DDAL06-01 A Thousand Tiny Deaths (5e adventure league) (Inactive)

Game Master Greycastle

Cold weather, mountain terrain, and ferocious kobolds. What could go wrong?


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Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Things for Sashah to do other than healing! Yay!

History: 1d20 + 5 ⇒ (14) + 5 = 19

Sashah eagerly looks over the blade and the marking on it. "Zis is interesting!" he says enthusiastically as he almost throws his pack from his shoulder onto the floor of the cavern. He begins rustling through and pulls out a familiar book, opening it to a particular page with what seems like practiced efficiency. 'Zis vill take minutes.." Sashah says absently as he also pulls out a pearl and begins setting up what looks like a ritual.

As he sets up the ritual Sashah begins recounting a tale..

Durgeddin:
"Durgeddin Stonehammer vas fierce dwarven fighter, smith, and ze patriarch of Stonehammer clan. He became patriarch after destruction of Stonehammer ancestral home in 566 DR vich caused ze clan's subsequent decline. Among many dwarves he also known as Durgeddin ze Black . Many survivors of Clan Stonehammer fled for Citadel Adbar. Durgeddin, however, led small group of followers to north peaks of Rauvin Mountains. Zey establish camp in series of caves zey call Glitterhame. Glitterhame zen became known as realm of Khundrukar.

It said zat Khundrukar vas built by Durgeddin. And zat ven dwarves finally settled in ze caves, zeir numbers had dwindled to less zan thirty, vith only dozen or so fighting men.

Decades later, Khundrukar fell to orc horde. In his day, Durgeddin vas videly believed to have been stockpiling magic veapons, and zus his home today remains popular, zough,valmost all seekers of such treasures are never seen again. Today, Khundrukar is but distant memory to dwarves of old Delzoun, veritable ghost story. It said, every century or so band of adventurers sets out from Citadel Adbar, hoping to reclaim Durgeddin's treasures, dying in Khundrukar's haunted halls.

In 1374 DR, Silver Company and twenty dwarves from Citadel Adbar breached fortress and overtook monstrous inhabitants. Accordancing to law of Delzoun, Khundrukar now belongs to Silver Company for 200 years, ven it reverts to control of Citadel Adbar and vichever clan King Harbromm elects to gift it."


Casts Identify as ritual


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Very interesting... I wonder if this is a Durgeddin tomb?


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sashah pauses briefly to think, "Judging by intricacies of tunnels and sarcophagi already found, I vould say it quite possible ve are near or in Glitterhame. Zis interesting indeed.."


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless studies Sashah's movements and makes notes of his own strangly he sometimes speaks to know one about the ritual and its practice.

He looks impressed with the history lesson when the time comes.


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

I love the ways Uriah writes out bardic knowledge, cracks me up.

Wow, all of that is in your book? That's amazing, this is quite the relic indeed. Glitterhame, huh?

History: 1d20 + 1 ⇒ (13) + 1 = 14 Just to see what Raiden knows about Glitterhame already.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Sashah, what should we know about the Glitterhame? Is there anything that could give us an edge on the denizens of this place?


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

“I’m unfamiliar with Glitterhame... whatever information you have would be useful.”


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

There were some Dwarves here. And then they fought some orcs, and then they died. Now there's no more Dwarves here. Uriah shrugs Pretty simple really. Dwarven epics are SOOOOOO boring.

Uriah perks up But now I've got a new line to write.... Sashah the learned, spread his knowledge around, but don't let him fool you, he'll drink you to the ground.

Uriah looks unconvinced that this line will stick in his newest bar song.


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Did the mold covered skeleton appear dwarven or tall-folk?


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sashah gives a hearty laugh at Uriah's newest line. After a moment or two, he calms and turns to Ravvek, "Glitterhame vas mostly secret location. Little knowledge has escaped from. If vant more information, ve likely to find it here. My books are most records of oral histroy vith some academic verification of dates. My apologies."

He nods after his own words and begins carefully searching the walls for signs of passage or written anything.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Ravvek looks thoughtful for a moment, Does anyone know if any of the Durgeddin clan yet live? Perhaps if we can clear this place out, they would like to reclaim their home.

He looks at Scram, then says with a grin, Perhaps they'd even reward us!


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless nods at Uriah's assessment, "Familiar tale. But this tale is ours."


Game Map DCI# 4318637857

@Scram both skeletons were dwarves.

So moving back into the large cavern with a multitude of fungi, the party moves east to the rock slide that lead up to the next exit from the cavern.

Ill need some Athletics checks to get up the rock slide please.


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

He pinches his mustache in his fingers "A secret stash of magical treasure you say? ...yes, lets be sure to 'clear' it before we call these Silver ancestors. Ally ooop!!"

Athletics: 1d20 + 4 ⇒ (16) + 4 = 20

He parkours up the rockslide like a black iron ball fired from a cannon.


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sashah's excitement and enthusiasm is severely diminished at the sight of the rockslide.

Athletics: 1d20 ⇒ 11


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Athletics: 1d20 ⇒ 8


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

Athletics: 1d20 + 5 ⇒ (6) + 5 = 11 Ah to be small and nimble. Raiden says watching Scram.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Strength (Athletics): 1d20 + 3 ⇒ (6) + 3 = 9

Sunuva... Ravvek gets almost to the top and the loose gravel just slides under his feet, sending him back to the bottom!


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Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

Strength (Athletics): 1d20 + 2 ⇒ (3) + 2 = 5

Anton is so focused on baking sure Rav is alright, that he does realize that the root he is reaching for is actually a snake. In shock, he lurches back and tumbles down the rubble, landing on his butt.

Anton takes 10 points of pride damage.


1 person marked this as a favorite.
Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Cue yakkety-sax!


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Bards aren't always athletic: 1d20 - 1 ⇒ (3) - 1 = 2

Uriah isn't gonna make it up the rockslide.


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Scram facepalms at the top of the rockslide "Uh...here guys, grab onto this..." and tosses down a rope, the other end on a grappling hook he anchors on a nearby stalagmite.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Looking a little embarrassed, Rav grabs the end of the rope and anchors it so that everyone else can use it to climb up.


Game Map DCI# 4318637857

1d7 ⇒ 61d7 ⇒ 11d7 ⇒ 41d7 ⇒ 4

everyone except Anton and Uriah have scaled to the top

Scramsax tosses a rope down for Anton and Uriah. As the both reach for the rope the stones seem to come to life in front of them. Large stone shaped, tentacles open up revealing a beak of sorts. The tentacles lash out and a snake like creature strikes out from the stones with its beak.

Anton: 1d20 + 4 ⇒ (1) + 4 = 51d20 + 4 ⇒ (20) + 4 = 24 for Slashing Damage: 2d6 + 2 ⇒ (3, 5) + 2 = 10
Crit Damage: 2d6 ⇒ (5, 3) = 8
Uriah: 1d20 + 4 ⇒ (19) + 4 = 231d20 + 4 ⇒ (20) + 4 = 24 for Piercing Damage: 2d6 + 2 ⇒ (2, 5) + 2 = 9
Crit Damage: 2d6 ⇒ (3, 1) = 4

Picking himself up out of the gravel, Anton is viciously struck by a tentacle that flails out from the stone pile in front of him. The well concealed monster leaps forward striking the bard in the neck with it's beak.

Raiden: 1d20 + 4 ⇒ (8) + 4 = 121d20 + 4 ⇒ (13) + 4 = 17 for Slashing Damage: 2d6 + 2 ⇒ (5, 6) + 2 = 13
Scramsax: 1d20 + 4 ⇒ (6) + 4 = 101d20 + 4 ⇒ (17) + 4 = 21 for Piercing Damage: 2d6 + 2 ⇒ (4, 4) + 2 = 10

Once letting the rope down Scramsax looks to the others for a little help securing the rope. Raiden stepping up is quite surprised when much like down below, the rocks come to life. Raiden and Scramsax are both struck by a second creature that springs from the rock slide.

Picture of Creature

Initiative everyone.
Stoney Tentacly Snake Things: 1d20 + 2 ⇒ (17) + 2 = 19


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Initiative: 1d20 + 3 ⇒ (8) + 3 = 11

"Son of a b%**!! Am I seeing double?" Scram seems to hesitate slightly at the stony combatants.


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

1d20 ⇒ 10


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

Initiative: 1d20 + 4 ⇒ (16) + 4 = 20 


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

Raiden looks very surprised and very injured. He slumps to his knees and keels over. Way back on page 15 from the orc encounter this game's morning, he took 8 points of damage and never healed. 12 HP - 13 slashing damage is....KO.
FWIW: initiative: 1d20 ⇒ 15


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Init: 1d20 + 2 ⇒ (1) + 2 = 3


Init +4 | HP 33/33 | AC 14 | S-1/D+6/C+1/I+2/W+0/C+7 | Perc +5 | Insp: [ ] Consumables

Uriah screams in terror. Inititative: 1d20 + 2 ⇒ (9) + 2 = 11

Uriah reflexively attempts to get the creature as far from him as possible, casting Dissonant Whispers At 2nd level, Wisdom save DC 13 or run away as far as you can. Creature takes 4d6 ⇒ (1, 3, 6, 6) = 16 psychic damage (1/2 on save)


Male Human Monk | AC 17 | HP 40/45 | STR 10 DEX 18 CON 14 INT 10 WIS 16 CHA 8 | Pas Per 16 | Ki 1/6

Anton, badly wounded, draws his sword while gulping down a potion.

Potion of healing: 2d4 + 2 ⇒ (3, 4) + 2 = 9 


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Initiative: 1d20 + 4 ⇒ (18) + 4 = 22

What in the hells is that? Two of them?

Rav, draws his slim blade and whispers a quick prayer before striking at the creature attacking Anton and Uriah!

+1 rapier: 1d20 + 7 ⇒ (20) + 7 = 27 Woo hoo, crit! Lots of those flying around... glad some are on our side!

Damage w/ hunter's mark: 2d8 + 7 + 2d6 ⇒ (1, 8) + 7 + (4, 1) = 21


Game Map DCI# 4318637857

Ravvek stabs one of the creature and and four of greenish blue blood pours from the wound but the creature still stands.

The worm-thing toward the top strikes out in full force on Ravvek.
Tentacle: 1d20 + 4 ⇒ (20) + 4 = 24 for Slash Dam: 2d6 + 2 ⇒ (4, 3) + 2 = 9
Crit: 2d6 ⇒ (4, 4) = 8 Holy cow. Brutal dice rolls.
Beak: 1d20 + 4 ⇒ (9) + 4 = 13 for Pierc Dam: 1d6 + 2 ⇒ (5) + 2 = 7

The one at the bottom of the rock slide splits it’s attacks among its targets.
Tentacle Anton: 1d20 + 4 ⇒ (17) + 4 = 21 for Slash Dam: 2d6 + 2 ⇒ (1, 1) + 2 = 4
Beak Uriah: 1d20 + 4 ⇒ (5) + 4 = 9 for Pierc Dam: 1d6 + 2 ⇒ (6) + 2 = 8

You guys are up.

Worm-thing -21


Male Blue Dragon Board Celestial Warlock of the Tome 5 | HP 22/33 | AC 14 | Passive Perception 10 | 6d6 Healing Light I 0/2 Level 3 Spell Slots DC 13 Current Picture of Myastan Zayless

Zayless aims a blast at the tentacle creature.

Eldritch Blast: 1d20 + 5 ⇒ (7) + 5 = 12


Game Map DCI# 4318637857

WIS save: 1d20 + 2 ⇒ (11) + 2 = 13
The creature in front of Uriah staggers slightly from his spell but doesn’t seem effected otherwise.

Zayless’s blast of magical energy doesn’t penetrate the scale hide of the creature.

Upper worm thing -21 hps
Lower Worm Thing -8 hps
Raiden unconscious / death save required if not healed or stabilized.

To Go, all party except Zayless and Uriah. Anton and Ravvek will be handled after everyone else.


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

Gurgle
Death Save: 1d20 ⇒ 9


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

"Your time has not come Raiden," Sashah says quietly as he reaches down while saying a prayer.

2d8 + 3 ⇒ (5, 4) + 3 = 12


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Concentration: 1d20 + 2 ⇒ (5) + 2 = 7 Lost hunter's mark

Ravvek buckles under the bashing tentacle, but manages to avoid the snapping beak! He curses under his breath as he feels his concentration broken...

He thrusts back up at the creature!

+1 rapier: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d8 + 7 ⇒ (7) + 7 = 14


jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Scram moves into assist Rav, striking with his rapier while uncorking a sizzling vial from his vest pocket...

Main Rapier: 1d20 + 5 ⇒ (6) + 5 = 11
Fast Hands, Acid: 1d20 + 3 ⇒ (1) + 3 = 4
Halfling Luck: 1d20 + 3 ⇒ (17) + 3 = 20

Assuming rapier missed, sneak applies to acid damage...

Acid+Sneak: 2d6 + 2d6 ⇒ (1, 4) + (3, 4) = 12


Game Map DCI# 4318637857

no sneak attack with Acid vial, finesse weapons. But...

Sliding back down the rock slide to help Ravvek and Uriah, Scramsax crashes the acid vial over the beaked creature’s head. As the corrosive dribbles down into the creatures mouth, the soft tissue under the tentacles dissolved and the beast collapses unmoving.

Raiden’s eyes open and Sashah’s face comes into view.
Raiden may act this turn.

Upper -21
Lower dead


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Does that mean that I can use my hit on the second one?


Game Map DCI# 4318637857
Ravvek the Avenger wrote:
Does that mean that I can use my hit on the second one?

your man-sized hit knocked it down enough that the acid finished it. I apologize for not narrating it as I should have.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Okay, you had mentioned that you would be putting my and Anton's actions after everyone else. So I was a little confused. ^_^


Game Map DCI# 4318637857

lol you’re right and I had forgotten that. It was late heh. Same effect, it was actuallly Ravvek who finishes the creature though.

Since he was healed, Raiden may act and I think we are now just waiting Raiden and Anton.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

No worries, I am fine giving Scram the kill, I was just confused... @.@


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jewel thief ★ 56/56 hp 19 AC ★ 10.18.10.14.14.9 ★ HD 10 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, AniH, Ath, Inv, Hist, Nat, Surv, jewelers, poisoners ★ Inspiration ★ Beans: 2 ★ Gem-wrist: 2/3
Spell Storage:
Fog Cloud, Shield, Feather Fall, Lesser Restoration

Good, because the souls of Scram's felled enemies power his mustache.


Male Human (variant) || PP-15 || HP-44/44 || AC 17 Fighter 5 || Str +4 (Save +7), Dex 0, Con +2 (Save +5), Int -1, Wis +2, Cha +1

Raiden thanks Sashah and shakes life back into his head. He pops up. If the other creepy nasty is near enough he will strike. If not my next turn I will move up and use this strike. Typing this on a phone is painful, gah! Raiden grips his sword and slashes out attack: 1d20 + 5 ⇒ (11) + 5 = 162d6 + 3 ⇒ (2, 3) + 3 = 8


Game Map DCI# 4318637857

Raiden’s blade sinks deep into the beak of the creature. It ceases to move afterward.


Male human paladin 6 | hp: 50/52 (used 0/6 HD) | AC: 16 (18 w shield) | Init +4 | Saves: S +3, D +6, C +4, I +2, W +6, Ch +7 | Insp [ ] | Spell DC 13, +5 spell atk | Slots 1st - 4 (0 used) 2nd - 2 (1 used) | Passive Per 14 | Lay on Hands used 0/30

Ravvek lets out a breath, Good job everyone. This place stinks. Let's search this quickly and head out.


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sasha takes the next few minutes, while the group is searching to catalog these new beasts he hadn't seen before.

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