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Timmon Wesgar's page

118 posts. Alias of Xzarf.


Full Name

Timmon Wesgar

Race

Human

Classes/Levels

Summoner (Master Summoner) 2

Gender

Male

Size

Medium

Age

16

Alignment

N

Deity

Non-believer (at least right now)

Languages

Camthi (native), Eresh, Sharrim, Draconic, Terran, Ignan, Auran

Occupation

Former Slave

Strength 13
Dexterity 13
Constitution 14
Intelligence 14
Wisdom 12
Charisma 17

About Timmon Wesgar

Background:
Timmon has been a slave of the dragonlords for almost as long as he can remember. His parents and most of the village he was living in were rounded up and deemed to be useful for labour to the benefit of the dragonlords. Timmon’s parents (as well as most of the adult population) were worked to the point of death and the children were left to fend for themselves. Timmon, being a bright and charismatic lad, made friends will all sorts of people that had also been rounded up to be used. In getting to know these people he quickly grasped new languages and became adept at calming nerves.
Timmon seemed to always have a knack for avoiding trouble or when trouble was coming his way in the form of a vicious guard, something was always there to distract long enough for Timmon to slip away and hide. He swore he could sometimes see what seemed to be a pile of rocks come to life. One day Timmon’s luck had run out, an enforcer of the dragonlords had decided it was Timmon’s turn to be an example of what punishment waited for all. Timmon had nowhere to run, as the enforcer approached, a pile of rocks sprung to life, formed into a creature of some sort and then attacked and killed the one threatening Timmon and then was gone as fast as he arrived.
Over the next weeks, Timmon was then visited by this creature which Timmon named Batu. Batu quickly became all Timmon could think about, and live for. From what Timmon could understand from Batu is that he was a guardian for Timmon, and would guide and teach him all he would need until the day that Timmon could fight his way free of his oppressors. Batu taught Timmon languages which only they could share as well as information about magic and far away realms where he and many other creatures resided. Timmon, full of confidence, new-found knowledge and power now looks for ways to escape from his captors and hopes to take some of the other slaves with him to a place without the ever-watchful eyes and the shackles of the dragonlords.

Appearance:

Timmon is a young man and looks the part, except for the eyes which show age far beyond their years. His olive-skinned body is covered with countless whip scars which he seems to wear with pride at having survived and overcome those who inflicted them.

Character Sheet:

Timmon Wesgar
Male Human Summoner (Master Summoner) 2
N Medium humanoid (human)
Init +3; Senses: Perception +6
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DEFENSE
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AC 13, touch 11, flat-footed 12
(armor +2, Dex +1)
hp 20 (2d8+4); Current: 19/20
Fort +2, Ref +1, Will +4
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OFFENSE
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Spd 30 ft.
Melee: MW Quarterstaff (Light/Fire) +3 (1d6+1+1(fire), x2) (20'light)
Ranged:
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STATISTICS
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Str 13 (+1), Dex 13 (+1), Con 14 (+2), Int 14 (+2), Wis 12 (+1), Cha 17 (+3)
Base Atk: +1; CMB +2; CMD 13
Feats: Combat Casting, Cosmopolitan (Diplomacy, Perception), Augment Summoning(*B),
Skills:
Diplomacy +8 (R:2)(+2 vs extra-planar)
Handle Animal +7 (R:1)
Knowledge (Arcana) +6 (R:1)
Knowledge (Nature) +6 (R:1)
Knowledge (Planes) +9 (R:2,B:2)
Linguistics +7 (R:2)
Perception +6 (R:2)
Spellcraft +6 (R:1)
Languages: Camthi (native), Eresh, Sharrim, Draconic, Terran, Ignan, Auran
SQ:
Traits: Reactionary, Elemental Scion
Combat Gear: Magical MW Quarterstaff (20'light,+1 fire dmg), Leather Armor
Other Gear:
Currency: gp, sp; Encumbrance 18.0 lbs (light load)
Hero Points 1/1; XP 0; Next Level 2000
Timmon Wesgar

Spells/Abilities:

Summon Monster I, 8/day (7/8 remain)
Spells:
0 Level (DC:13): Light, Daze, Mending, Detect Magic, Read Magic
1 Level (DC:14): Grease, Rejuvenate Eidolon-Lesser, Shield. (3/3 remain)
Concentration: +5 (+9 defensive/grapple)

Eidolon:

Batu
Md. Biped Eidolon
Str:16, Dex:12, Con:13, Int:7, Wsd:10, Cha:11
HP:14 AC:15 (Touch:11, FF:14). Current HP: 11/14
Att: Slam x 2 Hit:+4 Dmg: 1d8+3
Saves: F:+3, R:+1, W:+2
CMB: +4 CMD: 15
Feat: Toughness
Evolutions: Slam x2, Improved Natural Armor
Skills: Acrobatics +5, Knowledge(Planes) +2, Perception +4, Survival +4

Common Summons - Lvl 1:

Celestial Dog
NG Small celestial animal
Init +1; Senses: darkvision, low-light vision, scent; Perception +8
AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
HP: 8 Fort: +6, Ref: +3, Will: +1, SR: 5
Celestial - Resist Acid, Cold, and Electricity 5; Speed 40 ft.
Melee: Bite +4 (1d4+4)
Special Attack Smite evil (+1 dmg vs target of smite)
Str 17, Dex 13, Con 19, Int 2, Wis 12, Cha 6
Base Atk +0; CMB +2; CMD 13 (17 vs. trip)
Feats: Skill Focus (Perception)
Skills Acrobatics +1 (+9 jumping), Perception +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent.

Celestial Pony
NG Medium celestial animal
Init +1; Senses darkvision 60 ft., low-light vision, scent; Perception +5
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 17, Fort +7, Ref +4, Will +0, SR 5
Celestial - Resist Acid, Cold, and Electricity 5, Speed 40 ft.
Melee: 2 hooves –1 (1d3+1)
Special Attacks: Smite evil (+2 dmg vs evil smite target)
Str 17, Dex 13, Con 18, Int 2, Wis 11, Cha 4
Base Atk +1; CMB +4; CMD 15 (19 vs. trip)
Feats Endurance, RunB
Skills Perception +5