Council of Thieves

Game Master Gandrik Th-kar

Battle Map Grid

Bastards Map

Westcrown

Loot Log

Characters

Notes


251 to 300 of 1,180 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Yea, get out of melee combat =/


Nilus Romani wrote:
Dave how are you doing flanking, the strict Paizo definition or the looser 3.5 rules. Example if I move north 5' can I flank with Adria, or if Sorsha moves SE 1 square can she flank with me?

Sounds good to me.


8 is a -1 one so you do 2 damage to Red.

Blue 7 damage total.
Black takes 8 damage total.
Yellow 2 damage total.
Green 2 damage total.
Red 6 damage total.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Nilus 5' steps north and attacks Red. combat expertise up, so ac is still 19

Die damn you! Attack: 1d20 + 7 ⇒ (17) + 7 = 24 Damage: 1d8 + 5 ⇒ (2) + 5 = 7


Red goes down in a pool of blood!

Dark Archive

nilus wrote:
Yea, get out of melee combat =/

I guess. Just didn't want to waste a spell on a bloodied lvl1 hell knight *shrug*.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13
Adria Darkling wrote:
nilus wrote:
Yea, get out of melee combat =/
I guess. Just didn't want to waste a spell on a bloodied lvl1 hell knight *shrug*.

I was more caustic in that post that I meant to be. My apologies.


There will be a +1 simple melee weapon for you to use before long that will negate the negative you get from strength I'm sure of it. These AP's drop +1 daggers like candy.

Dark Archive

nilus wrote:
I was more caustic in that post that I meant to be. My apologies.

No worries, I didn't take it that way at all. A country temple priestess like Adria probably does need to be trained up anyway. I'd do it myself but I'm just SO busy:)


Its round 3 Shorsha, Nilus, and Adria have gone.

Blue 7 damage total.
Black 8 damage total.
Yellow 2 damage total.
Green 2 damage total.
Red is dead.

Black attacks Nilus 1d20 + 2 ⇒ (20) + 2 = 22 Crit Confirm 1d20 + 2 ⇒ (9) + 2 = 11
No crit. Nilus takes Damage: 1d8 + 2 ⇒ (1) + 2 = 3

Blue moves beside Nilus. AoO: 1d20 + 7 ⇒ (18) + 7 = 25 Damage: 1d8 + 5 ⇒ (1) + 5 = 6
HaHa Blue goes down from the AoO

Yellow shoots a crossbow bolt at Haruk. 1d20 + 1 ⇒ (18) + 1 = 19 Crit confirm 1d20 + 1 ⇒ (8) + 1 = 9 No Crit. Haruk takes Damage: 1d8 ⇒ 1 wow you guys are lucky

Green moves forward to attack Nilus as well as he seems to be the best fighter. 1d20 + 2 ⇒ (20) + 2 = 22 Crit Confirm 1d20 + 2 ⇒ (1) + 2 = 3 No Crit. Nilus takes another damage: 1d8 + 2 ⇒ (4) + 2 = 6

Nilus takes 9 damage in round 3.


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

Listen for more Hellknights arriving
perception: 1d20 + 8 ⇒ (1) + 8 = 9

Can I take a shot at yellow? or does he have soft cover? If so I'll shoot at black (-4 to hit)

longbow: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
damage: 1d8 + 1 ⇒ (1) + 1 = 2

Nilus is right. The +1 to hit is all attack rolls but the +1 damage is just for weapon damage.


Round 3 so far.

Yes yellow has cover +4 AC. Your shot missed Garrand.

Blue is Dead.
Black 8 damage total.
Yellow 2 damage total.
Green 2 damage total.
Red is dead.
Brown is Dead.

Nilus took 9 damage

Haruk took 1 damage.

Haruk and has 1 action in round 3.

Go ahead and start round 4.


You do not hear anymore Hellknights yet but you need to finish these guys off so you can get back on the run!


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

longbow: 1d20 + 5 + 1 + 1 ⇒ (11) + 5 + 1 + 1 = 18 (the extra +1 is for point blank shot, I forgot it last round)
damage: 1d8 + 1 ⇒ (7) + 1 = 8

Dark Archive

perception, also listening for boots: 1d20 + 7 ⇒ (16) + 7 = 23
dazing touch on green: 1d20 ⇒ 19

Adria reaches out and touches the green hellknight on the chest. There is a flash of sparkling light and when it clears, the knight stands still, his weapons lowered to his sides. He looks around wondering where he is, like a teenager just woken up by an annoying alarm clock.

There there, my sweet, don't be afraid! Your mommy is here. It's time to get up for school...

Dazing Touch (Sp): You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more Hit Dice than your cleric level are unaffected. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Nilus splits the black Hellknight's head like a ripe melon with a well placed slash. Slash: 1d20 + 6 ⇒ (13) + 6 = 19 Dmg: 1d8 + 5 ⇒ (2) + 5 = 7

No more combat expertise, AC 18


Garrand attacks Green as he has a clean shot on him. The Knight goes down.

Adria steps forward and touches Black with a dazing attack. He has a smile on his face as Nilus's Sword splits his head open!.

Yellow charges forward trying to kill Nilus before he dies. (If the Hellknights of the rack knew he ran away he would be tortured for a very long time before he finally died)

1d20 + 4 ⇒ (11) + 4 = 15 He misses.

Nilus takes the last Knight out.

Combat over!


Adria you hear the faint sound of boots running.

Do you search the bodies or keep going?

Dark Archive

Let's move. I don't want to get anymore blood on my outfit. Sorsha, which way?


Its the same hall you heard the Hellkinghts come down. Everyone knows this you just forgot.


Male Elf Bard/4 HP:23/23 | AC 17/13/14| CMD 16 | F+2 R+7 W+4

Garrand can hear the boots approaching but can't tell the direction, "Which way are the they coming from?"


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Let's be off! Nilus takes 1 round to clean his blade and check the pockets of the nearest dead Hellknight before taking off down the sewers.


Nilus you find another Potion of cure Light Wounds

Dark Archive

All we have to do is hide and let them pass, then we can keep going the direction the swords are pointing...Nilus, wait!

Adria follows Nilus. She thinks the group could hide in one of the tunnels...if luck is with them the hell knights will take a different tunnel and bypass them and the party can continue the right direction.

If they are unlucky, well, she'll be glad she saved that spell.


You follow Adria's plan and the patrol walks by after inspecting their dead.

The AP suggests we do this until you are almost fully depleted. Combat is fun and all but I don't want to just roll more d100's and have more mindless combat. So here is what we are gonna do.

You continue to run through the sewers once you get lost and have to backtrack running into another search party. These are more prepared and it is a much harder fight. You make it through but it requires all your wits. You are dead tired are feel like you can not go on when you finally see the door leading out. Nilus knocks on the door slowly 3 times and it opens. You are greeted by a nervous looking man with a lantern without question he quickly ushers you out of the sewers and leads you into the safe house through a back door that’s cleverly disguised as if
it were boarded up.

You notice that the sewer access is located in an out-of-the-way alley
behind a condemned Shrine of Aroden that now serves as their safe house.

Everyone is left with 1 healing potion each and you are all now level 2!


Once inside the building you see that Janiven has somehow beat you here. She greets you and is excited to see you. She aranges to let you wash up, eat, and rest before making formal introductions to the others of the group that are present.


Sorry to push it along but I think you got the point running through sewers being chased, lets move on.


Female Halfling, 4 Per +13 SM +10 Init +6 F +2(1) R +9 W +3 AC 17 (T 15 FF 13) CMD 15 HP 21(20)

Sorry, was out running errands.

Sorsha looks for sword marks.

1d20 + 10 ⇒ (15) + 10 = 25


Shorsha you navigate out of the sewer.


Ill get some stuff posted soon. I know getting out of the sewers was a little abrupt.


Amaya (CG female Tian human expert 1): Amaya is a well-mannered glassblower and an incredibly beautiful woman who’s somewhat self-conscious about the effect her appearance has on others—she dresses plainly as a result. She hopes someday to visit her distant kin who still live in Magnimar and Sandpoint. (Potential: bard.)

Ermolos (NG male Chelish human expert 1): Ermolos is incredibly muscular, a physique the result of a long apprenticeship as a blacksmith. He walks with a slight limp—a lingering effect of a childhood illness. His father, Ermolos the Elder, was a relatively well-known adventurer who vanished on an ill-fated journey to Thuvia several years ago—Ermolos still clings to the hope to some day travel across the Inner Sea to find his missing parent. (Potential: fighter.)

Fiosa (LG female halfling expert 1): Fiosa is a house servant who is friends with many halfling slaves; she takes advantage of her freedom to help her kin as best she can. She has a very real respect for Janiven and Arael after they helped her smuggle several halfing slaves out of Westcrown (and out of a particularly heinous merchant’s home), and her newfound faith in Iomedae is quite strong. (Potential: cleric.)
Gorvio (N male Chelish human expert 1): Gorvio works for his uncle Jacovo, a horse trader, but has increasingly grown curious about his ancestry—his vibrant amber eyes (among hints he’s overheard from his uncle during the man’s frequent drunken bouts) make him suspect that somewhere in his past lurks the blood of a tiefling or two. (Potential: sorcerer.)

Larko (N male Garundi human commoner 1): Larko lives a simple life as a dock worker, but daydreams of his childhood in the hills east of Westcrown and hopes some day to be able to afford to move out of the city and live a hunter’s life. He’s the strong, silent type, rarely speaking unless he has to. (Potential: ranger.)

Mathalen (LN female Chelish human commoner 1): Mathalen is a thin and wiry woman who worked as a porter but found the job dreadfully dull. She got through her days by making sure to take frequent breaks to meditate and purge her mind of “the poisons of menial labor.” This attitude struck her employer as lazy, and she was recently fired from her job and thinks of the Children of Westcrown as her new calling. (Potential: monk.)

Rizzardo (CN male Varisian human commoner 1): After stowing away on a Chelish ship, Rizzardo found himself more or less stuck in Westcrown years ago. He earns his keep working at odd jobs as an unskilled laborer, but has to switch jobs frequently as a result of his temper and impatience at following orders from one person for too long. He only joined the Children of Westcrown because of a powerful attraction to Janiven, but has since grown who he insists sounds like his little brother. (Potential: barbarian.)

Sclavo (LG male Garundi human expert 1): A soft-spoken yet intractable (if secret) worshiper of Iomedae, Sclavo has long worked as a scribe for one of Westcrown’s courts. He longs for a day when the laws of Cheliax can be reformed, and sees this group as a tool that, eventually, can be used to do just that. (Potential: paladin.).

Tarvi (CG female Chelish human commoner 1): Tarvi’s parents own a prosperous jewelry store in Westcrown— the “Glitter Palace.” She’s worked there for years, but is far too witty and intelligent to do the job well. In those years she has engineered the failure of no less than a dozen attempts by her parents to get her married into nobility. Her true passion is studying magic—she has little time for romance, and hopes some day to be able to create and sell magical jewelry. (Potential: wizard.)

Vitti (N male Chelish human expert 1): Vitti is a strange, eccentric man who dyes his hair green and refuses to eat any food he doesn’t grow or catch himself. A talented woodcarver whose works earn him a modest income, he prides himself on the fact that he only carves wood that’s been harvested from deadfalls and other trees that died of natural causes. (Potential: druid.)

Yakopulio (CN female gnome expert 1): Of all the Children of Westcrown, noisy and irreverent Yakopulio is the least religious—she wears her atheism proudly, and her eagerness to contradict often sparks arguments among the others in the group. She works as a bartender (and moonlights as a pimp) at a tavern called the Bruised Eel, and many of the others in the Children of Westcrown don’t understand what Arael sees in the offensive gnome. (Potential: rogue.)


Those are the people you meet that are part of this little rebellion.


When Janiven introduces you to the other “rebels” they are in a heated argument about what they should call their group. Some see themselves as rebels and freedom fighters and push for names like “The Knights of Westcrown,” or “The Scions of Aroden.” Others see the group as something that should be gentler and more subtle in its attempt to win the hearts of the citizens (this is Janiven and Arael’s preference even though Arael the captured leader is not there.) and push for less antagonistic names like, “Guardians of Cheliax” or “Children of Westcrown.” This latter name is the one with the most traction, currently. They ask you 5 as their new members to break the tie or suggest a new name. (Whatever you decide will be the name)


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Nilus scoffs a bit at the pretentiousness of the names.

Ell, why not name yerselves the Wiscrani Wiseguys, or Witless Wonders of Westcrown. You know the Rack will be here and flay you all before sundown right? Janiven said you can help me find my sister, well who knows what?

Dark Archive

All of them in one place. The hell knights would probably give a massive reward if we turned them all in...And the Temple would probably welcome me back as a hero. STOP you fool, don't think such things!
One who has been evil aligned all her life cannot just shut off evil thoughts in a few days...

Knights of Westcrown sounds better to me. Children of Westcrown sounds like the denizens of an orphanage.


Female Halfling, 4 Per +13 SM +10 Init +6 F +2(1) R +9 W +3 AC 17 (T 15 FF 13) CMD 15 HP 21(20)

Knights of Westcrown sounds like a bad idea. First it conjures an immediate association with the hellknights. Second, it might inspire people to be overly heroic. Paladins of Westcrown would be even worse, but luckily no one has suggested that... If anyone wants to storm the monarchy I will wish them well and go hide until it's over.

"What about Helping Helpful Helpers of Westcrown? It's positive without sounding violent, subversive or too inspirational."


Janiven turns to Nilus.

You see this is why we must band together and change this city. Young girls disappear off the streets with no trace. Join us and we will use every resource available to us and find your lost sister. You admit yourself you have not been able to do it alone.

Others seem offended by Nilus's comments on the names Janiven hides a smile.

Dark Archive

Yes, join us Nilus. I will help you find your sister too. What happened to her?


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Nilus sulkily admits he needs the group to help find his sister as the "people in charge" have been at best apathetic to his plight.

Yeah, well why are we lazing about here wasting time?
To the assembled others Nilus says
And why the hell are all of you waiting around for the Hellknights to come get you!?
Nilus points out Ermelos and some of the other tough looking "Children" Do any of you even know how to hold one of these?
Nilus gestures to and draws his longsword. Because it will come to this eventually and your all going to be meat to the grinder!

Nilus sheathes his sword with a loud clatter and stalks off to find something to drink.


I can assure you they will not find us here. (True) The Hellknights leave the abandoned churches alone.


Nilus.

Ermolos (fighter), Larko(ranger), and Rizzardo (Barbarian) follow Nilus after his speach. Fiosa (cleric) followes and fixes Nilus and anyone eles who wants it some food. She falls into this roll naturally being a servant.


Sorsha Brittleflower wrote:

Knights of Westcrown sounds like a bad idea. First it conjures an immediate association with the hellknights. Second, it might inspire people to be overly heroic. Paladins of Westcrown would be even worse, but luckily no one has suggested that... If anyone wants to storm the monarchy I will wish them well and go hide until it's over.

"What about Helping Helpful Helpers of Westcrown? It's positive without sounding violent, subversive or too inspirational."

Helping Helpful... what?

Dark Archive

Why do the hell knights leave the churches alone? Is there some residual power here that repels them? I felt such a power once, on a journey to the country of Varisia. My fellow priestess and i found ourselves in a place where we couldn't cast our spells. As if Asmodeus was bound there...

If the question leads nowhere, Adria follows Nilus hoping for more information, something that might spark her memory that could give them a clue to the missing lady's location

religion: 1d20 + 3 ⇒ (19) + 3 = 22
arcana: 1d20 + 3 ⇒ (6) + 3 = 9
history: 1d20 + 3 ⇒ (11) + 3 = 14

I'm going to rebuild Adria a bit too tonight after everyone goes to bed here. Thanks GM


Female Halfling, 4 Per +13 SM +10 Init +6 F +2(1) R +9 W +3 AC 17 (T 15 FF 13) CMD 15 HP 21(20)

"Helpers!" Sorsha beams at the nice human lady who hopefully will not ask anything suicidal from halflings.

While halfling front line fighters are always good for laughs, rebuilding Sorsha into such would be way too much work.


The ascendancy of Asmodeus-worship has discouraged many people from public worship of other gods, leading to some temples closing as their followers stopped attending, prayed at home, or changed to other churches. This shrine to Aroden, like many others throughout Westcrown, isn’t technically abandoned—it belongs to the church of Iomedae now, but no one has tended it for years. Westcrown’s government has no interest in maintaining the building, and like so many other ancient structures (especially those this close to the ruined portions of the city) it is simply ignored.

Dark Archive

Adria looks at the shrine's statures and windows with awe. So Asmodeus isn't at war with these other gods, he simple ignores them...thinks them unimportant. To the point they are safe places for us userpers to hide! How over-confident. Interesting.


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Seeing the three trail after him Nilus pauses and in a slightly less rough tone says

So, you wanna learn how to cleave a man's head into pieces or stab him in the heart?

Nilues will spend a little time trying to teach the silly youths how to fight with a real weapon.


The three are definatally intrested in how to use a real weapon.

So what do you think we should name ourselves?one asks you


Nilus' Consumables Nilus' New Friends Paladin 7 Sentinel 5/MT 5 Guardian | AC 27 T 16 F 26 DR 5/EPIC | HP 166 | F +18 R +13 W +17 | Init +8 | Perc +13

Oh hell I'm not the guy to ask about that! I'm the guy what you ask to punch a guy in the face or find the tavern with the loosest womenfolk!

Nilus adjusts the young fool's grip.

Ya hold it like this ere...Not like yer holding a damn ladle ya dolt!

Nilus yells at another who is using the shield incorrectly

Not like that you blooming Idiot! That ain't your momma's cookpot lid!

Nilus throws his hands in the air exasperated You should be more worried about surviving a fight and less about what people err gonna call ya.


Amaya (The really pretty one)

The girl watches Nilus's display with the others and walk overs to Adria and whispers.
He is very good isn't he? I bet he could take out a whole patrol of Hellknights by himself couldn't he?

251 to 300 of 1,180 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Council of Thieves All Messageboards

Want to post a reply? Sign in.