
Erie |

There is a developing list of real-world languages used for our fictional ones. Feel free to submit your updates to this list to promote some degree of linguistic continuity.
Orcish: Afrikaans
Camthi: Dutch
Karu: [Latin or Italian?]
Eresh: French
Terran: [Sorry, but I can't tell. Help me out, Timmon]
Karu: [Something very close to Attic Greek, which might mean it's modern - Estil, your insights?]
Ah, I used Italian for Elven and Polish for Xaidan.

Krathok |

Yeah - its just me +1 at 1st, then increases by 1 per level. I considered expanded collective as a 1st level feat, but it would only be useful for a few levels before my ability expands to catch up to the group size. Figured toughness would be more useful for soaking up transfer wounds damage.
I can still heal those outside the collective through transfer wounds though, which should help stop gap until I get some more PP and healing capability.

Byarsh Gyvualinn |

Our group is much closer to lacking any language barrier, but I believe there are still a few characters who would have to speak to each other through translators. It helps that we have one or two characters who are dedicated linguists.
I feel the lack of a common language is actually quite fun, particularly since the d20 system makes it fairly painless to learn an additional language or two. One system I play-tested also lacked a Common language, but it required a huge cost to learn another language (roughly the equivalent of a feat or the loss of a spellcasting level, to draw a rough comparison). In that case, language barriers were a pain.
I tend to be a tapestry weaver when it comes to designing and describing campaign settings, and I often fit the explorer player archetype of wanting to learn about and understand a campaign setting. DM Caleth, the more you can show us in-game the reasons behind the lack of a Common language (territorial rivalries, minimal transport/trade, geographic boundaries between regions, draconic repression of linguistic similarities, etc.), the more I will praise the concept.

Erie |

Krathok wrote:Just noticed that Moredrel is a bit of a linguist (and has Orcish), so we shouldn't have too many issues.And here comes the Dwarf, who speaks only Mountain Dwarven, to throw a wrench into your plans!
I like the pantomime approach - all we need to do is figure out how to mime to the dwarf "hit them with the bread!"

Quodak Milner |

Caleth, if there was a Cestus, I would rather have that. I didn't see any in your description, so I didn't think there were any.
The cestus is a glove of leather or thick cloth that covers the wielder from mid-finger to mid-forearm. It is reinforced with metal plates over the fingers and often lined with wicked spikes and fangs along the backs of the hands and wrists.
Benefit: While wearing a cestus, you are considered armed and your unarmed attacks deal normal damage. If you are proficient with a cestus, your unarmed strikes may deal bludgeoning or piercing damage.
Drawback: When using a cestus, your fingers are mostly exposed, allowing you to wield or carry items in that hand, but the constriction of the weapon at your knuckles gives you a –2 penalty on all precision-based tasks involving that hand (such as opening locks).
Weapon Feature(s): monk
Stats:Cestus Sm:1d3 Med:1d4 Crit:19-20/x2 Wght1 lb. Dam.B or P
If there aren't any, it's not a really big deal, I would just rather have that than a club.
I only ask because it's a fairly simple weapon, and would work well with Quodak.

Timmon Wesgar |

I'l like each round to take no longer than 24 hours just to keep things moving. I'll give him a little while longer this time, since I never actually said 24 hours until just now.
I am not picking on Estil for the delay, I just wanted to setup some sort of guideline for future play.

DM Caleth |


Krathok |

DM Caleth and Fellow Arena Slaves - just a warning that I'll be out of town on business starting tomorrow through the weekend. Down to Singapore for a rig visit.
Should still be able to get a daily post in during the evening, but please feel free to advance the plot whilst I'm out.

Orion Snow |

DM Caleth and Fellow Arena Slaves - just a warning that I'll be out of town on business starting tomorrow through the weekend. Down to Singapore for a rig visit.
Should still be able to get a daily post in during the evening, but please feel free to advance the plot whilst I'm out.
Have fun

DM Caleth |

To anyone potentially interested, I am trying to work sympathetic magic into the setting because I think that it is highly evocative and it fits with the feeling of mysticism. I can potentially do this as either a series of hexs or spells which allows you to magically bind a focus to an object and then do various things to it (locte/damage/manipulate). There would probably be two low level versions for objects and a high level version for creatures.
Would anyone be interested in taking this if it were a hex? If it were a spell?

Orion Snow |

To anyone potentially interested, I am trying to work sympathetic magic into the setting because I think that it is highly evocative and it fits with the feeling of mysticism. I can potentially do this as either a series of hexs or spells which allows you to magically bind a focus to an object and then do various things to it (locte/damage/manipulate). There would probably be two low level versions for objects and a high level version for creatures.
Would anyone be interested in taking this if it were a hex? If it were a spell?
I'm always interested in trying something new, but you'll have to explain to me what you're talking about.

Timmon Wesgar |

There is a developing list of real-world languages used for our fictional ones. Feel free to submit your updates to this list to promote some degree of linguistic continuity.
Orcish: Afrikaans
Camthi: Dutch
Karu: Latin (though I would like to change this so I can use Latin as the spellcasting language, any complaints?)
Eresh: French
Terran: Yiddish
Elven: Italian
Xaidan: Polish
Sharrim: Turkish
Mountain Dwarf: ? (a certain Dwarf want to choose this one?)
Draconic: Greek
Auran: ?
Ignan: ?
Sylvan: ?
I have added a few to try and complete the list.
Are there any languages missing from known ones?I am using Google Translate for my translations.

Tiny Coffee Golem |

Byarsh Gyvualinn wrote:There is a developing list of real-world languages used for our fictional ones. Feel free to submit your updates to this list to promote some degree of linguistic continuity.
Orcish: Afrikaans
Camthi: Dutch
Karu: Latin (though I would like to change this so I can use Latin as the spellcasting language, any complaints?)
Eresh: French
Terran: Yiddish
Elven: Italian
Xaidan: Polish
Sharrim: Turkish
Mountain Dwarf: ? (a certain Dwarf want to choose this one?)
Draconic: Greek
Auran: ?
Ignan: ?
Sylvan: ?
I have added a few to try and complete the list.
Are there any languages missing from known ones?I am using Google Translate for my translations.
Sylvan can be Portuguese

Samaerew |

Hello all. I'll be joining the Gods group. I'm a human paladin of freedom from the eastern desert, dedicated to protecting my people and their ancient customs from the dragons, Marduk, or any other encroachment.
Looking forward to joining you all when the circumstances are fit for the GM to add a new player.