Crypt of the Everflame! (Inactive)

Game Master Jellyroll

Crypt, lvl 1
Acquired Equipment

Init:

[dice=Hessiel]1d20+6[/dice]
[dice=Leb]1d20+3[/dice]
[dice=Mordack]1d20+8[/dice]
[dice=Giltman]1d20-1[/dice]
[dice=Cazithiel]1d20+8[/dice]


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Liberty's Edge

Male Gnome (lava)
Mutagen Stats:
Alchemist 2 [HP:15/15 | AC:24 | T:16 | FF:19 | Init:+7 | Perc:+4 | Darkvision(60') | CMB: +0 | CMD:17 | Fort:+3 (+2 vs. poison) Ref:+8 W:+0 (+2 racial vs.. fear/despair, +1 trait vs. enchantment)]] |Bombs:6/7|Mut:0/1

I think I moved my marker to the correct room.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Leb mate, how about one or two fire bombs to clean up this mess?

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

By the way, this room connects to places where we have already been. I think we can safely skip it.

Updated myself in the map.


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As Leb slowly steps into the room, he makes couple of wave in the water, and the fizzing and crackling seems to increase. It sounds a bit like like static discharges.

Liberty's Edge

Male Gnome (lava)
Mutagen Stats:
Alchemist 2 [HP:15/15 | AC:24 | T:16 | FF:19 | Init:+7 | Perc:+4 | Darkvision(60') | CMB: +0 | CMD:17 | Fort:+3 (+2 vs. poison) Ref:+8 W:+0 (+2 racial vs.. fear/despair, +1 trait vs. enchantment)]] |Bombs:6/7|Mut:0/1

"Um, guys, I'm not sure about this. I hear crackling like static discharges, and I'm standing in water...doesn't seem like a great combination. If this room just connects to places we've been like Nicolae said, then should we just skip it? On the other hand, if we do that, we'd be taking a chance on whatever's making those noises sneaking up on us."

Scarab Sages

Male Human #135676-1 Sorcerer fire elemental Bloodline-4 HP:30/30, Speed:30, Init:8, AC:18, T:13, FF:16, Fort:3, Ref:3, Will:4, Perc:2, 5 fire resistance

Mordack slowly moves up to his group. with his lowlight vision can he see beyond his ally? perception: 1d20 ⇒ 17

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

I moved Cazithiel as well.

Perception: 1d20 + 3 ⇒ (20) + 3 = 23
Does Giltman see any monsters?


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Mordack can see the fungus in the room, equally well as Leb and Giltman ahead of him. It's not so much seeing the fungus, as much as identifying what it is.

I'll need a K(nature) roll

Scarab Sages

Male Human #135676-1 Sorcerer fire elemental Bloodline-4 HP:30/30, Speed:30, Init:8, AC:18, T:13, FF:16, Fort:3, Ref:3, Will:4, Perc:2, 5 fire resistance

not trained in nature, and I forgot, I do not have lowlight vision, I'm use to playing an elf.


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While the adventurers discuss their movements, the crackling reaches a crescendo. A bright blue flash emerges from the fungus, and through the water Leb and Giltman feel a strong electric shock. The crackling subsides, returning to the level of a faint sizzling sound.

damage to Giltman and Leb: 3d6 ⇒ (1, 6, 1) = 8 DC 14 Fort for half

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Fort save: 1d20 + 4 ⇒ (4) + 4 = 8

Giltman takes the full brunt of the electric shock.

"I've run into something like this before, my friends. I believe these are shocker lizards! I can't see them yet though..."

Perception: 1d20 + 3 ⇒ (7) + 3 = 10 <-Spending a full round focusing to try to see the creatures.


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Giltman focuses, but there is no indication there is anything other than the fungus in the room.

Liberty's Edge

Male Gnome (lava)
Mutagen Stats:
Alchemist 2 [HP:15/15 | AC:24 | T:16 | FF:19 | Init:+7 | Perc:+4 | Darkvision(60') | CMB: +0 | CMD:17 | Fort:+3 (+2 vs. poison) Ref:+8 W:+0 (+2 racial vs.. fear/despair, +1 trait vs. enchantment)]] |Bombs:6/7|Mut:0/1

Fort save: 1d20 + 2 ⇒ (10) + 2 = 12

"Ouch! That hurt!" Leb pulls a flask from his belt and downs the contents.

Taking my extract of cure light wounds

CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Scarab Sages

Male Human #135676-1 Sorcerer fire elemental Bloodline-4 HP:30/30, Speed:30, Init:8, AC:18, T:13, FF:16, Fort:3, Ref:3, Will:4, Perc:2, 5 fire resistance

noone go west, that was a bad idea, everyone move south, but tread carefully it might be a trap
just a minute and I'll tell you how safe it is.
seeing how danger just hit them from the west. Mordack looks carefully to the south from where he is at, he takes 20 for a 20 perception.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

I agree with Mordack. Lets move forward. Nicolae steps forward and peeps into the next room.


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The chamber to the south is partially flooded, with the south end just barely rising out of the stagnant water. A large wheel is set into the floor of the dry area, attached to chains that rise up into the ceiling. A thick layer of slick, black mold covers the carvings on the walls of this chamber.

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman follows Mordack and Nicolae, but vows to himself to return to that room later and rid it of the lizards that he is sure are in there somewhere.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Ok, more mold and water, #%$&.

How deep is the water, can Nicolae just walk to the wheel? Taking 20 for perc 25

Scarab Sages

Male Human #135676-1 Sorcerer fire elemental Bloodline-4 HP:30/30, Speed:30, Init:8, AC:18, T:13, FF:16, Fort:3, Ref:3, Will:4, Perc:2, 5 fire resistance

lets also go slow to be cautious as mordack moves 5 feet.


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The water in the room is a little over a foot deep. And hinders movement - treat every square as difficult.

As Nicolae steps into the room, skeletal figures rise up from the murky water and start clawing at the fighter. The first two rise up right next to Nicolae...

Surprise: stand up, first round: full attack

Attack, Nicolae: 1d20 + 2 ⇒ (3) + 2 = 5
Attack, Nicolae: 1d20 + 2 ⇒ (5) + 2 = 7
Attack, Nicolae: 1d20 + 2 ⇒ (15) + 2 = 171d4 + 2 ⇒ (2) + 2 = 4
Attack, Nicolae: 1d20 + 2 ⇒ (4) + 2 = 6

The skeleton claw away, but only manage to hit Tiberius once.

GM rolls:

Leb: 1d20 + 3 ⇒ (11) + 3 = 14
Mordack: 1d20 + 8 ⇒ (2) + 8 = 10
Giltman: 1d20 - 1 ⇒ (7) - 1 = 6
Nicolae: 1d20 + 2 ⇒ (12) + 2 = 14

Skeletons: 1d20 + 6 ⇒ (7) + 6 = 13

---
Nicolae
Leb
---
Skeleton
Skeleton
Skeleton
Skeleton
Skeleton
Skeleton
---
Mordack
Giltman
---

Scarab Sages

Male Human #135676-1 Sorcerer fire elemental Bloodline-4 HP:30/30, Speed:30, Init:8, AC:18, T:13, FF:16, Fort:3, Ref:3, Will:4, Perc:2, 5 fire resistance

Mordack will acid splash the one he can see hit: 2 + 1d20 ⇒ 2 + (16) = 18 vs touch
dmg: 1d3 ⇒ 2 acid.

then he moves back one square.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Bloody skeletons again! Dropping his blades Nicolae draws his maces and attacks.
Silver Mace: 1d20 + 5 ⇒ (3) + 5 = 8
dmg: 1d6 + 4 ⇒ (4) + 4 = 8

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman will use a Swift action to heal himself with Fervor, then push past Nicolae to enter the room farther, provoking attacks of opportunity from two skeletons, but trying to make room for his other allies to enter the fray.

Fervor healing: 1d6 ⇒ 2

He will then hit the skeleton closest to him with his hammer.
Light hammer: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Crit chance!: 1d20 + 6 ⇒ (8) + 6 = 14
Crit damage: 1d6 + 3 ⇒ (4) + 3 = 7


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Holding Mordack's and Giltman's actions until Leb has posted.

Nicolae takes a swing, but in too much haste, and swiped wide of the animated bones in front of him.

---
Nicolae
Leb
---
Skeleton
Skeleton
Skeleton
Skeleton
Skeleton
Skeleton
---
Mordack
Giltman
---

Liberty's Edge

Male Gnome (lava)
Mutagen Stats:
Alchemist 2 [HP:15/15 | AC:24 | T:16 | FF:19 | Init:+7 | Perc:+4 | Darkvision(60') | CMB: +0 | CMD:17 | Fort:+3 (+2 vs. poison) Ref:+8 W:+0 (+2 racial vs.. fear/despair, +1 trait vs. enchantment)]] |Bombs:6/7|Mut:0/1

Leb brandishes his quarterstaff and moves closer to the nearest skeleton, striking out once he is in range.

attack: 1d20 + 1 ⇒ (9) + 1 = 10 damage: 1d4 ⇒ 2


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Leb tries to tap the skeleton, but these creatures are hard to hit, and Leb doesn't. The two skeleton in front of Nicolae keep clawing away at the man, and one of the bony hands cuts a nasty gash in his face.

Attack: 1d20 + 2 ⇒ (19) + 2 = 211d4 + 1 ⇒ (1) + 1 = 2
Attack: 1d20 + 2 ⇒ (11) + 2 = 13
Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Attack: 1d20 + 2 ⇒ (16) + 2 = 18

Giltman rushes in as Mordack lobs acid at one of the skeletons. Two claws flash by as he moves into the chamber, but they don't connect. In horror, though, Giltman realises that the ground gives way under him: he has stepped into a pit that was hidden by the murky water.
Attack: 1d20 + 2 ⇒ (10) + 2 = 12
Attack: 1d20 + 2 ⇒ (12) + 2 = 14

Can I have a Swim check?

Worse still, there seem to be another skeleton, submerged. The pit is 20 feet deep

---
Mordack
Giltman
Nicolae
Leb

---
Skeleton (2)
Skeleton
Skeleton
Skeleton
Skeleton
Skeleton
---
---

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Swim: 1d20 - 3 ⇒ (4) - 3 = 1 (-6 armor check penalty)

Giltman sinks like a rock...


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Giltman vanishes in a puddle of bubbles...

---
Mordack
Giltman
Nicolae
Leb

---
Skeleton (2)
Skeleton
Skeleton
Skeleton
Skeleton
Skeleton
---
---

Liberty's Edge

Male Gnome (lava)
Mutagen Stats:
Alchemist 2 [HP:15/15 | AC:24 | T:16 | FF:19 | Init:+7 | Perc:+4 | Darkvision(60') | CMB: +0 | CMD:17 | Fort:+3 (+2 vs. poison) Ref:+8 W:+0 (+2 racial vs.. fear/despair, +1 trait vs. enchantment)]] |Bombs:6/7|Mut:0/1

I thought I'd posted, but apparently it got eaten.

Leb strikes out with his quarterstaff and then moves behind Nicolae.

quarterstaff attack: 1d20 + 1 ⇒ (16) + 1 = 17 damage: 1d4 ⇒ 3


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A crunch of broken bone signifies a hit with the quarterstaff. Leb manages to crush the clavicle of the skeleton in front of him.

Can someone make a post for Nicolae?

---
Mordack
Giltman
Nicolae
Leb
---
Skeleton (2)
Skeleton (3)
Skeleton
Skeleton
Skeleton
Skeleton
---
---

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae attacks the already hurted skeleton with his mace and ready his shield.
Silver light mace: 1d20 + 5 ⇒ (7) + 5 = 12
dmg: 1d6 + 4 ⇒ (1) + 4 = 5


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Nicolae's silver mace crushes the animated skeleton in front of him into a pile of bones.

Nicolae receives another series of claws. One of them comes awfully close, and misses by the faintest of margins.
Attack: 1d20 + 2 ⇒ (16) + 2 = 18
Attack: 1d20 + 2 ⇒ (18) + 2 = 20
Attack: 1d20 + 2 ⇒ (9) + 2 = 11

Meanwhile, underwater, Giltman also sees a claw flags at him in the murky water. It rakes at him and adds a cloud of crimson to the water.

Attack: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 1 ⇒ (3) + 1 = 4
Confirm: 1d20 + 2 ⇒ (6) + 2 = 8

---
Mordack
Giltman
Nicolae
Leb

---
Skeleton - Dead
Skeleton (3)
Skeleton
Skeleton
Skeleton
Skeleton

Skeleton (pit)
Skeleton (pit)
---
---

Liberty's Edge

Male Gnome (lava)
Mutagen Stats:
Alchemist 2 [HP:15/15 | AC:24 | T:16 | FF:19 | Init:+7 | Perc:+4 | Darkvision(60') | CMB: +0 | CMD:17 | Fort:+3 (+2 vs. poison) Ref:+8 W:+0 (+2 racial vs.. fear/despair, +1 trait vs. enchantment)]] |Bombs:6/7|Mut:0/1

Leb steps up between Nicolae and the pit into which Giltman fell. He swings his quarterstaff with all his might (such as it is, and what there is of it).

quarterstaff attack: 1d20 + 1 ⇒ (18) + 1 = 19 damage: 1d4 ⇒ 1

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman will hold his breath and try to swim.

Swim: 1d20 - 3 ⇒ (13) - 3 = 10

Realizing his shield is probably weighing him down a bit, Giltman drops it and attempts to swim up again.

Swim: 1d20 - 1 ⇒ (5) - 1 = 4

But Giltman still can't swim for crap. :-(


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Leb brings the might of the gnome down on the skeleton, and chips off a piece of bone, while Giltman does his impression of a rock.

--
Mordack
Giltman
Nicolae
Leb
---
Skeleton - Dead
Skeleton (4)
Skeleton
Skeleton
Skeleton
Skeleton

Skeleton (pit)
Skeleton (pit)
---

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae swings his mace again, this time at Leb's target.
Attk: 1d20 + 5 ⇒ (13) + 5 = 18
Dmg: 1d6 + 4 ⇒ (4) + 4 = 8


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...and with a crunching sound brings it down. Four more skeletons remain visible in this room, and Giltman still hasn't emerged yet.

--
Mordack
Giltman
Nicolae
Leb
---
Skeleton - Dead
Skeleton - Dead
Skeleton
Skeleton
Skeleton
Skeleton

Skeleton (pit)
Skeleton (pit)
---

Scarab Sages

Male Human #135676-1 Sorcerer fire elemental Bloodline-4 HP:30/30, Speed:30, Init:8, AC:18, T:13, FF:16, Fort:3, Ref:3, Will:4, Perc:2, 5 fire resistance

acid splash the nearest enemy after he moved 5 feet. hit: 3 + 1d20 ⇒ 3 + (3) = 6 vs touch
dmg: 1d3 ⇒ 1 acid.


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Leb sees Nicolae drawing two claws form the skeleton in front of him, then sees a bony creature of his own advance toward him and attack him, while the other skeletons line up behind the first two, all eager to have a rake at that fine human meat presented to them

Attack, Nicolae: 1d20 + 2 ⇒ (7) + 2 = 9
Attack: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 1 ⇒ (1) + 1 = 2
Confirm: 1d20 + 2 ⇒ (17) + 2 = 19

Attack, Leb: 1d20 + 2 ⇒ (9) + 2 = 11
Attack: 1d20 + 2 ⇒ (19) + 2 = 211d4 + 1 ⇒ (3) + 1 = 4

Down under water, Giltman is under fire as well, though the submerged claws are easily avoided.

Attack, Giltman: 1d20 + 2 ⇒ (9) + 2 = 11
Attack: 1d20 + 2 ⇒ (2) + 2 = 4

--
Mordack
Giltman
Nicolae
Leb

---
Skeleton - Dead
Skeleton - Dead
Skeleton
Skeleton
Skeleton
Skeleton

Skeleton (pit)
Skeleton (pit)
---

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Giltman attempts once more to claw his way to the surface, still holding his breath. Luckily, he can hold his breath for up to 24 rounds if need be, as long as he isn't attacking the skeleton back!

Swim: 1d20 - 1 ⇒ (17) - 1 = 16

He finally makes some headway, swimming back toward the surface 10 feet!

Swim: 1d20 - 1 ⇒ (9) - 1 = 8

Unfortunately, he is just BARELY below the surface of the water still.

Liberty's Edge

Male Gnome (lava)
Mutagen Stats:
Alchemist 2 [HP:15/15 | AC:24 | T:16 | FF:19 | Init:+7 | Perc:+4 | Darkvision(60') | CMB: +0 | CMD:17 | Fort:+3 (+2 vs. poison) Ref:+8 W:+0 (+2 racial vs.. fear/despair, +1 trait vs. enchantment)]] |Bombs:6/7|Mut:0/1

Leb says: "Giltman, hurry up, buddy! I'm not sure how much longer I can hold them off." Then, he swings his quarterstaff again.

quarterstaff attack: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 2

Scarab Sages

Male Human #135676-1 Sorcerer fire elemental Bloodline-4 HP:30/30, Speed:30, Init:8, AC:18, T:13, FF:16, Fort:3, Ref:3, Will:4, Perc:2, 5 fire resistance

Mordack tries to fire again hit: 1d20 + 3 ⇒ (13) + 3 = 16 I did not apply any penalties if they are in cover or in melee but it is vs touch.

dmg: 1d3 ⇒ 3 acid.


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Giltman covers some of the distance to the surface as Leb swing at the skeleton but misses. A flash of acid then hits the same skeleton, dissolving bones with a smell that singes the nostrils.

--
Mordack
Giltman
Nicolae
Leb
---
Skeleton - Dead
Skeleton - Dead
Skeleton (3)
Skeleton
Skeleton
Skeleton

Skeleton (pit)
Skeleton (pit)
---

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae attacks the undead in front of him trying to thin their numbers.
Attk: 1d20 + 5 ⇒ (4) + 5 = 9
Dmg: 1d6 + 4 ⇒ (5) + 4 = 9


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Nicolae tries to bash another skeleton, but the manoeuvring in the water turns out to be tricky for him.

Nicolae and Leb are the target of the wall of claws that seems to be coming at them, while Giltman below has his own troubles with undead attention

Attack, Nic: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 1 ⇒ (1) + 1 = 2
Attack, Nic: 1d20 + 2 ⇒ (20) + 2 = 221d4 + 1 ⇒ (1) + 1 = 2

Attack, Leb: 1d20 + 2 ⇒ (12) + 2 = 14
Attack, Leb: 1d20 + 2 ⇒ (15) + 2 = 17

Attack, Giltman: 1d20 + 2 ⇒ (15) + 2 = 17
Attack, Giltman: 1d20 + 2 ⇒ (8) + 2 = 10

Confirm, Nic: 1d20 + 2 ⇒ (15) + 2 = 17
Confirm, Nic: 1d20 + 2 ⇒ (13) + 2 = 15

The skeletons are all huddled together, each trying to claw at the adventurers in the room....

--
Mordack
Giltman
Nicolae
Leb

---
Skeleton - Dead
Skeleton - Dead
Skeleton (3)
Skeleton
Skeleton
Skeleton

Skeleton (pit)
Skeleton (pit)
---

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Swim: 1d20 - 1 ⇒ (12) - 1 = 11
Giltman finally claws his way to the surface and moves over to the side.
Climb: 1d20 - 1 ⇒ (5) - 1 = 4
Unfortunately he can't climb his way out of the water just yet.

WATER PITS ARE THE BANE OF MY EXISTENCE!!! LOL

Liberty's Edge

Male Gnome (lava)
Mutagen Stats:
Alchemist 2 [HP:15/15 | AC:24 | T:16 | FF:19 | Init:+7 | Perc:+4 | Darkvision(60') | CMB: +0 | CMD:17 | Fort:+3 (+2 vs. poison) Ref:+8 W:+0 (+2 racial vs.. fear/despair, +1 trait vs. enchantment)]] |Bombs:6/7|Mut:0/1

With Giltman having extracted himself from the pit, Leb no longer feels the need to hold his ground. He slips back past Nicolae and then lobs a bomb at the center of the skeletons' formation.

Targeting the SW corner of the square occupied by the skeleton that was right in front of me before I moved.

ranged touch vs. AC 5: 1d20 + 7 ⇒ (8) + 7 = 15 4 damage to the group of skeletons, except for the one in front of Nicolae and the one that's fighting Giltman.

Scarab Sages

Male Human #135676-1 Sorcerer fire elemental Bloodline-4 HP:30/30, Speed:30, Init:8, AC:18, T:13, FF:16, Fort:3, Ref:3, Will:4, Perc:2, 5 fire resistance

Acid splash, fail me not
hit: 2 + 1d20 ⇒ 2 + (2) = 4 it is suppose to be 2, I keep writing 3 incorrectly but still a miss Fail me, you have
dmg: 1d3 ⇒ 2 acid

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Leb you left Nicolae open to 6 attacks next round. Not sure he can survive that. I am seriously considering withdrawing into the corridor to fight one at time.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

/sigh
I am withdrawing into the corridor in 5 seconds. I suggest you guys go first. Nicolae says before bashing the head of the skeleton to his south west. The one that already took dmg from Leb's bomb.
Mwk cold iron sword: 1d20 + 5 ⇒ (18) + 5 = 23
dmg: 1d6 + 4 ⇒ (2) + 4 = 6

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