DDAL06-01 A Thousand Tiny Deaths (5e adventure league) (Inactive)

Game Master Greycastle

Cold weather, mountain terrain, and ferocious kobolds. What could go wrong?


1,001 to 1,050 of 1,376 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>

Game Map DCI# 4318637857

Raiden and Anton move to engage the undead orc, Anton n connecting with two solid blows but the foul creature remains standing.

Scramsax moves up to one of the skeletons while Ravvek tries to draw the attention of the other two. Scramsax connects twice with the giant skeleton breaking off some of the bones in the process. The crowbar seeming to be just as effective as the Shortsword.

Zayless’s blast of energy rocks into the skeleton that Scram moved up to.


Game Map DCI# 4318637857

The undead orc slashes at Anton with its clawed hand and then grips it’s longsword with two hands for a second attack in response to the monk’s blows.

Claw: 1d20 + 5 ⇒ (19) + 5 = 24 for Slashing Damage: 1d6 + 3 ⇒ (6) + 3 = 9
DC 13 CON save from Anton or the damage is unhealable.
Greatsword: 1d20 + 5 ⇒ (1) + 5 = 6

The claws leaves deep scratches in Anton’s skin but the orc hisses as his Greatsword hits the altar next to him in mid swing sparing Anton for the moment.

Uriah then the Skeletons and then Sashah.
FYI, if you are viewing the map on a mobile device, don’t try to edit it. It’s pretty much impossible.


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

Constitution saving throw: 1d20 + 4 ⇒ (7) + 4 = 11

Anton clutches the wound, grimacing as he sees the flesh blacken with corruption. Glaring sternly at the orcish abomination, Anton grips his sword in both hands watching for an opening to attack.


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Uriah creeps along the wall a little and says a kind word to Anton

Better you than me old chap!

Anton has Bardic Inspiration and can add 1d6 to one d20 roll in the next minute

Uriah then draws his Rapier and points it at a nearby skeleton

You're going down boney!

Using Vicious Mockery, Wis DC13 or take 1d4 ⇒ 1 Psychic damage and have disadvantage on next attack


Game Map DCI# 4318637857

WIS: 1d20 - 1 ⇒ (17) - 1 = 16
The skeleton facing Scram and looks at Uriah with unholy fire in it’s eyes then runs back toward o it’s immediate threat.
Greatclub: 1d20 + 6 ⇒ (7) + 6 = 13 for Bludgeoning: 2d8 + 4 ⇒ (6, 4) + 4 = 14
It’s club lands heavily next to Scramsax spraying stone chunks.

The skeleton next to Raiden seems offended by the mere presence of this Paladin and moves to attack Ravvek. Raiden, you may take an AOO.
Greatclub Dsadv: 1d20 + 6 ⇒ (9) + 6 = 151d20 + 6 ⇒ (6) + 6 = 12 for Bludgeoning: 2d8 + 4 ⇒ (2, 1) + 4 = 7
Ravvek was prepared however and easily sidesteps the blow

The ogre skeleton next to Anton attempts to crush the Monk
Greatclub: 1d20 + 6 ⇒ (1) + 6 = 7 for Bludgeoning: 2d8 + 4 ⇒ (2, 1) + 4 = 7
But also finds no purchase as Anton easily slips around the slow attacker.

Sasha, Then back to the top of the round. If you want to take your actions, I will adjudicate them after Sashah acts.
Sashah is up
Ravvek, Anton(inspired), Raiden, Scramsax, Zayless
Undead Orc


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

aoo: 1d20 + 5 ⇒ (4) + 5 = 9 Raiden slashes at the skelly but is stymied by the lack of flesh. He attempts to take a proper attack 1d20 + 5 ⇒ (8) + 5 = 132d6 + 3 ⇒ (4, 1) + 3 = 8 and (hopefully) manages to carve out a few bones this time.


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sashah says a quick prayer (casts Sanctuary), then continues his business of cleaning.


Game Map DCI# 4318637857

Theres the signature spell. Haven’t seen it for a while.


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Surprisingly haven't needed it in a while.


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 0/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Scram glances around confused, surprised to find himself alone. He rushes over to Ravvek...

Thief bonus: disengage

...and tries to pop out the ball joints keeping the hips in place with a few good whacks...

Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Dmg+Sneak: 3d6 + 3 ⇒ (2, 4, 2) + 3 = 11


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Ravvek slashes and thrusts, trying to finish the one that Scram has been hitting!

+1 rapier: 1d20 + 7 ⇒ (6) + 7 = 13
damage w hunters mark: 1d8 + 7 + 1d6 ⇒ (4) + 7 + (6) = 17


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless blasts the skellie again.

Eldritch Blast: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d10 ⇒ 1


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

Anton drives the sword into the undead orc, using both hands, then spins around and kicks it twice.

Flurry of blows, redirecting to the giant skeleton if the orc falls.

Longsword: 1d20 + 7 ⇒ (16) + 7 = 23 Damage: 1d10 + 5 ⇒ (3) + 5 = 8 
Unarmed Strike: 1d20 + 6 ⇒ (10) + 6 = 16 Damage: 1d4 + 4 ⇒ (3) + 4 = 7 
Unarmed Strike: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d4 + 4 ⇒ (3) + 4 = 7 


Game Map DCI# 4318637857

Anton notices his physical blows not having the same effect as his long sword but the creature does seem to real from his attacks.

Scramsax moving next to Ravvek and Raiden moving to follow the skeleton culminates in everyone focusing thier attacks on the same skeleton.
Raiden’s Damage reroll: 1d6 ⇒ 2

When Raiden moves away from the undead orc, the creature swings it’s greatsword around to make him pay for his movement.
Greatsword: 1d20 + 5 ⇒ (20) + 5 = 25 for Slashing: 4d6 + 3 ⇒ (4, 5, 4, 6) + 3 = 22

With Raiden moving away, the creature then focuses it’s full ire in Anton.
Claw: 1d20 + 5 ⇒ (18) + 5 = 23 for Slashing: 1d6 + 3 ⇒ (4) + 3 = 7
DC 13 CON Save again Anton.
Greatsword: 1d20 + 5 ⇒ (4) + 5 = 9

The wicked Claw finds its way around Anton’s defense once again while the blade turns out to be too slow to hit the monk.


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

Constitution saving throw: 1d20 + 4 ⇒ (20) + 4 = 24 


Game Map DCI# 4318637857

Uriah is up the the skeletons and Sashah.


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Uriah continues his spellcasting Anton, don't forget about the inspiration die....

Uriah casts Vicious Mockery on the nearby skeleton WisdomDC13 or take 1d4 ⇒ 2 psychic damage and have disadvantage on next attack


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

When the time comes, death save: 1d20 ⇒ 18


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Hearing the Raiden sounding thump as he falls, Sashah sighs and drops his cleaning rag as he moves over to Raiden.

Cure: 2d8 + 3 ⇒ (8, 1) + 3 = 12


Game Map DCI# 4318637857

WIS save: 1d20 - 1 ⇒ (11) - 1 = 10
The skeleton left alone by Scram is getting ready to move forward when Uriah sends his magic laced words toward it. Unable to resist, it is distracted when it attacks Ravvek.

Great Club: 1d20 + 6 ⇒ (14) + 6 = 20 Great Club Disdv: 1d20 + 6 ⇒ (2) + 6 = 8
Swinging wildly, the club smashes into a crumbling stone bench.

Great Club: 1d20 + 6 ⇒ (3) + 6 = 9
The skeleton attacking Anton in an attempt to help it’s master swings it’s club down at the human monk. The blunt weapon strikes hard but misses the mark.

Great Club: 1d20 + 6 ⇒ (13) + 6 = 19 for Bludgeoning Damage: 2d8 + 4 ⇒ (3, 3) + 4 = 10
Ravvek is smacked hard, but stands his ground.

Sashah’s healing magic breathes life back into Raiden but the healer is close to the enemy now and at risk from the giant skeletons.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Rav grunts in pain.

Concentration: 1d20 + 2 ⇒ (12) + 2 = 14 Whew, hunter's mark still up! But Rav is not looking good...

He growls and strikes again at the most damaged ogre skeleton!

+1 longsword: 1d20 + 7 ⇒ (17) + 7 = 24
damage plus hunter's mark: 1d8 + 7 + 1d6 ⇒ (5) + 7 + (6) = 18


Game Map DCI# 4318637857

Ravvek swipes at the skeleton taking massive bone chunks out of the skeleton. He can tell that the skeleton is only barely still structurally able to support itself.
Ravvek, Raiden, Anton, Zayless, and Scramsax to go.


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless zaps the Skellie nearest Scram.

Eldritch Blast: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d10 ⇒ 10


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 0/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

If Zay's attack downs the ogre skeleton, Scram will rush into the melee with Anton.

Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Dmg+Sneak: 3d6 + 3 ⇒ (2, 6, 1) + 3 = 12
Attack, Off: 1d20 + 5 ⇒ (17) + 5 = 22
Dmg: 1d6 ⇒ 4


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

Anton swings his sword at the orc, and kicks the skeleton.

Longsword (two handed): 1d20 + 7 ⇒ (8) + 7 = 15 Damage: 1d10 + 5 ⇒ (8) + 5 = 13 
Unarmed Strike: 1d20 + 6 ⇒ (3) + 6 = 9 Damage: 1d4 + 4 ⇒ (4) + 4 = 8 


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

Raiden looks up at Sashah and grunts a heartfelt "Thanks!". He jumps up, and swings at the orc attack: 1d20 + 5 ⇒ (2) + 5 = 7 but he wavers from the headrush.

Throws virtual dice across room in frustration....


Game Map DCI# 4318637857

Zayless’ s last of Eldritch magic does indeed bring down the damaged skeletons n freeing Scramsax up to move next to and assist Anton. His two blades stabbing hard into the undead orc. In fact, the orc is attacked many times from many of the party but his ancient chainmail armor turns all but Scram’s attacks away. Jack also realizes that his weapons seem to have limited effect on the creature.

Although very wounded, the undead champion presses on with its attacks on the monk and one of the new comers.

Claw: 1d20 + 5 ⇒ (6) + 5 = 11 at Scramsax to reward him for successfully striking his target. The Claw however arcs too high and goes over Scram’s head.
Greatsword: 1d20 + 6 ⇒ (6) + 6 = 12 this one targets Anton who deftly jumps over the low swing.

Uriah is up, then Skeles and then Sashah.


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

If the orc is resistant to nonmagical weapons, Anton's longsword is a +1 magic sword.


Game Map DCI# 4318637857
Anton Jiang wrote:
If the orc is resistant to nonmagical weapons, Anton's longsword is a +1 magic sword.

I described that your longsword was having more effect than your unarmed attacks a few posts ago (July 5th). It’s magic has been accounted for. I also noticed I slipped in the wrong name for Scram (Jack) in my last post. Sorry buddy, I was sleepy and Jack is the name of a rogue in another game of mine lol.


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Uriah casts Vicious Mockery on the nearby skeleton Wisdom DC13 or take 1d4 ⇒ 3 psychic damage and have disadvantage on next attack

Woah there Raiden! Don't fall back down now!


Game Map DCI# 4318637857

WIS: 1d20 - 1 ⇒ (13) - 1 = 12

The skeleton that Uriah mocked moves toward him and Zayless. Swiping at Uriah with his club. Great Club: 1d20 + 6 ⇒ (6) + 6 = 121d20 + 6 ⇒ (3) + 6 = 9 missing wildly.

The other continues it’s assault on Anton.
Greatclub: 1d20 + 6 ⇒ (7) + 6 = 13
Again missing the agile human.

Sashah is up, Ravvek, Anton, Raiden, Zayless, and Scram May act.


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sasha begins cleaning once more.


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 0/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Attack: 1d20 + 5 ⇒ (12) + 5 = 17
Dmg+Sneak: 3d6 + 3 ⇒ (4, 1, 3) + 3 = 11
Attack, Bonus: 1d20 + 5 ⇒ (13) + 5 = 18
Dmg: 1d6 ⇒ 6

"What are you so scared of? Its just some kind of magic trick, must be a hidden mirror or something around."


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

Anton slashes at the orc and kicks the skeleton.

Longsword: 1d20 + 7 ⇒ (19) + 7 = 26 Damage: 1d10 + 5 ⇒ (3) + 5 = 8 
Unarmed Strike: 1d20 + 6 ⇒ (11) + 6 = 17 Damage: 1d4 + 4 ⇒ (2) + 4 = 6 


Game Map DCI# 4318637857

Scramsax slashes like a blender at the undead orc and the creature seems to almost fall to a knee but befor it can recover, Anton plunges his blade into the back of the creatures neck driving it to the floor. As he then swilvles to kick the skeleton, the skeletons pause for brief seconds and then collapse back into the piles of bone from whence then came.

Good job, combat over.


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

Woo hoo!
Raiden puts his very clean sword away and inspects the room.
Investigate: 1d20 - 1 ⇒ (3) - 1 = 2


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Ravvek lets out a breath, leans up against the wall and says, Gods, this place is in a lot of trouble. Those were not a part of this tomb. Cursed, perhaps?

He looks at everyone, lays a hand on Raiden's shoulder and nods Heal 5 hp, then moves to Anton, does the same, Heal 5 hp then leans back against the wall, wrapping his own wounds Heal 10 hp. (Assuming we have 3 rounds.)

Well then, shall we continue cleaning up this crypt? The Durgeddin will appreciate it fixed up a bit, I am sure.


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 0/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Scram gives Rav a look like Really? and continues the hunt for huge, valuable gemstones.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Rav just shrugs and grins, You don't desecrate tombs unless you want to be cursed for all time...

With a laugh, he continues, And think, they would be much more appreciative if we return it to them fixed up and nice. What kind of reward they could give...


1 person marked this as a favorite.
jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 0/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Scram shrugs "Well, if you say so..."

He grabs the spinal column and skull of a corpse that still has some nasty hair on it, turning it upside down like a makeshift broom and gets to work.

Housework montage


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sasha looks surprised and revolted at Srams choice of broom and looks to be about to say something but then stops. Pick battles Sashah, he says to himself.


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

Raiden joins the housework montage by removing the skeletons' and orc's remains, save the one Scram's using. He thinks Scram's choice of broom is funny and chuckles at it. He also claps Rav on the back and thanks him for the healing energy.

Though frustrated at his ineptness at fighting this round, he's starting to really enjoy this adventuring life.


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

After cleaning the rotted orc guts off his blade, Anton helps with the cleaning.
Is this clean up part of a short rest? I'm at about half hit points, so spending a hit die or two would be nice...


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless assists with the clean up.


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

If we are resting Zayless will also use a spell to heal anyone because he will get it back on a short rest.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Just waiting for DM to confirm that we can do that... or at least have 3 rounds for me to heal up some...


Game Map DCI# 4318637857

Combat has concluded. Three rounds or a short rest is fine. Do not forget that the deuregar outside watched the fight from a safe distance. I will post more when I get home.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Nice. Okay, 5 hp to Raiden, 5 hp to Anton, and 10 hp to me!

HD 1: 1d10 + 2 ⇒ (1) + 2 = 3
HD 2: 1d10 + 2 ⇒ (9) + 2 = 11

Up to 33 hp.


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

In addition to the first 5 HP?


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Naw, the 5 hp total. I just was waiting for confirmation that we had the time. :)

1,001 to 1,050 of 1,376 << first < prev | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DDAL06-01 A Thousand Tiny Deaths All Messageboards

Want to post a reply? Sign in.