
Eddiy |

Im not sure how everone knows about the festavle and everything like that because I can not see the prompt to start the campaign from the gm is there somthing im missing? I can see the 2 posts but not what im spost to go off of? I even looked on adventur outfitters inc.

GM Bloodred |

Yes basically they are using Google Drive, or Docs to keep a map and tokens and move them around. which is basically what i will do, however instead of having us roll each init like usual it will be one per fight.
Now i can roll your init for you if youd like?
same with damage or to hit.
https://app.roll20.net/join/420039/mcxV0A
Thats the Roll 20 invite thing

HakakTheDoctor |

natural armor will go under misc bonuses if there isn't a spot for it specificially, though i thought there was. it might also depend on what type of char sheet your using though too.
also, your right, touch is 10 plus dex, plus other dodge bonuses (anything other than armor and natural armor realy)

Arturia Pendragon |

I am going to be doing a few test rolls, so bear/bare with me please.
Control: 1d20 + 6 ⇒ (5) + 6 = 11 Pass
2 Dice: 1d20 + 1d8 ⇒ (16) + (1) = 17 Pass
Multiple 1*: 1d20 + 62 ⇒ (14) + 62 = 76 Fail
Multiple 2*: 1d202 ⇒ 126 Fail
Multiple 3*: 1d202 + 6 ⇒ (12) + 6 = 18 Fail
2 Dice+Modifier: 1d20 + 6 + 1d8 + 2 ⇒ (12) + 6 + (3) + 2 = 23 Pass
Multiple 4x: 1d202 + 6 ⇒ (64) + 6 = 70 Fail
Multiple 5(): 1d202 + 6 ⇒ (164) + 6 = 170 Fail
2 Dice ;: 1d20 ⇒ 81d8 ⇒ 8 Pass
After looking at Paizo's Forums, there does not seem to be anyway to add multiplicatives to the dice rolls.

Eddiy |

ok we need a better way to do combat, cus if i would have known there were 2 maggots i would have used cleave to try to hit both :(
(altho the one power attck sliceing him in half. hell ya!!)
and even what are you trying to do ??
you are aware that you rolled at d 202 ??

Eddiy |

Each of Terendelev’s scales grants a different power to the person who carries them. The powers granted do not function at all if more than one scale is carried. The powers of the four scales are listed below—any nonevil creature that handles a scale immediately understands its use.
so im a little confused there was 4 scales and 3 abilities and as soon as one of us picks one up we understand it ( i get that)
but so 2 of us is going to have the same ability?
and we can (randomly) get one of the 3 abilities.??
plus im not sure of what to do after we pick one up do we haft to hold it like a shiled or can we put it in a pocket ??

GM Bloodred |

your right but there are four abilities.
Im going to let you choose, but if their is a more then one person looking for a certain ability then whoever gets higher on a d6.
So i would prefer Align Weapon, Cloudwalking, Resistance, Disguise. in that order, if no one else wants align weapon then i get it. Seem fair?

Eddiy |

ok it says i get a climb speed of 1/2 my land speed so i get a climb speed of 10 ft. but what rolls do i haft to get to succeded. it also says that i can just take 10 and will succed automatickley?
and also if i just succed then all i would put is
" i climb up there and get it"
(i would add dialouge of course)
but thats all i haft to do ?

HakakTheDoctor |

the roll you need to get to succeed depends on the climb circumstances (is the surface smooth or rough (are there handholds) it is relatively flat or does the surface curve in or out (if the surface comes out to you it's harder to climb), etc.) you would need to roll a climb check and add you climb score minus any penalties from armor or load carried. Taking a 10 on a check means you take the time necessary to automatically achieve a 10 on your roll as opposed to rolling the dice and getting higher or lower than that for an immediate attempt. you would then add your climb skill to that 10 and that is your result.
in practice, say you have a +3 to your climb skill in armor (+1 rank in climb, +3 for class skill, -1 for armor check penalty). if you roll the check ou get your dice plus 3. if you take a 10 on the check you have 13 (10 for the dice roll, and 3 for the skill). if you succeed then you just climbed 10 feet.

Eddiy |

ok so with my astral sute on I have a strength modifier of +6
if yal want to help with the wounded ill go back and pick up mike and carry him to the next cave and then when we get out we can put him in the hospital with the rest of the wounded till he gets back and can re join us ??
sound like a plan?