents Skull

Game Master Byden

The merchant ship Jenivere has embarked upon a voyage from Magnimar to distant Eleder, in a land of jungles and ancient ruins. Our heroes have been picked up at one of the many ports along the way, and now head for the myth shrouded Mwangi expanse.


601 to 614 of 614 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

Totally agree. We'll get one or two people once we are off the island.

I would rather we NPCed Jack as we may need his traps/disable device skills.

I can write something for Jack when I write for Alexite but he certainly won't be nearly as well developed as he had been.

Fair?


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

Fair.


Lacedon Monster Info:
AC 14, touch 12, flat-footed 12 hp 13 (2d8+4) Fort +2, Ref +2, Will +5 Defensive Abilities channel resistance +2

Works for me, I might use Jack as an NPC in the next module as I think I've got a fairly decent handle on the character and it would be nice to have him there or there abouts as we continue.


DM Carpe wrote:
Works for me, I might use Jack as an NPC in the next module as I think I've got a fairly decent handle on the character and it would be nice to have him there or there abouts as we continue.

Feel free to start using him now if you want. I certainly don't want the extra work but I thought you'd be plenty busy.

Just let me know.


Lacedon Monster Info:
AC 14, touch 12, flat-footed 12 hp 13 (2d8+4) Fort +2, Ref +2, Will +5 Defensive Abilities channel resistance +2

Will do :)


Hey everyone,

I will be running a Skull & Shackles PBEM and posted an add here. Take a look and let me know if you are interested.

Happy gaming!


Female Human (Chelish) Bard 1 / Sorcerer 2; Initiative +2, Perception +4, hp 19, AC 14 (+2 Dex, +2 armour), Fort +3, Ref +5, Will +7

Okay, I am sending DM Carpe a pm to see whether he's still with us or not.

If not, I vote we find ourselves a DM so we can keep this game and this group going. Because I really don't want this game to end; it's been way too much fun.


Quinta Wist-Thrune wrote:

Okay, I am sending DM Carpe a pm to see whether he's still with us or not.

If not, I vote we find ourselves a DM so we can keep this game and this group going. Because I really don't want this game to end; it's been way too much fun.

Good luck with DM Carpe because if he can no longer DM then I'm afraid the campaign is a no go. There are plenty of players and not enough DMs and I doubt very much anyone would pick this up.

Don't get me wrong, I'd love for this game to continue but I'm skeptical...


M Human Inquisitor 1 HP 14/14 | AC 14 FF 13 Touch 11 | Saves +4/+1/+5 | Init + 1 | Percep +6

Gah! This one was fun and it was going so well in terms of activity.


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

I'm hoping DM C is all right; took a look at activity in other campaigns, and there's been nothing more recent than this.


HP 10/10, 0 NL, AC Chelaxian Human ***INACTIVE*** Life Oracle/1

Still nothing. Aebliss is having network issues, last I checked, so I don't know if there's been any word by PM.


Female Human (Chelish) Bard 1 / Sorcerer 2; Initiative +2, Perception +4, hp 19, AC 14 (+2 Dex, +2 armour), Fort +3, Ref +5, Will +7

I'm back.

No word yet.


M Human Inquisitor 1 HP 14/14 | AC 14 FF 13 Touch 11 | Saves +4/+1/+5 | Init + 1 | Percep +6

*Waves hands over campaign and chants "In nomine Patria, et Filia, et Spiritus Sancti"*


Yeah, I hate to see it go but it's time to let go.

Thanks; I had a good time.

If this campaign ever starts up again, look me up as I will probably be around.

Happy gaming to all!

Fabian

601 to 614 of 614 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / DM Carpe's Serpents Skull Discussion All Messageboards

Want to post a reply? Sign in.