Control The City! (Inactive)

Game Master D-Kal

A game for villains with dastardly plans.
Throne Room Map


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DM-Kal wrote:
By the way, I'm not sure I've seen anyone explicitly apply for the position of maverick. I don't need a maverick by any means, but if you are interested in being the maverick, I need you to make that clear as day for me. Thanks.

I would like to be the maverick

Sczarni

Good luck all. Whichever way it goes, it was fun building the character. :)


tick toc tick toc tick toc...


*Is slowly and excruciatingly ripping out someone's intestines while waiting.*


Ladies and gentlemen, I present my own little attempt: While the Reaper has already posted a necromancer I thought that a few extra shambling corpses couldn't hurt the game.

Crunch: (Posted in Mythweaver due to time-limitiations.)

Spoiler:
http://www.myth-weavers.com/sheetview.php?sheetid=986107

Background:

Spoiler:
As long as most individuals in “The City!” can recall, Victor Ravenport has been a public figure and a good citizen. His taxes have always been paid on time and his frequent donations to the city’s coffers have given him the reputation of a respectable gentleman and as a meber of cultured society. Which, not because of, but rather despite of his profession has been preserved to this very day: Handling the graves of the dead is not a humours job for any being, but Ravenport has demonstrated willingness and the capability to handle the duties of the graveyard. His job as the overseer is not pleasant but he has taken it in stride through the ages.

A few oddities mares his status as an upstanding citizen; first of all, despite of few willing suitors he has never taken a wife nor sired any children. Secondly, a few graves seem to have been destroyed and dug up by some manner of feral beasts. Ravenport himself claims staunchly that ghouls must be raiding the graveyard for flesh. To atone for these failures, he often leads raids into the forest to hunt down the beasts. Until now, nothing has been located.

What the citizens doesn’t know is that he is an agent to the Whispering Way and that the missing corpses have been dug up by Ravenport himself and has either been dissected for information concerning disease, decay or for his primitive studies concerning necromancy. Once every week a discreet letter is sent to a higher-ranking member of the Whispering Way, detailing every action of “The City!” and possible manners such deeds could be exploited.

However; for now Ravenport seems compliant with keeping an eye out and upholding his position as a fine citizen of the city.

Shadow Lodge

For equipment, could I have a variant of a "goblet of quenching" (normally 180gp) but that makes alcoholic beverages instead.


You could, but to add the "enhance water" spell effect would increase the cost to 495gp, by my calculation.


Question; how much would a small shed on the graveyard grounds cost me? Would it be complimentary with my graveyard digger job? Just enough to hold my shovel and other items and perhaps a small bunkbed to sleep in. I wouldn't even mind if the roof was dripping.


Everyone is considered to have some kind of home, whether it be a bunk and a locker at a run-down inn, a makeshift hut hidden outside of town, or a graveyard shack.


I would be good for EITHER maveric OR a part of the baddies. Everyone needs a doctor! And the blood of both heroes and villans runs red (well, usually. You get my point...)
And the doc has just enough sanity that the Goodies wouldn't kill him on sight :


Xeram would have a small spare live-in lodge at the arcanist, the place of his dayjob. The size of a 10 by 10 room.

Question about that, is a dayjob just a chosen thing or do we spend a skillpoint on profession or a craft? Atm i've spent one on profession arcanist assistant.


A day job requires ranks in a skill, such as profession or craft. Some other alternative skills might also work, such as sleight of hand for villains or heal for heroes.

Shadow Lodge

I have a bar/inn that I co-own with Ai
It's not a great place, but it's not infested with rats, and the staff is so friendly, you want to go just for the pleasant conversations, warm (or cold by preference) drinks and a kind ear you can tell all your secrets to...
We offer drinks, food, beds, companionship, music, and magical dry cleaning services (prestigitation, 25gp per item of clothing according to the "goods and services" section of the equipment guides)


It seems that I am the third necromancer, I cannot decide whatever it is a build up of too many ambitious animators or if it is a chance for some necrotic bone weaving on another level.

Crunch:

Spoiler:
http://www.myth-weavers.com/sheetview.php?sheetid=986107

Background story:

Spoiler:
As long as most individuals in “The City!” can recall, Victor Ravenport has been a public figure and a good citizen. His taxes have always been paid on time and his frequent donations to the city’s coffers have given him the reputation of a respectable gentleman and as a meber of cultured society. Which, not because of, but rather despite of his profession has been preserved to this very day: Handling the graves of the dead is not a humours job for any being, but Ravenport has demonstrated willingness and the capability to handle the duties of the graveyard. His job as the overseer is not pleasant but he has taken it in stride through the ages.

A few oddities mares his status as an upstanding citizen; first of all, despite of few willing suitors he has never taken a wife nor sired any children. Secondly, a few graves seem to have been destroyed and dug up by some manner of feral beasts. Ravenport himself claims staunchly that ghouls must be raiding the graveyard for flesh. To atone for these failures, he often leads raids into the forest to hunt down the beasts. Until now, nothing has been located.

What the citizens doesn’t know is that he is an agent to the Whispering Way and that the missing corpses have been dug up by Ravenport himself and has either been dissected for information concerning disease, decay or for his primitive studies concerning necromancy. Once every week a discreet letter is sent to a higher-ranking member of the Whispering Way, detailing every action of “The City!” and possible manners such deeds could be exploited.

However; for now Ravenport seems compliant with keeping an eye out and upholding his position as a fine citizen of the city.

Apperance:

Spoiler:
Victor Ravenport stands at roughly 6 feet. His entire figure bears clear marks of Chelish heritage, from his somewhat condescending attitude to his pale skin complexion. Ravenport has maintained his youthful appearance and physique, but his eyes often have a haggard, feverish look. His entire body is slender, his movement somewhat confident. Ravenport has gray-green eyes, a small pointed beard on his chin, and threads of grey running throughout his dark hair.While he dresses fashionably, even confidently, his abstracted demeanor marks him as a scholar, not a socialite.

A single piece of jewelry adorns his body, a small signet ring with a tower surrounded by small red sparks.

Property and common social circles:

Spoiler:
Ravenport has taken up resident in a drafty shack near the graves where he rarely, if ever allows visitors and then often only for business. He has grown a certain amount of fondness for a local inn, the drinks are shoddy but at least the company is somewhat interesting.

Shadow Lodge

I'll have you know that people love our drinks.... Though that might be because they're dosed with charm person potions, but when it's this diluted you can't prove anything! :P


"Aha! Innkeeper, could you explain to me why these drinks are giving off light traces of arcane residue whenever I use Detect Magic? Such information would be rather fatal to your business if it came to the ears of the local merchant guild, or even worse; the Lord. I think I will be having my clothing cleaned and dried for free from now on. Dirty and wet clothes unfortunately makes me run my mouth to the wrong people."
Ravenport's chair scrabes against the floor as he leans back against it with an overly smug grin on his lips.


The goody-2-shoes have now submitted some meatshields and skillmonkeys.

Shadow Lodge

"self cleaning cups unfortunately the enchantment's almost completely faded, we have the same enchantments on all our other containers"
i have a better bluff than the average guard has sense motive, and that's a quite reasonable lie, one I intend to later make more true and purchase such cups, glass-steal ones too,


For the record, once the game starts I expect no spying from either side.


"You might be right and it is very possible that I was in fact mistaken, however, it would be unfortunate if the effect still lingered when I fetched one of my own bowls or a hip flask. Now, about those self cleaning cups of yours, perhaps I could take a look at them and see if I can refresh the enchantment? A drink or three should pay for that service."

That sounds completely fair in my ears. I will refrain from looking at their thread from now on.

Shadow Lodge

"Of course, but then I'm billing you for the amount already pored, and I'm not liable for you being poisoned if it's your own cup" he then pokes from the second of three taps, completely free of magical auras
"As for refreshing the enchantments, I figure next time I best do that myself for now on, you don't look like the type that can do much enchantments"
you make enough of a pest and I'll poison your drink with the viper up my sleeve


"Now, now. I am a reasonable man and no damage was done. Here."
Ravenport reaches into a small pouch hanging by his belt, his nose wrinkling up as he pulls out two blank silver coins and slides them over the table. He flashes a wide smile to the innkeeper and mutters in a quiet indoor voice:

"There might be another one of those for you if the next cup was to be a bit poisonous. I hear such liquids have their use once in a while. But for now, a cup of wine. Do you have anything from Cheliax? Devils or not, they do make some rather fine wine. "

I think we could become the best of friends.


Let's keep this thread a bit cleaner, shall we?

Shadow Lodge

Sorry DM, we're just having fun
Getting a feel for each other's RP styles
Passing the time till we or someone else is selected
But at your request I'll stop
As a note, I could do fine as the maverick, but I'd prefer being a villain
And victor, yes I do believe that I we are chosen we shall become good friends, though there may be an undercut of rivalry there, we're villains, that's the default.


No problem, I just don't want to keep this recruitment bumped when other GMs are trying to get players in their games. No sense in adding to the noise. :)

Recruitment, at this point, is considered closed. I will review the candidates and select a team, possibly re-opening recruitment if a specific need presents itself. Thank you all for your submissions.


Good luck everyone!


Heh. Had I gotten in on this an hour or three ago, I would have tapped Victor on the shoulder and told him to mind his own busness, in a nicer way :)
Can't have him figure out that I am the one supplying the potions!
Also, seconded, everyone good luck!

Oh ya, looks like I found my mascot! Dr. Zed from borderlands! :D


There were more good candidates than I remembered, but I believe I have selected a fine team. Please note your selections below, acknowledge them, and check in with discussion.

The following characters have been chosen to Control the City!
Sarcon the Enduring - a brutal champion of his own interests.
Victor Ravenport - a cunning and malicious soul with a penchant for the dead. (please put your crunch in your alias)
Crystal Shalhoume - a sadistic priestess of the notorious archdevil Asmodeus.
The Good Doctor - a frightful surgeon seemingly from beyond the grave.
Victoria Fate - a dangerous enchanter wielding the terrible magic of fate.

Thank you to all that applied, and best of luck in your future games.

Shadow Lodge

Phooie, and here I thought I was going to get in
Ahh well, PM me if there's an opening later
Michel Tam gives everyone a round of drinks on the house for their submissions I hope you have the best of times with this :)

Silver Crusade

Have fun everyone, I look forward to following your exploits


Have fun guys

Sczarni

Have fun guys!


Great! Now i have to officially select gear and chose a weapon, my least favorite part :(
Did you end up choosing a maveric? Or did you nix that.
Lastly, i intend to have lots of 1st lvl potions (and with 1000gp, thats A LOT). Now, for the ones i can create, do i pay full price or half price? (50gp or 25gp?)
actually, answers can be done in the discussion thread :)


gl people


1 person marked this as a favorite.

Just popping in to say we've not heard from our doctor (the alchemist), so I'm seeking a replacement.

Current party composition:

Necro Wizard
Charm Cleric
Barbarian
Oracle

Throw down some submissions so we can get rolling again ASAP.

The Exchange

Hi again!


Haha. Bartender or ax murderer?

-Posted with Wayfinder

The Exchange

Bartender,
But we can all have hobbies *evil grin*
Would a charm focused sorcerer or a bard with charm spells, cure spells, and a giant axe/guitar be more useful?


Is this still open for application?
If so, how do you feel about an undercover gravewalker witch? Working at a herbal shop or apothecary?


That seems like a very fitting replacement for the good doctor.


What's the entrance level currently?


The party is currently level 3. Stick to the starting gold I listed in the first post. You'll get Doc's extra stuff.

-Posted with Wayfinder


Would you allow this spell: Aboleth lung


I'm personally fine with racial items and spells being usable by all races, but if the players downvote that notion, the players win.


Yikes! I wouldn't want that cast on me, so I vote yes. LOL

Shadow Lodge

That is terrifying. I want it.


^^ cool.

I'll sort the inventory soon, prob within the hour.


Are wondrous items available?
I was thinking of this


Yes, wondrous items are fine.

The Exchange

I think I'll go with the bard, you can never go wrong with a jack of all trades,
And we already have a wizard
A bit of healing is always nice
Not to mention the heros loved the idea of a bard with a combination axe/guitar
I believe one of them said it was "the most metal thing he had ever seen"
I'd love to see it used against them *evil grin*

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