| Greycastle |
Sorry for the delay.
The dust settles and the party takes some time to clean the defiled burial chamber. It seems that before Durgeddin’s internment, this chamber was used a temple dedicated to many of the gods of Dwarven culture. Evidence of multiple shrines dot the room. The orcs did thier best to destroy or defile all of them and the undead champion seemed to be one last “spit in the face” for this troublesome dwarf king.
It does seem however that you are not the first to enter this room. A previous exposition seemed to not be as fortunate and under a pile of bones near the main altar you find a sack of coined as well as a sealed bone scroll case. 280gp, scroll of web, scroll of spider climb.
The deuregar spends some time observing but as you sit take time to rest, she leaves the room. She seems impressed but still stern on her point that only certain access to this area will be granted. You do get the sense that she could be more helpful if you were to live up to your end of that bargain and possibly even sweeten the pot.
| Uriah Lewis |
| 1 person marked this as a favorite. |
Uriah sings a ditty about the halfling maid Scramsax who "slew an ogre with his feather duster, while mopping the floor with his enemies"
| Scramsax |
Scramsax walks up to the door and peeks through the head-height keyhole with his protruding eyeball. Or detects noise sans keyhole
Perception: 1d20 ⇒ 11
| Greycastle |
The party moves back into the room you had met the dwarf in and you see that the sleeping bags have all been removed and the room seems empty besides the deuregar who is crouches by the entrance you are forbidden to use.
As you examine the northern door yet unexamined, you find it to be unlocked and no sounds on the other side. The door opens into a large chamber with a dark pool in the center. Bits of smashed furniture and other debris are scattered about the floor. Always lead off to the east and west.
As you enter, a weird moaning fills the area, slowly becoming recognizable as dwarfish curses. The sound rises to angry shouting and grows closer. Then the translucent form of an armored dwarf appears through a wall and attacks.
| Ravvek the Avenger |
Abrel holds up his arms and speaks quickly to the ghost!
Charisma?: 1d20 + 2 ⇒ (5) + 2 = 7
Sh__!
| Sashah |
Sasha can't contain his excitement. dwarven "Hello friend! If you could hold still for a few seconds, I have never actually seen a ghost before!" he says as he frantically starts pulling out some parchments and a quill. dwarven "What is it like being a ghost?"
| Greycastle |
Abrel holds up his arms and speaks quickly to the ghost!
** spoiler omitted **
[dice=Charisma?]1d20+2
Sh__!
Did you mean to say anything in dwarvish?
| Ravvek the Avenger |
Dammit, it didn't take... What I said was, Wait! Wait! We're not the orcish scum that what desecrated this place! We be tryin' to clean it out fer yer kin!
| Scramsax |
Incredulous "Sashah. Are you sure this is a ghost? Where's the chains? ...and it didn't even say 'boo'."
| Uriah Lewis |
| 1 person marked this as a favorite. |
Uriah doesn't speak Dwarvish, but he does know that whatever Ravvek said...he didn't say it *good enough*.
| Greycastle |
Anyone who doesn’t know dwarf speech isn’t sure how it’s going until the ghost’s face becomes warped and fearsome just as it yells something. You suddenly get the urge to flee, can you resist?
everyone needs to to make a WIS save. This is a fear effect
| Scramsax |
Wisdom vs Ghost: 1d20 ⇒ 10
Scram's knees rattle together "...homina, homina, homina..." before he runs in a little circle going straight into the stone wall before correcting course and heading back from whence he came.
| Myastan Zayless |
"He doesn't look happy. I don't speak dwarvish. . . he's mad right."
Wis: 1d20 + 2 ⇒ (5) + 2 = 7
"We need to get out of here." Zayless starts to backpeddle and turns for to head out.
| Scramsax |
Forgot about the halfling race's Brave ability. Advantage on saves vs frightened, not sure if that applies here.
| Greycastle |
It is a fear effect. I had a post reminding you to use your racial but didn’t actually hit submit lol.
| Scramsax |
Alrighty thanks, I was making the 3/PF mistake that fear and frightened were different.
Brave: 1d20 ⇒ 17
Settling himself "...nice try, dwarf cloud. You almost had me going there with your insane rumblings. Why dont you drop the illusion and come on out, hmm?" Scram pokes around in the vicinity for any kind of hidden magical items or similar that could create the image of this 'ghost'.
| Raiden Bartok |
Wis save: 1d20 + 2 ⇒ (17) + 2 = 19
Bah, we're not here to take your stuff. We're cleaning up your home you grouchy ghost.
Int: 1d20 - 1 ⇒ (14) - 1 = 13 To see if he knows why they fled.
Anton! Zayless! You're not scared of a little ghost are you?
| Uriah Lewis |
Wisdom: 1d20 + 0 ⇒ (8) + 0 = 8
Well gents, discretion is the greater part of.... Bye Uriah beats a hasty retreat
| Ravvek the Avenger |
Wisdom Save: 1d20 + 3 ⇒ (2) + 3 = 5 There it is. Is this the part where Ravvek becomes an old man?
| Greycastle |
lol Uriah. All these low rolls, wow. @Ravvek, let’s just say the average age of the party is certainly about to increase. I’ll give Sashah time to roll his own fate. Aging out has not something I’ve come across before.
| Ravvek the Avenger |
Ha ha, well you have to fail by more than half, or was it more than 5? The harsh part is that if we don't get Greeater Restoration within 24 hrs, 'tis permanent. O.o Pretty harsh...
| Greycastle |
| 1 person marked this as a favorite. |
it is fail by 5 or more. And more than one of you have failed by 5 or more.
| Sashah |
Wis: 1d20 + 5 ⇒ (16) + 5 = 21
Sashah is obviously unaffected by the fear striking his allies. He continues his note scrawling, taking a moment to hold a hand up at the dwarven ghost dismissively, dwarven "Oh calm down. I here to spread Durgeddin courage honor. If you tell me story, I spread truth."
diplo: 1d20 + 1 ⇒ (14) + 1 = 15
| Greycastle |
As you flee from the ghost, streaks of grey flash through your hair. Wrinkles appear and you feel incredibly stiff. Your joints begin to ache and you feel the need to yell at kids for being on your lawn. You age a number of years equal to...
Aging: 1d4 ⇒ 1 x10
**Edit**
I’m not trying to have adventurers keeling over from heart attacks. So we’ll just say everyone ages the first roll.
The ghost pauses briefly at Sashah’s nonchalant attitude and then seems to enrage further at his impudence.
**edited again**
Sashah’s diplomacy attempt seems to have not gone well, Scramsax and Raiden can act, everyone else will spend this round with the frightened condition and save against the fear again. Feel free to take your turns but keep in mind you are under the fringe tense condition for at least this round.
Ghost
Sashah
Raiden
Scramsax
Anton (frightened)
Ravvek (frightened)
Uriah (frightened)
Zayless (frightened)
- Disadvantage on Ability Checks and Attack rolls while the source of its fear is within line of sight.
- The creature can’t willingly move closer to the source of its fear.
| Ravvek the Avenger |
Rav shudders, but tries to marshal his courage and swing at the ghost, muttering a prayer to Meilikki to bring calm to his storm.
If the ghost is within melee already...
+1 rapier: 1d20 + 7 ⇒ (10) + 7 = 17
disadvantage: 1d20 + 7 ⇒ (9) + 7 = 16
If not, he throws his shield and rapier to the ground and draws his magic longbow and let's fly! (Same rolls)
damage: 1d8 + 5 + 1d6 ⇒ (1) + 5 + (3) = 9 Add 2 if it is melee for dueling fighting style.
Wisdom Save: 1d20 + 3 ⇒ (15) + 3 = 18
| Scramsax |
Scramsax looks confused "Ah hell, is this the real deal?!" leaping forward and slashing with his swords...
Attack: 1d20 + 5 ⇒ (19) + 5 = 24
Dmg+Sneak: 1d6 + 3 + 2d6 ⇒ (4) + 3 + (3, 4) = 14
Attack, Off: 1d20 + 5 ⇒ (4) + 5 = 9
Dmg: 1d6 ⇒ 6
| Myastan Zayless |
Zayless cowers out of the way but lifts his hands defensively and blasts the ghost.
Eldritch blast: 1d20 + 5 ⇒ (10) + 5 = 15
Eldritch blast disadvantage: 1d20 + 5 ⇒ (20) + 5 = 25
damage: 1d10 ⇒ 7
| Uriah Lewis |
Uriah casts a spell on Scramsax Casting Heroism, which should get rid of Frightened, and it gives Scram 2 extra HP each round (they don't stack)
Go get em big guy
| Raiden Bartok |
Having little faith his non-magical Greatsword of Missing will do any damage, Raiden swings at the ghost att: 1d20 + 5 ⇒ (6) + 5 = 11 and continues to wield a rather useless weapon.
| Greycastle |
Gathering his wits slightly, Anton stops outside the doorway and draws his bow. Still shaken from the ghosts visage, he lets fly an arrow.
Arrow: 1d20 + 6 ⇒ (3) + 6 = 91d20 + 6 ⇒ (7) + 6 = 13
The arrow flies untrue.
Ravvek manages to fight through his own steady aim however and the arrow sails into and through the ghost.
Zayless also is able to draw enough focus to accurately lash out with eldritch energy.
Scramsax and Raiden lead the charge, unphased by the ghosts’s scary face. Raiden swinging and just barely clipping the ghost but also distracting the entity enough to allow Scram’s attacks to strike vital ghosty parts.
Raiden’s Damage: 2d6 + 3 ⇒ (5, 4) + 3 = 12
Anton WIS: 1d20 + 5 ⇒ (7) + 5 = 12
Zayless WIS: 1d20 + 2 ⇒ (7) + 2 = 9
Uriah WIS: 1d20 + 0 ⇒ (14) + 0 = 14
Ravvek and Uriah break free from the grip of fear. Anton and Zayless remain tightly in it’s grasp.
| Greycastle |
The angry ghost uses Raiden’s moment of awe as a distraction and attempts to plunge in and take hold of his mind. ”Ye damned trespassers! Now ye can know how it feels to be invaded!”
Raiden needs to make a CHA saving throw.
| Greycastle |
Raiden’s eyes go cloudy and he bends over coughing.
everyone except Raiden may act while the ghost acclimated to Raiden’s body.
| Ravvek the Avenger |
Just confirming that my arrow did nothing. It is a magic bow, so I just want to be sure...
| Greycastle |
Your arrow had done some damage but as a magical bow, it did more. I did not catch that it was also magical. Essentially non magical weapons deal half damage. I will adjust the dwarf ghost’s hps accordingly.
Ghost -32 hps
further clarification, the ghost was seen stepping into Raiden and is no longer visible.
| Scramsax |
Raiden, look on the bright side, the ghost will now use your low rolls against us. *thumbs up*
"Raiden?! Did you just...did you just eat that thing?!" Scramsax has a wtf moment keeping his blades at the ready. Dodge action.
| Ravvek the Avenger |
Understood. Thanks! It was the same bow that I got from that Season 1 mod with the bandits! Outlaws of the Iron Route, or something like that... ^_^
| Sashah |
Sashah's brow furrows and a vein can be seen on his reddening face. dwarven "You are being foolish dwarf! We came to learn the stories of your people and your ridiculous obstinate nature is leading to your own demise. YOU WILL STOP THIS FOOLISHNESS! he finishes by yelling as he draws sigils in the air in front of him.
Sashah casts sleep such to have Raiden as the only on inside the area. It will not affect the ghost, but it will affect Raiden. I honestly don't know what effect this will have.
| Greycastle |
Roll the hit points for the spell Sasha. You need to exceed Raiden’s hit point total.